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{{Infobox Item
{{Infobox Item
| title        = Gold Fighter
| title        = Gold Fighter
| image        = [[File:SSB4 - Golden Plains 02.jpg|300px]]
| image        = [[File:SSBU challenge image 105.png|300px]]
| caption      = {{symbol|mario}}<br />{{SSB4|Samus}} as a Gold Fighter in {{for3ds}}.
| caption      = {{symbol|mario}}<br /> Gold Fighters in ''Ultimate''.
| series      = {{uv|Mario}}
| series      = {{uv|Mario}}
| item class  = Transforming
| game1 = SSB4 | game2 = Ultimate
| game1 = SSB4 | game2 = Ultimate
| requirements = 100 coins ([[Golden Plains]])<br>[[Xerneas]]: Geomancy (''Ultimate'' only)
| requirements = 100 coins ([[Golden Plains]])<br>[[Xerneas]]: Geomancy (''Ultimate'' only)
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|interwikipage = Gold Mario
|interwikipage = Gold Mario
}}
}}
{{move|Gold fighter|Not a proper noun.}}
:''"Golden" redirects here. For the New Hampshire smasher, see [[Smasher:Golden]].''
:''"Golden" redirects here. For the New Hampshire smasher, see [[Smasher:Golden]].''


'''Gold''' is a transformation that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. Fighters affected by this transformation are referred to as '''gold fighters'''.<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version. }}</ref> It originates from the {{uv|Mario}} universe.
'''Gold''' is a transformation that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. Fighters affected by this transformation are referred to as '''gold fighters'''.<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version.}}</ref> It originates from the {{uv|Mario}} universe.


Gold fighters deal more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''Smash 3DS'' only, the fighter will not [[flinch]] or receive [[knockback]]. When granted by collecting 100 coins on Golden Plains, or by summoning [[Xerneas]], the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter. In ''Smash 3DS'', the damage output multiplier is 1.45x (1.3x for specials). In ''Ultimate'' the damage output multiplier granted by Xerneas is 1.66× (1.75× for specials) and Golden Plains grants 1.5× (~1.575× for specials). The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a [[Metal Box]].
Gold fighters deal 1.5× more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''for Nintendo 3DS'' only, the fighter will not [[flinch]] or receive [[knockback]]. When granted by collecting 100 coins on [[Golden Plains]] or by summoning [[Xerneas]] (in ''Ultimate''), the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter. The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a [[Metal Box]]. In some [[Spirit Battle]]s, the opponent is gold.
 
The stage [[Golden Plains]] applies this status to fighters who collect 100 Coins. In ''Ultimate'' only, [[Xerneas]] turns the summoner gold. Additionally, in some [[Spirit Battle]]s, the opponent is gold.
 
The Metal Killer [[spirit]] skill deals increased damage to gold fighters, treating them just like metal fighters. Conversely, [[Metal Slash]] does not treat gold fighters as metal fighters, dealing 1% damage instead of an [[Instant KO]].<ref>{{cite web |url=https://youtu.be/9UO4mHHyT5s?t=724 |title=Can METAL SLASH Beat GOLD? -- Pointless Smash Ultimate Facts |accessdate=2020-04-04 |author=PKBeats |date=2019-09-05 |publisher=YouTube }}</ref>


The Metal Killer [[spirit]] skill deals increased damage to gold fighters, treating them just like metal fighters. Conversely, [[Metal Slash]] does not treat gold fighters as metal fighters, dealing 1% damage instead of an [[Instant KO]].
{{clr}}
==In Spirit Battles==
==In Spirit Battles==
:''Conditions in italic aren't listed on the Spirit Battle preview screen.''
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=4|Spirit
! colspan=4|Spirit
! colspan=7|Battle parameters
! colspan=7|Battle parameters
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|{{SpiritTableName|Meowth|link=y|size=64}}
|{{SpiritTableName|Meowth|link=y|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}} (×2)
|•Gold {{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}}×2
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|3,300
|3,300
|[[Golden Plains]]
|[[Golden Plains]]
|N/A
|N/A
|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle<br>•''Only certain Pokémon will emerge from Poké Balls (Meowth)''
|{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}
|{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}
|-
|-
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|{{SpiritTableName|Aegislash|size=64}}
|{{SpiritTableName|Aegislash|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=White}} (×2)
|•Gold {{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=White}}×2
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|4,000
|4,000
|[[Kalos Pokémon League]] (hazards off)
|[[Kalos Pokémon League]] (hazards off)
|N/A
|N/A
|•The enemy's melee weapons have increased power<br>•Timed battle<br>•Reinforcements will appear after an enemy is KO'd
|•The enemy's melee weapons have increased power<br>•Timed battle (1:30)<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}
|{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}
|-
|-
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|{{SpiritTableName|Solgaleo|link=y|size=64}}
|{{SpiritTableName|Solgaleo|link=y|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}}
|•Gold {{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (160 HP)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|9,400
|9,400
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|{{SpiritTableName|Lunala|link=y|size=64}}
|{{SpiritTableName|Lunala|link=y|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Purple}}
|•Gold {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Purple}} (160 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|9,400
|9,400
|[[Luigi's Mansion]] ([[Battlefield form]])
|[[Luigi's Mansion]] ([[Battlefield form]])
|N/A
|N/A
|•[[Stamina battle]]<br>•Only certain Pokémon will emerge from Poké Balls ([[Lunala]])
|•[[Stamina battle]]<br>•Only certain Pokémon will emerge from Poké Balls (Lunala)
|{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}
|{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}
|-
|-
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|{{SpiritTableName|Necrozma|size=64}}
|{{SpiritTableName|Necrozma|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Purple}}
|•Gold {{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Purple}} (160 HP)
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|9,400
|9,400
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|{{SpiritTableName|Iridescent Glint Beetle|link=y|size=64}}
|{{SpiritTableName|Iridescent Glint Beetle|link=y|size=64}}
|''Pikmin'' Series
|''Pikmin'' Series
|•Gold {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Green}}
|•Gold {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Green}} (50 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|4,400
|4,400
|[[Distant Planet]]
|[[Distant Planet]]
|N/A
|N/A
|•Timed [[Stamina battle]]<br>•The enemy tends to avoid conflict
|•Timed [[stamina battle]] (1:00)<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Pikmin|Forest of Hope}}
|{{SSBUMusicLink|Pikmin|Forest of Hope}}
|-
|-
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|{{SpiritTableName|Gold Bone|size=64}}
|{{SpiritTableName|Gold Bone|size=64}}
|''StreetPass Mii Plaza'' Series
|''StreetPass Mii Plaza'' Series
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Hockey Mask, Vampire Garb)
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Shot Put|1]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Hockey Mask, Vampire Garb)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|3,800
|3,800
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|•Hazard: Low Gravity<br>•Item: [[Super Scope]]
|•Hazard: Low Gravity<br>•Item: [[Super Scope]]
|•Gravity is reduced
|•Gravity is reduced
|{{SSBUMusicLink|Nintendo|Tunnel Scene - X}}
|{{SSBUMusicLink|Other|Tunnel Scene - X}}
|-
|-
|1,302
|1,302
|{{SpiritTableName|Golden Dash Mushroom|size=64}}
|{{SpiritTableName|Golden Dash Mushroom|size=64}}
|''Super Mario'' Series
|''Super Mario'' Series
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Super Mushroom Hat, Standard Outfit)
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Super Mushroom Hat, Standard Outfit, No Voice)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|10,000
|10,000
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|{{SpiritTableName|Jiggy|size=64}}
|{{SpiritTableName|Jiggy|size=64}}
|''Banjo-Kazooie'' Series
|''Banjo-Kazooie'' Series
|•Gold {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}} (×5)
|•Gold {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×5 (10 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|2,000
|2,000
|[[The Great Cave Offensive]]
|[[The Great Cave Offensive]]
|N/A
|N/A
|•Timed stamina battle<br>•The enemy falls slowly
|•Timed [[stamina battle]]<br>•The enemy falls slowly
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|-
|-
|rowspan="2"|1,437
|rowspan="2"|1,437
|rowspan="2"|{{SpiritTableName|Piglin|customname=rowspan="2"{{!}}Piglin|size=64}}
|{{SpiritTableName|Piglin|customname=[https://minecraft.wiki/w/Piglin Piglin]|size=64|dlcalt=y}}
|rowspan="2"|''Minecraft'' Series
|rowspan="2"|''Minecraft'' Series
|•Gold {{SSBU|Alex}} Team {{Head|Steve|g=SSBU|s=20px|cl=Alex}} (×7 (×2 Tiny))
|•Gold [[Steve (SSBU)|Alex]] Team {{Head|Steve|g=SSBU|s=20px|cl=Alex}}×7 (×2 Tiny)
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|4,000
|rowspan="2"|4,000
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|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}}
|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}}
|-
|-
|style="background-color:#EEE;"|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset: [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Pig Mask, Pig Outfit) Team (×7 (×2 Tiny))<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•Gold {{SSBU|Mii Brawler}} Team {{Head|Mii Brawler|g=SSBU|s=20px}}×7 (×2 Tiny) (Moveset [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Pig Mask, Pig Outfit)<ref group="SB" name="DLC"/>
|}
|}
<references group="SB">
<references group="SB">
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==Origin==
==Origin==
The effect originates from the {{s|mariowiki|Gold Flower}} power-up, introduced in ''{{s|mariowiki|New Super Mario Bros. 2}}'', which allows [[Mario]] to transform into {{s|mariowiki|Gold Mario}}. Gold Mario is a variant of the {{s|mariowiki|Fire Mario}} transformation that allows Mario to shoot golden fireballs which turn breakable blocks and enemies into coins.
The effect originates from the {{s|mariowiki|Gold Flower}} power-up, introduced in ''{{s|mariowiki|New Super Mario Bros. 2}}'', which allows [[Mario]] to transform into {{s|mariowiki|Gold Mario}}. Gold Mario is a variant of the {{s|mariowiki|Fire Mario}} transformation that allows Mario to shoot golden fireballs which turn breakable blocks and enemies into coins.
==Trivia==
*In Spirit Battles, gold fighters will not have the red aura and rainbow flare around them, to indicate that their damage output is not buffed. However, if they use their Final Smash, they will temporarily lose their gold status, and upon regaining it, the red aura and flare will appear as well, although their damage output still isn't buffed.
*The "Transformation Duration" Spirit skill increases the duration of the gold status from Golden Plains, but not from Xerneas.


==References==
==References==

Latest revision as of 13:46, September 24, 2023

Gold Fighter
SSBU challenge image 105.png
Mario (universe)
Gold Fighters in Ultimate.
Universe Mario
Appears in SSB4
Ultimate
Requirements 100 coins (Golden Plains)
Xerneas: Geomancy (Ultimate only)
Article on Super Mario Wiki Gold Mario
"Golden" redirects here. For the New Hampshire smasher, see Smasher:Golden.

Gold is a transformation that appears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. Fighters affected by this transformation are referred to as gold fighters.[1] It originates from the Mario universe.

Gold fighters deal 1.5× more knockback to opponents from direct attacks and throws, but projectiles are unaffected. In for Nintendo 3DS only, the fighter will not flinch or receive knockback. When granted by collecting 100 coins on Golden Plains or by summoning Xerneas (in Ultimate), the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter. The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a Metal Box. In some Spirit Battles, the opponent is gold.

The Metal Killer spirit skill deals increased damage to gold fighters, treating them just like metal fighters. Conversely, Metal Slash does not treat gold fighters as metal fighters, dealing 1% damage instead of an Instant KO.

In Spirit Battles[edit]

Conditions in italic aren't listed on the Spirit Battle preview screen.
Spirit Battle parameters
No. Image Name Series Enemy Fighter(s) Type Power Stage Rules Conditions Music
433
SSBU spirit Meowth.png
Meowth Pokémon Series •Gold Isabelle Isabelle (SSBU)×2
Shield
3,300 Golden Plains N/A •Take your strongest team into this no-frills battle
Only certain Pokémon will emerge from Poké Balls (Meowth)
Road to Viridian City - Pokémon Red / Pokémon Blue
539
SSBU spirit Aegislash.png
Aegislash Pokémon Series •Gold Meta Knight Meta Knight (SSBU)×2
Attack
4,000 Kalos Pokémon League (hazards off) N/A •The enemy's melee weapons have increased power
•Timed battle (1:30)
•Reinforcements will appear after an enemy is KO'd
Battle! (Trainer Battle) - Pokémon X / Pokémon Y
557
SSBU spirit Solgaleo.png
Solgaleo Pokémon Series •Gold Incineroar Incineroar (SSBU) (160 HP)
Attack
9,400 Spear Pillar (hazards off) N/A Stamina battle
•The enemy favors special moves
•Only certain Pokémon will emerge from Poké Balls (Solgaleo)
Battle! (Elite Four) / Battle! (Solgaleo/Lunala)
558
SSBU spirit Lunala.png
Lunala Pokémon Series •Gold Ridley Ridley (SSBU) (160 HP)
Grab
9,400 Luigi's Mansion (Battlefield form) N/A Stamina battle
•Only certain Pokémon will emerge from Poké Balls (Lunala)
Battle! (Elite Four) / Battle! (Solgaleo/Lunala)
560
SSBU spirit Necrozma.png
Necrozma Pokémon Series •Gold Mewtwo Mewtwo (SSBU) (160 HP)
Neutral
9,400 Spear Pillar (hazards off) •Giant •The enemy is giant when the enemy's at high damage
•The enemy's special moves have increased power
Stamina battle
Battle! (Elite Four) / Battle! (Solgaleo/Lunala)
778
SSBU spirit Super Sonic.png
Super Sonic Sonic The Hedgehog Series •Gold Sonic Sonic (SSBU)
Grab
13,700 Windy Hill Zone •Sudden Final Smash •The enemy will suddenly have a Final Smash Live & Learn
818
SSBU spirit Iridescent Glint Beetle.png
Iridescent Glint Beetle Pikmin Series •Gold Squirtle Squirtle (SSBU) (50 HP)
Shield
4,400 Distant Planet N/A •Timed stamina battle (1:00)
•The enemy tends to avoid conflict
Forest of Hope
1,083
SSBU spirit Gold Bone.png
Gold Bone StreetPass Mii Plaza Series •Gold Mii Brawler Mii Brawler (SSBU) (Moveset 1313, Hockey Mask, Vampire Garb)
Attack
3,800 Lylat Cruise •Hazard: Low Gravity
•Item: Super Scope
•Gravity is reduced Tunnel Scene - X
1,302
SSBU spirit Golden Dash Mushroom.png
Golden Dash Mushroom Super Mario Series •Gold Mii Brawler Mii Brawler (SSBU) (Moveset 2122, Super Mushroom Hat, Standard Outfit, No Voice)
Attack
10,000 Figure-8 Circuit (Ω form) •Attack Power ↑
•Uncontrollable Speed
•Item: Mario Kart
•The enemy has super armor and is hard to launch or make flinch
•The enemy is very fast and can't stop quickly
•The enemy has increased attack power
Mario Circuit - Mario Kart 8
1,343
SSBU spirit Jiggy.png
Jiggy Banjo-Kazooie Series •Gold Kirby Kirby (SSBU)×5 (10 HP)
Shield
2,000 The Great Cave Offensive N/A •Timed stamina battle
•The enemy falls slowly
Treasure Trove Cove
1,437
SSBU spirit Piglin.png
Piglin Minecraft Series •Gold Alex Team Steve (SSBU)×7 (×2 Tiny)
Attack
4,000 Reset Bomb Forest (Forest) N/A •Timed battle (2:00)
•Reinforcements will appear after an enemy is KO'd
•The enemy starts the battle with a Killing Edge
Cavern
•Gold Mii Brawler Team Mii Brawler (SSBU)×7 (×2 Tiny) (Moveset 1111, Pig Mask, Pig Outfit)[SB 1]
  1. ^ This alternative occurs when the corresponding DLC has been purchased and downloaded.

Origin[edit]

The effect originates from the Gold Flower power-up, introduced in New Super Mario Bros. 2, which allows Mario to transform into Gold Mario. Gold Mario is a variant of the Fire Mario transformation that allows Mario to shoot golden fireballs which turn breakable blocks and enemies into coins.

Trivia[edit]

  • In Spirit Battles, gold fighters will not have the red aura and rainbow flare around them, to indicate that their damage output is not buffed. However, if they use their Final Smash, they will temporarily lose their gold status, and upon regaining it, the red aura and flare will appear as well, although their damage output still isn't buffed.
  • The "Transformation Duration" Spirit skill increases the duration of the gold status from Golden Plains, but not from Xerneas.

References[edit]

  1. ^ Masahiro Sakurai (2014-06-10). Director's Room. Miiverse. Archived from the original on 2017-10-17. Retrieved on 2019-07-14. “If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version.”