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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
:''For fighter info, see [[Wario (SSBB)]], [[Wario (SSB4)]] and [[Wario (SSBU)]].''
{{forfighter|SSBB=y|SSB4=y|SSBU=y}}
:''For the universe, see [[Wario (universe)]]. For the Japanese Smash 64 player, see [[Smasher:wario]].''
:''For the universe, see [[Wario (universe)]]. For the Japanese Smash 64 player, see [[Smasher:Wario]].''
{{Infobox Character General
{{Infobox Character General
|name          = Wario
|name          = Wario
|image          = {{tabber|title1=Biker|tab1=[[File:Wario Pose WarioWareGold.png|x240px]]|title2=Overalls|tab2=[[File:SMP Wario.png|x240px]]}}
|image          = {{tabber|title1=Biker|content1=[[File:Wario.png|x240px]]|title2=Overalls|content2=[[File:Wario (Overalls).png|x240px]]}}
|caption        = [[Image:WarioSymbol.svg|50px]]
|caption        = [[File:WarioSymbol.svg|50px|class=invert-dark]]
Official artwork of Wario from ''{{s|mariowiki|WarioWare Gold}}'' and ''{{s|mariowiki|Super Mario Party}}''
Official artwork of Wario from ''{{iw|mariowiki|WarioWare Gold}}'' and ''{{iw|mariowiki|Mario Party: The Top 100}}''
|universe      = {{uv|Wario}}
|universe      = {{uv|Wario}}
|firstgame      = ''{{s|mariowiki|Super Mario Land 2: 6 Golden Coins}}'' (1992)
|firstgame      = ''{{iw|mariowiki|Super Mario Land 2: 6 Golden Coins}}'' (1992)
|games          = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games          = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance = ''{{s|wikipedia|Jump Rope Challenge}}'' (2020, cameo via update)
|lastappearance = ''{{s|mariowiki|Super Mario Party Jamboree}}'' (2024)
|console        = Game Boy
|console        = Game Boy
|species        = Human
|species        = Human
|gender        = Male
|gender        = Male
|homeworld      = Diamond City
|homeworld      = Diamond City
|creator        = {{s|mariowiki|Hiroji Kiyotake}}
|creator        = {{iw|mariowiki|Hiroji Kiyotake}}
|artist        = {{s|mariowiki|Hiroji Kiyotake}} (original design)<br>{{s|mariowiki|Ko Takeuchi}} (''WarioWare'')
|artist        = {{iw|mariowiki|Hiroji Kiyotake}} (original design)<br>{{iw|mariowiki|Ko Takeuchi}} (''WarioWare'')
|voiceactor    = {{s|mariowiki|Charles Martinet}}
|voiceactor    = {{iw|mariowiki|Charles Martinet}}
|interwiki      = mariowiki
|interwiki      = mariowiki
|interwikiname  = Super Mario Wiki
|interwikiname  = Super Mario Wiki
|interwikipage  = Wario
|interwikipage  = Wario
}}
}}
'''Wario''' ({{ja|ワリオ|Wario}}, ''Wario'') is a character from the ''{{uv|Mario}}'' series, who eventually became popular enough to spawn his [[Wario (universe)|own side-franchise]]. He made a cameo in [[Super Smash Bros. Melee]] as a trophy and became a full playable character in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. He is known to be [[Mario]]'s rival.
'''Wario''' ({{ja|ワリオ|Wario}}, ''Wario'') is an anti-heroic character from the {{uv|Mario}} series, who eventually became popular enough to spawn his [[Wario (universe)|own side-franchise]]. He made a cameo in ''[[Super Smash Bros. Melee]]'' as a trophy and became a full playable character in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]''. He is known to be [[Mario]]'s rival.


==Origin==
==Origin==
When Nintendo launched the Game Boy handheld system in 1989, Gunpei Yokoi's ''{{S|mariowiki|Super Mario Land}}'' launched with it. [[Mario]]'s 8-bit adventure was so successful that three years later, a sequel arrived. ''{{S|mariowiki|Super Mario Land 2: 6 Golden Coins}}'' takes place directly after the first game, when Mario comes home after defeating the evil alien {{S|mariowiki|Tatanga}}. When he arrives, he discovers that his castle has been taken over by his antagonistic, greedy counterpart, Wario, and he must retrieve the 6 Golden Coins hidden around the land to get his home back, while Tatanga's appearance as a boss in one of the levels provided possible hints that Wario could have been behind the events of the original ''{{S|mariowiki|Super Mario Land}}''. In the final showdown, Wario was revealed to look very much like Mario himself, except fatter, more muscular, slightly shorter, and with a big, bulbous nose that had a jagged, pointy mustache jutting out of it. In a three-part battle, Wario uses the same power-ups that Mario had access to throughout the game, and adds his own abilities to the mix. Wario charges at his opponent with his shoulder, and crashes to the floor butt first, which became staple moves for the character in future games. When conquered by Mario, he reverted to a "[[mariowiki:Tiny Wario|tiny]]" form, and escaped out the window to search for better treasures.
After the critical and financial success of the 1989 Game Boy launch title ''{{iw|supermariowiki|Super Mario Land}}'', a sequel was immediately put into production. This sequel, released in 1992 titled ''{{iw|supermariowiki|Super Mario Land 2: 6 Golden Coins}}'', has Mario discover that his castle has been taken over by his antagonistic, greedy counterpart, Wario, and he must retrieve the 6 Golden Coins hidden around the land to get his home back. In the final showdown, Wario was revealed to look very much like Mario himself, except fatter, more muscular, slightly shorter, and with a big, bulbous nose that had a jagged, pointy mustache jutting out of it. In a three-part battle, Wario uses the same power-ups that Mario had access to throughout the game, and adds his own abilities to the mix. Wario charges at his opponent with his shoulder, and crashes to the floor butt first, which became staple moves for the character in future games. When bested by Mario, he reverted to a "[[mariowiki:Tiny Wario|tiny]]" form, and escaped out the window to search for better treasures.


And search for them he did, as he landed a starring role in the third game in the series, ''{{S|mariowiki|Wario Land: Super Mario Land 3}}''. It takes place directly after ''Super Mario Land 2: 6 Golden Coins'', in which Wario sets out to earn as much gold as humanly possible, so he can buy his own castle and rub it in Mario's face. This game played differently than the first two games, because Wario brought his own style with him. Instead of deploying acrobatics like Mario, Wario relied on his brute strength and the ability to sport various hats that gave him different powers, such as a dragon hat that spewed fire. He also gained his own villain in this adventure, the equally greedy {{s|mariowiki|Captain Syrup}}, who captured a Genie to use for her own selfish purposes. By the end of the quest, Wario gives both Syrup and the Genie a sound thrashing, and pays the Genie to grant him his castle.
Wario became the breakout star of that game and quickly developed a cult following. He would go onto take over the ''Mario Land series'' starting with ''{{iw|supermariowiki|Wario Land: Super Mario Land 3}}'' in 1994. The game is a radical departure from the previous two games, which were slightly altered versions of the 2D ''Mario'' formula. In this game, Wario sets out to earn as much gold as possible, so he can buy his own castle and rub it in Mario's face. Wario controls much differently than Mario; instead of deploying simply jumping on the heads of enemies and using simple powerups, Wario relied on his brute strength with moves like the shoulder check and the ability to sport various hats that gave him different powers, such as a dragon hat that spewed fire. Wario can still jump on enemies, where they are temporarily unable to move, allowing him to pick up and throw them. He also gained his own villain in this adventure, the equally greedy {{iw|supermariowiki|Captain Syrup}}, who captured a Genie to use for her own selfish purposes. By the end of the quest, Wario defeats Syrup and pays the Genie to grant him his castle. Future games in the ''Wario Land'' series shared similar structures of Wario traveling through off-beat settings towards a personal goal, being motivated through selfishness and greed with heroism being secondary at best.


After antagonizing Mario and his friends yet again in games such as ''{{s|mariowiki|Wario's Woods}}'' and ''{{S|mariowiki|Mario & Wario}}'', Wario continued to have three more adventures on various Game Boy platforms. In ''{{s|mariowiki|Wario Land II}}'', Wario experiences a case of bad karma when Captain Syrup kicks him out of his own castle and steals it. ''{{S|mariowiki|Wario Land 3}}'' involves Wario doing his first unselfish deed, saving the inhabitants of a music box from the devious {{S|mariowiki|Rudy the Clown}} - on the condition that he gets to keep all the treasure that he earned along the way. In ''{{S|mariowiki|Wario Land 4}}'', he does what Mario had been doing for the last decade and rescues a princess of his own (Princess Shokora), albeit unknowingly. This trend would continue years later in ''{{s|mariowiki|Wario Land: Shake It!}}'' where Wario would again, unwillingly rescue a princess while in pursuit of the Shake Dimension's legendary treasure, The Bottomless Coin Sack. Through these games, Wario eventually evolved from the classification of "villain" to the title of "anti-hero", one he still holds to this day.
After creating what they coined as "microgames" for ''{{iw|supermariowiki|Mario Artist: Polygon Studio}}'' on the 64DD, Nintendo wanted to expand the concept into a whole game, and decided that Wario was crass and unpredictable enough for the tone they were going for. This grew into the ''{{iw|supermariowiki|WarioWare}}'' series, where Wario and an eclectic cast of side characters perform these various microgames in over the top scenarios. Most plots revolve around Wario wanting to make video games for profit and either tricking or coercing acquaintances into making the games for him. This series is also one of the few Nintendo developed franchises to adopt voice acting, with ''WarioWare Gold'' specifically having all cutscenes fully voiced.


After all these platforming escapades, Wario, now sporting biker gear as opposed to a yellow and purple version of Mario's duds, notices the boom of the video game industry, and decides to take advantage of this craze by forming his own game company. Due to his short attention span, instead of creating a single game of reasonable length, he opts to make over two hundred games, each of them a mere five seconds long. Too short to even be called "minigames", they were dubbed "microgames". Finally, since he was too lazy to make all these games himself, he hires a handful of his fellow residents of Diamond City to do his work for him, among them the feisty multi-talented {{S|mariowiki|Mona}}, and the Nintendo superfan {{S|mariowiki|9-Volt}}. Thus, the ''{{S|mariowiki|WarioWare}}'' franchise was born.
Wario, as mentioned previously, is meant to be an exaggerated foil to Mario. Alongside his name swapping the M with a W, his name is also a portmanteau of Mario combined with the Japanese phrase {{ja|悪い|Warui}}, which translates to bad in English, essentially giving him the name "Bad Mario." Wario does not care about ethics and altruism like his rivals, and only attempts to help others when he directly benefits. An example of this is during ''{{iw|supermariowiki|Wario Land: Shake It!}}'' where he incidentally defeats the Shake King, saves Queen Merelda and liberates the Shake Dimension from tyranny all to obtain the Bottomless Coin Sack. Wario is miserly to the extent of hoarding his treasure so no one else can find it and double-crossing his friends for a payout. Wario is also motivated by other things he enjoys like food and leisure. While Wario enjoys all types of food, his absolute favorite is garlic, often eating whole cloves at a time. This on top of his poor hygiene has led to his signature foul odors and extreme flatulence seen in many of his appearances. Wario also enjoys causing chaos, often pulling pranks on other characters because he finds it funny. [[Waluigi]] often joins in on these schemes. Wario is often shown to be surprisingly athletic and muscular for his perceived obesity, performing feats on par with or even exceeding what Mario can do. While Wario is generally seen as antagonistic in most of his appearances, he is rarely depicted as malicious and is often used for comic relief, providing whacky side plots running parallel to the main story and often being the catalyst for the major conflict.
 
Wario has also made appearances in a great number of ''Mario'' spin-offs, including the ''Mario Kart'' and ''Mario Party'' games, as well as a large number of ''Mario'' sports titles. In these titles, Wario is no longer evil, but acts as more of a bumbling comic relief character. His partner-in-crime bent on bothering Mario's brother, [[Luigi]], is soon revealed, being named [[Waluigi]]. Like [[Donkey Kong]], Wario also appeared as a [[mariowiki:Baby Wario|baby]] in ''{{S|mariowiki|Yoshi's Island DS}}'', where it is revealed that Wario did not have a true home to be returned to by the stork, which may explain his greedy personality and his jealousy towards Mario. However, Wario did team up with Mario and Luigi in ''{{s|mariowiki|Super Mario 64 DS}}'', the DS remake of the iconic N64 launch title, where he made his only playable appearance in the ''Super Mario'' series.
 
Due to Wario's popularity, he was one of the newcomers in ''Super Smash Bros. Brawl''. Instead of being added as yet another ''Mario'' character, though, Wario was made a represenative of his own ''Wario'' franchise; however, most of his moveset was derived from his appearance in the ''WarioWare'' games, with only a few moves being taken from the ''Wario Land'' series.


==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
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==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
Wario was strongly considered for ''Melee's'' roster, but Sakurai passed over him, as he did not want to include more than three newcomers from the ''Mario'' series. Sakurai also explained that he could've implemented Wario instead with the development time allocated to {{SSBM|Mewtwo}} or {{SSBM|Marth}} and {{SSBM|Roy}}, but had opted not to, so he could avoid having an excessive number of ''Mario'' characters.<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return576.html]</ref>
Many people suggested to [[Masahiro Sakurai]] to add Wario as a playable character for ''Melee''{{'}}s roster, and Sakurai also stated that he would have added Wario to the roster if he had enough time to add one more character.<ref>https://sourcegaming.info/2016/04/29/duflupdate/</ref> Despite this, Sakurai decided against him, as he was concerned that the game would have too many characters from the {{uv|Mario}} series. He also explained that he could've implemented Wario with the development time allocated to {{SSBM|Mewtwo}} or {{SSBM|Marth}} and {{SSBM|Roy}} (despite planning on including all three of those characters in the roster as playable characters), or that he could have instead included Wario as a [[clone]] of {{SSBM|Mario}}, but had rejected the offer.<ref>http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return576.html</ref>


===As a color scheme===
===As a color scheme===
[[File:MarioYellowInGameArtworkSSBM.png|thumb|110px|Official artwork of Mario's yellow alternate costume in ''Melee''.]]
[[File:MarioYellowInGameArtworkSSBM.png|thumb|110px|Official artwork of Mario's yellow alternate costume in ''Melee''.]]
Wario is once again referenced by a costume with [[Palette swap (SSBM)#Mario|his colors]] being sported by {{SSBM|Mario}}. And like before, this costume change has no effect on gameplay. The only changes to the overall "Wario" color scheme are the blue M and the silver rivets and buttons.
Wario is once again referenced by a costume with [[Palette swap (SSBM)#Mario|his colors]] being sported by {{SSBM|Mario}}. As in ''Smash 64'', this costume change has no effect on gameplay. The only changes to the overall "Wario" color scheme are the blue M, and the silver rivets and buttons.


===Trophy===
===Trophy===
{{Main|List of SSBM trophies (Super Mario Bros. series)}}
{{Main|List of SSBM trophies (Super Mario Bros. series)}}
In addition, Wario has [[List of SSBM trophies (Super Mario Bros. series)|his own trophy]] in the game, unlocked by beating [[All-Star Mode]] on any difficulty level without continuing.
In addition, Wario has his own [[trophy]] in the game, unlocked by beating [[All-Star Mode]] on any difficulty level without continuing.


[[File:Wario Trophy Melee.png|thumb|left|100px|Wario's trophy in ''Melee''.]]
{{Trophy
;Wario
|name=Wario
''An old acquaintance of Mario's. His failure to seize Mario's castle has fueled Wario's desire for a palace of his own. Wario has herculean strength and can do things that even Mario can't imitate. His unexpected skills include a talent with items and the ability to assume many roles, among them a snowman, a zombie, and a bat.''
|image=Wario Trophy Melee.png
{{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins (11/1992)}}
|desc=An old acquaintance of Mario's. His failure to seize Mario's castle has fueled Wario's desire for a palace of his own. Wario has herculean strength and can do things that even Mario can't imitate. His unexpected skills include a talent with items and the ability to assume many roles, among them a snowman, a zombie, and a bat.
|gamelist={{Trophy games|game1=Super Mario Land 2: 6 Golden Coins|release1=11/92}}
|game=Melee
}}
{{clrl}}
{{clrl}}


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===As a playable character===
===As a playable character===
{{Main|Wario (SSBB)}}
{{Main|Wario (SSBB)}}
[[File:Wario SSBB.jpg|200px|thumb|Wario in ''Super Smash Bros. Brawl''.]]
[[File:Wario SSBB.jpg|200px|thumb|Wario, as he appears in ''Super Smash Bros. Brawl''.]]
Wario is a [[playable character]] in ''Super Smash Bros. Brawl''. His moveset draws inspiration from ''WarioWare'', with the exception of his [[forward smash]], which is his iconic {{s|mariowiki|Shoulder Bash}} from the ''Wario Land'' series, and his [[dash attack]], which is based on his sliding attack in ''Wario Land: Shake It!'' while running with the use of a {{s|mariowiki|Max Fastosity Dasherator}}. As a fighter, his attacks and manoeuvres are animated in a choppy, frame-by-frame nature, causing Wario's movements to be very erratic and sometimes comical in nature; this ranges from a dash where he appears to be dancing (similar to {{SSBB|Mr. Game and Watch}}'s movement), to a [[Wario Waft|fart attack]] that builds up in power as time passes. Mario still has a [[Palette swap (SSBB)#Mario|Wario color scheme, and the "M" on his cap is still blue]]. Wario can wear his ''WarioWare'' biker suit from his own series, as well as his original Mario-style suit from the ''Mario'' series and the ''Wario Land'' series. His [[Final Smash]] is [[Wario-Man]], where he consumes garlic, turning the already insane anti-hero into a more powerful caped "superhero".
Wario is a [[playable character]] in ''Super Smash Bros. Brawl''. His appearance draws inspiration primarily from the ''WarioWare'' series, although a couple of his animations still reference his other appearances, like his [[forward smash]] which is his iconic {{iw|mariowiki|Dash Attack}} from the ''Wario Land'' series. As a fighter, his attacks and maneuvres are animated in a choppy, frame-by-frame nature, causing Wario's movements to be very erratic and sometimes comical in nature; this ranges from a dash where he appears to be dancing (similar to {{SSBB|Mr. Game & Watch}}'s movement), to a [[Wario Waft|fart attack]] that builds up in power as time passes. Mario still has a [[Palette swap (SSBB)#Mario|Wario color scheme, and the "M" on his cap is still blue]]. Wario can wear his biker suit from ''WarioWare'', as well as his original Mario-style suit from the ''Mario'' series and ''Wario Land''. His [[Final Smash]] is [[Wario-Man]], where he consumes garlic, turning the already insane anti-hero into a more powerful caped "superhero".


Wario's combination of having heavy [[weight]], a surprisingly small frame, and high [[air speed]] makes him a very defensive character who is difficult to KO. He is ranked 10th on the [[tier list]] in B tier.
Wario's combination of having heavy [[weight]], a surprisingly small frame, and high [[air speed]] makes him a very defensive character who is difficult to KO. He is ranked 10th on the [[tier list]] in B tier.
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===Trophy===
===Trophy===
{{Main|List of SSBB trophies (WarioWare series)}}
{{Main|List of SSBB trophies (WarioWare series)}}
[[File:Wario - Brawl Trophy.png|thumb|100px|left|Wario's trophy in ''Brawl''.]]
{{Trophy
;Wario
|name=Wario
''Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Mega Microgame$.''
|image=Wario - Brawl Trophy.png
{{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins (11/1992)|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$! (05/2003)}}
|desc-ntsc=Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Mega Microgame$.
|desc-pal=Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Minigame Mania.
|gamelist-ntsc={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$}}
|gamelist-pal={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|console2=GBA|game2=WarioWare, Inc.: Minigame Mania}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===Sticker===
===Stickers===
{{Main|List of stickers (WarioWare series)}}
{{Main|List of stickers (WarioWare series)}}
{| class="wikitable sortable"
{| class="wikitable sortable"
! Name  
! Name
! Game  
! Game
! Effect  
! Effect
! Character(s)
! Fighter(s)
|-
|-
| {{s|mariowiki|Tiny Wario}}
| {{iw|mariowiki|Tiny Wario}}
| {{s|mariowiki|Virtual Boy Wario Land}}
| {{iw|mariowiki|Virtual Boy Wario Land}}
| {{SortKey|SpecialLaunchResistance+026}}{{StickerIcon|Launch Resistance}} +26
| {{SortKey|SpecialLaunchResistance+026}}{{StickerIcon|Launch Resistance}} +26
| {{SortKey|Wario}}{{Head|Wario|g=SSBB|s=16px|l=Wario (SSBB)}}
| {{StickerHead|Wario}}
|-
|-
| [[Wario Bike|Wario & Bike]]
| [[Wario Bike|Wario & Bike]]
| [[WarioWare, Inc.: Mega Microgame$!]]
| [[WarioWare, Inc.: Mega Microgame$!]]
| {{SortKey|AttackBodySpin+021}}{{TypeIcon|Body}}{{TypeIcon|Spin}} Attack +21
| {{SortKey|AttackBodySpin+021}}{{TypeIcon|Body}}{{TypeIcon|Spin}} Attack +21
| {{SortKey|Wario}}{{Head|Wario|g=SSBB|s=16px|l=Wario (SSBB)}}
| {{StickerHead|Wario}}
|-
|-
| [[Wario]]
| Wario
| {{s|mariowiki|Super Mario 64 DS}}
| {{iw|mariowiki|Super Mario 64 DS}}
| {{SortKey|SpecialLaunchResistance+057}}{{StickerIcon|Launch Resistance}} +57
| {{SortKey|SpecialLaunchResistance+057}}{{StickerIcon|Launch Resistance}} +57
| {{SortKey|Wario}}{{Head|Wario|g=SSBB|s=16px}}
| {{StickerHead|Wario}}
|-
|-
| [[Wario]]
| Wario
| {{s|mariowiki|Super Mario Strikers}}
| {{iw|mariowiki|Super Mario Strikers}}
| {{SortKey|AttackBite+015}}{{TypeIcon|Bite}} Attack +15
| {{SortKey|AttackBite+015}}{{TypeIcon|Bite}} Attack +15
| {{SortKey|Yoshi Wario Wolf Pokémon Trainer}}{{Head|Yoshi|g=SSBB|s=16px}}{{Head|Wario|g=SSBB|s=16px}}{{Head|Wolf|g=SSBB|s=16px|l=Wolf (SSBB)}}{{Head|Pokémon Trainer|g=SSBB|s=16px}}
| {{StickerHead|Yoshi|Wario|Pokémon Trainer|Wolf}}
|-
|-
| [[Wario]]
| Wario
| {{s|mariowiki|WarioWare: Smooth Moves}}
| {{iw|mariowiki|WarioWare: Smooth Moves}}
| {{SortKey|AttackArm+030}}{{TypeIcon|Hand|l=Arm}} Attack +30
| {{SortKey|AttackArm+030}}{{TypeIcon|Hand|l=Arm}} Attack +30
| {{SortKey|Wario}}{{Head|Wario|g=SSBB|s=16px}}
| {{StickerHead|Wario}}
|-
|-
| [[Wario-Man]]
| [[Wario-Man]]
| [[WarioWare: Touched!]]
| [[WarioWare: Touched!]]
| {{SortKey|AttackArmLeg+018}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +18
| {{SortKey|AttackArmLeg+018}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +18
| {{SortKey|Wario}}{{Head|Wario|g=SSBB|s=16px|l=Wario (SSBB)}}
| {{StickerHead|Wario}}
|}
|}
{{StickerPicBox|Tiny Wario|Virtual Boy Wario Land}}
{{StickerPicBox|Tiny Wario|Virtual Boy Wario Land}}
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===As a playable character===
===As a playable character===
{{Main|Wario (SSB4)}}
{{Main|Wario (SSB4)}}
[[File:Wario SSB4.png|thumb|right|Wario as he appears in ''Super Smash Bros. 4''.]]
[[File:Wario SSB4.png|thumb|Wario as he appears in ''Super Smash Bros. 4''.]]
Wario was unofficially revealed as a playable character on September 11, 2014 in a [[Twitch]] livestream of the 3DS version, before being formally confirmed on October 3, 2014. Prior to his reveal, the [[Nintendo 3DS]] eShop listed {{for3ds}} on a list of games that include Wario, though it was later removed when this was made public. A supposed [http://en.reddit.com/r/smashbros/comments/2bwy5x/report_from_the_australia_classification_board_on/ report from the Australia Classification Board] provided further evidence for Wario's inclusion, as his design and [[Wario Waft]] attack apparently contributed toward the game receiving a PG rating.
Wario was unofficially revealed as a playable character in ''SSB4'' with the Japanese release of the 3DS version, first publicised on September 11, 2014 in a [[Twitch]] livestream, before being formally confirmed on October 3. Prior to his reveal, the [[Nintendo 3DS]] eShop listed {{for3ds}} on a list of games that include Wario, though it was later removed when this was made public. A supposed [http://en.reddit.com/r/smashbros/comments/2bwy5x/report_from_the_australia_classification_board_on/ report from the Australia Classification Board] provided further evidence for Wario's inclusion, as his design and [[Wario Waft]] attack apparently contributed toward the game receiving a PG rating.


Wario's moveset is mostly unchanged, with the exception of him having his up and side smash attacks replaced with different moves. Wario's animations now are far more fluid, which is best exemplified with his new running animation. Wario also lost palette swaps, now only having 8 color swaps (4 biker, 4 overall) like every other character (except [[Little Mac]]), as opposed to his 12 color swaps in Brawl. He is now an unlockable character, as opposed to being a starter like he was in ''Brawl''.
Wario's moveset is mostly unchanged, with the exception of him having his up and side smash attacks replaced with different moves. Wario's animations now are far more fluid, which is best exemplified with his new running animation. Wario also lost palette swaps, now only having 8 color swaps (4 biker, 4 overall) like every other character (except [[Little Mac]]), as opposed to his 12 color swaps in Brawl. He is now an unlockable character, as opposed to being a starter like he was in ''Brawl''.
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{{SSB4|Mario}} also retains his [[Palette swap (SSB4)#Mario|Wario color scheme]], except the "M" on his cap is green instead of blue.
{{SSB4|Mario}} also retains his [[Palette swap (SSB4)#Mario|Wario color scheme]], except the "M" on his cap is green instead of blue.


In the transition from ''Brawl'', Wario gained a number of decent buffs, yet the few nerfs he also received were relatively drastic. The removal of [[DACUS]] took away Wario's [[Gatling Combo]], removing an effective part of his offensive game. While Wario's new forward smash delivers much more knockback, it is much slower in [[Lag#Start-up_lag|start-up lag]], and also lacks the [[transcendent priority]] and [[armor]] of his old forward smash. His superb [[air acceleration]] was also reduced slightly, though it remains as one of the best in the game. Some of the buffs Wario gained include extra utility to [[Wario Bike]], as it can now be ridden indefinitely until Wario dismounts manually or is forced off by an attack. It can also now be pulled out immediately upon despawning, ending a wheelie can now slam down on opponents for huge knockback, and throwing it at opponents has the potential to cause large amounts of damage. [[Wario Waft]] was also given more knockback at full charge, making it even more deadly. Forward throw also received more KO power, making it a viable KO throw, especially close to edges. Wario currently ranks 41st out of 55 characters on the [[tier list]]; while he has secured some noteworthy results in tournaments, his overall representation and results are relatively uncommon when compared to ''Brawl''.
In the transition from ''Brawl'', Wario gained a number of decent buffs, yet the few nerfs he also received were relatively drastic. The removal of [[DACUS]] took away Wario's [[Gatling Combo]], removing an effective part of his offensive game. While Wario's new forward smash delivers much more knockback, it is much slower in [[Lag#Start-up lag|start-up lag]], and also lacks the [[transcendent priority]] and [[armor]] of his old forward smash. His superb [[air acceleration]] was also reduced slightly, though it remains as one of the best in the game. Some of the buffs Wario gained include extra utility to [[Wario Bike]], as it can now be ridden indefinitely until Wario dismounts manually or is forced off by an attack. It can also now be pulled out immediately upon despawning, ending a wheelie can now slam down on opponents for huge knockback, and throwing it at opponents has the potential to cause large amounts of damage. [[Wario Waft]] was also given more knockback at full charge, making it even more deadly. Forward throw also received more KO power, making it a viable KO throw, especially close to edges. Wario currently ranks 41st out of 55 characters on the [[tier list]]; while he has secured some noteworthy results in tournaments, his overall representation and results are relatively uncommon when compared to ''Brawl''.
{{clrl}}
{{clrl}}


===Trophies===
===Trophies===
{{main|List of SSB4 trophies (WarioWare series)}}
{{main|List of SSB4 trophies (WarioWare series)}}
;Wario
{{Trophy
:{{Flag|ntsc}} ''A living embodiment of gross, this villain hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross?''
|name=Wario
:{{Flag|pal}} ''If someone who hated Mario tried to draw an ugly version of him, it'd probably end up looking just like Wario. The greedy villain claims they used to be childhood friends, though... In this game, he's a heavy fighter with heavy-hitting attacks. The longer you go without using his Wario Waft move, the more explosive it'll be when you..."let it out".''
|image-3ds=WarioTrophy3DS.png
:{{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins (11/1992)|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$! (05/2003)}}
|image-wiiu=WarioTrophyWiiU.png
;Wario (Alt.)
|desc-ntsc=A living embodiment of gross, this villain hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross?
:{{Flag|ntsc}}{{GameIcon|ssb4-3ds}} ''With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his mouth open. Also, if you gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. If you take one thing away from this, it's JUMP OFF. Don't ride off the stage.''
|desc-pal=If someone who hated Mario tried to draw an ugly version of him, it'd probably end up looking just like Wario. The greedy villain claims they used to be childhood friends, though... In this game, he's a heavy fighter with heavy-hitting attacks. The longer you go without using his Wario Waft move, the more explosive it'll be when you..."let it out".
:{{Flag|ntsc}}{{GameIcon|ssb4-wiiu}} ''With his Chomp special, Wario can wolf down almost anything! If you use this to gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. But please, for the love of all things garlicky, JUMP OFF BEFORE YOU RIDE OFF THE STAGE.''
|gamelist-ntsc={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|release1=11/1992|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$!|release2=05/2003}}
:{{Flag|pal}} ''With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his gob open too. Also, if you gobble up healing items, they'll have more effect! When using his Wario Bike side special, you can jump off, pick it up and throw it. Most importantly, though, you can JUMP OFF. No need to ride off the stage.''
|gamelist-pal={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|release1=01/1993|console2=GBA|game2=WarioWare, Inc.: Minigame Mania|release2=05/2003}}
:{{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins (11/1992)|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$! (05/2003)}}
}}
;{{Flag|ntsc}}Wario + Bruiser<br>{{Flag|pal}}Wario + Growlster
{{clrl}}
:{{Flag|ntsc}} ''For most racers the finish line is the goal, but if you combine Wario with this bad boy, the game takes on a whole new meaning. And that meaning is to crash into everyone else. Behind the wheel of the Bruiser, Wario turns Mario Kart into a contact sport.''
 
:{{Flag|pal}} ''Even in a race for first place, it's possible to sort of ignore the whole winning thing and just focus on bashing into the other racers instead. Wario's that kind of guy, so obviously he'd choose a frame like the Growlster and use it to ram other drivers off the road. It's like he thinks Mario Kart is a combat sport or something!''
{{Trophy
|name=Wario (Alt.)
|image-3ds=WarioAltTrophy3DS.png
|image-wiiu=WarioAltTrophyWiiU.png
|desc-3ds-ntsc=With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his mouth open. Also, if you gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. If you take one thing away from this, it's JUMP OFF. Don't ride off the stage.
|desc-wiiu-ntsc=With his Chomp special, Wario can wolf down almost anything! If you use this to gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. But please, for the love of all things garlicky, JUMP OFF BEFORE YOU RIDE OFF THE STAGE.
|desc-pal=With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his gob open too. Also, if you gobble up healing items, they'll have more effect! When using his Wario Bike side special, you can jump off, pick it up and throw it. Most importantly, though, you can JUMP OFF. No need to ride off the stage.
|gamelist-ntsc={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|release1=11/1992|console2=GBA|game2=WarioWare, Inc.: Mega Microgame$!|release2=05/2003}}
|gamelist-pal={{Trophy games|console1=GB|game1=Super Mario Land 2: 6 Golden Coins|release1=01/1993|console2=GBA|game2=WarioWare, Inc.: Minigame Mania|release2=05/2003}}
}}
{{clrl}}


<center>
{{Trophy
<gallery>
|name-ntsc=[[mariowiki:Wario#Mario Kart series|Wario]] + {{iw|mariowiki|Bruiser}}
WarioTrophy3DS.png|Classic (3DS)
|name-pal=Wario + {{iw|mariowiki|Growlster}}
WarioTrophyWiiU.png|Classic (Wii U)
|image=BruiserTrophy3DS.png
WarioAltTrophy3DS.png|Alt. (3DS)
|desc-ntsc=For most racers the finish line is the goal, but if you combine Wario with this bad boy, the game takes on a whole new meaning. And that meaning is to crash into everyone else. Behind the wheel of the Bruiser, Wario turns Mario Kart into a contact sport.
WarioAltTrophyWiiU.png|Alt. (Wii U)
|desc-pal=Even in a race for first place, it's possible to sort of ignore the whole winning thing and just focus on bashing into the other racers instead. Wario's that kind of guy, so obviously he'd choose a frame like the Growlster and use it to ram other drivers off the road. It's like he thinks Mario Kart is a combat sport or something!
BruiserTrophy3DS.png|Wario + Bruiser
|game=ssb4-3ds
</gallery>
}}
</center>
{{clrl}}


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
===As a playable character===
===As a playable character===
{{Main|Wario (SSBU)}}
{{Main|Wario (SSBU)}}
[[File:Wario SSBU.png|thumb|right|Wario as he appears in ''Super Smash Bros. Ultimate''.]]
[[File:Wario SSBU.png|thumb|Wario as he appears in ''Super Smash Bros. Ultimate''.]]
Wario was officially revealed as a playable character in the Nintendo Direct at E3 2018 on June 12, 2018. Like in ''[[SSB4]]'', he is an unlockable character.
Wario was officially revealed as a playable character in the Nintendo Direct at E3 2018 on June 12, 2018. Like in ''[[SSB4]]'', he is an unlockable character.


Wario's moveset appears to be based on his moveset in ''SSB4'', with some minor changes. Most notable is the replacement of his sliding [[dash attack]] with his iconic shoulder barge {{s|mariowiki|Dash Attack}} from the ''{{iw|mariowiki|Wario Land|series}}'' series. He still retains his 8 color swaps (4 biker, 4 overall) from ''SSB4''.
Wario's moveset is mostly the same as his moveset in ''SSB4'', with some minor changes. Most notable is the replacement of his sliding [[dash attack]] with his iconic shoulder barge {{iw|mariowiki|Dash Attack}} from the ''{{iw|mariowiki|Wario Land|series}}'' series. He still retains his 8 color swaps (4 biker, 4 overall) from ''SSB4'', although his overall costumes now occupy the even-numbered costume slots rather than the second half.


Also, for the first time in the series, {{SSBU|Mario}} no longer has his Wario-inspired [[Alternate costume (SSBU)|alternate costume]], as he gains two new costumes from ''{{s|mariowiki|Super Mario Odyssey}}'' and ''{{s|mariowiki|Super Mario Maker}}''.  
Also, for the first time in the series, {{SSBU|Mario}} no longer has his Wario-inspired {{SSBU|alternate costume}}, as he gains two new costumes from ''{{iw|mariowiki|Super Mario Odyssey}}'' and ''{{iw|mariowiki|Super Mario Maker}}''.
{{clear}}
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===Spirits===
===Spirits===
{{Main|List of spirits (Wario series)}}
{{Main|List of spirits (Wario series)}}
====Fighter spirits====
<center>
<center>
<gallery>
<gallery>
Wario Spirit.png|729. '''''Wario'''''
SSBU spirit Wario.png|729. '''''Wario'''''
Wario Overalls Spirit.png|730. '''''Wario (Overalls)'''''
SSBU spirit Wario (Overalls).png|730. '''''Wario (Overalls)'''''
Wario-Man.png|738. Wario-Man
</gallery>
</gallery>
</center>
</center>
====Primary spirit====
{|class="wikitable sortable"
! No. !! Image !! Name !! Type !! Class !! Slots
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability !! Series
|-
| 738 || {{SpiritTableName|Wario-Man}} || {{SpiritType|Attack}} || ★★★★ || 3 || 4015 || 10039 || 2128 || 5321 || 1887 || 4718 || No Effect || ''WarioWare'' Series
|}


==Gallery==
==Gallery==
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*Wario is the only character that was introduced before ''Super Smash Bros. 4'' that has never had fewer than eight alternate costumes.
*Wario is the only character that was introduced before ''Super Smash Bros. 4'' that has never had fewer than eight alternate costumes.
**Wario is also one of two characters who had their number of alternate costumes reduced from one game to another, as he had 12 colors in ''Brawl'' and 8 in ''Smash 4''. The other is [[Little Mac]], who was reduced from 16 to 8 from ''Smash 4'' to ''Ultimate''.
**Wario is also one of two characters who had their number of alternate costumes reduced from one game to another, as he had 12 colors in ''Brawl'' and 8 in ''Smash 4''. The other is [[Little Mac]], who was reduced from 16 to 8 from ''Smash 4'' to ''Ultimate''.
*Wario is the [[Peach|second]] non-''Pokémon'' fighter to have [[Alternate_costume_(SSBB)#Wario|alterations to his costume]] aside from recolors.
*Wario is the [[Peach|second]] non-{{uv|Pokémon}} fighter to have [[Alternate costume (SSBB)#Wario|alterations to his costume]] aside from recolors.
*Prior to ''Ultimate'', Wario was the only character who debuted as a starter and later became an unlockable character.
*Prior to ''Ultimate'', Wario was the only character who debuted as a starter and later became an unlockable character.
*Wario and [[Yoshi]] are the only ''Mario'' characters to be sole representatives of their sub-franchises.
*Wario is the only sole representative antagonist.
**Counting sub-universes, Wario is also the only human {{uv|Mario}} antagonist.
**Additionally, Wario and [[Dark Pit]] are the only playable antagonists to hail from a universe outside of the "Original 10" universes.
***However, Wario is not an antagonist in any {{uv|Wario}} game, instead being an antagonist in his debut title, ''{{s|mariowiki|Super Mario Land 2: 6 Golden Coins}}''.
***Coincidentally, both characters, along with [[Dark Samus]], are doppelgangers of their original counterparts.
*Counting sub-universes, Wario is the only overall {{uv|Mario}} playable character to use 2D artwork for his spirits.
*Sub-universes included, Wario is the first ''Mario'' representative to have debuted on a portable console, later being joined by [[Daisy]].
*Wario's [[victory theme]] is very similar to the melody of the {{s|mariowiki|Stonecarving City}} level theme from ''Wario Land: Shake It!'', which was released after ''Brawl''. However, it is not directly based upon the tune; according to ''Shake It!''{{'}}s composer, Tomoya Tomita, the melody was composed for ''Brawl'' first, and it was provided to him as reference.<ref>{{cite web |url=https://www.heypoorplayer.com/2017/03/17/tomoya-tomita-interview/ |title=An Interview with Game Composer Tomoya Tomita |accessdate=2019-03-29 |author=Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) |date=2017-03-17 |publisher=Hey Poor Player |quote= '''In ''Super Smash Bros. Brawl'', Wario’s victory theme was an arrangement of the Stonecarving City theme from ''Shake It!'', which hadn’t yet come out. Were you involved in this special cameo?''' "No, that was another piece I received from Nintendo. I didn’t do anything for ''Brawl''."}}</ref>
**This therefore makes Wario, [[Snake]], [[Luigi]], [[Corrin]], [[Joker]], and [[Yoshi]] are the only fighters to feature material from upcoming games in ''Smash''.
*Wario is the only ''Mario'' sub-character to have been classified as a ''Mario'' property in the ''Smash'' series, as he appeared as a trophy under the ''Mario'' series in ''Melee'' before his own series was represented.
**Wario is also the only fighter of any of the Mario sub-universes to be human.
**Wario is also the first sole representative to have made his debut as a non-playable capacity before becoming a fighter.


==References==
==References==

Latest revision as of 06:28, October 16, 2024

For fighter info, see Wario (SSBB), Wario (SSB4), and Wario (SSBU).
For the universe, see Wario (universe). For the Japanese Smash 64 player, see Smasher:Wario.
Wario
Wario.png
Wario (Overalls).png

WarioSymbol.svg

Official artwork of Wario from WarioWare Gold and Mario Party: The Top 100

Universe Wario
Debut Super Mario Land 2: 6 Golden Coins (1992)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Super Mario Party Jamboree (2024)
Console/platform of origin Game Boy
Species Human
Gender Male
Place of origin Diamond City
Created by Hiroji Kiyotake
Designed by Hiroji Kiyotake (original design)
Ko Takeuchi (WarioWare)
Voice actor Charles Martinet
Article on Super Mario Wiki Wario

Wario (ワリオ, Wario) is an anti-heroic character from the Mario series, who eventually became popular enough to spawn his own side-franchise. He made a cameo in Super Smash Bros. Melee as a trophy and became a full playable character in Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate. He is known to be Mario's rival.

Origin[edit]

After the critical and financial success of the 1989 Game Boy launch title Super Mario Land, a sequel was immediately put into production. This sequel, released in 1992 titled Super Mario Land 2: 6 Golden Coins, has Mario discover that his castle has been taken over by his antagonistic, greedy counterpart, Wario, and he must retrieve the 6 Golden Coins hidden around the land to get his home back. In the final showdown, Wario was revealed to look very much like Mario himself, except fatter, more muscular, slightly shorter, and with a big, bulbous nose that had a jagged, pointy mustache jutting out of it. In a three-part battle, Wario uses the same power-ups that Mario had access to throughout the game, and adds his own abilities to the mix. Wario charges at his opponent with his shoulder, and crashes to the floor butt first, which became staple moves for the character in future games. When bested by Mario, he reverted to a "tiny" form, and escaped out the window to search for better treasures.

Wario became the breakout star of that game and quickly developed a cult following. He would go onto take over the Mario Land series starting with Wario Land: Super Mario Land 3 in 1994. The game is a radical departure from the previous two games, which were slightly altered versions of the 2D Mario formula. In this game, Wario sets out to earn as much gold as possible, so he can buy his own castle and rub it in Mario's face. Wario controls much differently than Mario; instead of deploying simply jumping on the heads of enemies and using simple powerups, Wario relied on his brute strength with moves like the shoulder check and the ability to sport various hats that gave him different powers, such as a dragon hat that spewed fire. Wario can still jump on enemies, where they are temporarily unable to move, allowing him to pick up and throw them. He also gained his own villain in this adventure, the equally greedy Captain Syrup, who captured a Genie to use for her own selfish purposes. By the end of the quest, Wario defeats Syrup and pays the Genie to grant him his castle. Future games in the Wario Land series shared similar structures of Wario traveling through off-beat settings towards a personal goal, being motivated through selfishness and greed with heroism being secondary at best.

After creating what they coined as "microgames" for Mario Artist: Polygon Studio on the 64DD, Nintendo wanted to expand the concept into a whole game, and decided that Wario was crass and unpredictable enough for the tone they were going for. This grew into the WarioWare series, where Wario and an eclectic cast of side characters perform these various microgames in over the top scenarios. Most plots revolve around Wario wanting to make video games for profit and either tricking or coercing acquaintances into making the games for him. This series is also one of the few Nintendo developed franchises to adopt voice acting, with WarioWare Gold specifically having all cutscenes fully voiced.

Wario, as mentioned previously, is meant to be an exaggerated foil to Mario. Alongside his name swapping the M with a W, his name is also a portmanteau of Mario combined with the Japanese phrase 悪い, which translates to bad in English, essentially giving him the name "Bad Mario." Wario does not care about ethics and altruism like his rivals, and only attempts to help others when he directly benefits. An example of this is during Wario Land: Shake It! where he incidentally defeats the Shake King, saves Queen Merelda and liberates the Shake Dimension from tyranny all to obtain the Bottomless Coin Sack. Wario is miserly to the extent of hoarding his treasure so no one else can find it and double-crossing his friends for a payout. Wario is also motivated by other things he enjoys like food and leisure. While Wario enjoys all types of food, his absolute favorite is garlic, often eating whole cloves at a time. This on top of his poor hygiene has led to his signature foul odors and extreme flatulence seen in many of his appearances. Wario also enjoys causing chaos, often pulling pranks on other characters because he finds it funny. Waluigi often joins in on these schemes. Wario is often shown to be surprisingly athletic and muscular for his perceived obesity, performing feats on par with or even exceeding what Mario can do. While Wario is generally seen as antagonistic in most of his appearances, he is rarely depicted as malicious and is often used for comic relief, providing whacky side plots running parallel to the main story and often being the catalyst for the major conflict.

In Super Smash Bros.[edit]

Wario did not directly appear in the original Super Smash Bros. in any capacity. A popular rumor though claims he was planned to be playable in the game along with Bowser, King Dedede, Mewtwo, and Marth, among other characters, before being cut for space/time constraints. However, unlike the aforementioned four characters, no definitive official source has ever been found that proves Wario was ever planned to be included as a playable character.

In an official poll held on Smabura-Ken (the game's official Japanese website) regarding characters for a potential sequel, Wario was the third most wanted character overall with 65 votes, after Bowser (169 votes) and Princess Peach (66 votes).[1]

As a color scheme[edit]

Mario in Wario's outfit in Super Smash Bros.

While he does not appear in the game, Wario's color scheme appears as a palette swap for Mario, though it has no effect on gameplay whatsoever.

In Super Smash Bros. Melee[edit]

Many people suggested to Masahiro Sakurai to add Wario as a playable character for Melee's roster, and Sakurai also stated that he would have added Wario to the roster if he had enough time to add one more character.[2] Despite this, Sakurai decided against him, as he was concerned that the game would have too many characters from the Mario series. He also explained that he could've implemented Wario with the development time allocated to Mewtwo or Marth and Roy (despite planning on including all three of those characters in the roster as playable characters), or that he could have instead included Wario as a clone of Mario, but had rejected the offer.[3]

As a color scheme[edit]

Official artwork of Mario's yellow alternate costume in Melee.

Wario is once again referenced by a costume with his colors being sported by Mario. As in Smash 64, this costume change has no effect on gameplay. The only changes to the overall "Wario" color scheme are the blue M, and the silver rivets and buttons.

Trophy[edit]

In addition, Wario has his own trophy in the game, unlocked by beating All-Star Mode on any difficulty level without continuing.

Wario's trophy in Melee
Wario
An old acquaintance of Mario's. His failure to seize Mario's castle has fueled Wario's desire for a palace of his own. Wario has herculean strength and can do things that even Mario can't imitate. His unexpected skills include a talent with items and the ability to assume many roles, among them a snowman, a zombie, and a bat.
Super Mario Land 2: 6 Golden Coins (11/92)

In Super Smash Bros. Brawl[edit]

As a playable character[edit]

Main article: Wario (SSBB)
Wario, as he appears in Super Smash Bros. Brawl.

Wario is a playable character in Super Smash Bros. Brawl. His appearance draws inspiration primarily from the WarioWare series, although a couple of his animations still reference his other appearances, like his forward smash which is his iconic Dash Attack from the Wario Land series. As a fighter, his attacks and maneuvres are animated in a choppy, frame-by-frame nature, causing Wario's movements to be very erratic and sometimes comical in nature; this ranges from a dash where he appears to be dancing (similar to Mr. Game & Watch's movement), to a fart attack that builds up in power as time passes. Mario still has a Wario color scheme, and the "M" on his cap is still blue. Wario can wear his biker suit from WarioWare, as well as his original Mario-style suit from the Mario series and Wario Land. His Final Smash is Wario-Man, where he consumes garlic, turning the already insane anti-hero into a more powerful caped "superhero".

Wario's combination of having heavy weight, a surprisingly small frame, and high air speed makes him a very defensive character who is difficult to KO. He is ranked 10th on the tier list in B tier.

Trophy[edit]

Wario's trophy in Brawl
Wario
NTSC Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Mega Microgame$.
Game Boy: Super Mario Land 2: 6 Golden Coins
GB Advance: WarioWare, Inc.: Mega Microgame$
PAL Mario's self-styled rival. He loves money and gross humor. He often sets out in search of hidden treasure. His bold moves come from his superhuman strength and are completely different from Mario's moves. Aside from adventuring, he's also the chairman of game maker WarioWare, Inc. Its franchise game is WarioWare, Inc.: Minigame Mania.
Game Boy: Super Mario Land 2: 6 Golden Coins
GB Advance: WarioWare, Inc.: Minigame Mania

Stickers[edit]

Name Game Effect Fighter(s)
Tiny Wario Virtual Boy Wario Land SpecialLaunchResistance+026StickerIconLaunchResistance.png +26 Wario Wario (SSBB)
Wario & Bike WarioWare, Inc.: Mega Microgame$! AttackBodySpin+021Body (type)Spin (type) Attack +21 Wario Wario (SSBB)
Wario Super Mario 64 DS SpecialLaunchResistance+057StickerIconLaunchResistance.png +57 Wario Wario (SSBB)
Wario Super Mario Strikers AttackBite+015Bite (type) Attack +15 Yoshi Wario Pokémon Trainer Wolf Yoshi (SSBB)Wario (SSBB)Pokémon Trainer (SSBB)Wolf (SSBB)
Wario WarioWare: Smooth Moves AttackArm+030Hand (type) Attack +30 Wario Wario (SSBB)
Wario-Man WarioWare: Touched! AttackArmLeg+018Hand (type)Foot (type) Attack +18 Wario Wario (SSBB)
Brawl Sticker Tiny Wario (Virtual Boy Wario Land).png
Tiny Wario
(Virtual Boy Wario Land)
Brawl Sticker Wario & Bike (WarioWare MMG).png
Wario & Bike
(WarioWare: MMG)
Brawl Sticker Wario (Super Mario 64 DS).png
Wario
(Super Mario 64 DS)
Brawl Sticker Wario (Super Mario Strikers).png
Wario
(Super Mario Strikers)
Brawl Sticker Wario (WarioWare Smooth Moves).png
Wario
(WarioWare: Smooth Moves)
Brawl Sticker Wario-Man (WarioWare Touched!).png
Wario-Man
(WarioWare: Touched!)

In Super Smash Bros. 4[edit]

As a playable character[edit]

Main article: Wario (SSB4)
Wario as he appears in Super Smash Bros. 4.

Wario was unofficially revealed as a playable character in SSB4 with the Japanese release of the 3DS version, first publicised on September 11, 2014 in a Twitch livestream, before being formally confirmed on October 3. Prior to his reveal, the Nintendo 3DS eShop listed Super Smash Bros. for Nintendo 3DS on a list of games that include Wario, though it was later removed when this was made public. A supposed report from the Australia Classification Board provided further evidence for Wario's inclusion, as his design and Wario Waft attack apparently contributed toward the game receiving a PG rating.

Wario's moveset is mostly unchanged, with the exception of him having his up and side smash attacks replaced with different moves. Wario's animations now are far more fluid, which is best exemplified with his new running animation. Wario also lost palette swaps, now only having 8 color swaps (4 biker, 4 overall) like every other character (except Little Mac), as opposed to his 12 color swaps in Brawl. He is now an unlockable character, as opposed to being a starter like he was in Brawl.

Mario also retains his Wario color scheme, except the "M" on his cap is green instead of blue.

In the transition from Brawl, Wario gained a number of decent buffs, yet the few nerfs he also received were relatively drastic. The removal of DACUS took away Wario's Gatling Combo, removing an effective part of his offensive game. While Wario's new forward smash delivers much more knockback, it is much slower in start-up lag, and also lacks the transcendent priority and armor of his old forward smash. His superb air acceleration was also reduced slightly, though it remains as one of the best in the game. Some of the buffs Wario gained include extra utility to Wario Bike, as it can now be ridden indefinitely until Wario dismounts manually or is forced off by an attack. It can also now be pulled out immediately upon despawning, ending a wheelie can now slam down on opponents for huge knockback, and throwing it at opponents has the potential to cause large amounts of damage. Wario Waft was also given more knockback at full charge, making it even more deadly. Forward throw also received more KO power, making it a viable KO throw, especially close to edges. Wario currently ranks 41st out of 55 characters on the tier list; while he has secured some noteworthy results in tournaments, his overall representation and results are relatively uncommon when compared to Brawl.

Trophies[edit]

Wario's trophy in Super Smash Bros. for Wii U
Wario
NTSC A living embodiment of gross, this villain hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross?
Game Boy: Super Mario Land 2: 6 Golden Coins (11/1992)
GB Advance: WarioWare, Inc.: Mega Microgame$! (05/2003)
PAL If someone who hated Mario tried to draw an ugly version of him, it'd probably end up looking just like Wario. The greedy villain claims they used to be childhood friends, though... In this game, he's a heavy fighter with heavy-hitting attacks. The longer you go without using his Wario Waft move, the more explosive it'll be when you..."let it out".
Game Boy: Super Mario Land 2: 6 Golden Coins (01/1993)
GB Advance: WarioWare, Inc.: Minigame Mania (05/2003)
Wario (Alt.)'s trophy in Super Smash Bros. for Nintendo 3DS
Wario (Alt.)'s trophy in Super Smash Bros. for Wii U
Wario (Alt.)
NTSCSuper Smash Bros. for Nintendo 3DS With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his mouth open. Also, if you gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. If you take one thing away from this, it's JUMP OFF. Don't ride off the stage.
NTSCSuper Smash Bros. for Wii U With his Chomp special, Wario can wolf down almost anything! If you use this to gobble up healing items, they'll work better! When using his Wario Bike side special, you can jump off, pick it up, and throw it. But please, for the love of all things garlicky, JUMP OFF BEFORE YOU RIDE OFF THE STAGE.
Game Boy: Super Mario Land 2: 6 Golden Coins (11/1992)
GB Advance: WarioWare, Inc.: Mega Microgame$! (05/2003)
PAL With his Chomp special, Wario can wolf down almost anything! Hold the button, and he'll keep his gob open too. Also, if you gobble up healing items, they'll have more effect! When using his Wario Bike side special, you can jump off, pick it up and throw it. Most importantly, though, you can JUMP OFF. No need to ride off the stage.
Game Boy: Super Mario Land 2: 6 Golden Coins (01/1993)
GB Advance: WarioWare, Inc.: Minigame Mania (05/2003)
NtscWario + Bruiser
PalWario + Growlster
NTSC For most racers the finish line is the goal, but if you combine Wario with this bad boy, the game takes on a whole new meaning. And that meaning is to crash into everyone else. Behind the wheel of the Bruiser, Wario turns Mario Kart into a contact sport.
PAL Even in a race for first place, it's possible to sort of ignore the whole winning thing and just focus on bashing into the other racers instead. Wario's that kind of guy, so obviously he'd choose a frame like the Growlster and use it to ram other drivers off the road. It's like he thinks Mario Kart is a combat sport or something!

In Super Smash Bros. Ultimate[edit]

As a playable character[edit]

Main article: Wario (SSBU)
Wario as he appears in Super Smash Bros. Ultimate.

Wario was officially revealed as a playable character in the Nintendo Direct at E3 2018 on June 12, 2018. Like in SSB4, he is an unlockable character.

Wario's moveset is mostly the same as his moveset in SSB4, with some minor changes. Most notable is the replacement of his sliding dash attack with his iconic shoulder barge Dash Attack from the Wario Land series. He still retains his 8 color swaps (4 biker, 4 overall) from SSB4, although his overall costumes now occupy the even-numbered costume slots rather than the second half.

Also, for the first time in the series, Mario no longer has his Wario-inspired alternate costume, as he gains two new costumes from Super Mario Odyssey and Super Mario Maker.

Spirits[edit]

Fighter spirits[edit]

Primary spirit[edit]

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Series
738
SSBU spirit Wario-Man.png
Wario-Man
Attack
★★★★ 3 4015 10039 2128 5321 1887 4718 No Effect WarioWare Series

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese ワリオ, Wario
UK English Wario
France French Wario
Germany German Wario
Spain Spanish Wario
Italy Italian Wario
China Chinese (Simplified) 瓦力欧, Wario
Taiwan Chinese (Traditional) 瓦利歐, Wario
South Korea Korean 와리오, Wario
Netherlands Dutch Wario
Russia Russian Варио
Portugal Portuguese Wario

Trivia[edit]

  • Wario is the only character that was introduced before Super Smash Bros. 4 that has never had fewer than eight alternate costumes.
    • Wario is also one of two characters who had their number of alternate costumes reduced from one game to another, as he had 12 colors in Brawl and 8 in Smash 4. The other is Little Mac, who was reduced from 16 to 8 from Smash 4 to Ultimate.
  • Wario is the second non-Pokémon fighter to have alterations to his costume aside from recolors.
  • Prior to Ultimate, Wario was the only character who debuted as a starter and later became an unlockable character.

References[edit]