Sheik (SSBU)/Up special: Difference between revisions
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*{{buff|Vanish's explosion has more knockback scaling (102 → 112), noticeably improving its KO potential.}} | *{{buff|Vanish's explosion has more knockback scaling (102 → 112), noticeably improving its KO potential.}} | ||
{{clr}} | {{clr}} | ||
==Hitboxes== | ==Hitboxes== | ||
The explosion is considered a non-[[reflect]]able [[projectile]], so it does not follow Sheik while traveling and she does not experience [[hitlag]] from it. This is not the case for the reappearance hit. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Explosion|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 40: | Line 42: | ||
|absorbable=1 | |absorbable=1 | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Reappearance|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 86: | Line 88: | ||
==Timing== | ==Timing== | ||
The move's travel direction is decided on frame 36. In the air, it enables ledge grabs from both sides starting on frame 20. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangible (grounded | !Intangible (grounded) | ||
|14 | |14-54 | ||
|- | |- | ||
! | !Intangible (aerial) | ||
|19-54 | |||
|- | |||
!Explosion (hit 1) | |||
|36-38 | |36-38 | ||
|- | |- | ||
! | !Reappearance (hit 2) | ||
|55-56 | |55-56 | ||
|- | |- | ||
Line 101: | Line 107: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
!Explosion {{FrameStrip|t=Blank|c=35}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Blank|c=56}} | |||
|- | |||
!Sheik {{FrameStrip|t=Lag|c=35|e=LagPropS}}{{FrameStrip|t=Lag|c=19|s=LagPropE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=38}} | |||
|- | |- | ||
!Grounded {{FrameStrip|t=Vulnerable|c=13}}{{FrameStrip|t=Intangible|c=41}}{{FrameStrip|t=Vulnerable|c=40}} | |||
|- | |- | ||
!Aerial {{FrameStrip|t=Vulnerable|c=18}}{{FrameStrip|t=Intangible|c=36}}{{FrameStrip|t=Vulnerable|c=40}} | |||
{{FrameStripEnd}} | |||
===Landing=== | |||
{|class="wikitable" | |||
!Interruptible | |||
|21 | |||
|- | |- | ||
| | !Animation length | ||
|21 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=1}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|prop=y|interruptible=y}} | ||
{ | |||
==Parameters== | |||
{|class="wikitable" | |||
!Initial vertical speed | |||
|3.2 | |||
|- | |||
!Gravity during startup | |||
|0.19 | |||
|- | |||
!Falling speed during startup | |||
|0.25 | |||
|- | |||
!Explosion X/Y offsets | |||
|[0, 5] | |||
|- | |||
!Teleport base speed | |||
|1.5 | |||
|- | |||
!Teleport maximum additional speed by stick tilt | |||
|1 | |||
|- | |||
!Minimum stick sensitivity for additional teleport speed | |||
|0.3 | |||
|- | |||
!Teleport duration | |||
|20 frames | |||
|- | |||
!Speed multiplier after teleport | |||
|0.3 | |||
|- | |||
!Landing lag | |||
|20 frames | |||
|- | |||
!Helplessness air speed multiplier | |||
|0.6 | |||
|} | |||
{{MvSubNavSheik|g=SSBU}} | {{MvSubNavSheik|g=SSBU}} | ||
[[Category:Sheik (SSBU)]] | [[Category:Sheik (SSBU)]] | ||
[[Category:Special moves (SSBU)]] | [[Category:Special moves (SSBU)]] | ||
[[Category:Up special moves (SSBU)]] | [[Category:Up special moves (SSBU)]] |
Latest revision as of 01:28, July 3, 2022
Sheik Up Special Hitbox Visualizations. | ||||
---|---|---|---|---|
Grounded | Aerial | |||
Overview[edit]
Update History[edit]
- Vanish's explosion has more knockback scaling (102 → 112), noticeably improving its KO potential.
Hitboxes[edit]
The explosion is considered a non-reflectable projectile, so it does not follow Sheik while traveling and she does not experience hitlag from it. This is not the case for the reappearance hit.
Timing[edit]
The move's travel direction is decided on frame 36. In the air, it enables ledge grabs from both sides starting on frame 20.
Intangible (grounded) | 14-54 |
---|---|
Intangible (aerial) | 19-54 |
Explosion (hit 1) | 36-38 |
Reappearance (hit 2) | 55-56 |
Animation length | 94 |
Explosion | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sheik | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
Landing[edit]
Interruptible | 21 |
---|---|
Animation length | 21 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Prop event |
Interruptible |
Parameters[edit]
Initial vertical speed | 3.2 |
---|---|
Gravity during startup | 0.19 |
Falling speed during startup | 0.25 |
Explosion X/Y offsets | [0, 5] |
Teleport base speed | 1.5 |
Teleport maximum additional speed by stick tilt | 1 |
Minimum stick sensitivity for additional teleport speed | 0.3 |
Teleport duration | 20 frames |
Speed multiplier after teleport | 0.3 |
Landing lag | 20 frames |
Helplessness air speed multiplier | 0.6 |
|