Zelda (SSB4)/Up tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
SuperSqank (talk | contribs) |
m (Text replacement - "== ([^=])" to "== $1") |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:ZeldaUpTilt.gif|thumb|270px|Hitbox visualization showing Zelda's up tilt.]] | [[File:ZeldaUpTilt.gif|thumb|270px|Hitbox visualization showing Zelda's up tilt.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Update history== | ==Update history== | ||
Line 13: | Line 14: | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow |
Latest revision as of 22:22, April 12, 2022
Overview[edit]
Update history[edit]
1.0.4/ 1.0.0
- Ending lag (FAF 35 → 33).
- Damage (6.5% → 7.2%).
- Ending lag (FAF 33 → 30).
Hitboxes[edit]
Timing[edit]
Hitbox | 7-18 |
---|---|
Interruptible | 30 |
Animation length | 41 |
Lag time |
Hitbox |
Interruptible |
|