Dark Samus (SSBU)/Up special: Difference between revisions
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|} | |} | ||
==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== | ||
The move enables ledge grabs from the front starting on frame 8, and from behind starting on frame 28. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility | ||
Line 596: | Line 576: | ||
|- | |- | ||
!Multihits (early) | !Multihits (early) | ||
|7-11 | |7-11 (rehit rate: 3) | ||
|- | |- | ||
!Multihits (mid) | !Multihits (mid) | ||
|12-14 | |12-14 (rehit rate: 3) | ||
|- | |- | ||
!Multihits (late) | !Multihits (late) | ||
|15-24 | |15-24 (rehit rate: 3) | ||
|- | |- | ||
!Final hit | !Final hit | ||
Line 618: | Line 598: | ||
===Aerial=== | ===Aerial=== | ||
The move enables ledge grabs from the front starting on frame 6, and from behind starting on frame 30. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility | ||
Line 623: | Line 604: | ||
|- | |- | ||
!Multihits (early) | !Multihits (early) | ||
|5-10 | |5-10 (rehit rate: 2) | ||
|- | |- | ||
!Multihits (late) | !Multihits (late) | ||
|11-26 | |11-26 (rehit rate: 2) | ||
|- | |- | ||
!Final hit | !Final hit | ||
Line 640: | Line 621: | ||
{{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=2}}{{FrameStrip|t=Vulnerable|c=43}} | {{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=2}}{{FrameStrip|t=Vulnerable|c=43}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y}} | |||
===Landing=== | |||
{|class="wikitable" | |||
!Interruptible | |||
|25 | |||
|- | |||
!Animation length | |||
|41 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=17}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y|interruptible=y}} | |||
==Parameters== | |||
{|class="wikitable" | |||
!Initial grounded speed | |||
|0.35 (horizontal)<br>2.8 (vertical) | |||
|- | |||
!Air acceleration | |||
|0.017 | |||
|- | |||
!Air speed | |||
|0.57 | |||
|- | |||
!Stick sensitivity to reverse | |||
|0.25 | |||
|- | |||
!Landing lag | |||
|24 frames | |||
|- | |||
!Helplessness air speed multiplier | |||
|0.66 | |||
|} | |||
==Trivia== | ==Trivia== |
Latest revision as of 10:04, July 15, 2022
Overview[edit]
Hitboxes[edit]
Grounded[edit]
Aerial[edit]
Timing[edit]
Grounded[edit]
The move enables ledge grabs from the front starting on frame 8, and from behind starting on frame 28.
Intangibility | 3-6 |
---|---|
Hit 1 | 4-6 |
Multihits (early) | 7-11 (rehit rate: 3) |
Multihits (mid) | 12-14 (rehit rate: 3) |
Multihits (late) | 15-24 (rehit rate: 3) |
Final hit | 25-26 |
Animation length | 38 |
Aerial[edit]
The move enables ledge grabs from the front starting on frame 6, and from behind starting on frame 30.
Intangibility | 3-4 |
---|---|
Multihits (early) | 5-10 (rehit rate: 2) |
Multihits (late) | 11-26 (rehit rate: 2) |
Final hit | 27-28 |
Animation length | 47 |
Landing[edit]
Interruptible | 25 |
---|---|
Animation length | 41 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
Parameters[edit]
Initial grounded speed | 0.35 (horizontal) 2.8 (vertical) |
---|---|
Air acceleration | 0.017 |
Air speed | 0.57 |
Stick sensitivity to reverse | 0.25 |
Landing lag | 24 frames |
Helplessness air speed multiplier | 0.66 |
Trivia[edit]
- Every hitbox except the final hit is coded as an extended hitbox despite not being extended. This prevents them from interpolating.
|