List of spirits (ARMS series): Difference between revisions
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{{ | {{Title|List of spirits (''ARMS'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the spirits use their artwork from ''{{iw|wikipedia|ARMS|video game}}''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 6]], additional spirits were added alongside the release of {{SSBU|Min Min}} as part of the [[List of updates (SSBU)#8.0.0|Version 8.0.0]] update. | The following is the list of the [[spirit]]s from the {{uv|ARMS}} series in ''[[Super Smash Bros. Ultimate]]''. All of the spirits use their artwork from ''{{iw|wikipedia|ARMS|video game}}''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 6]], additional spirits were added alongside the release of {{SSBU|Min Min}} as part of the [[List of updates (SSBU)#8.0.0|Version 8.0.0]] update. | ||
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|{{SSBUMusicLink|Other|Title Theme - Wii Sports Club}} | |{{SSBUMusicLink|Other|Title Theme - Wii Sports Club}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Brawler's costume | *The Mii Brawler's costume represents Spring Man, the main playable character of ''ARMS''. | ||
*The stage represents Spring Man's affiliated stage, Spring Stadium | *The stage represents Spring Stadium, a boxing arena featuring a jumbotron and a crowded stadium, which serves as Spring Man's affiliated stage. | ||
*The music track | *The stage features ropes which allows the players to perform high jumps, referencing the springboards featured in the Spring Stadium which allows the players to perform higher jumps. | ||
*The music track represents the title theme of ''Wii Sports Club'', which features an upbeat marching band style, referencing the style of the ''ARMS'' title theme. | |||
*The Mii Brawler's moveset and battle conditions reference Spring Man's usage of jumping, punches, and counterattacks in his moveset in ''ARMS''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references Spring Man's well-rounded stats in ''ARMS''. | *This spirit's Neutral type references Spring Man's well-rounded stats in ''ARMS''. | ||
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|1,288 | |1,288 | ||
|{{SpiritTableName|Ribbon Girl|link=y|size=64}} | |{{SpiritTableName|Ribbon Girl|link=y|size=64}} | ||
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Helicopter Kick|2]][[Feint Jump|2]], Ribbon Girl Mask, Ribbon Girl Outfit) | |•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Helicopter Kick|2]][[Feint Jump|2]], Ribbon Girl Mask, Ribbon Girl Outfit, Normal Voice Type 4) | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
|3,600 | |3,600 | ||
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|{{SSBUMusicLink|ARMS|Ribbon Ring}} | |{{SSBUMusicLink|ARMS|Ribbon Ring}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Brawler's costume | *The Mii Brawler's costume represents Ribbon Girl, the main female playable character in ''ARMS''. | ||
*The stage | *The stage and music track represent {{s|armsinstitute|Ribbon Ring}}, an arena featuring raised platforms and jumbotron screens, which serves as Ribbon Girl's affiliated stage. | ||
*The Mii Brawler's moveset and battle condition reference Robbon Girl's usage of mid-air jumps, punches, and mid-air dash attacks in her moveset in ''ARMS''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Ribbon Girl's high grab damage stats in ''ARMS''. | *This spirit's Grab type references Ribbon Girl's high grab damage stats in ''ARMS''. | ||
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|{{SSBUMusicLink|Mario Kart|Dragon Driftway}} | |{{SSBUMusicLink|Mario Kart|Dragon Driftway}} | ||
| | | | ||
*The orange Corrin | *The orange Corrin represents Min Mn, a blonde female fighter who wears an orange uniform and features a dragon theme. | ||
*The stage | *The stage and music track represent {{s|armsinstitute|Ramen Bowl}}, a Chinese-themed arena featuring a single platform, which serves as Min Min's affiliated stage. | ||
*The music track | *The music track represents the musical theme of {{iw|mariowiki|Dragon Driftway}}, a race course in ''Mario Kart 8'' featuring an image of {{s|mariowiki|Gobblegut}}, a green serpentine dragon which resembles Min Min's green Dragon ARM. | ||
*Corrin's favored [[Dragon Fang Shot]] references Min Min's {{s|armsinstitute|Dragon}} ARM, a dragon-shaped ARM with the ability to fire a laser from its mouth and elongate it to attack from a range. | |||
|- | |- | ||
|1,290 | |1,290 | ||
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|[[New Donk City Hall]] | |[[New Donk City Hall]] | ||
|N/A | |N/A | ||
|•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a | |•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a [[Drill]] | ||
|{{SSBUMusicLink|Super Mario Bros.|New Donk City}} | |{{SSBUMusicLink|Super Mario Bros.|New Donk City}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Bayonetta represents Twintelle, a European female fighter | *The pink Bayonetta represents Twintelle, a European female fighter who wears a red-and-black suit and can slow down an opponent's attack. | ||
*The stage and music track represents | *The stage and music track represents {{s|armsinstitute|Cinema Deux}}, a metropolitan city arena which serves as Twintelle's affiliated stage. | ||
*Bayonetta starting off with a Drill references the {{s|armsinstitute|Parasol}}, one of Twintelle's standard ARMS | *Bayonetta's favored smash attacks references how Twintelle's ARMS manifest into her hair, which turns them into extra appendages used to attack from long range. | ||
*Bayonetta starting off with a Drill references the {{s|armsinstitute|Parasol}}, one of Twintelle's standard ARMS based on a closed parasol which resembles the Drill. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Twintelle's high grab damage stats in ''ARMS''. | *This spirit's Grab type references Twintelle's high grab damage stats in ''ARMS''. | ||
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|rowspan="2"|{{SSBUMusicLink|ARMS|Ninja College}} | |rowspan="2"|{{SSBUMusicLink|ARMS|Ninja College}} | ||
|rowspan="2"|'''Spirit Battle inspiration:''' | |rowspan="2"|'''Spirit Battle inspiration:''' | ||
*The green | *The green Greninja/Mii Brawler's DLC costume represents Ninjara, a ninja fighter with a green color scheme. | ||
*The stage and music track | *The stage and music track represent {{s|armsinstitute|Ninja College}}, an arena taking place outside a Japanese-themed building which serves as Ninjara's affiliated stage. | ||
*The Boomerang item references one of Ninjara's default ARMS {{s|armsinstitute|Chakram}}, a curvy, stunning weapon which behaves similarly to a boomerang. | *The Boomerang item references one of Ninjara's default ARMS {{s|armsinstitute|Chakram}}, a curvy, stunning weapon which behaves similarly to a boomerang. | ||
*The "increased move speed" battle condition references Ninjara's high speed stat, having the fastest and longest dash in ''ARMS''. | *The "increased move speed" battle condition references Ninjara's high speed stat, having the fastest and longest dash in ''ARMS''. | ||
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*This spirit's Move Speed ↑ ability references Ninjara's high speed stat and ability to vanish while evading. | *This spirit's Move Speed ↑ ability references Ninjara's high speed stat and ability to vanish while evading. | ||
|- | |- | ||
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Ninjara Wig, Ninjara Outfit)<ref group="SB" name="DLC"/> | |style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Ninjara Wig, Ninjara Outfit, Normal Voice Type 5)<ref group="SB" name="DLC"/> | ||
|- | |- | ||
|1,415 | |1,415 | ||
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|{{SSBUMusicLink|ARMS|Mausoleum}} | |{{SSBUMusicLink|ARMS|Mausoleum}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Donkey Kong represents Master Mummy, a large, heavyweight fighter | *The white Donkey Kong represents Master Mummy, a large, heavyweight fighter who uses powerful punch attacks and features a white color scheme. | ||
*The stage and music track represent | *The stage and music track represent the {{s|armsinstitute|Mausoleum}}, a haunted building arena featuring a single platform, which serves as Master Mummy's affiliated stage. | ||
* | *The first battle condition references how Master Mummy features the lowest speed and super armor stats in ''ARMS'', which allows him to take half the damage from most attacks. | ||
*Donkey Kong's favored grabs and throws references how Master Mummy features the strongest grab damage in ''ARMS''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references Master Mummy's super armor stats, which makes him resistant to most attacks in ''ARMS''. | *This spirit's Shield type further references Master Mummy's super armor stats, which makes him resistant to most attacks in ''ARMS''. | ||
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|{{SSBUMusicLink|ARMS|Scrapyard}} | |{{SSBUMusicLink|ARMS|Scrapyard}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Wendy | *The Giant Wendy represents Mechanica, a young female character who uses a giant mech to fight. | ||
*The stage and music track represents | *The stage and music track represents {{s|armsinstitute|Scrapyard}}, a crowded arena with a yellow color scheme, which serves as Mechanica's affiliated stage. | ||
* | *The first battle condition references how Mechanica's suit features super armor, which allows her to take half the damage from most attacks. | ||
*Wendy starts off with a Rocket Belt, referencing how Mechanica's suit features jet propulsions, which allows it to hover in the air. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Mechanica's high grab damage stats in ''ARMS''. | *This spirit's Grab type references Mechanica's high grab damage stats in ''ARMS''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Mega Man and the Metal Dog of Duck Hunt each represents the blue robotic fighters, Byte and his robotic canine partner, Barq. | *The cyan Mega Man and the Metal Dog of Duck Hunt each represents the blue robotic fighters, Byte and his robotic canine partner, Barq. | ||
*The stage and music track | *The stage and music track represent {{s|armsinstitute|Buster Beach}}, a crowded arena featuring a raised platform and a yellow color scheme, which serves as Byte & Barq's affiliated stage. | ||
*The first battle condition references Byte & Barq's specialty in redirecting focus, as their strategy revolves around Barq serving as Byte's support to make up for his mediocre stats. | *The first battle condition references Byte & Barq's specialty in redirecting focus, as their strategy revolves around Barq serving as Byte's support to make up for his mediocre stats. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|[[Fourside]] ([[Battlefield form]]) | |[[Fourside]] ([[Battlefield form]]) | ||
|•Move Speed ↑<br>•Item: [[Bumper]] | |•Move Speed ↑<br>•Item: [[Bumper]] | ||
|•The enemy has increased move speed when the enemy's at high damage<br>•The enemy starts the battle with a | |•The enemy has increased move speed when the enemy's at high damage<br>•The enemy starts the battle with a [[Drill]] | ||
|{{SSBUMusicLink|ARMS|Snake Park}} | |{{SSBUMusicLink|ARMS|Snake Park}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Min Min | *The pink Min Min represents Kid Cobra, a playable character in ''ARMS'' with a purple color scheme. | ||
*The stage and music track | *The stage and music track represent {{s|armsinstitute|Snake Park}}, a nighttime metropolitan city arena which serves as Kid Cobra's affiliated stage. | ||
*The Bumper item references the "snakeboards", a circular bumper featured in the Snake Park stage which allows the players to ride on it and move around the stage. | |||
*The Move Speed ↑ rule references Kid Cobra's charged dash ability, where he can increase his speed and perform up to five consecutive dashes. | *The Move Speed ↑ rule references Kid Cobra's charged dash ability, where he can increase his speed and perform up to five consecutive dashes. | ||
* | *Min Min starting off with a Drill references Kid Cobra's default ARM, the {{s|armsinstitute|Slamamander}}, which twists around before attacking, which resembles the Drill's attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability further references Kid Cobra's high charged dash speed, where he can perform up to five dashes. | *This spirit's Speed ↑ ability further references Kid Cobra's high charged dash speed, where he can perform up to five dashes. | ||
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|{{SSBUMusicLink|ARMS|DNA Lab}} | |{{SSBUMusicLink|ARMS|DNA Lab}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Dark Samus represents Helix, | *The green Dark Samus represents Helix, an artificial humanoid created from a gelatinous substance with a green color scheme. | ||
*The stage and music track | *The stage and music track represent the {{s|armsinstitute|DNA Lab}}, a laboratory arena featuring contained specimens in transparent tubes which serve as Helix's affiliated stage. | ||
*The Giant and Tiny rules, | *The Giant and Tiny rules references Helix's ability to alter his size, which allows him to evade attacks. | ||
*The Ditto Poké Ball Pokémon references Helix's gelatinous body, which gives him the ability to alter his shape at will. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Helix's defensive gameplay in ''ARMS''. | *This spirit's Shield type references Helix's defensive gameplay in ''ARMS''. | ||
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|{{SSBUMusicLink|ARMS|Sky Arena}} | |{{SSBUMusicLink|ARMS|Sky Arena}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow King K. Rool | *The yellow King K. Rool represents Max Brass, a heavyweight fighter who wears gold-plated super armor. | ||
*The stage | *The stage and music track represent {{s|armsinstitute|Sky Arena}}, a raised platform arena surrounded by torches and a red gleam, which serves as Max Brass's affiliated stage. | ||
*The Giant and Attack Power ↑ rules | *The Giant and Attack Power ↑ rules reference Max Brass's ability to "pump up", where he grows larger and stronger by charging up, or when his HP drops to 25% or lower. | ||
*King K. Rool uses physical attacks, including smash attacks and tilt attacks, referencing Max Brass's usage of powerful physical attacks. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Critical Super Giant ability further references Max Brass' ability to "pump up", where he grows larger and stronger when his HP drops to 25% or lower. | *This spirit's Attack type and Critical Super Giant ability further references Max Brass' ability to "pump up", where he grows larger and stronger when his HP drops to 25% or lower. | ||
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*Min Min's primary spirit is the only ''ARMS'' spirit that does not appear on the ''ARMS'' DLC Spirit Board. This is likely due to {{SSBU|Min Min}} herself being a playable character. | *Min Min's primary spirit is the only ''ARMS'' spirit that does not appear on the ''ARMS'' DLC Spirit Board. This is likely due to {{SSBU|Min Min}} herself being a playable character. | ||
*All ''ARMS'' Spirit Battles that use Mii Brawlers as puppet fighters use [[Flashing Mach Punch]], which references the {{s|armsinstitute|Rush}} attack that all ''ARMS'' characters can use. | *All ''ARMS'' Spirit Battles that use Mii Brawlers as puppet fighters use [[Flashing Mach Punch]], which references the {{s|armsinstitute|Rush}} attack that all ''ARMS'' characters can use. | ||
*''ARMS'', ''Minecraft'', and {{uv|Final Fantasy}} are the only universes introduced as DLC to not have all of their spirit battles use songs from their own universe (not counting {{uv|Fatal Fury}}, whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]). | *''ARMS'', ''Minecraft'', and {{uv|Final Fantasy}} are the only universes introduced as DLC to not have all of their spirit battles use songs from their own universe (not counting {{uv|Fatal Fury}}, whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]). Unlike ''Minecraft'' and ''Final Fantasy'', this is due to said spirit battles already being featured in the base game, which had no songs from ''ARMS''. | ||
*''ARMS'' and ''Final Fantasy'' are the only playable universes that had spirits in the base game to have more DLC spirits than base game spirits. | *''ARMS'' and ''Final Fantasy'' are the only playable universes that had spirits in the base game to have more DLC spirits than base game spirits. | ||
*Despite sharing a name, the two Min Min spirits do not appear concurrently if spirits are arranged alphabetically. Min Min's base spirit will be listed first, but her fighter spirit will be listed after Minerva, Mini Mario, and Mini Mario & Hammers. | *Despite sharing a name, the two Min Min spirits do not appear concurrently if spirits are arranged alphabetically. Min Min's base spirit will be listed first, but her fighter spirit will be listed after Minerva, Mini Mario, and Mini Mario & Hammers. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{ARMS universe}} | {{ARMS universe}} |
Latest revision as of 13:21, June 9, 2024
The following is the list of the spirits from the ARMS series in Super Smash Bros. Ultimate. All of the spirits use their artwork from ARMS. As part of Challenger Pack 6, additional spirits were added alongside the release of Min Min as part of the Version 8.0.0 update.
Primary Spirits[edit]
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,287 | Spring Man | ★★★ | ⬡⬡⬡ | 2,858 | 8,579 | 2,062 | 6,187 | 687 | 2,062 | Fist Attack ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Battle via DLC Spirit Board | ||
1,288 | Ribbon Girl | ★★ | ⬡⬡ | 1,485 | 5,944 | 614 | 2,458 | 814 | 3,258 | Fist Attack ↑ | •Summon with cores from Elite Beat Divas and ChuChu •Battle via DLC Spirit Board | ||
1,289 | Min Min | ★★★ | ⬡⬡ | 2,838 | 8,558 | 1,561 | 4,707 | 1,277 | 3,851 | No Effect | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
1,415 | Master Mummy | ★★ | ⬡ | 1,902 | 7,638 | 601 | 2,414 | 1,194 | 4,792 | Strong Throw | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 1000G (since v8.0.0) | ||
1,417 | Byte & Barq | ★ | ⬡⬡⬡ | 1,075 | 5,387 | 483 | 2,419 | 513 | 2,569 | Water Weakness | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 500G (since v8.0.0) | ||
1,418 | Kid Cobra | ★★★ | ⬡⬡ | 3,065 | 9,223 | 1,828 | 5,499 | 1,120 | 3,370 | Speed ↑ | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 6000G (since v8.0.0) |
Support Spirits[edit]
No. | Image | Name | Class | Cost | Ability | Acquisition |
---|---|---|---|---|---|---|
1,290 | Twintelle | ★★ | ⬢ | Air Defense ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Battle via DLC Spirit Board | |
1,291 | Ninjara | ★★ | ⬢ | Move Speed ↑ | •Summon with cores from Shinobu and Shadow Man •Battle via DLC Spirit Board | |
1,416 | Mechanica | ★★ | ⬢⬢ | Weapon Resist ↑ | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 1000G (since v8.0.0) | |
1,419 | Helix | ★ | ⬢ | Transformation Duration ↑ | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 500G (since v8.0.0) | |
1,420 | Max Brass | ★★★★ | ⬢⬢⬢ | Critical Super Giant | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 15,000G (since v8.0.0) |
Fighter Spirit[edit]
No. | Image | Alternate Artwork | Name | Acquisition |
---|---|---|---|---|
1,414 | Min Min (Fighter) | •Complete Classic Mode with Min Min •Purchase from the Vault Shop for 300G (after downloading Min Min) |
Spirit Battles[edit]
- Note: The Spirit Battles for Ribbon Girl and Ninjara can only be accessed if Challenger Pack 9 has been purchased and downloaded
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
1,287 | Spring Man | •Mii Brawler (Moveset 2333, Spring Man Mask, Spring Man Outfit, Normal Voice Type 3) | 9,300 | Boxing Ring | N/A | •The enemy's punches and elbow strikes have increased power •The enemy has increased jump power |
Title Theme - Wii Sports Club | Spirit Battle inspiration:
Other trivia:
| ||
1,288 | Ribbon Girl | •Mii Brawler (Moveset 2222, Ribbon Girl Mask, Ribbon Girl Outfit, Normal Voice Type 4) | 3,600 | Spring Stadium (Battlefield form) | N/A | •The enemy has an extra midair jump | Ribbon Ring | Spirit Battle inspiration:
Other trivia:
| ||
1,289 | Min Min | •Corrin | 9,300 | New Pork City (Ω form) | N/A | •The enemy favors special moves •The enemy has increased attack power when badly damaged •The enemy has increased move speed |
Dragon Driftway |
| ||
1,290 | Twintelle | •Bayonetta | 3,700 | New Donk City Hall | N/A | •The enemy's smash attacks have increased power •The enemy favors smash attacks •The enemy starts the battle with a Drill |
New Donk City | Spirit Battle inspiration:
Other trivia:
| ||
1,291 | Ninjara | •Greninja | 3,600 | Suzaku Castle | •Item: Boomerang | •The enemy has increased move speed | Ninja College | Spirit Battle inspiration:
Other trivia:
| ||
•Mii Brawler (Moveset 2313, Ninjara Wig, Ninjara Outfit, Normal Voice Type 5)[SB 1] | ||||||||||
1,415 | Master Mummy | •Donkey Kong | 3,400 | Dracula's Castle (Ω form) | N/A | •The enemy has super armor but moves slower •The enemy favors grabs and throws |
Mausoleum | Spirit Battle inspiration:
Other trivia:
| ||
1,416 | Mechanica | •Giant Wendy (100 HP) | 3,400 | Spring Stadium | N/A | •The enemy has super armor but moves slower •Stamina battle •The enemy is giant |
Scrapyard | Spirit Battle inspiration:
Other trivia:
| ||
1,417 | Byte & Barq | •Mega Man •Metal Duck Hunt |
1,600 | Spring Stadium | N/A | •Defeat the main fighter to win •The enemy is metal |
Buster Beach | Spirit Battle inspiration:
Other trivia:
| ||
1,418 | Kid Cobra | •Min Min | 8,700 | Fourside (Battlefield form) | •Move Speed ↑ •Item: Bumper |
•The enemy has increased move speed when the enemy's at high damage •The enemy starts the battle with a Drill |
Snake Park | Spirit Battle inspiration:
Other trivia:
| ||
1,419 | Helix | •Dark Samus | 1,600 | Frigate Orpheon | •Tiny •Giant |
•The enemy is giant after a little while •Only certain Pokémon will emerge from Poké Balls (Ditto) |
DNA Lab | Spirit Battle inspiration:
Other trivia:
| ||
1,420 | Max Brass | •King K. Rool (180 HP) | 12,600 | Norfair (Ω form) | •Attack Power ↑ •Giant |
•The enemy is giant when the enemy's at high damage •Stamina battle •The enemy has increased attack power when the enemy's at high damage |
Sky Arena | Spirit Battle inspiration:
Other trivia:
|
- ^ This alternative occurs when the corresponding DLC has been purchased and downloaded.
Series Order[edit]
Number | Name | Series |
---|---|---|
1,287 | Spring Man | ARMS |
1,288 | Ribbon Girl | |
1,289 | Min Min | |
1,290 | Twintelle | |
1,291 | Ninjara | |
1,414 | Min Min (Fighter) | |
1,415 | Master Mummy | |
1,416 | Mechanica | |
1,417 | Byte & Barq | |
1,418 | Kid Cobra | |
1,419 | Helix | |
1,420 | Max Brass |
Trivia[edit]
- Min Min is the first spirit character to become a DLC fighter.
- Interestingly, despite Min Min's challenger pack including the appropriate musical themes for Spring Man, Min Min and Twintelle, as well as the home stage for Spring Man in the form of Spring Stadium, their spirit battles do not change to accomdate them even after purchasing and downloading her pack, with Spring Man's spirit battle still utilizing the Boxing Ring stage while playing Title Theme - Wii Sports Club for the music instead of using Spring Stadium, Min Min's spirit battle still playing Dragon Driftway for the music instead of Ramen Bowl, and Twintelle's spirit battle still utilizing New Donk City for the music instead of Cinema Deux.
- Despite appearing occasionally on the jumbotron in Spring Stadium, Misango, Lola Pop, Springtron, and Dr. Coyle do not appear as spirits. These characters were added post-launch in ARMS. Max Brass, however, does appear as a spirit despite also being added post-launch, though this may be due to him appearing in the base game as an NPC.
- Spring Man and Twintelle are the first DLC Spirit Board spirits to appear in the World of Light and on the regular spirit board.
- Ribbon Girl and Ninjara are the first spirits to gain spirit battles after being previously summon exclusive.
- ARMS, Ice Climber, and Minecraft are the only series in Super Smash Bros. Ultimate with a playable character where all spirits originate from the same game.
- ARMS, F-Zero, and Punch-Out!! are the only series in Super Smash Bros. Ultimate with a playable character where all spirits use artwork from the same game, respectively being ARMS, F-Zero GX, and the Wii version of Punch-Out!!. This is excluding Ice Climber, which uses sprites, and R.O.B., which uses real-life photographs.
- Prior to Min Min's release, ARMS spirits were listed as "Others" spirits, and thus had no series symbol on the spirits list and a generic ellipsis on the party setup. This was changed after the 8.0.0 update.
- Min Min's primary spirit is the only ARMS spirit that does not appear on the ARMS DLC Spirit Board. This is likely due to Min Min herself being a playable character.
- All ARMS Spirit Battles that use Mii Brawlers as puppet fighters use Flashing Mach Punch, which references the Rush attack that all ARMS characters can use.
- ARMS, Minecraft, and Final Fantasy are the only universes introduced as DLC to not have all of their spirit battles use songs from their own universe (not counting Fatal Fury, whose songs from non-Fatal Fury series are still grouped under Fatal Fury in the Sound Test). Unlike Minecraft and Final Fantasy, this is due to said spirit battles already being featured in the base game, which had no songs from ARMS.
- ARMS and Final Fantasy are the only playable universes that had spirits in the base game to have more DLC spirits than base game spirits.
- Despite sharing a name, the two Min Min spirits do not appear concurrently if spirits are arranged alphabetically. Min Min's base spirit will be listed first, but her fighter spirit will be listed after Minerva, Mini Mario, and Mini Mario & Hammers.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
ARMS universe | |
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Fighter | Min Min (SSBU) |
Assist Trophy | Spring Man |
Stage | Spring Stadium |
Other | ARMS Drone · Master Mummy · Mechanica · Ninjara · Ribbon Girl · Twintelle |
Spirits | Spirits |
Music | Ultimate |