Walk: Difference between revisions
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m (Undid edit by ThunderBrine: There is a category for this and thensome. If anything a template would be better for this kind of thing) Tag: Undo |
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[[File:MarioWalkSSBU.gif|thumb|Mario walking in ''Ultimate''.]] | [[File:MarioWalkSSBU.gif|thumb|Mario walking in ''Ultimate''.]] | ||
'''Walking''' is a form of ground-based movement slower than [[dashing]]. It is performed by slowly tilting forward on the [[control stick]] or [[d-pad]] while on the ground. In ''Smash'' games that can be played without tap jump, it's possible to walk by tilting the control stick diagonally up in the direction players want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their [[tilt]]s and [[smash attack]]s while walking, giving it technical use. Characters have three different walking speeds depending on how far the [[control stick]] is tilted, with the slowest of these animations often being a sort of tip-toeing. In ''Brawl'', however, if a character is controlled with a [[Wii Remote]], they will always walk at their max speed. Pressing the attack button while walking will result in a [[forward tilt]]. This fact makes a fast walking speed considered an advantage, which is especially true for characters like [[Squirtle]], [[Marth]], and [[Donkey Kong]]. | '''Walking''' is a form of ground-based movement slower than [[dashing]]. It is performed by slowly tilting forward on the [[control stick]] or [[d-pad]] while on the ground. In ''Smash'' games that can be played without tap jump, it's possible to walk by tilting the control stick diagonally up in the direction players want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their [[tilt]]s and [[smash attack]]s while walking, giving it technical use. Characters have three different walking speeds depending on how far the [[control stick]] is tilted, with the slowest of these animations often being a sort of tip-toeing. In ''Brawl'', however, if a character is controlled with a [[Wii Remote]], they will always walk at their max speed. Pressing the attack button while walking will result in a [[forward tilt]]. This fact makes a fast walking speed considered an advantage, which is especially true for characters like [[Squirtle]], [[Marth]], and [[Donkey Kong]]. Walking speed is measured in [[unit]]s per [[frame]]. | ||
==''[[Super Smash Bros.]]'' walking speeds== | ==''[[Super Smash Bros.]]'' walking speeds== | ||
The control stick's horizontal position is a value between 8-80 (8 is the minimum amount required for a walk and the stick can reach 127, though it is capped at 80). However, to walk in the opposite direction, the horizontal position of the control stick must be at least 20. | |||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | ||
!Rank!!Character!! | !Rank!!Character!!Sitck multiply!!Min speed!!Max speed | ||
|- | |- | ||
|'''1'''||{{CharHead|Fox|SSB|hsize=15px}}||0.45 | |'''1'''||{{CharHead|Fox|SSB|hsize=15px}}||0.45||3.6||36 | ||
|- | |- | ||
|'''2'''||{{CharHead|Pikachu|SSB|hsize=15px}}||0.42 | |'''2'''||{{CharHead|Pikachu|SSB|hsize=15px}}||0.42||3.36||33.6 | ||
|- | |- | ||
|'''3'''||{{CharHead|Yoshi|SSB|hsize=15px}}||0.38 | |'''3'''||{{CharHead|Yoshi|SSB|hsize=15px}}||0.38||3.04||30.4 | ||
|- | |- | ||
|'''4'''||{{CharHead|Link|SSB|hsize=15px}}||0.37 | |'''4'''||{{CharHead|Link|SSB|hsize=15px}}||0.37||2.96||29.6 | ||
|- | |- | ||
|'''5'''||{{CharHead|Kirby|SSB|hsize=15px}}||0.35 | |'''5'''||{{CharHead|Kirby|SSB|hsize=15px}}||0.35||2.8||28 | ||
|- | |- | ||
|'''6'''||{{CharHead|Samus|SSB|hsize=15px}}||0.34 | |'''6'''||{{CharHead|Samus|SSB|hsize=15px}}||0.34||2.72||27.2 | ||
|- | |- | ||
|rowspan=2|'''7-8'''||{{CharHead|Donkey Kong|SSB|hsize=15px}}||rowspan=2|0.32 | |rowspan=2|'''7-8'''||{{CharHead|Donkey Kong|SSB|hsize=15px}}||rowspan=2|0.32||rowspan=2|2.56||rowspan=2|25.6 | ||
|- | |- | ||
|{{CharHead|Captain Falcon|SSB|hsize=15px}} | |{{CharHead|Captain Falcon|SSB|hsize=15px}} | ||
|- | |- | ||
|rowspan=2|'''9-10'''||{{CharHead|Mario|SSB|hsize=15px}}||rowspan=2|0.3 | |rowspan=2|'''9-10'''||{{CharHead|Mario|SSB|hsize=15px}}||rowspan=2|0.3||rowspan=2|2.4||rowspan=2|24 | ||
|- | |- | ||
|{{CharHead|Luigi|SSB|hsize=15px}} | |{{CharHead|Luigi|SSB|hsize=15px}} | ||
|- | |- | ||
|rowspan=2|'''11-12'''||{{CharHead|Jigglypuff|SSB|hsize=15px}}||rowspan=2|0.28 | |rowspan=2|'''11-12'''||{{CharHead|Jigglypuff|SSB|hsize=15px}}||rowspan=2|0.28||rowspan=2|2.24||rowspan=2|22.4 | ||
|- | |- | ||
|{{CharHead|Ness|SSB|hsize=15px}} | |{{CharHead|Ness|SSB|hsize=15px}} | ||
Line 98: | Line 99: | ||
|'''1'''||{{CharHead|Marth|SSBB|hsize=20px}}||1.5 | |'''1'''||{{CharHead|Marth|SSBB|hsize=20px}}||1.5 | ||
|- | |- | ||
|'''N/A'''|| | |'''N/A'''||{{b|Giga Bowser|Final Smash}}||1.5 | ||
|- | |- | ||
|'''2'''||{{CharHead|Fox|SSBB|hsize=20px}}||1.45 | |'''2'''||{{CharHead|Fox|SSBB|hsize=20px}}||1.45 | ||
Line 193: | Line 194: | ||
|'''3'''||{{CharHead|Fox|SSB4|hsize=20px}}||1.45 | |'''3'''||{{CharHead|Fox|SSB4|hsize=20px}}||1.45 | ||
|- | |- | ||
|'''N/A'''||{{CharHead|Mii Swordfighter|SSB4|hsize=20px}} (lightest)||{{rollover|1.44936|1. | |'''N/A'''||{{CharHead|Mii Swordfighter|SSB4|hsize=20px}} (lightest)||{{rollover|1.44936|1.22× the in-game value.|y}} | ||
|- | |- | ||
|'''4'''||{{CharHead|Greninja|SSB4|hsize=20px}}||1.43 | |'''4'''||{{CharHead|Greninja|SSB4|hsize=20px}}||1.43 | ||
|- | |- | ||
|'''N/A'''||{{CharHead|Mii Brawler|SSB4|hsize=20px}} (lightest)||{{rollover|1.403|1. | |'''N/A'''||{{CharHead|Mii Brawler|SSB4|hsize=20px}} (lightest)||{{rollover|1.403|1.22× the in-game value.|y}} | ||
|- | |- | ||
|rowspan=2|'''5-6'''||{{CharHead|Sheik|SSB4|hsize=20px}}||rowspan=2|1.4 | |rowspan=2|'''5-6'''||{{CharHead|Sheik|SSB4|hsize=20px}}||rowspan=2|1.4 | ||
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|'''N/A'''||[[Wario-Man]]||1.3 | |'''N/A'''||[[Wario-Man]]||1.3 | ||
|- | |- | ||
|'''N/A'''||{{CharHead|Mii Gunner|SSB4|hsize=20px}} (lightest)||{{rollover|1.281|1. | |'''N/A'''||{{CharHead|Mii Gunner|SSB4|hsize=20px}} (lightest)||{{rollover|1.281|1.22× the in-game value.|y}} | ||
|- | |- | ||
|'''10'''||{{CharHead|Falco|SSB4|hsize=20px}}||1.28 | |'''10'''||{{CharHead|Falco|SSB4|hsize=20px}}||1.28 | ||
Line 279: | Line 280: | ||
|'''41'''||{{CharHead|King Dedede|SSB4|hsize=20px}}||0.98 | |'''41'''||{{CharHead|King Dedede|SSB4|hsize=20px}}||0.98 | ||
|- | |- | ||
|'''N/A'''||{{CharHead|Mii Swordfighter|SSB4|hsize=20px}} (heaviest)||{{rollover|0.97416|0. | |'''N/A'''||{{CharHead|Mii Swordfighter|SSB4|hsize=20px}} (heaviest)||{{rollover|0.97416|0.82× the in-game value.|y}} | ||
|- | |- | ||
|'''N/A'''||{{CharHead|Mii Brawler|SSB4|hsize=20px}} (heaviest)||{{rollover|0.943|0. | |'''N/A'''||{{CharHead|Mii Brawler|SSB4|hsize=20px}} (heaviest)||{{rollover|0.943|0.82× the in-game value.|y}} | ||
|- | |- | ||
|'''42'''||{{CharHead|Captain Falcon|SSB4|hsize=20px}}||0.94 | |'''42'''||{{CharHead|Captain Falcon|SSB4|hsize=20px}}||0.94 | ||
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|'''51'''||{{CharHead|Ness|SSB4|hsize=20px}}||0.8635 | |'''51'''||{{CharHead|Ness|SSB4|hsize=20px}}||0.8635 | ||
|- | |- | ||
|'''N/A'''||{{CharHead|Mii Gunner|SSB4|hsize=20px}} (heaviest)||{{rollover|0.861|0. | |'''N/A'''||{{CharHead|Mii Gunner|SSB4|hsize=20px}} (heaviest)||{{rollover|0.861|0.82× the in-game value.|y}} | ||
|- | |- | ||
|'''52'''||{{CharHead|Peach|SSB4|hsize=20px}}||0.86 | |'''52'''||{{CharHead|Peach|SSB4|hsize=20px}}||0.86 | ||
Line 381: | Line 382: | ||
|'''24'''||{{CharHead|Meta Knight|SSBU|hsize=20px}}||1.239 | |'''24'''||{{CharHead|Meta Knight|SSBU|hsize=20px}}||1.239 | ||
|- | |- | ||
|'''25'''||{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}||{{rollover|1.224| 1.4688 after fresh Deep Breathing, 1.41984 after fully stale Deep Breathing|y}} | |'''25'''||{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}||{{rollover|1.224|1.4688 after fresh Deep Breathing, 1.41984 after fully stale Deep Breathing|y}} | ||
|- | |- | ||
|'''26'''||{{CharHead|Duck Hunt|SSBU|hsize=20px}}||1.213 | |'''26'''||{{CharHead|Duck Hunt|SSBU|hsize=20px}}||1.213 | ||
Line 451: | Line 452: | ||
|'''58'''||{{CharHead|Hero|SSBU|hsize=20px}}||{{rollover|0.98|1.96 with Acceleratle|y}} | |'''58'''||{{CharHead|Hero|SSBU|hsize=20px}}||{{rollover|0.98|1.96 with Acceleratle|y}} | ||
|- | |- | ||
|'''59'''||{{CharHead|Kirby|SSBU|hsize=20px}}||{{rollover|0.977|1.6609 with Speed, 0.5862 | |'''59'''||{{CharHead|Kirby|SSBU|hsize=20px}}||{{rollover|0.977|1.6609 with Speed, 0.5862 with Shield|y}} | ||
|- | |- | ||
|rowspan=2|'''60-61'''||{{CharHead|Olimar|SSBU|hsize=20px}}||rowspan=2|0.945 | |rowspan=2|'''60-61'''||{{CharHead|Olimar|SSBU|hsize=20px}}||rowspan=2|0.945 |
Latest revision as of 07:47, October 23, 2022
- "Walk" redirects here. For other uses, see Walk (disambiguation).
Walking is a form of ground-based movement slower than dashing. It is performed by slowly tilting forward on the control stick or d-pad while on the ground. In Smash games that can be played without tap jump, it's possible to walk by tilting the control stick diagonally up in the direction players want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their tilts and smash attacks while walking, giving it technical use. Characters have three different walking speeds depending on how far the control stick is tilted, with the slowest of these animations often being a sort of tip-toeing. In Brawl, however, if a character is controlled with a Wii Remote, they will always walk at their max speed. Pressing the attack button while walking will result in a forward tilt. This fact makes a fast walking speed considered an advantage, which is especially true for characters like Squirtle, Marth, and Donkey Kong. Walking speed is measured in units per frame.
Super Smash Bros. walking speeds[edit]
The control stick's horizontal position is a value between 8-80 (8 is the minimum amount required for a walk and the stick can reach 127, though it is capped at 80). However, to walk in the opposite direction, the horizontal position of the control stick must be at least 20.
Rank | Character | Sitck multiply | Min speed | Max speed |
---|---|---|---|---|
1 | Fox | 0.45 | 3.6 | 36 |
2 | Pikachu | 0.42 | 3.36 | 33.6 |
3 | Yoshi | 0.38 | 3.04 | 30.4 |
4 | Link | 0.37 | 2.96 | 29.6 |
5 | Kirby | 0.35 | 2.8 | 28 |
6 | Samus | 0.34 | 2.72 | 27.2 |
7-8 | Donkey Kong | 0.32 | 2.56 | 25.6 |
Captain Falcon | ||||
9-10 | Mario | 0.3 | 2.4 | 24 |
Luigi | ||||
11-12 | Jigglypuff | 0.28 | 2.24 | 22.4 |
Ness |
Super Smash Bros. Melee walking speeds[edit]
Rank | Character | Speed |
---|---|---|
1-2 | Fox | 1.6 |
Marth | ||
3 | Falco | 1.4 |
4-5 | Pikachu | 1.24 |
Pichu | ||
6-10 | Donkey Kong | 1.2 |
Link | ||
Roy | ||
Sheik | ||
Young Link | ||
11 | Yoshi | 1.15 |
12-15 | Mario | 1.1 |
Luigi | ||
Dr. Mario | ||
Mr. Game & Watch | ||
16-17 | Mewtwo | 1.0 |
Samus | ||
18 | Ice Climbers | 0.95 |
19-21 | Captain Falcon | 0.85 |
Kirby | ||
Peach | ||
22 | Ness | 0.84 |
23 | Ganondorf | 0.73 |
24-25 | Jigglypuff | 0.7 |
Zelda | ||
26 | Bowser | 0.65 |
Super Smash Bros. Brawl walking speeds[edit]
Rank | Character | Speed |
---|---|---|
1 | Marth | 1.5 |
N/A | Giga Bowser | 1.5 |
2 | Fox | 1.45 |
3 | Sonic | 1.4 |
4 | Zero Suit Samus | 1.33 |
5-6 | Sheik | 1.3 |
Wolf | ||
N/A | Wario-Man | 1.3 |
7 | Falco | 1.28 |
8 | Diddy Kong | 1.25 |
9 | Pikachu | 1.24 |
10-11 | Meta Knight | 1.22 |
Toon Link | ||
12-14 | Donkey Kong | 1.2 |
Link | ||
Squirtle | ||
15 | Pit | 1.18 |
16 | Yoshi | 1.15 |
17-19 | Mario | 1.1 |
Mr. Game & Watch | ||
R.O.B. | ||
20 | Luigi | 1.08 |
21-22 | Ivysaur | 1.05 |
Samus | ||
23 | Lucario | 1.0 |
24 | Ice Climbers | 0.96 |
25-26 | King Dedede | 0.95 |
Kirby | ||
27 | Olimar | 0.9 |
28 | Ike | 0.88 |
29-30 | Ness | 0.86 |
Peach | ||
31-32 | Captain Falcon | 0.85 |
Wario | ||
33 | Snake | 0.84 |
34 | Lucas | 0.82 |
35-36 | Bowser | 0.8 |
Zelda | ||
37 | Ganondorf | 0.73 |
38-39 | Charizard | 0.7 |
Jigglypuff |
Super Smash Bros. 4 walking speeds[edit]
Rank | Character | Speed |
---|---|---|
N/A | Giga Mac | 1.584 |
1-2 | Lucina | 1.5 |
Marth | ||
N/A | Giga Bowser | 1.5 |
3 | Fox | 1.45 |
N/A | Mii Swordfighter (lightest) | 1.44936 |
4 | Greninja | 1.43 |
N/A | Mii Brawler (lightest) | 1.403 |
5-6 | Sheik | 1.4 |
Zero Suit Samus | ||
7 | Sonic | 1.375 |
8 | Little Mac | 1.32 |
9 | Donkey Kong | 1.3 |
N/A | Wario-Man | 1.3 |
N/A | Mii Gunner (lightest) | 1.281 |
10 | Falco | 1.28 |
11 | Diddy Kong | 1.25 |
12 | Pikachu | 1.24 |
13 | Toon Link | 1.2265 |
14 | Palutena | 1.21 |
15-16 | Charizard | 1.2 |
Mewtwo | ||
17-18 | Dark Pit | 1.199 |
Pit | ||
19-20 | Mii Swordfighter (default) | 1.188 |
Link | ||
21 | Meta Knight | 1.18 |
22 | Wii Fit Trainer | 1.166 |
23 | Duck Hunt | 1.155 |
24-27 | Mii Brawler (default) | 1.15 |
Corrin | ||
Roy | ||
Yoshi | ||
28 | Mr. Game & Watch | 1.1242 |
29 | R.O.B. | 1.122 |
30-32 | Cloud | 1.1 |
Mario | 1.1 | |
Shulk | 1.1 | |
33 | Rosalina & Luma | 1.0835 |
34 | Luigi | 1.08 |
35 | Mega Man | 1.078 |
36 | Samus | 1.0615 |
37-38 | Mii Gunner (default) | 1.05 |
Lucario | ||
39 | Pac-Man | 1.045 |
40 | Villager | 1.04 |
N/A | Mega Lucario | 1 |
41 | King Dedede | 0.98 |
N/A | Mii Swordfighter (heaviest) | 0.97416 |
N/A | Mii Brawler (heaviest) | 0.943 |
42 | Captain Falcon | 0.94 |
43 | Kirby | 0.93 |
44 | Dr. Mario | 0.9152 |
45-46 | Bayonetta | 0.9 |
Olimar | ||
47 | Robin | 0.891 |
48 | Bowser Jr. | 0.88 |
49 | Zelda | 0.87 |
50 | Ike | 0.869 |
51 | Ness | 0.8635 |
N/A | Mii Gunner (heaviest) | 0.861 |
52 | Peach | 0.86 |
53 | Bowser | 0.858 |
54 | Wario | 0.847 |
55 | Lucas | 0.82 |
56 | Ryu | 0.75 |
57 | Ganondorf | 0.73 |
58 | Jigglypuff | 0.7 |
Update history[edit]
1.1.3[edit]
- Lucario's walk speed: 1.0 → 1.05
- Mewtwo's walk speed: 1.0 → 1.2
1.1.5[edit]
- Corrin's walk speed: 1.2 → 1.15
Super Smash Bros. Ultimate walking speeds[edit]
Rank | Character | Speed |
---|---|---|
1-2 | Marth | 1.575 |
Lucina | ||
3 | Fox | 1.523 |
4 | Greninja | 1.502 |
N/A | Giga Bowser | 1.5 |
5-6 | Sheik | 1.47 |
Zero Suit Samus | ||
7 | Sonic | 1.444 |
8 | Mythra | 1.42 |
9 | Little Mac | 1.386 |
10 | Donkey Kong | 1.365 |
11 | Falco | 1.344 |
12 | Diddy Kong | 1.313 |
13-14 | Pikachu | 1.302 |
Pichu | ||
15 | Toon Link | 1.288 |
16 | Squirtle | 1.281 |
17 | Palutena | 1.271 |
18-20 | Young Link | 1.26 |
Mewtwo | ||
Mii Brawler | ||
21-22 | Pit | 1.259 |
Dark Pit | ||
23 | Link | 1.247 |
24 | Meta Knight | 1.239 |
25 | Wii Fit Trainer | 1.224 |
26 | Duck Hunt | 1.213 |
27-31 | Yoshi | 1.208 |
Roy | ||
Chrom | ||
Wolf | ||
Corrin | ||
32 | Charizard | 1.187 |
33 | Mr. Game & Watch | 1.18 |
34 | R.O.B. | 1.178 |
35-37 | Cloud | 1.155 |
Mario | 1.155 | |
Shulk | 1.155 | |
38 | Isabelle | 1.14 |
39 | Rosalina & Luma | 1.138 |
40-41 | Luigi | 1.134 |
Inkling | ||
42 | Mega Man | 1.132 |
43 | Joker | 1.12 |
44-45 | Samus | 1.115 |
Dark Samus | ||
N/A | Ice Climbers (partner) | 1.1088 |
46-47 | Ivysaur | 1.103 |
Lucario | ||
48 | Ridley | 1.1 |
49 | Pac-Man | 1.097 |
50 | Villager | 1.092 |
51 | Mii Swordfighter | 1.07 |
52 | Banjo & Kazooie | 1.06 |
53 | Min Min | 1.05 |
54 | King Dedede | 1.029 |
55 | Ice Climbers (leader) | 1.008 |
56 | Mii Gunner | 1 |
57 | Captain Falcon | 0.987 |
58 | Hero | 0.98 |
59 | Kirby | 0.977 |
60-61 | Olimar | 0.945 |
Bayonetta | ||
62 | Robin | 0.936 |
63-65 | Peach | 0.924 |
Daisy | ||
Bowser Jr. | ||
66 | Pyra | 0.92 |
67 | Dr. Mario | 0.917301 |
68 | Zelda | 0.914 |
69 | Ike | 0.912 |
70 | Ness | 0.907 |
71 | King K. Rool | 0.903 |
72 | Bowser | 0.901 |
73 | Sephiroth | 0.9 |
74 | Lucas | 0.893 |
75 | Wario | 0.889 |
76 | Snake | 0.882 |
77-78 | Terry | 0.85 |
Steve | ||
79 | Ken | 0.825 |
80 | Sora | 0.82 |
81 | Byleth | 0.78 |
82 | Ganondorf | 0.767 |
83-85 | Simon | 0.76 |
Richter | ||
Piranha Plant | ||
86 | Ryu | 0.75 |
87 | Jigglypuff | 0.735 |
88 | Kazuya | 0.66 |
89 | Incineroar | 0.62 |
Super Smash Bros. for Wii U digital manual description[edit]
"Use to walk. Your speed will change depending on how much you tilt it to the left or right."