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{{Title|''The Legend of Zelda: Ocarina of Time''}}
{{ArticleIcons||allgames=y}}
{{Infobox Game
{{Infobox Game
|title          = The Legend of Zelda: Ocarina of Time
|title          = The Legend of Zelda: Ocarina of Time
|image          = [[Image:ZeldaOoTbox.jpg]]
|image          = [[File:OoTbox.png]]
|caption        =  
|caption        = [[File:ZeldaSymbol.svg|60px|class=invert-dark]]
Box cover for the North American version of ''The Legend of Zelda: Ocarina of Time''
|developer      = Nintendo EAD
|developer      = Nintendo EAD
|publisher      = [[Nintendo]]
|publisher      = [[Nintendo]]
Line 8: Line 11:
|designer      = Shigeru Miyamoto (producer/director)
|designer      = Shigeru Miyamoto (producer/director)
|engine        =  
|engine        =  
|picture format = Derivative of Super Mario 64 engine
Derivative of ''Super Mario 64'' engine
|released      = '''[[Nintendo 64]]'''<br>{{Japan}} November 21, 1998<br/>{{NA}} November 23, 1998<br/>{{Europe}} December 18, 1998<br>'''[[Nintendo Gamecube]]'''<br>{{Japan}} November 28, 2002<br>{{NA}} February 17, 2003<br>{{Europe}} May 3, 2003<br>'''iQue'''<br>{{China}} November 2003<br>'''[[Wii|Virtual Console]]'''<br>{{China}} / {{Europe}} / {{Australia}} February 23, 2007<br>{{NA}} February 26, 2007<br>{{Japan}} February 27, 2007
|picture format = 4:3 Aspect ratio
|released      = '''[[Nintendo 64]]'''<br>{{Flag|Japan}} November 21, 1998<br/>{{Flag|North America}} November 23, 1998<br/>{{Flag|Europe}} December 18, 1998<br>'''[[Nintendo GameCube]]'''<br>{{Flag|Japan}} November 28, 2002<br>{{Flag|North America}} February 17, 2003<br>{{Flag|Europe}} May 3, 2003<br>'''iQue'''<br>{{Flag|China}} November 17, 2003<br>'''[[Wii|Virtual Console]]'''<br>{{Flag|Europe}} {{Flag|Australia}} {{Flag|China}} February 23, 2007<br>{{Flag|North America}} February 26, 2007<br>{{Flag|Japan}} February 27, 2007
|genre          = Action-adventure
|genre          = Action-adventure
|modes          = Single-player
|modes          = Single-player
|ratings        = ESRB: E<br>ELSPA: 3+<br>OFLC: G8+<br>PEGI: 7+ (Gamecube), 12+ (Wii)
|ratings        = ESRB: E, E10+ (''3D'')<br>ELSPA: 3+<br>OFLC: G8+<br>PEGI: 7+ (GameCube), 12+ (Wii, ''3D'')
|platform      = Nintendo 64, Nintendo GameCube, iQue, Virtual Console
|platform      = Nintendo 64, Nintendo GameCube, iQue, Virtual Console, Nintendo 3DS, Nintendo Switch Online Expansion Pass
|media          =  
|media          =  
|requirements  =  
|requirements  =  
|input          = Gamepad
|input          = Gamepad
|interwiki      = zeldawiki
|interwikiname  = Zelda Wiki
|interwikipage  = The Legend of Zelda: Ocarina of Time
}}
}}
'''''The Legend of Zelda: Ocarina of Time''''' ({{ja|ゼルダの伝説 時のオカリナ|Zeruda no Densetsu Toki no Ocarina}}, ''The Legend of Zelda: Ocarina of Time''), commonly abbreviated as '''OoT''' and often simply called '''Ocarina of Time''', is the fifth mainline entry in {{uv|The Legend of Zelda}} series. Originally released in 1998, it was the first ''The Legend of Zelda'' title to feature 3D graphics, and the first of two ''Zelda'' titles for the [[Nintendo 64]], the other being its direct sequel, ''{{s|zeldawiki|The Legend of Zelda: Majora's Mask}}''. It is often considered to be the best game in the ''Zelda'' franchise, and is even considered by many to be the best game of all time. The game has since remade for [[Nintendo GameCube]] and [[Nintendo 3DS]], the latter calling the remake ''The Legend of Zelda: Ocarina of Time 3D''.


'''''The Legend of Zelda: Ocarina of Time''''' ({{ja|ゼルダの伝説 時のオカリナ}}, ''Zeruda no Densetsu Toki no Ocarina'') was the fifth game in the [[The Legend of Zelda (universe)|''The Legend of Zelda'' series]] and was also the first ''The Legend of Zelda'' title for the [[Nintendo 64]]. Many consider it to be not only the greatest ''Zelda'' game ever, but the greatest video game of all time.
This game appears as a [[Masterpiece]] in ''[[Super Smash Bros. Brawl]]''. It can be played for 300 seconds and has save files for beginning of Young Link and Adult Link sections. It must be unlocked by using [[Toon Link]] in 10 brawls.


The game begins with the series' trademark silent protagonist, [[Link]], in the land of [[Hyrule]]. Link sets out on a quest to stop [[Ganondorf]], the ''Zelda'' franchise's prime antagonist, from obtaining an item called the Triforce, a magical object that grants its bearer's wishes. Link travels back and forth between a period of seven years in order to prevent Ganondorf from reigning in Hyrule.
==In the ''{{b|Super Smash Bros.|series}}'' series==
[[File:OoT Masterpiece Brawl.jpg|thumb|left|200px|Screenshot from the masterpiece in ''Brawl''.]]
===Fighters===
[[Link]]'s appearance in both ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'' is based on this game. The same applies to [[Zelda]] and [[Sheik]] in ''Melee'', as well [[Ganondorf]] in ''Melee'' and ''Ultimate''. [[Sheik]] and Ganondorf debuted in this game. [[Young Link]] is based on Link's younger version from this game.


''Ocarina of Time'' enjoyed wide critical acclaim as well as commercial success. It has sold over 7.6 million copies, and was the best-selling game in 1998 despite its November release. It received perfect scores from numerous gaming media publications, most notably Famitsu, and went on to place highly or top several "greatest games of all time" lists, including those from Electronic Gaming Monthly, [[IGN]], and Edge. In early 2006, it was ranked by Nintendo Power as the best game to appear on a Nintendo console. As of 2008, it is still the most highly rated game of all time, given a perfect score by all but one major video game critic.
===Moves===
[[Nayru's Love]], [[Din's Fire]], and [[Farore's Wind]] (which are Zelda's [[Neutral special move]], [[Side special move]], and [[Up special move]] respectively) come from this game. In ''Ocarina of Time'', these magic spells are used by Link, with Nayru's Love making the player temporarily invincible, Din's Fire being an area-hitting fire attack, and Farore's Wind allowing the player to warp back to a room in a dungeon. [[Transform]], Zelda and Sheik's shared [[Down special move]] in ''Melee'' and ''Brawl'' references a cutscene in ''Ocarina of Time'' where Sheik reveals that she is Zelda. [[Fire Arrow]] (or Fire Bow in ''Melee''), Young Link's Neutral Special as well as one of [[Toon Link]]'s [[Custom move]]s in ''Smash 4'' makes its debut in this game. Fire Arrows are often used to light torches from far away, as well as dealing extra damage to enemies. Ganondorf’s [[Forward aerial]] resembles a similar attack he uses in artwork for this game. Link's [[dash attack]] in ''Smash 4'' and ''Ultimate'', which references the {{iw|zeldawiki|Jump Slash}}, originates from this game.


==Gameplay==
===Stages===
''Ocarina of Time'' is a 3D action-adventure game with role-playing and puzzle elements. The player controls Link from a third-person perspective using a control scheme that was considered revolutionary at the time, but is now common among contemporary games. Link primarily battles with a sword and shield; he can also use projectile weapons, bombs, and magic spells. When battling, the player can cause Link to focus on an enemy through a new feature called "Z Targeting" (L Targeting in the GameCube version). When using this technique, the camera will follow the target and Link will constantly face it. Projectile attacks will be automatically directed at the target and do not require manual aiming. Although much of the game is spent in battle, some parts encourage the player to use stealth—an uncommon situation for the series. Link must avoid guards at times in both [[Hyrule Castle]] and the Gerudo Fortress. If spotted, Link is thrown out or imprisoned, and thus forced to start over.
[[Hyrule Castle]] in ''Super Smash Bros.'', ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'' is based on the ''Ocarina of Time'' design, although it does incorporate elements from earlier games. It is the place where Zelda lives. [[Gerudo Valley]] also comes from this game, particularly the 3DS remake.


==[[Super Smash Bros. (series)|In the ''Super Smash Bros.'' series]]==
===Items===
{{FA-wikipedia|The Legend of Zelda: Ocarina of Time}}
The [[Bunny Hood]] and [[Deku Nut]] come from this game. One of the side missions in the game requires Young Link to sell various masks to the citizens of Hyrule. Young Link finds the Running Man in Hyrule Field and sells the Bunny Hood to him. Once Young Link sells the Bunny Hood, he is able to borrow it from the Happy Mask Salesman at anytime. Deku Nuts can be used to stun certain enemies in the game.
 
===Characters===
* [[Link]] is based on his ''Ocarina Of Time'' look in both ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', his various costumes are based on the Goron, Zora and Kokiri tunic, as well as the white outfit from the original ''The Legend Of Zelda'', and in "Brawl", Navi, is in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]] as well as in Link's side taunt.
*[[Ganondorf]], Ganon's Gerudo form, that made it's first appearance in ''Ocarina Of Time'', is featured in this in this game and appears as an unlockable character in ''[[Super Smash Bros. Melee]]''.
In ''[[Super Smash Bros. Brawl|SSBB'']], this version of Ganondorf appears as an alternate coloring sceme for Ganondorf, who otherwise appears as he does in ''[[The Legend of Zelda: Twilight Princess]]''
*[[Sheik]], [[Zelda]]'s alter-ego in ''Ocarina of Time'', is also a playable character in ''Super Smash Bros. Melee''. They are the first inter-changable characters within the Smash Bros series.
Zelda also features her Ocarina of Time appearance as an alternate coloring in ''[[Super Smash Bros. Brawl|SSBB]]''
*[[Young Link]], one of the characters exclusive to ''Melee'', is also modeled on his appearance in ''Ocarina of Time'' and has costumes and attacks similar to Link, but wields a Kokiri sword and Deku Shield.
 
===Stages===
[[Hyrule Castle]] in ''Super Smash Bros.'' is based on the ''Ocarina of Time'' design, although it does incorporate elements from earlier games.


===Enemies===
===Enemies===
[[ReDead]]s, [[Like like]] and [[Octorok]]s appear in ''Melee'' as enemies in Stage 2 of the adventure mode and occasionally inside crates.
[[ReDead]]s first appeared in this game and appear as enemies in [[Adventure Mode]] and [[Smash Run]]. [[Octorok]]s, [[Like Like]]s, [[Bubble]]s, [[Peahat]]s, and [[Stalfos]] didn't debut in this game, but use their designs from this game in the single-player modes they appear in. (The exception being Octoroks in Smash Run, who use their ''Skyward Sword'' design).
 
===Items===
Items such as [[Deku Nut|Deku Nuts]] (from ''Brawl'') and the [[Bunny Hood]] (''Melee'') debut in this game.


===Music===
In ''Ultimate'', [[Ganon]] appears as a boss, reusing the model from his updated Final Smash. He can be found at the [[Sacred Land]] sub-dungeon in [[World of Light]], and the battle itself takes place on a unique stage that resembles the ruined castle from the final boss of this game.
''Melee'':
*[[Saria's Song]]


''Brawl'':
===Trophies===
*Hyrule Field Theme
Three trophies of Link, Zelda, Young Link and Ganondorf, all based on their ''Ocarina of Time'' incarnations, appear in ''Melee''. The Bunny Hood, Lon Lon Milk, Master Sword (as it appears in ''Ocarina of Time''), ReDead, Goron, and Ocarina of time also appear as trophies in ''Melee''.
*Ocarina of Time Medley
*Song of Storms
*Gerudo Valley


All songs apart from Gerudo Valley are remixed.
Bunny Hood and Deku Nuts appear as trophies in ''Brawl''. ''Ocarina of Time'' is referenced in the trophy descriptions of Sheik and Ganondorf.


===Trophies===
Bunny Hood, Bombchu, Deku Nuts, Skull Kid, ReDead appear in all versions of ''Smash 4''. Adult Link (Ocarina of Time), Young Zelda (Ocarina of Time), Adult Zelda (Ocarina of Time), Ganondorf, Saria, Impa (as she appears in ''Ocarina of Time''), Malon, Gorons, Zoras (as they appear in ''Ocarina of Time''), Skulltula and Twinrova appear exclusively in {{for3ds}}. ''Ocarina of Time'' is referenced in the trophy descriptions of Sheik, Sheik (Alt.), Ganondorf, Ganondorf (Alt.) and Cucco.
*[[Link (SSBM)]]
*Link (Smash 1)
*Link (Smash 2)
*[[Young Link (SSBM)]]
*Young Link (Smash 1)
*Young Link (Smash 2)
*[[Zelda (SSBM)]]
*Zelda (Smash 1)
*Zelda (Smash 2)
*[[Sheik (SSBM)]]
*Sheik (Smash 1)
*Sheik (Smash 2)
*[[Ganondorf (SSBM)]]
*Ganondorf (Smash 1)
*Ganondorf (Smash 2)
*[[Heart Container]]
*[[Bunny hood]]
*[[Master Sword]]
*[[ReDead]]
*[[Octorok]]
*Like Like
*[[Goron]]
*Ocarina Of Time


===Stickers===
===Stickers===
*Deku Baba: [Arm, Leg] Attack +4
Goron, Skulltula, Ocarina of Time, ReDead, Hookshot, Sheik, Deku Baba, Young Zelda, King Dodongo, Phantom Ganon, Ganondorf, Skull Kid, King Zora, and Lon Lon Milk appear as stickers. Octorok, Epona & Link, Zelda and Zora use artwork from this game.
*Deku Nut: [Specials: Indirect] Attack +4
*Epona & [[Link]]: [Arm, Leg] Attack +9
*[[Ganondorf]]: [Darkness] Attack +29
*[[Goron]]: [Arm] Attack +21
*[[Hookshot]]: [Weapon] Attack +4
*King Dodongo: [Flame] Attack +38
*King Zora: [Electric] Resistance +33
*Lon Lon Milk: Launch Power +18
*Ocarina Of Time: [Arm] Attack +4
*[[Octorok]]: [Leg] Attack +4
*Phantom Ganon: [Darkness] Attack +40
*[[ReDead]]: [Weapon] Attack +5
*[[Sheik]]: [Body, Spin] Attack +17
*Skull Kid: [Darkness] Attack +7
*Skulltula: [Arm] Attack +7
*Young Zelda: [Electric] Attack +20
*Zelda: [Flame] Resistance +18
*Zora: Launch Resistance +31


===Masterpiece===
===Spirits===
It is also available as a [[masterpiece]] in ''Brawl'', alongside games such as ''[[Super Mario World]]'' and ''[[Donkey Kong]]''. The game demo can be played for 5 minutes, and two files are availiable. one file as Young Link starting in the Kokiri Forest, and the other as Adult Link. A thing mentioned in the [[Dojo]] is that you can call Epona as Adult Link if you play Epona's Song on the Ocarina.
Young Link, Sheik, Ganondorf, Young Zelda, Zelda (Ocarina of Time), Impa (Ocarina of Time), Ruto, Koume & Kotake, Twinrova, ReDead, Skull Kid, Saria, Kaepora Gaebora, Malon, Epona, Goron, Happy Mask Salesman and Darunia appear as spirits. Moblin, Ganon and Zora use artwork from this game.
 
It appears to allow you to save your progress, but it obviously doesn't really do so--like all Masterpieces, any progress is immediately undone when the demo finishes.


===Music===
"Saria's Song", "Ocarina of Time Medley", "Hyrule Field Theme", "Song of Storms", "Gerudo Valley (''Brawl'')", "Gerudo Valley (3DS)" and "Saria's Song / Middle Boss Battle" come from this game. "Ocarina of Time Medley" is a medley of several music pieces from this game. It starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time. A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms, and Lon Lon Ranch, which is the basis for Epona's Song. These sections are classed as remixes of Windmill Hut and Lon Lon Ranch respectively, because Link never played the full versions of these songs within the Song of Storms and Epona's Song. After this, the arrangement switches to a full orchestra in order to remix the Song of Time and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes. "Hyrule Field Theme" a remix of the theme that plays on Hyrule Field during the daytime. "Song of Storms" is for the most part a remix of The Windmill Hut theme, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that plays in cutscenes involving Ganondorf, and the Serenade of Water. "Gerudo Valley (Brawl)" is a direct port of the music that plays when Link explores Gerudo Valley and Gerudo's Fortress. "Gerudo Valley (3DS)" is a remix of the previously mentioned theme. "Saria's Song / Middle Boss Battle" is a medley of the similiarly named songs.
==Trivia==
*Within the time limit, [[speedrun]]ners have been able to beat ''Ocarina of Time'' (using glitches to either beat Ganon<ref>{{cite web|url=https://www.youtube.com/watch?v=OUHKV7F3cGw|title=Savestate beats the Ocarina of Time Masterpiece by defeating Ganon}}</ref> or warp to the credits,<ref>{{cite web|url=https://youtu.be/7QaLQIzv-qw|title=Savestate beats the Ocarina of Time Masterpiece}}</ref> both of which were first done by {{Sm|Savestate}}).
==References==
{{reflist}}
{{SSBBMasterpieces}}
{{SSBBMasterpieces}}
{{Zelda universe}}
[[Category:Games]]
[[Category:Games]]
[[Category:The Legend of Zelda universe]]
[[Category:The Legend of Zelda universe]]

Latest revision as of 03:52, September 25, 2024

The Legend of Zelda: Ocarina of Time
OoTbox.png
ZeldaSymbol.svg

Box cover for the North American version of The Legend of Zelda: Ocarina of Time

Developer(s) Nintendo EAD
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto (producer/director)
Engine Derivative of Super Mario 64 engine
Picture format 4:3 Aspect ratio
Released Nintendo 64
Japan November 21, 1998
North America November 23, 1998
Europe December 18, 1998
Nintendo GameCube
Japan November 28, 2002
North America February 17, 2003
Europe May 3, 2003
iQue
China November 17, 2003
Virtual Console
Europe Australia China February 23, 2007
North America February 26, 2007
Japan February 27, 2007
Genre(s) Action-adventure
Mode(s) Single-player
Ratings ESRB: E, E10+ (3D)
ELSPA: 3+
OFLC: G8+
PEGI: 7+ (GameCube), 12+ (Wii, 3D)
Platform(s) Nintendo 64, Nintendo GameCube, iQue, Virtual Console, Nintendo 3DS, Nintendo Switch Online Expansion Pass
Input methods Gamepad
Article on Zelda Wiki The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time (ゼルダの伝説 時のオカリナ, The Legend of Zelda: Ocarina of Time), commonly abbreviated as OoT and often simply called Ocarina of Time, is the fifth mainline entry in The Legend of Zelda series. Originally released in 1998, it was the first The Legend of Zelda title to feature 3D graphics, and the first of two Zelda titles for the Nintendo 64, the other being its direct sequel, The Legend of Zelda: Majora's Mask. It is often considered to be the best game in the Zelda franchise, and is even considered by many to be the best game of all time. The game has since remade for Nintendo GameCube and Nintendo 3DS, the latter calling the remake The Legend of Zelda: Ocarina of Time 3D.

This game appears as a Masterpiece in Super Smash Bros. Brawl. It can be played for 300 seconds and has save files for beginning of Young Link and Adult Link sections. It must be unlocked by using Toon Link in 10 brawls.

In the Super Smash Bros. series[edit]

Screenshot from the masterpiece in Brawl.

Fighters[edit]

Link's appearance in both Super Smash Bros. and Super Smash Bros. Melee is based on this game. The same applies to Zelda and Sheik in Melee, as well Ganondorf in Melee and Ultimate. Sheik and Ganondorf debuted in this game. Young Link is based on Link's younger version from this game.

Moves[edit]

Nayru's Love, Din's Fire, and Farore's Wind (which are Zelda's Neutral special move, Side special move, and Up special move respectively) come from this game. In Ocarina of Time, these magic spells are used by Link, with Nayru's Love making the player temporarily invincible, Din's Fire being an area-hitting fire attack, and Farore's Wind allowing the player to warp back to a room in a dungeon. Transform, Zelda and Sheik's shared Down special move in Melee and Brawl references a cutscene in Ocarina of Time where Sheik reveals that she is Zelda. Fire Arrow (or Fire Bow in Melee), Young Link's Neutral Special as well as one of Toon Link's Custom moves in Smash 4 makes its debut in this game. Fire Arrows are often used to light torches from far away, as well as dealing extra damage to enemies. Ganondorf’s Forward aerial resembles a similar attack he uses in artwork for this game. Link's dash attack in Smash 4 and Ultimate, which references the Jump Slash, originates from this game.

Stages[edit]

Hyrule Castle in Super Smash Bros., Super Smash Bros. 4 and Super Smash Bros. Ultimate is based on the Ocarina of Time design, although it does incorporate elements from earlier games. It is the place where Zelda lives. Gerudo Valley also comes from this game, particularly the 3DS remake.

Items[edit]

The Bunny Hood and Deku Nut come from this game. One of the side missions in the game requires Young Link to sell various masks to the citizens of Hyrule. Young Link finds the Running Man in Hyrule Field and sells the Bunny Hood to him. Once Young Link sells the Bunny Hood, he is able to borrow it from the Happy Mask Salesman at anytime. Deku Nuts can be used to stun certain enemies in the game.

Enemies[edit]

ReDeads first appeared in this game and appear as enemies in Adventure Mode and Smash Run. Octoroks, Like Likes, Bubbles, Peahats, and Stalfos didn't debut in this game, but use their designs from this game in the single-player modes they appear in. (The exception being Octoroks in Smash Run, who use their Skyward Sword design).

In Ultimate, Ganon appears as a boss, reusing the model from his updated Final Smash. He can be found at the Sacred Land sub-dungeon in World of Light, and the battle itself takes place on a unique stage that resembles the ruined castle from the final boss of this game.

Trophies[edit]

Three trophies of Link, Zelda, Young Link and Ganondorf, all based on their Ocarina of Time incarnations, appear in Melee. The Bunny Hood, Lon Lon Milk, Master Sword (as it appears in Ocarina of Time), ReDead, Goron, and Ocarina of time also appear as trophies in Melee.

Bunny Hood and Deku Nuts appear as trophies in Brawl. Ocarina of Time is referenced in the trophy descriptions of Sheik and Ganondorf.

Bunny Hood, Bombchu, Deku Nuts, Skull Kid, ReDead appear in all versions of Smash 4. Adult Link (Ocarina of Time), Young Zelda (Ocarina of Time), Adult Zelda (Ocarina of Time), Ganondorf, Saria, Impa (as she appears in Ocarina of Time), Malon, Gorons, Zoras (as they appear in Ocarina of Time), Skulltula and Twinrova appear exclusively in Super Smash Bros. for Nintendo 3DS. Ocarina of Time is referenced in the trophy descriptions of Sheik, Sheik (Alt.), Ganondorf, Ganondorf (Alt.) and Cucco.

Stickers[edit]

Goron, Skulltula, Ocarina of Time, ReDead, Hookshot, Sheik, Deku Baba, Young Zelda, King Dodongo, Phantom Ganon, Ganondorf, Skull Kid, King Zora, and Lon Lon Milk appear as stickers. Octorok, Epona & Link, Zelda and Zora use artwork from this game.

Spirits[edit]

Young Link, Sheik, Ganondorf, Young Zelda, Zelda (Ocarina of Time), Impa (Ocarina of Time), Ruto, Koume & Kotake, Twinrova, ReDead, Skull Kid, Saria, Kaepora Gaebora, Malon, Epona, Goron, Happy Mask Salesman and Darunia appear as spirits. Moblin, Ganon and Zora use artwork from this game.

Music[edit]

"Saria's Song", "Ocarina of Time Medley", "Hyrule Field Theme", "Song of Storms", "Gerudo Valley (Brawl)", "Gerudo Valley (3DS)" and "Saria's Song / Middle Boss Battle" come from this game. "Ocarina of Time Medley" is a medley of several music pieces from this game. It starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time. A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms, and Lon Lon Ranch, which is the basis for Epona's Song. These sections are classed as remixes of Windmill Hut and Lon Lon Ranch respectively, because Link never played the full versions of these songs within the Song of Storms and Epona's Song. After this, the arrangement switches to a full orchestra in order to remix the Song of Time and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes. "Hyrule Field Theme" a remix of the theme that plays on Hyrule Field during the daytime. "Song of Storms" is for the most part a remix of The Windmill Hut theme, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that plays in cutscenes involving Ganondorf, and the Serenade of Water. "Gerudo Valley (Brawl)" is a direct port of the music that plays when Link explores Gerudo Valley and Gerudo's Fortress. "Gerudo Valley (3DS)" is a remix of the previously mentioned theme. "Saria's Song / Middle Boss Battle" is a medley of the similiarly named songs.

Trivia[edit]

  • Within the time limit, speedrunners have been able to beat Ocarina of Time (using glitches to either beat Ganon[1] or warp to the credits,[2] both of which were first done by Savestate).

References[edit]