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Mario (SSBU)/Neutral special: Difference between revisions
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(Adding some other Kirby Copy Ability differences I've found across these neutral B pages) |
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(One intermediate revision by one other user not shown) | |||
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[[File:MarioNSpecialSSBU.png|thumb|450px|Hitbox visualization showing Mario's neutral special, Fireball.]] | [[File:MarioNSpecialSSBU.png|thumb|450px|Hitbox visualization showing Mario's neutral special, Fireball.]] | ||
==Overview== | ==Overview== | ||
Throws out a single fireball. The attack itself isn't very strong, but it provides enough hitstun to combo into a variety of other moves. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | ||
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{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} | ||
===Differences for {{SSBU|Kirby}}'s [[Copy Ability]]=== | |||
*{{buff|The move's animation length is shorter (63 frames → 56), allowing Kirby to [[fast fall]], grab ledges, and activate a held [[Assist Trophy]] earlier after using it.}} | |||
==Fireball parameters== | ==Fireball parameters== |
Latest revision as of 13:19, June 17, 2022
Overview[edit]
Throws out a single fireball. The attack itself isn't very strong, but it provides enough hitstun to combo into a variety of other moves.
Update History[edit]
Fireball deals less shield damage (0 (all) → -2.5 (clean, late)/-2.0 (latest)).
Hitboxes[edit]
Timing[edit]
Clean hit | 17-21 |
---|---|
Late hit | 22-46 |
Latest hit | 47-86 |
Interruptible | 50 |
Animation length | 63 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
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Differences for Kirby's Copy Ability[edit]
The move's animation length is shorter (63 frames → 56), allowing Kirby to fast fall, grab ledges, and activate a held Assist Trophy earlier after using it.
Fireball parameters[edit]
Lifetime | 70 frames |
---|---|
Initial speed | 1.4 |
Initial angle | -10° |
Gravity | 0.1 |
Speed multiplier after bounce | 0.97 |
Minimum vertical speed after bounce | 1.4 |
Maximum vertical speed after bounce | 1.6 |
Number of bounces before disappearing | 7 |
Maximum wall angle to bounce off | 60° |
Can pierce opponents? | No |
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