Poké Ball: Difference between revisions
(First trivia: Munchlax technically doesn't use a move, either; Second trivia: All of the Alolan Forms are of Gen 1 Pokémon, so there's no need to list them; Third trivia: "Most Pokémon WITH VOICE CLIPS".) Tag: Undo |
(→List of Poké Ball Pokémon: No more ambiguous rarities. Played with the assembly code a bit for some of this info. Added Ditto for data completion) |
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{{ArticleIcons| | {{ArticleIcons|allgames=y}} | ||
{{Infobox Item | {{Infobox Item | ||
|title = Poké Ball | |title = Poké Ball | ||
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|series = {{uv|Pokémon}} | |series = {{uv|Pokémon}} | ||
|item class = Throwing/Summoning | |item class = Throwing/Summoning | ||
|games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|interwiki = bulbapedia | |interwiki = bulbapedia | ||
|interwikiname = Bulbapedia | |interwikiname = Bulbapedia | ||
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==Origin== | ==Origin== | ||
[[File:PokeballLetsGoPikachuEevee.jpg|thumb|left|A Poké Ball in ''Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!'', having just caught a wild Pokémon.]] | [[File:PokeballLetsGoPikachuEevee.jpg|thumb|left|A Poké Ball in ''Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!'', having just caught a wild Pokémon.]] | ||
Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which | Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which either increase the likelihood of catching a wild Pokémon in specific conditions, have a unique effect on the caught Pokémon, or simply have cosmetic differences when acquired during certain events. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the [[series symbol]] for the ''Pokémon'' series. | ||
Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment. | Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment. | ||
{{clrl}} | {{clrl}} | ||
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Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower. | Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower. | ||
In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time | In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time. This number was increased to 12 in ''[[Super Smash Bros. Melee]]''. The number was reduced to 3 in ''Brawl'' and remains 3 in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. In {{for3ds}} the limit is only 1, perhaps due to limited rendering power. | ||
Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions. | Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions. | ||
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==Damage== | ==Damage== | ||
In ''SSB4'', damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit. | In ''SSB4'', damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit. | ||
{|class="wikitable sortable | {|class="wikitable sortable" | ||
! | |||
!''[[SSB]]'' | !''[[SSB]]'' | ||
!''[[Melee]]'' | !''[[Melee]]'' | ||
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==List of Pokémon in Poké Ball and Master Ball== | ==List of Pokémon in Poké Ball and Master Ball== | ||
{| class="wikitable sortable" style="text-align:center" | {| class="wikitable sortable" style="text-align:center" | ||
! | !{{s|bulbapedia|National Pokédex}} # | ||
! | !Pokémon | ||
! | !Move | ||
! | !{{GameIcon|SSB64|24px}} | ||
! | !{{GameIcon|SSBM|24px}} | ||
! | !{{GameIcon|SSBB|24px}} | ||
! | !{{GameIcon|SSB4|24px}} | ||
! | !{{GameIcon|SSBU|24px}} | ||
|- | |- | ||
|460 | |460 | ||
Line 210: | Line 209: | ||
|760 | |760 | ||
| style="text-align:left" |[[Bewear]] | | style="text-align:left" |[[Bewear]] | ||
| | |Brutal Swing | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 258: | Line 257: | ||
| {{y}} | | {{y}} | ||
| {{y}} | | {{y}} | ||
| {{n}}<ref name=" | | {{n}}<ref name="fighter">Became a [[fighter]].</ref> | ||
| {{n}}<ref name=" | | {{n}}<ref name="fighter" /> | ||
| {{n}}<ref name=" | | {{n}}<ref name="fighter" /> | ||
|- | |- | ||
|650 | |650 | ||
Line 287: | Line 286: | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
|- | |- | ||
|155 | |155 | ||
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|103 | |103 | ||
| style="text-align:left" |[[Alolan Exeggutor]] | | style="text-align:left" |[[Alolan Exeggutor]] | ||
| | |Block | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|673 | |673 | ||
| style="text-align:left" |[[Gogoat]] | | style="text-align:left" |[[Gogoat]] | ||
|Take Down | |Take Down{{GameIcon|SSB4|16px}}<br>Horn Leech{{GameIcon|SSBU|16px}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 570: | Line 569: | ||
|802 | |802 | ||
| style="text-align:left" |[[Marshadow]] | | style="text-align:left" |[[Marshadow]] | ||
| | |Spectral Thief | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 615: | Line 614: | ||
|778 | |778 | ||
| style="text-align:left" |[[Mimikyu]] | | style="text-align:left" |[[Mimikyu]] | ||
| | |Disguise | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|771 | |771 | ||
| style="text-align:left" |[[Pyukumuku]] | | style="text-align:left" |[[Pyukumuku]] | ||
| | |Innards Out | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|026 | |026 | ||
| style="text-align:left" |[[Alolan Raichu]] | | style="text-align:left" |[[Alolan Raichu]] | ||
| | |Surge Surfer | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|212 | |212 | ||
| style="text-align:left" |[[Scizor]] | | style="text-align:left" |[[Scizor]] | ||
|Metal Claw | |Metal Claw{{GameIcon|SSBM|16px}}<br>Fury Cutter{{GameIcon|SSBU|16px}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 795: | Line 794: | ||
|785 | |785 | ||
| style="text-align:left" |[[Tapu Koko]] | | style="text-align:left" |[[Tapu Koko]] | ||
| | |Electric Terrain, Discharge | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 804: | Line 803: | ||
|777 | |777 | ||
| style="text-align:left" |[[Togedemaru]] | | style="text-align:left" |[[Togedemaru]] | ||
| | |Spark | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|037 | |037 | ||
| style="text-align:left" |[[Vulpix]] | | style="text-align:left" |[[Vulpix]] | ||
| | |Ember | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|037 | |037 | ||
| style="text-align:left" |[[Alolan Vulpix]] | | style="text-align:left" |[[Alolan Vulpix]] | ||
| | |Powder Snow | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 928: | Line 927: | ||
|{{y}} | |{{y}} | ||
|- | |- | ||
! | ! Total | ||
! | ! | ||
! | ! | ||
! | ! 13 | ||
! | ! 29 | ||
! | ! 30 | ||
! | ! 40 | ||
! 55 | |||
|} | |} | ||
==List of Poké Ball Pokémon== | ==List of Poké Ball Pokémon== | ||
===''Super Smash Bros.''=== | ===''Super Smash Bros.''=== | ||
There are 13 Poké Ball Pokémon in ''Super Smash Bros.'' Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites. Every Pokémon has an equal chance of appearing with the exception of Mew, which has a {{fractions|1|151}} chance of appearing. Mew will only appear after at least one hidden character has been unlocked. | |||
There are | |||
A summoned Pokémon will not be the same as the previous two summons. | |||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |- | ||
!Pokémon | !Pokémon!!Move!!Description!!Damage | ||
|- | |- | ||
|[[Charizard]] | |[[Charizard]]||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||4% per hit<br>18% (contact) | ||
|- | |- | ||
|[[Blastoise]] | |[[Blastoise]]||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result.||6% per hit<br>13% (contact) | ||
|- | |- | ||
|[[Beedrill]] | |[[Beedrill]]||Take Down||The summoned Beedrill flies off screen and returns within a reckless swarm of them.||12% per hit<br>18% (contact when summoned) | ||
|- | |- | ||
|[[Clefairy]] | |[[Clefairy]]||Metronome||Clefairy uses one of the other moves of the other Pokémon—every Pokémon (excluding Clefairy itself) has the same chance of being chosen, including Mew. It deals contact damage regardless of what Pokémon it copies (including Chansey, Goldeen, and Mew) as well as overriding the contact hitbox of Pokémon that use one in their own moves (such as Hitmonlee and Snorlax).||—<br>12% (contact) | ||
|- | |- | ||
|[[Meowth]] | |[[Meowth]]||Pay Day||Meowth hurls numerous coins in a cross shape, rotating counter-clockwise over time.||6% per hit<br>12% (contact) | ||
|- | |- | ||
|[[Onix]] | |[[Onix]]||Rock Throw||Onix travels to the top of the screen and unleashes an avalanche of boulders.||12% per hit<br>21% (contact) | ||
|- | |- | ||
|[[Hitmonlee]] | |[[Hitmonlee]]||Jump Kick||Hitmonlee will attempt to perform a powerful kick on the nearest opponent.||24% | ||
|- | |- | ||
|[[Koffing]] | |[[Koffing]]||Smog||Koffing will juggle and damage opponents caught within its filthy gas.||3% per hit | ||
|- | |- | ||
|[[Chansey]] | |[[Chansey]]||Softboiled||Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives.||22% (explosive egg) | ||
|- | |- | ||
|[[Goldeen]] | |[[Goldeen]]||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A | ||
|- | |- | ||
|[[Starmie]] | |[[Starmie]]||Swift||Starmie flies to the nearest opponent and shoots them with star-shaped rays.||3% per hit<br>12% (contact) | ||
|- | |- | ||
|[[Snorlax]] | |[[Snorlax]]||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||22% | ||
|- | |- | ||
|[[Mew]] | |[[Mew]]||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A | ||
|} | |} | ||
===''Super Smash Bros. Melee''=== | ===''Super Smash Bros. Melee''=== | ||
There are | There are 29 Poké Ball Pokémon in ''Melee''. ''Melee'' introduced a weighted frequency system to affect a Pokémon's chance of appearing, making their odds be their relative frequency out of the sum of frequencies (e.g. Venusaur has a {{fractions|25|583}} chance of appearing while Articuno has a {{fractions|4|583}} chance). The exceptions to this are Mew and [[Celebi]] who have individual {{fractions|1|251}} chances that are determined before any other Pokémon—additionally, Celebi is determined before Mew. | ||
Like in the original ''Super Smash Bros.'', a summoned Pokémon will not be the same as the previous two summons. Mew and Celebi will also not appear if either have already appeared at some point during a match. | |||
[[Ditto]] was also [[Unused content (SSBM)|planned]], but cannot appear from a Poké Ball in the final game as it has a frequency of 0. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through [[hacking]], but it just cries "Mon-mon" (from "Metamon", its Japanese name) and then disappears. | |||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |- | ||
!Pokémon!! | !Pokémon!!Relative frequency!!Move!!Description!!Damage | ||
|- | |- | ||
|[[Venusaur]]|| | |[[Venusaur]]||25||Earthquake||Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on [[Saffron City]].||18% | ||
|- | |- | ||
|[[Charizard]]|| | |[[Charizard]]||25||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||2% per hit<br>20% (contact) | ||
|- | |- | ||
|[[Blastoise]]|| | |[[Blastoise]]||25||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backward as it does so, and may even fall off the stage as a result.||8% per hit<br>14% (contact) | ||
|- | |- | ||
|[[Clefairy]]|| | |[[Clefairy]]||30||Metronome||Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct.||Gust 1% per hit<br>Waterfall 18% per hit<br>Fire Spin 2% per hit<br>Selfdestruct 21% | ||
|- | |- | ||
|[[Electrode]]|| | |[[Electrode]]||30||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second.||30% | ||
|- | |- | ||
|[[Weezing]]|| | |[[Weezing]]||30||Smog||Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to [[Koffing]].||3% per hit | ||
|- | |- | ||
|[[Chansey]]|| | |[[Chansey]]||30||Softboiled||Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.||— | ||
|- | |- | ||
|[[Goldeen]]|| | |[[Goldeen]]||30||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A | ||
|- | |- | ||
|[[Staryu]]|| | |[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of [[Starmie]].||1% per hit<br>13% (contact) | ||
|- | |- | ||
|[[ | |[[Ditto]]||0||—||Jumps and spins around before disappearing.||13% | ||
|- | |- | ||
|[[ | |[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||20% | ||
|- | |- | ||
|[[ | |[[Articuno]]||4||Icy Wind||Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Most characters (except for [[fast faller]]s and some [[heavyweight]]s), could potentially be [[OHKO]]ed in some situations.||25% | ||
|- | |- | ||
|[[ | |[[Zapdos]]||4||ThunderShock||Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move.||3% per hit | ||
|- | |- | ||
|[[ | |[[Moltres]]||4||Fly||Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has [[OHKO]] power, except for the lower body which is a [[meteor smash]] instead. It previously appeared as an aesthetic cameo on [[Saffron City]].||40% | ||
|- | |- | ||
|[[ | |[[Mew]]||0||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A | ||
|- | |- | ||
|[[ | |[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact) | ||
|- | |- | ||
|[[ | |[[Cyndaquil]]||30||Flamethrower||Cyndaquil unleashes powerful flames from its back.||1% per hit | ||
|- | |- | ||
|[[Bellossom]]|| | |[[Togepi]]||30||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Sleep Powder, or Leech Seed.||Night Shade N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Sleep Powder 10%<br>Leech Seed 7% (3 times) | ||
|- | |||
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3% | |||
|- | |- | ||
|[[Marill]]|| | |[[Marill]]||30||Tackle||Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage.||1% per hit | ||
|- | |- | ||
|[[Unown]]|| | |[[Unown]]||30||Take Down||The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to [[Beedrill]].||5% per hit<br>18% (contact when summoned) | ||
|- | |- | ||
|[[Wobbuffet]]|| | |[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||— | ||
|- | |- | ||
|[[Scizor]]|| | |[[Scizor]]||30||Metal Claw||Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage.||15% (standing)<br>22% (charging) | ||
|- | |- | ||
|[[Porygon2]]|| | |[[Porygon2]]||30||Tackle||Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it hits in the opposite direction.||25% | ||
|- | |- | ||
|[[Raikou]]|| | |[[Raikou]]||4||Spark||Raikou will unleash sparks of electricity that shock opponents within its range.||20% per hit | ||
|- | |- | ||
|[[Entei]]|| | |[[Entei]]||4||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit | ||
|- | |- | ||
|[[Suicune]]|| | |[[Suicune]]||4||Blizzard||Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range.||1% per hit | ||
|- | |- | ||
|[[Lugia]]|| | |[[Lugia]]||2||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an [[OHKO]] if most hits connect (can whiff on sides).||20% per hit<br>30% (contact) | ||
|- | |- | ||
|[[Ho-Oh]]|| | |[[Ho-Oh]]||2||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||1% per hit<br>13% (contact) | ||
|- | |- | ||
|[[Celebi]]|| | |[[Celebi]]||0||Fly||Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result.||N/A | ||
|} | |} | ||
===''Super Smash Bros. Brawl''=== | ===''Super Smash Bros. Brawl''=== | ||
There are | There are 30 Poké Ball Pokémon in ''Brawl''. Pokémon with a frequency of 0 are assigned a combined {{fractions|1|493}} chance of appearing, independent of the rest of the frequency system. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |- | ||
!Pokémon!!Relative frequency!!Move!!Description!!Damage | !Pokémon!!Relative frequency!!Move!!Description!!Damage | ||
|- | |- | ||
|[[Meowth]]||30||Pay Day||Meowth returns after having been absent from '' | |[[Meowth]]||30||Pay Day||Meowth returns after having been absent from ''Melee''. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||3% per hit | ||
|- | |- | ||
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30% (self-destruct), 37% (throw), 40% (smash throw) | |[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30% (self-destruct), 37% (throw), 40% (smash throw) | ||
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|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit | |[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit | ||
|- | |- | ||
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight | |[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (jump), 20% (falling) | ||
|- | |- | ||
|[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40% | |[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40% | ||
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|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact) | |[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact) | ||
|- | |- | ||
|[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, | |[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% per hit | ||
|- | |- | ||
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3% | |[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3% | ||
|- | |- | ||
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return | |[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||1-20% | ||
|- | |- | ||
|[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit | |[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit | ||
Line 1,072: | Line 1,078: | ||
|[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||Aurora Beam 35%<br>4% (contact) 10% (late contact) | |[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||Aurora Beam 35%<br>4% (contact) 10% (late contact) | ||
|- | |- | ||
|[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it | |[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact) | ||
|- | |- | ||
|[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it | |[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||Sacred Fire 1% per hit<br>13% (contact) | ||
|- | |- | ||
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||N/A | |[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||N/A | ||
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|[[Torchic]]||30||Fire Spin||Strong flames radiate from Torchic.||1% (loop)<br>3% (finisher) | |[[Torchic]]||30||Fire Spin||Strong flames radiate from Torchic.||1% (loop)<br>3% (finisher) | ||
|- | |- | ||
|[[Gardevoir]]||30||Reflect||Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks | |[[Gardevoir]]||30||Reflect||Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks.||1.3× reflected damage | ||
|- | |- | ||
|[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||1% per hit<br>2% (throw) | |[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||1% per hit<br>2% (throw) | ||
|- | |- | ||
|[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]] | |[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]].||6% (grounding hit)<br>20% (launch) | ||
|- | |- | ||
|[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned | |[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own [[Pokémon (universe)|franchise]]. They are the successors to [[Unown]].||10% per hit | ||
|- | |- | ||
|[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen | |[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen.||6% (contact head), 8% (contact body), 7% (contact tail) | ||
|- | |- | ||
|[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||10% (contact body), 15% (contact head) | |[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||10% (contact body), 15% (contact head) | ||
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|[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||N/A | |[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||N/A | ||
|- | |- | ||
|[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power | |[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact) | ||
|- | |- | ||
|[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to | |[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to KO opponents.||2% (sweet), 1% (edge) per hit | ||
|- | |- | ||
|[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile | |[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile]]. When not being held, Bonsly will harmlessly walk back and forth across the stage.||30% (clean), 20% (late) | ||
|- | |- | ||
|[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||N/A | |[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||N/A | ||
|- | |- | ||
|[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash | |[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash.||1% per hit | ||
|- | |- | ||
|[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||N/A | |[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||N/A | ||
|} | |} | ||
===''Super Smash Bros. 4''=== | ===''Super Smash Bros. 4''=== | ||
There are | There are 40 Poké Ball Pokémon in ''Smash 4''. Unlike other installments, there are [[unlockable]] Poké Ball Pokémon, with two only being unlockable on the 3DS version. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |- | ||
!Pokémon!!Relative frequency!!Move!!Description!!Damage!!Unlock | !Pokémon!!Relative frequency!!Move!!Description!!Damage!!Unlock criteria | ||
|- | |- | ||
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit|| | |[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit|| | ||
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|[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||N/A|| | |[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||N/A|| | ||
|- | |- | ||
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, | |[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)|| | ||
|- | |- | ||
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%|| | |[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%|| | ||
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|[[Lugia]]||10||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact)|| | |[[Lugia]]||10||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact)|| | ||
|- | |- | ||
|[[Gardevoir]]||34||Reflect||Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks.|| | |[[Gardevoir]]||34||Reflect||Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks.||1.3× reflected damage|| | ||
|- | |- | ||
|[[Metagross]]||32||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process.||6% (grounding hit)<br>3% (shockwave)|| | |[[Metagross]]||32||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process.||6% (grounding hit)<br>3% (shockwave)|| | ||
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|[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||7% per hit|| | |[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||7% per hit|| | ||
|- | |- | ||
|[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen | |[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen.||8% (contact)|| | ||
|- | |- | ||
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)|| | |[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)|| | ||
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|[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)|| | |[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)|| | ||
|- | |- | ||
|[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed | |[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed straight into the blast zone.||N/A|| | ||
|- | |- | ||
|[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||N/A||3DS: Play [[Multi-Man Smash|100-Man Smash]] for the first time.<br>Wii U: Clear [[All-Star]]. | |[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||N/A||3DS: Play [[Multi-Man Smash|100-Man Smash]] for the first time.<br>Wii U: Clear [[All-Star]]. | ||
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|[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||6% per hit|| | |[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||6% per hit|| | ||
|- | |- | ||
|[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen | |[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen. It is the successor to [[Piplup]].||1% (front), 3% (back)|| | ||
|- | |- | ||
|[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)||3DS: Clear 10-Man Smash. | |[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)||3DS: Clear 10-Man Smash. | ||
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|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||18%|| | |[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||18%|| | ||
|- | |- | ||
|[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit||3DS: Have the game on for more than 8 hours.<br>Wii U: | |[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit||3DS: Have the game on for more than 8 hours.<br>Wii U: Clear Solo All-Star on normal difficulty or higher while playing as {{SSB4|Lucario}}. | ||
|- | |- | ||
|[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||Techno Blast 30%<br>8% (bolts)||3DS: Play Endless Smash for the first time. | |[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||Techno Blast 30%<br>8% (bolts)||3DS: Play Endless Smash for the first time. | ||
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===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
There are 55 Poké Ball Pokémon in ''Ultimate'', and as prior to ''Smash 4'', all Pokémon are available from the start. Certain Pokémon cannot be summoned on certain stages. | |||
There are | |||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |- | ||
!Pokémon!!Relative frequency!!Move!!Description!!Damage | !Pokémon!!Relative frequency!!Move!!Description!!Damage | ||
|- | |- | ||
|[[Alolan Raichu]]||40|| | |[[Alolan Raichu]]||40||Surge Surfer||Targets opponents as it flies around the stage dealing damage on contact, often hitting opponents multiple times.||8% per hit | ||
|- | |- | ||
|[[Vulpix]]||40|| | |[[Vulpix]]||40||Ember||Shoots fire similar to [[Ness]]'s [[PK Fire]], dealing minor but rapid damage. Will turn to face opponents if there is no one in front of it.||4% (hit)<br>2% (loop) | ||
|- | |- | ||
|[[Alolan Vulpix]]||40|| | |[[Alolan Vulpix]]||40||Powder Snow|| Shoots horizontal blasts of ice out in front of it, dealing lighter, rapid hits at the edge. Opponents hit by the ice will be [[freezing|frozen]] for a short period of time. Will turn to face opponents if there is no one in front of it.||14% (close early), 13% (close mid), 11% (close late)<br>2.5% (far early), 2% (far mid-early), 1.8% (far mid), 1.2% (far late) | ||
|- | |- | ||
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit | |[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit | ||
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|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30% | |[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30% | ||
|- | |- | ||
|[[Alolan Exeggutor]]||40|| | |[[Alolan Exeggutor]]||40||Block||Alolan Exeggutor does not attack; rather, it stands where it was thrown and its tall trunk/neck acts as a barrier, effectively splitting the stage in two. Fighters hoping to get around Exeggutor must go over its head or under whatever platform it is standing on.||N/A | ||
|- | |- | ||
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A | |[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A | ||
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|[[Mew]]||5||Fly||Mew gracefully flies off the stage.||N/A | |[[Mew]]||5||Fly||Mew gracefully flies off the stage.||N/A | ||
|- | |- | ||
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: | |[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times) | ||
|- | |- | ||
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3% | |[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3% | ||
|- | |- | ||
|[[Scizor]]||40|| | |[[Scizor]]||40||Fury Cutter||Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from ''Brawl'' and ''Smash 4''.||1% (loop), 10% (finisher) | ||
|- | |- | ||
|[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||1% (starting hit), 0.44% (loop), 10% (finisher) | |[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||1% (starting hit), 0.44% (loop), 10% (finisher) | ||
Line 1,251: | Line 1,254: | ||
|[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||Hydro Pump N/A<br>8% (contact) | |[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||Hydro Pump N/A<br>8% (contact) | ||
|- | |- | ||
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down | |[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact) | ||
|- | |- | ||
|[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||Blizzard 1% per hit<br>Ice Punch 15% | |[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||Blizzard 1% per hit<br>Ice Punch 15% | ||
Line 1,257: | Line 1,260: | ||
|[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||Spacial Rend N/A<br>10% (contact) | |[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||Spacial Rend N/A<br>10% (contact) | ||
|- | |- | ||
|[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away | |[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away.||Dragon Breath 2% per hit<br>6% (contact) | ||
|- | |- | ||
|[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||1% (hit)<br>1% (loop grounded), 2% (loop airborne) | |[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||1% (hit)<br>1% (loop grounded), 2% (loop airborne) | ||
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|[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||3% | |[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||3% | ||
|- | |- | ||
|[[Gogoat]]||40|| | |[[Gogoat]]||40||Horn Leech||Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it.||15% (initial ram)<br>5% (stop)<br>8% (braking)<br>10% (turn)<br>6% (jump) | ||
|- | |- | ||
|[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||N/A | |[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||N/A | ||
Line 1,297: | Line 1,300: | ||
|[[Xerneas]]||12||Geomancy||Xerneas grants its summoner increased knockback and [[super armor]], in the same fashion as the Gold Fighters on [[Golden Plains]].||1.66× smash attack damage<br>1.75× non-smash attack damage | |[[Xerneas]]||12||Geomancy||Xerneas grants its summoner increased knockback and [[super armor]], in the same fashion as the Gold Fighters on [[Golden Plains]].||1.66× smash attack damage<br>1.75× non-smash attack damage | ||
|- | |- | ||
|[[Bewear]]||40|| | |[[Bewear]]||40||Brutal Swing||Bewear will move around the stage and let out a devastating uppercut to a nearby opponent.||15% (shock), 14% (shock sour)<br> 22% (hit 1), 20% (hit 1 sour)<br>28% (hit 2 tip), 24% (hit 2 sour) | ||
|- | |- | ||
|[[Pyukumuku]]||40|| | |[[Pyukumuku]]||40||Innards Out||Pyukumuku will shoot out its hand as a [[counterattack]], upon being attacked by the opponent. It can be thrown like a regular item by the character who summoned it, and it can even be bounced on to make it attack more frequently.||8% (regular hit)<br>18% (squeezed hit)<br>6% (thrown) | ||
|- | |- | ||
|[[Togedemaru]]||40|| | |[[Togedemaru]]||40||Spark||Togedemaru will summon a thunderbolt to send out a large electric field, and then roll around to repeat the process.||12% (thunder bolt)<br>8% (flash)<br>1.5% (loop), 15% (finisher), 12% (finisher sour) | ||
|- | |- | ||
|[[Mimikyu]]||40|| | |[[Mimikyu]]||40||Disguise||Mimikyu will grab the opponent and drag them into its cloth, where it will damage the opponent. At the end of the attack, Mimikyu will instantly KO the opponent if they’re at or over 90% damage||1.5% (loop) | ||
|- | |- | ||
|[[Tapu Koko]]||12|| | |[[Tapu Koko]]||12||Electric Terrain; Discharge||Tapu Koko will let out a large net of electricity to deal multiple hits to opponents. It also releases multiple electrical beams while attacking.||Electric Terrain 1.6%<br>Discharge 3% (bolt close), 12% (bolt mid), 22% (bolt far) | ||
|- | |- | ||
|[[Solgaleo]]||12||Sunsteel Strike||Solgaleo will teleport around the stage, while unleashing a powerful beam of [[flame]].||25% | |[[Solgaleo]]||12||Sunsteel Strike||Solgaleo will teleport around the stage, while unleashing a powerful beam of [[flame]].||25% | ||
Line 1,311: | Line 1,314: | ||
|[[Lunala]]||12||Moongeist Beam||Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen.||30% (clean hit), 22-28% (very late to late) | |[[Lunala]]||12||Moongeist Beam||Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen.||30% (clean hit), 22-28% (very late to late) | ||
|- | |- | ||
|[[Marshadow]]||12|| | |[[Marshadow]]||12||Spectral Thief||Marshadow will [[stun]] the opponent from its shadow, and then appear next to them and throw a powerful punch.||10% (trapping hit)<br>22.5% (punch) | ||
|} | |} | ||
==Trophies== | ==Trophies== | ||
===''Melee''=== | ===In ''Super Smash Bros. Melee''=== | ||
{{Trophy | |||
|name=Poké Ball | |||
|image=Poké Ball Trophy Melee.png | |||
{{Trophy games | |desc=These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type. | ||
|gamelist={{Trophy games|game1=Pokémon Red & Blue|release1=9/98}} | |||
|game=Melee | |||
}} | |||
{{clrl}} | {{clrl}} | ||
===''Brawl''=== | ===In ''Super Smash Bros. Brawl''=== | ||
{{Trophy | |||
|name=Poké Ball | |||
|image=Poke Ball - Brawl Trophy.png | |||
{{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}} | |desc=An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful. | ||
|gamelist={{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}} | |||
|game=Brawl | |||
}} | |||
{{clrl}} | {{clrl}} | ||
==='' | ===In ''Super Smash Bros. 4''=== | ||
The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' | The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' {{h1|Trophy Box|Pokémon Gold & Pokémon Silver}}. | ||
{{Trophy | |||
|name=Poké Ball | |||
|image-3ds=PokeBallTrophy3DS.png | |||
|image-wiiu=PokeBallTrophyWiiU.png | |||
|desc-ntsc=An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these! | |||
{{Trophy games|console1=GB|game1=Pokémon Red | |desc-pal=A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it! | ||
{{ | |gamelist-ntsc={{Trophy games|console1=GB|game1=Pokémon Red & Pokémon Blue|release1=09/1998|console2=3DS|game2=Pokémon X & Pokémon Y|release2=10/2013}} | ||
|gamelist-pal={{Trophy games|console1=GB|game1=Pokémon Red/Blue|release1=10/1999|console2=3DS|game2=Pokémon X/Y|release2=10/2013}} | |||
}} | |||
{{clrl}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
PokeBallIconSSB.png|Icon from ''Super Smash Bros.'' | PokeBallIconSSB.png|Icon from ''Super Smash Bros.'' | ||
Poke ball closed and open 64.png|Closed and open Poké Balls in ''Smash 64''. | |||
Ssbmitemspokeball.png|The Poké Ball from ''Melee''. | Ssbmitemspokeball.png|The Poké Ball from ''Melee''. | ||
Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''. | Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''. | ||
Line 1,353: | Line 1,366: | ||
SSBUltimatePokéBall.jpg|The Poké Ball from ''Ultimate'', which has been opened up. | SSBUltimatePokéBall.jpg|The Poké Ball from ''Ultimate'', which has been opened up. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|モンスターボール|Monsutā Bōru}} | |||
|jaM=Monster Ball | |||
|en=Poké Ball | |||
|fr=Poké Ball | |||
|es=Poké Ball | |||
|de=Poké Ball | |||
|it=Poké Ball | |||
|nl=Pokébal | |||
|nlM=Poké Ball | |||
|ru={{rollover|Поке-Болл|Poke-Boll|?}} | |||
|ruM=Poké Ball | |||
|ko={{rollover|몬스터볼|Monseuteobol|?}} | |||
|koM=Monster Ball | |||
|zh_cn={{rollover|精灵球|Jīnglíng Qiú|?}} | |||
|zh_cnM=Monster Ball | |||
|zh_tw={{rollover|精靈球|Jīnglíng Qiú|?}} | |||
|zh_twM=Monster Ball | |||
}} | |||
==Trivia== | ==Trivia== | ||
*[[Charizard]] is the | *[[Charizard]] is the only Poké Ball Pokémon in the series to become a playable character in later installments. | ||
* | *Prior to ''Smash 4'', the chance of encountering Mythical Pokémon has varied depending on the number of Pokémon available in the main ''Pokémon'' series upon the ''Smash'' game's release. | ||
**Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}. | **Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}. | ||
**Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}. | **Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}. | ||
**Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}. | **Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}. | ||
** | ***At the time of ''Brawl''{{'}}s release, only 492 Pokémon were revealed as Arceus wouldn't be revealed until the August 3rd, 2009 (over a year after ''Brawl''{{'}}s release). | ||
*In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi. | *In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi. | ||
*Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since '' | **Similarly in ''Brawl'' and ''Smash 4'', Mew (in both), Celebi, and Jirachi (both in ''Brawl'') will not appear in Training Mode. Mew will appear in Training Mode in ''Ultimate'', either randomly or by being directly picked. | ||
*In '' | *Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since ''Brawl'' and Moltres and Electrode occasionally appearing in the background of [[Saffron City]]. Meowth was a trophy in ''Melee''. Only Goldeen, Snorlax, and Mew remained as Poké Ball Pokémon in all appearances. | ||
*In '' Melee'', all Poké Ball Pokémon models are reused from ''Pokémon Stadium'', ''Pokémon Stadium 2'', and ''Pokémon Snap'', respectively. In ''Super Smash Bros. Brawl'', all Poké Ball Pokémon models are reused from ''Pokémon Colosseum'', ''Pokémon XD: Gale of Darkness'', and ''Pokémon Battle Revolution'', respectively. Starting with ''Super Smash Bros. 4'', all Poké Ball Pokémon are reused from ''Pokédex 3D Pro'' and ''Pokémon X and Y'' onwards (this is most apparent with Gardevoir's walking animation). | |||
*Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]]. | *Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]]. | ||
**Abomasnow is the only Generation IV Poké Ball Pokémon from ''Smash 4'' onwards that is neither a Legendary nor Mythical Pokémon. | |||
*The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments. | *The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments. | ||
*Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form. | *Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form. | ||
**Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms. | **Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms. | ||
*Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon. | *Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon. However, Froakie's final evolution, [[Greninja]], appears as a playable character. | ||
**Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon. | **Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon. | ||
*Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon. | *Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon. | ||
**Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved. | **Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved. | ||
* | *Prior to ''Ultimate'', it is possible for multiple of the same Pokémon to appear at the same time in [[Training Mode]], which cannot happen in normal battles. | ||
*Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games. | *Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games. | ||
* | *''Ultimate'' is the first game where no Pokémon from the previous game were removed. | ||
*Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment. | *Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment. | ||
*Some Poké Ball Pokémon cannot appear in a ''Pokémon'' stage that features said Pokémon in the background in ''Ultimate''. For example, Palkia cannot be summoned in [[Spear Pillar]]. Despite having Moltres appear in the background of [[Saffron City]], Moltres can still be summoned there. | |||
*Some Poké Ball Pokémon cannot appear in a Pokémon | |||
*''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''. | *''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''. | ||
*Generation VII is the most recent generation represented in the series to have any Pokémon appear as Poké Ball Pokémon in the game it was first represented in, due to ''Pokémon Sword and Shield'' and ''Pokémon Scarlet and Violet'' releasing after the initial launch of the game, and their representation being added later in the form of [[spirit]]s. | |||
==External links== | ==External links== | ||
*[http://www.serebii.net/ssbb/pokeball.shtml Serebii.net's Compilation of Poké Ball Pokémon in Brawl] | *[http://www.serebii.net/ssbb/pokeball.shtml Serebii.net's Compilation of Poké Ball Pokémon in Brawl] | ||
*[https://www.smashbros.com/wii/en_us/items/mball/mball10.html DOJO Update: Pokémon Encyclopedia] | *[https://www.smashbros.com/wii/en_us/items/mball/mball10.html DOJO Update: Pokémon Encyclopedia] | ||
==References== | |||
{{reflist}} | |||
{{SSBItems}} | {{SSBItems}} |
Latest revision as of 06:53, September 30, 2024
Poké Ball | |
---|---|
Official artwork of the Poké Ball. | |
Universe | Pokémon |
Appears in | SSB Melee Brawl SSB4 Ultimate |
Item class | Throwing/Summoning |
Article on Bulbapedia | Poké Ball |
“ | When thrown, the ball opens up, and a Pokémon™ pops out. The Pokémon that appears is random; it performs its special skill then leaves. | ” |
—Super Smash Bros. instruction booklet description |
The Poké Ball (モンスターボール, Monster Ball) is an item from the Pokémon universe.
Origin[edit]
Poké Balls are the most important items in the core Pokémon games and several spin-offs, where they are used by Pokémon Trainers to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which either increase the likelihood of catching a wild Pokémon in specific conditions, have a unique effect on the caught Pokémon, or simply have cosmetic differences when acquired during certain events. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the series symbol for the Pokémon series.
Since the Poké Ball's debut in the Smash series, the characteristic sound effects from the Pokémon anime have been incorporated into its design. From Brawl onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with Gold and Silver, and has since consistently appeared in each subsequent installment.
Use[edit]
When thrown, it releases a random Pokémon upon landing. Each Pokémon has a different effect, such as attacking the summoner's opponents, changing the properties of the stage, and inducing status effects. The Pokémon available change between games, with every new release adding several Pokémon which tend to come from the most recent generations. Not every Pokémon returns in subsequent games, with some being replaced in function by newer Pokémon and some others disappearing completely.
Since Super Smash Bros. Brawl, the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the Pokémon games and anime), thus alerting players to its presence even if it appears off-screen. Also, reflecting a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.
In the first Super Smash Bros., up to 4 Poké Balls can be on-screen at the same time. This number was increased to 12 in Super Smash Bros. Melee. The number was reduced to 3 in Brawl and remains 3 in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. In Super Smash Bros. for Nintendo 3DS the limit is only 1, perhaps due to limited rendering power.
Another version of the Poké Ball, the Master Ball, was introduced in Smash 4, which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
Non-item Poké Balls appear during the on-screen appearances of most playable Pokémon in every game except for Melee, and are thrown by the Pokémon Trainer for his Pokémon Change. Only Mewtwo and Lucario do not emerge from a Poké Ball during their on-screen appearances.
Damage[edit]
In SSB4, damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit.
SSB | Melee | Brawl | SSB4 | Ultimate | |
---|---|---|---|---|---|
Throw | 16% | 13% | 13% | 13% | 13% |
Up tilt throw | 17% | 12% | 12% | 12-15% | 12-15% |
Down tilt throw | 13% | 15% | N/A | 15% | 15% |
Dash throw | 21% | 15% | 15% | 15% | 15% |
Forward smash throw | 20% | 16% | 13% | 16% | 16% |
Up smash throw | 21% | 12% | 12% | 15-18% | 15-18% |
Down smash throw | 13% | 19% | N/A | 19% | 19% |
Aerial throw | 18% | 15% | 15% | 13% | 13% |
Aerial drop | N/A | 12% | 12% | 5-12% | 5-12% |
Aerial up tilt throw | 20% | 12% | 12% | 13-15% | 13-15% |
Aerial down tilt throw | 21% | 15% | 15% | 12% | 12% |
Aerial forward smash throw | 21% | 15% | 15% | 13% | 13% |
Aerial up smash throw | 24% | 12% | 12% | 12-15% | 12-15% |
Aerial down smash throw | 24% | 15% | 15% | 12-15% | 12-25% |
List of Pokémon in Poké Ball and Master Ball[edit]
National Pokédex # | Pokémon | Move | |||||
---|---|---|---|---|---|---|---|
460 | Abomasnow | Blizzard, Ice Punch | |||||
063 | Abra | Teleport | |||||
493 | Arceus | Gravity | |||||
144 | Articuno | Icy Wind | |||||
015 | Beedrill | Take Down | |||||
182 | Bellossom | Sweet Scent | |||||
760 | Bewear | Brutal Swing | |||||
009 | Blastoise | Hydro Pump | |||||
438 | Bonsly | Tackle | |||||
251 | Celebi | Fly | |||||
113 | Chansey | Softboiled | |||||
006 | Charizard | Flamethrower | [1] | [1] | [1] | ||
650 | Chespin | Seed Bomb | |||||
152 | Chikorita | Razor Leaf | |||||
035 | Clefairy | Metronome | |||||
155 | Cyndaquil | Flamethrower | |||||
491 | Darkrai | Dark Void | |||||
702 | Dedenne | Discharge | |||||
386 | Deoxys | Hyper Beam | |||||
132 | Ditto | Transform | [2] | ||||
133 | Eevee | Take Down | |||||
101 | Electrode | Explosion | |||||
244 | Entei | Fire Spin | |||||
103 | Alolan Exeggutor | Block | |||||
653 | Fennekin | Incinerate | |||||
661 | Fletchling | Peck | |||||
282 | Gardevoir | Reflect | |||||
649 | Genesect | Techno Blast | |||||
487 | Giratina | Dragon Breath | |||||
673 | Gogoat | Take Down Horn Leech |
|||||
118 | Goldeen | Splash | |||||
383 | Groudon | Overheat | |||||
316 | Gulpin | Swallow | |||||
106 | Hitmonlee | Jump Kick | |||||
250 | Ho-Oh | Sacred Fire | |||||
686 | Inkay | Topsy-Turvy | |||||
385 | Jirachi | Fly | |||||
647 | Keldeo | Secret Sword | |||||
109 | Koffing | Smog | |||||
382 | Kyogre | Hydro Pump | |||||
646 | Kyurem | Icy Wind | |||||
380-381 | Latias and Latios | Steel Wing | |||||
249 | Lugia | Aeroblast | |||||
792 | Lunala | Moongeist Beam | |||||
490 | Manaphy | Heart Swap | |||||
183 | Marill | Tackle | |||||
802 | Marshadow | Spectral Thief | |||||
648 | Meloetta | Echoed Voice | |||||
052 | Meowth | Pay Day | |||||
376 | Metagross | Earthquake | |||||
151 | Mew | Fly | |||||
778 | Mimikyu | Disguise | |||||
146 | Moltres | Fly | |||||
446 | Munchlax | Pickup | |||||
095 | Onix | Rock Throw | |||||
501 | Oshawott | Surf | |||||
484 | Palkia | Spacial Rend | |||||
393 | Piplup | Surf | |||||
233 | Porygon2 | Tackle | |||||
771 | Pyukumuku | Innards Out | |||||
026 | Alolan Raichu | Surge Surfer | |||||
243 | Raikou | Spark | |||||
212 | Scizor | Metal Claw Fury Cutter |
|||||
495 | Snivy | Razor Leaf | |||||
143 | Snorlax | Body Slam | |||||
791 | Solgaleo | Sunsteel Strike | |||||
665 | Spewpa | Stun Spore | |||||
121 | Starmie | Swift | |||||
120 | Staryu | Swift | |||||
245 | Suicune | Blizzard Aurora Beam |
|||||
684 | Swirlix | Cotton Spore | |||||
785 | Tapu Koko | Electric Terrain, Discharge | |||||
777 | Togedemaru | Spark | |||||
175 | Togepi | Metronome | |||||
255 | Torchic | Fire Spin | |||||
201 | Unown | Take Down | |||||
003 | Venusaur | Earthquake | |||||
494 | Victini | Victory Star | |||||
037 | Vulpix | Ember | |||||
037 | Alolan Vulpix | Powder Snow | |||||
461 | Weavile | False Swipe | |||||
110 | Weezing | Smog | |||||
202 | Wobbuffet | Counter | |||||
716 | Xerneas | Geomancy | |||||
145 | Zapdos | ThunderShock | |||||
571 | Zoroark | Fury Swipes | |||||
Total | 13 | 29 | 30 | 40 | 55 |
List of Poké Ball Pokémon[edit]
Super Smash Bros.[edit]
There are 13 Poké Ball Pokémon in Super Smash Bros. Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites. Every Pokémon has an equal chance of appearing with the exception of Mew, which has a 1/151 chance of appearing. Mew will only appear after at least one hidden character has been unlocked.
A summoned Pokémon will not be the same as the previous two summons.
Pokémon | Move | Description | Damage |
---|---|---|---|
Charizard | Flamethrower | Charizard scorches opponents with intense flames, alternating between left and right. | 4% per hit 18% (contact) |
Blastoise | Hydro Pump | Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result. | 6% per hit 13% (contact) |
Beedrill | Take Down | The summoned Beedrill flies off screen and returns within a reckless swarm of them. | 12% per hit 18% (contact when summoned) |
Clefairy | Metronome | Clefairy uses one of the other moves of the other Pokémon—every Pokémon (excluding Clefairy itself) has the same chance of being chosen, including Mew. It deals contact damage regardless of what Pokémon it copies (including Chansey, Goldeen, and Mew) as well as overriding the contact hitbox of Pokémon that use one in their own moves (such as Hitmonlee and Snorlax). | — 12% (contact) |
Meowth | Pay Day | Meowth hurls numerous coins in a cross shape, rotating counter-clockwise over time. | 6% per hit 12% (contact) |
Onix | Rock Throw | Onix travels to the top of the screen and unleashes an avalanche of boulders. | 12% per hit 21% (contact) |
Hitmonlee | Jump Kick | Hitmonlee will attempt to perform a powerful kick on the nearest opponent. | 24% |
Koffing | Smog | Koffing will juggle and damage opponents caught within its filthy gas. | 3% per hit |
Chansey | Softboiled | Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives. | 22% (explosive egg) |
Goldeen | Splash | Goldeen flops on the ground, causing no damage in the process. | N/A |
Starmie | Swift | Starmie flies to the nearest opponent and shoots them with star-shaped rays. | 3% per hit 12% (contact) |
Snorlax | Body Slam | Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. | 22% |
Mew | Fly | Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus points. | N/A |
Super Smash Bros. Melee[edit]
There are 29 Poké Ball Pokémon in Melee. Melee introduced a weighted frequency system to affect a Pokémon's chance of appearing, making their odds be their relative frequency out of the sum of frequencies (e.g. Venusaur has a 25/583 chance of appearing while Articuno has a 4/583 chance). The exceptions to this are Mew and Celebi who have individual 1/251 chances that are determined before any other Pokémon—additionally, Celebi is determined before Mew.
Like in the original Super Smash Bros., a summoned Pokémon will not be the same as the previous two summons. Mew and Celebi will also not appear if either have already appeared at some point during a match.
Ditto was also planned, but cannot appear from a Poké Ball in the final game as it has a frequency of 0. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through hacking, but it just cries "Mon-mon" (from "Metamon", its Japanese name) and then disappears.
Pokémon | Relative frequency | Move | Description | Damage |
---|---|---|---|---|
Venusaur | 25 | Earthquake | Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on Saffron City. | 18% |
Charizard | 25 | Flamethrower | Charizard scorches opponents with intense flames, alternating between left and right. | 2% per hit 20% (contact) |
Blastoise | 25 | Hydro Pump | Blastoise projects jets of water from its cannons. It pushes itself backward as it does so, and may even fall off the stage as a result. | 8% per hit 14% (contact) |
Clefairy | 30 | Metronome | Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct. | Gust 1% per hit Waterfall 18% per hit Fire Spin 2% per hit Selfdestruct 21% |
Electrode | 30 | Explosion | Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second. | 30% |
Weezing | 30 | Smog | Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to Koffing. | 3% per hit |
Chansey | 30 | Softboiled | Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode. | — |
Goldeen | 30 | Splash | Goldeen flops on the ground, causing no damage in the process. | N/A |
Staryu | 30 | Swift | Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of Starmie. | 1% per hit 13% (contact) |
Ditto | 0 | — | Jumps and spins around before disappearing. | 13% |
Snorlax | 30 | Body Slam | Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. | 20% |
Articuno | 4 | Icy Wind | Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Most characters (except for fast fallers and some heavyweights), could potentially be OHKOed in some situations. | 25% |
Zapdos | 4 | ThunderShock | Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move. | 3% per hit |
Moltres | 4 | Fly | Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has OHKO power, except for the lower body which is a meteor smash instead. It previously appeared as an aesthetic cameo on Saffron City. | 40% |
Mew | 0 | Fly | Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus points. | N/A |
Chikorita | 30 | Razor Leaf | Chikorita releases a flurry of leaves in a horizontal trajectory. | 4% per hit 2% (contact) |
Cyndaquil | 30 | Flamethrower | Cyndaquil unleashes powerful flames from its back. | 1% per hit |
Togepi | 30 | Metronome | Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Sleep Powder, or Leech Seed. | Night Shade N/A Magnitude 5% Powder Snow 10% Sleep Powder 10% Leech Seed 7% (3 times) |
Bellossom | 30 | Sweet Scent | Bellossom causes opponents within its range to fall into a deep sleep. | 3% |
Marill | 30 | Tackle | Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage. | 1% per hit |
Unown | 30 | Take Down | The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to Beedrill. | 5% per hit 18% (contact when summoned) |
Wobbuffet | 30 | Counter | Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet. | — |
Scizor | 30 | Metal Claw | Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage. | 15% (standing) 22% (charging) |
Porygon2 | 30 | Tackle | Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it hits in the opposite direction. | 25% |
Raikou | 4 | Spark | Raikou will unleash sparks of electricity that shock opponents within its range. | 20% per hit |
Entei | 4 | Fire Spin | Entei produces a massive pillar of fire, trapping opponents within its vertical range. | 1% per hit |
Suicune | 4 | Blizzard | Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range. | 1% per hit |
Lugia | 2 | Aeroblast | Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an OHKO if most hits connect (can whiff on sides). | 20% per hit 30% (contact) |
Ho-Oh | 2 | Sacred Fire | Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. | 1% per hit 13% (contact) |
Celebi | 0 | Fly | Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result. | N/A |
Super Smash Bros. Brawl[edit]
There are 30 Poké Ball Pokémon in Brawl. Pokémon with a frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system.
Pokémon | Relative frequency | Move | Description | Damage |
---|---|---|---|---|
Meowth | 30 | Pay Day | Meowth returns after having been absent from Melee. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. | 3% per hit |
Electrode | 40 | Explosion | Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having OHKO power). It will occasionally fail to detonate, making it available to be thrown as a projectile. | 30% (self-destruct), 37% (throw), 40% (smash throw) |
Goldeen | 40 | Splash | Goldeen flops on the ground, causing no damage in the process. | N/A |
Staryu | 30 | Swift | Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. | 1% per hit |
Snorlax | 30 | Body Slam | Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. | 19% (jump), 20% (falling) |
Moltres | 4 | Fly | Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable OHKO except for the lower body (which meteor smashes the player with OHKO potential). | 40% |
Mew | 0 | Fly | Mew gracefully flies off the stage. It is extremely rare and spawns a collectible CD. If all music has been unlocked, it will spawn a sticker instead. | N/A |
Chikorita | 30 | Razor Leaf | Chikorita releases a flurry of leaves in a horizontal trajectory. | 4% per hit 2% (contact) |
Togepi | 20 | Metronome | Togepi will randomly use one of five moves: SmokeScreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed. | Smokescreen N/A Magnitude 5% Powder Snow 10% Hypnosis 10% Leech Seed 7% per hit |
Bellossom | 30 | Sweet Scent | Bellossom causes opponents within its range to fall into a deep sleep. | 3% |
Wobbuffet | 30 | Counter | Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet. | 1-20% |
Entei | 5 | Fire Spin | Entei produces a massive pillar of fire, trapping opponents within its vertical range. | 1% per hit |
Suicune | 4 | Aurora Beam | Suicune shoots a powerful horizontal beam. It has a very high OHKO potential, due to its immense knockback. | Aurora Beam 35% 4% (contact) 10% (late contact) |
Lugia | 3 | Aeroblast | Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. | Aeroblast 20% per hit 30% (contact) |
Ho-Oh | 3 | Sacred Fire | Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. | Sacred Fire 1% per hit 13% (contact) |
Celebi | 0 | Fly | Celebi gracefully flies off the stage and leaves a trail of trophies behind it. | N/A |
Torchic | 30 | Fire Spin | Strong flames radiate from Torchic. | 1% (loop) 3% (finisher) |
Gardevoir | 30 | Reflect | Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks. | 1.3× reflected damage |
Gulpin | 30 | Swallow | Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released. | 1% per hit 2% (throw) |
Metagross | 30 | Earthquake | Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to Venusaur. | 6% (grounding hit) 20% (launch) |
Latias & Latios | 30 | Steel Wing | One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own franchise. They are the successors to Unown. | 10% per hit |
Kyogre | 5 | Hydro Pump | Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen. | 6% (contact head), 8% (contact body), 7% (contact tail) |
Groudon | 5 | Overheat | Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid. | 10% (contact body), 15% (contact head) |
Jirachi | 0 | Fly | Jirachi quietly flies off the stage, leaving a trail of stickers behind it. | N/A |
Deoxys | 3 | Hyper Beam | Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power. | Hyper Beam 1% (loop), 30% (finisher) 7% (contact) |
Piplup | 30 | Surf | Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to KO opponents. | 2% (sweet), 1% (edge) per hit |
Bonsly | 30 | Tackle | Bonsly is unique in that it can be picked up and thrown as a heavy projectile. When not being held, Bonsly will harmlessly walk back and forth across the stage. | 30% (clean), 20% (late) |
Munchlax | 30 | Pickup | The pre-evolution of Snorlax. Munchlax will idly walk across the stage. However, it will run towards items once they have spawned and eat them. It will never eat an Assist Trophy, Poké Ball, or Smash Ball. | N/A |
Weavile | 30 | False Swipe | Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash. | 1% per hit |
Manaphy | 4 | Heart Swap | Manaphy uses its signature move to temporarily swap the characters. | N/A |
Super Smash Bros. 4[edit]
There are 40 Poké Ball Pokémon in Smash 4. Unlike other installments, there are unlockable Poké Ball Pokémon, with two only being unlockable on the 3DS version.
Pokémon | Relative frequency | Move | Description | Damage | Unlock criteria |
---|---|---|---|---|---|
Meowth | 32 | Pay Day | Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. | 4% per hit | |
Electrode | 32 | Explosion | Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it at the last second. It will occasionally fail to detonate, making it available to be thrown as a projectile. | 30% | |
Goldeen | 40 | Splash | Goldeen flops on the ground, causing no damage in the process. | N/A | |
Staryu | 32 | Swift | Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. | 1% per hit | |
Eevee | 40 | Take Down | Eevee slams its body into opponents. | 8% | |
Snorlax | 32 | Body Slam | Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. | 19% (rising), 20% (falling) | |
Moltres | 8 | Fly | Moltres will fly off the stage, but it will damage opponents it comes in contact with. | 40% | |
Mew | 5 | Fly | Mew gracefully flies off the stage, dropping treasures as it goes. | N/A | |
Togepi | 34 | Metronome | Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed. | Smokescreen N/A Magnitude 5% Powder Snow 10% Hypnosis 10% Leech Seed 7% (3 times) |
|
Bellossom | 32 | Sweet Scent | Bellossom causes opponents within its range to fall into a deep sleep. | 3% | |
Entei | 8 | Fire Spin | Entei produces a massive pillar of fire, trapping opponents within its vertical range. | 1% (starting hit), 0.44% (loop), 10% (finisher) | |
Suicune | 8 | Aurora Beam | Suicune shoots a powerful horizontal beam. | Aurora Beam 35% 4% (contact), 10% (contact late) |
|
Lugia | 10 | Aeroblast | Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. | Aeroblast 20% per hit 30% (contact) |
|
Gardevoir | 34 | Reflect | Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks. | 1.3× reflected damage | |
Metagross | 32 | Earthquake | Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. | 6% (grounding hit) 3% (shockwave) |
|
Latias & Latios | 8 | Steel Wing | One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned. | 7% per hit | |
Kyogre | 8 | Hydro Pump | Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen. | 8% (contact) | |
Deoxys | 8 | Hyper Beam | Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy. | Hyper Beam 1% (loop), 30% (finisher) 7% (contact) |
|
Abomasnow | 40 | Blizzard; Ice Punch |
Abomasnow creates powerful gusts of snow around its body. Those within its range are trapped. Abomasnow will launch trapped opponents with Ice Punch. | Blizzard 1% per hit Ice Punch 15% |
|
Palkia | 12 | Spacial Rend | Palkia will use its signature move to flip the perception of the stage, similar to Skull Kid. It previously appeared on the Spear Pillar stage. | 10% (contact) | |
Giratina | 12 | Dragon Breath | Giratina will unleash a powerful whirlwind that will push opponents off-screen. | Dragon Breath 2% per hit 6% contact |
|
Darkrai | 12 | Dark Void | Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability. | 1% (hit) 1% (loop grounded), 2% (loop airborne) |
|
Arceus | 12 | Gravity | Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed straight into the blast zone. | N/A | |
Victini | 12 | Victory Star | Victini will boost the attack power of its summoner as well as granting super armor. | N/A | 3DS: Play 100-Man Smash for the first time. Wii U: Clear All-Star. |
Snivy | 38 | Razor Leaf | Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to Chikorita. | 6% per hit | |
Oshawott | 38 | Surf | Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen. It is the successor to Piplup. | 1% (front), 3% (back) | |
Zoroark | 12 | Fury Swipes | Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the stage and rapidly slash them, and after a while, meteor smash them back down and disappear. Similar to Greninja's Final Smash. | 7% (hit 1) 1% (hits 2, 4, 6-9, 12-15) 2% (hits 3, 5, 10-11) 13% (finisher) |
3DS: Clear 10-Man Smash. |
Kyurem | 12 | Icy Wind | Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range. | 12% per hit | |
Keldeo | 12 | Secret Sword | Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn. | 18% | |
Meloetta | 10 | Echoed Voice | Meloetta attacks with sound waves that bounce across the stage. | 12% per hit | 3DS: Have the game on for more than 8 hours. Wii U: Clear Solo All-Star on normal difficulty or higher while playing as Lucario. |
Genesect | 12 | Techno Blast | Genesect fires a beam from the cannon on its back. The blast can break through walls. | Techno Blast 30% 8% (bolts) |
3DS: Play Endless Smash for the first time. |
Chespin | 42 | Seed Bomb | Chespin releases a flurry of explosive seeds. | 11% per hit | |
Fennekin | 42 | Incinerate | Fennekin releases a small fireball that bursts into a large pillar of flames upon impact. Opponents will take repeated damage. | 3% (hit) 2% (burn) |
|
Fletchling | 40 | Peck | Fletchling will hop across the stage, damaging opponents with its potent beak. | 2% per hit | |
Spewpa | 40 | Stun Spore | When attacked, Spewpa releases a flurry of spores that will cause temporarily stun opponents. Even if the summoner is the only character in the range of Spewpa's spores, they will not be affected. | 3% | |
Gogoat | 40 | Take Down | Gogoat charges across the stage, allowing the player who summoned it to ride it during its attack. | 15% (initial ram) 5% (braking) 8% (quick turn) 6% (jump) |
|
Swirlix | 40 | Cotton Spore | When an opponent is caught by Cotton Spore, they move slower than normal. | 0% | |
Inkay | 40 | Topsy-Turvy | Inkay attacks the ground, causing grounded opponents to trip. | 5% | |
Dedenne | 42 | Discharge | Dedenne radiates an x-shaped blast of discharged electricity. It slowly rotates counter-clockwise. | 1% (loop), 5% (finisher) | |
Xerneas | 12 | Geomancy | Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner. | N/A | 3DS: Play Target Blast for the first time. Wii U: Play alone and as Pikachu and destroy 200 blocks in a single game of Trophy Rush. |
Super Smash Bros. Ultimate[edit]
There are 55 Poké Ball Pokémon in Ultimate, and as prior to Smash 4, all Pokémon are available from the start. Certain Pokémon cannot be summoned on certain stages.
Pokémon | Relative frequency | Move | Description | Damage |
---|---|---|---|---|
Alolan Raichu | 40 | Surge Surfer | Targets opponents as it flies around the stage dealing damage on contact, often hitting opponents multiple times. | 8% per hit |
Vulpix | 40 | Ember | Shoots fire similar to Ness's PK Fire, dealing minor but rapid damage. Will turn to face opponents if there is no one in front of it. | 4% (hit) 2% (loop) |
Alolan Vulpix | 40 | Powder Snow | Shoots horizontal blasts of ice out in front of it, dealing lighter, rapid hits at the edge. Opponents hit by the ice will be frozen for a short period of time. Will turn to face opponents if there is no one in front of it. | 14% (close early), 13% (close mid), 11% (close late) 2.5% (far early), 2% (far mid-early), 1.8% (far mid), 1.2% (far late) |
Meowth | 32 | Pay Day | Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. | 4% per hit |
Abra | 40 | Teleport | Abra doesn’t cause any attacks that do damage, but it will approach the opponent and try to teleport them offstage. It will teleport them three times before disappearing. | N/A |
Electrode | 40 | Explosion | Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having OHKO power). It will occasionally fail to detonate, making it available to be thrown as a projectile. | 30% |
Alolan Exeggutor | 40 | Block | Alolan Exeggutor does not attack; rather, it stands where it was thrown and its tall trunk/neck acts as a barrier, effectively splitting the stage in two. Fighters hoping to get around Exeggutor must go over its head or under whatever platform it is standing on. | N/A |
Goldeen | 40 | Splash | Goldeen flops on the ground, causing no damage in the process. | N/A |
Staryu | 32 | Swift | Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears | 1% per hit |
Ditto | 40 | Transform | Ditto will transform into the character that threw the Pokè Ball and will fight alongside them. However, similar to certain Assist Trophies, Ditto can be damaged like a regular fighter. It was originally planned to be in Melee, but was scrapped due to technical difficulties. | N/A |
Eevee | 40 | Take Down | Eevee slams its body into opponents. | 14%, 12% (late) |
Snorlax | 32 | Body Slam | Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. | 19% (rising) 20% (falling) |
Moltres | 8 | Fly | Moltres will fly off the stage, but it will damage opponents it comes in contact with. | 40% |
Mew | 5 | Fly | Mew gracefully flies off the stage. | N/A |
Togepi | 34 | Metronome | Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed. | Smokescreen N/A Magnitude 5% Powder Snow 10% Hypnosis 10% Leech Seed 7% (3 times) |
Bellossom | 32 | Sweet Scent | Bellossom causes opponents within its range to fall into a deep sleep. | 3% |
Scizor | 40 | Fury Cutter | Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from Brawl and Smash 4. | 1% (loop), 10% (finisher) |
Entei | 8 | Fire Spin | Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback. | 1% (starting hit), 0.44% (loop), 10% (finisher) |
Suicune | 8 | Aurora Beam | Suicune fires a beam of ice in front of it, freezing opponents. | Aurora Beam 35% 4% (contact), 10% (contact late) |
Lugia | 10 | Aeroblast | Lugia fires a powerful vacuum of energy from the background. | Aeroblast 20% per hit 30% (contact) |
Gardevoir | 34 | Reflect | Gardevoir wanders the stage and generates a passive shield that reflects projectiles. | 1.3× reflected damage |
Metagross | 32 | Earthquake | Metagross stomps the ground, burying opponents in its perimeter. | 6% (grounding hit) 3% (shockwave) |
Latias & Latios | 8 | Steel Wing | When either Latias or Latios are summoned, they fly around the stage at high speed, knocking away opponents in their path. | 7% per hit |
Kyogre | 8 | Hydro Pump | Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them. | Hydro Pump N/A 8% (contact) |
Deoxys | 8 | Hyper Beam | Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down. | Hyper Beam 1% (loop), 30% (finisher) 7% (contact) |
Abomasnow | 40 | Blizzard; Ice Punch | Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away. | Blizzard 1% per hit Ice Punch 15% |
Palkia | 12 | Spacial Rend | Palkia flips the stage upside down for a brief period of time, similar to its appearance on Spear Pillar. | Spacial Rend N/A 10% (contact) |
Giratina | 12 | Dragon Breath | Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away. | Dragon Breath 2% per hit 6% (contact) |
Darkrai | 12 | Dark Void | Darkrai draws opponents towards itself and puts them to sleep, gradually damaging them with the ability Bad Dreams as they doze. | 1% (hit) 1% (loop grounded), 2% (loop airborne) |
Arceus | 12 | Gravity | Arceus meteor smashes opponents in the air. | N/A |
Victini | 12 | Victory Star | Victini will grant its summoner a Final Smash regardless of circumstance. | N/A |
Snivy | 38 | Razor Leaf | Snivy shoots leaves in front of it, which deal minimal damage and knockback. | 6% per hit |
Oshawott | 38 | Surf | Oshawott glides on a wave of water that pushes away opponents caught in its path. | 1% (front), 3% (back) |
Zoroark | 12 | Fury Swipes | Zoroark dashes around the stage while swiping its claws; if it captures an opponent, it drags them to the top of the stage for repeated damage then meteor smashes them, in a similar manner to Secret Ninja Attack. | 7% (hit 1) 1% (hits 2, 4, 6-9, 12-15) 2% (hits 3, 5, 10-11) 13% (finisher) |
Kyurem | 12 | Icy Wind | Kyurem appears in its Neutral Forme. It releases vortexes of icy wind on either side, which freeze opponents caught within. | 13% (close), 11% (far) |
Keldeo | 12 | Secret Sword | Keldeo appears in its Resolute Forme. It rushes towards opponents and slashes them with its horn, dealing large amounts of knockback. | 18% |
Meloetta | 10 | Echoed Voice | Meloetta appears in its Aria Forme. Its voice manifests as damaging music notes that bounce around the stage, affected by the terrain. | 12% per hit |
Genesect | 12 | Techno Blast | Genesect jumps around the stage, firing energy bolts and large laser beams. | Techno Blast 30% 8% (bolts) |
Chespin | 42 | Seed Bomb | Chespin releases seeds around its perimeter and detonates them, damaging nearby opponents. | 11% per hit |
Fennekin | 42 | Incinerate | Fennekin breathes pillars of fire that linger on the stage, similar to PK Fire. | 3% (hit), 2% (hit late) 2% (burn) |
Fletchling | 40 | Peck | Fletchling hops around the stage and pecks anyone in its way for minimal damage and knockback. | 2% per hit |
Spewpa | 40 | Stun Spore | When approached, Spewpa creates a cloud of spores that paralyze opponents. | 3% |
Gogoat | 40 | Horn Leech | Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it. | 15% (initial ram) 5% (stop) 8% (braking) 10% (turn) 6% (jump) |
Swirlix | 40 | Cotton Spore | Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the Timer. | N/A |
Inkay | 40 | Topsy-Turvy | Inkay trips nearby opponents. | 5% |
Dedenne | 42 | Discharge | Dedenne jumps and creates a rotating field of electricity around its body. | 1% (loop), 5% (finisher) |
Xerneas | 12 | Geomancy | Xerneas grants its summoner increased knockback and super armor, in the same fashion as the Gold Fighters on Golden Plains. | 1.66× smash attack damage 1.75× non-smash attack damage |
Bewear | 40 | Brutal Swing | Bewear will move around the stage and let out a devastating uppercut to a nearby opponent. | 15% (shock), 14% (shock sour) 22% (hit 1), 20% (hit 1 sour) 28% (hit 2 tip), 24% (hit 2 sour) |
Pyukumuku | 40 | Innards Out | Pyukumuku will shoot out its hand as a counterattack, upon being attacked by the opponent. It can be thrown like a regular item by the character who summoned it, and it can even be bounced on to make it attack more frequently. | 8% (regular hit) 18% (squeezed hit) 6% (thrown) |
Togedemaru | 40 | Spark | Togedemaru will summon a thunderbolt to send out a large electric field, and then roll around to repeat the process. | 12% (thunder bolt) 8% (flash) 1.5% (loop), 15% (finisher), 12% (finisher sour) |
Mimikyu | 40 | Disguise | Mimikyu will grab the opponent and drag them into its cloth, where it will damage the opponent. At the end of the attack, Mimikyu will instantly KO the opponent if they’re at or over 90% damage | 1.5% (loop) |
Tapu Koko | 12 | Electric Terrain; Discharge | Tapu Koko will let out a large net of electricity to deal multiple hits to opponents. It also releases multiple electrical beams while attacking. | Electric Terrain 1.6% Discharge 3% (bolt close), 12% (bolt mid), 22% (bolt far) |
Solgaleo | 12 | Sunsteel Strike | Solgaleo will teleport around the stage, while unleashing a powerful beam of flame. | 25% |
Lunala | 12 | Moongeist Beam | Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen. | 30% (clean hit), 22-28% (very late to late) |
Marshadow | 12 | Spectral Thief | Marshadow will stun the opponent from its shadow, and then appear next to them and throw a powerful punch. | 10% (trapping hit) 22.5% (punch) |
Trophies[edit]
In Super Smash Bros. Melee[edit]
- Poké Ball
- These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.
- Pokémon Red & Blue (9/98)
In Super Smash Bros. Brawl[edit]
- Poké Ball
- An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
- : Pokémon Red/Blue
- : Pokémon Diamond/Pearl
In Super Smash Bros. 4[edit]
The Poké Ball trophy appears in both versions of the game. In Super Smash Bros. for Wii U it is part of the Pokémon Gold & Pokémon Silver Trophy Box.
- Poké Ball
- An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
- : Pokémon Red & Pokémon Blue (09/1998)
- : Pokémon X & Pokémon Y (10/2013)
- A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
- : Pokémon Red/Blue (10/1999)
- : Pokémon X/Y (10/2013)
Gallery[edit]
Luigi with a Poké Ball, and Mario with a Master Ball.
The Poké Ball from Super Smash Bros. for Wii U.
The Poké Ball from Super Smash Bros. for Nintendo 3DS, which releases a Pokémon at random.
A Pokémon, in this case Suicune, being released from a Poké Ball.
Pikachu's victory pose in Ultimate with a Poké Ball as the series symbol.
King Dedede with a Poké Ball on his hammer in Ultimate.
Names in other languages[edit]
Trivia[edit]
- Charizard is the only Poké Ball Pokémon in the series to become a playable character in later installments.
- Prior to Smash 4, the chance of encountering Mythical Pokémon has varied depending on the number of Pokémon available in the main Pokémon series upon the Smash game's release.
- Mew has a 1 in 151 chance of appearing in Super Smash Bros., referencing the number of Pokémon available in Generation I.
- Mew and Celebi each have a 1 in 251 chance of appearing in Melee, referencing the number of Pokémon available in Generation II.
- Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in Brawl, referencing the number of Pokémon available in Generation IV.
- At the time of Brawl's release, only 492 Pokémon were revealed as Arceus wouldn't be revealed until the August 3rd, 2009 (over a year after Brawl's release).
- In Melee's Training Mode legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
- Similarly in Brawl and Smash 4, Mew (in both), Celebi, and Jirachi (both in Brawl) will not appear in Training Mode. Mew will appear in Training Mode in Ultimate, either randomly or by being directly picked.
- Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five Super Smash Bros. games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since Brawl and Moltres and Electrode occasionally appearing in the background of Saffron City. Meowth was a trophy in Melee. Only Goldeen, Snorlax, and Mew remained as Poké Ball Pokémon in all appearances.
- In Melee, all Poké Ball Pokémon models are reused from Pokémon Stadium, Pokémon Stadium 2, and Pokémon Snap, respectively. In Super Smash Bros. Brawl, all Poké Ball Pokémon models are reused from Pokémon Colosseum, Pokémon XD: Gale of Darkness, and Pokémon Battle Revolution, respectively. Starting with Super Smash Bros. 4, all Poké Ball Pokémon are reused from Pokédex 3D Pro and Pokémon X and Y onwards (this is most apparent with Gardevoir's walking animation).
- Every Generation IV Poké Ball Pokémon introduced in Brawl had its Poké Ball role removed in Smash 4, with only Piplup and Manaphy being changed into background characters on Kalos Pokémon League.
- Abomasnow is the only Generation IV Poké Ball Pokémon from Smash 4 onwards that is neither a Legendary nor Mythical Pokémon.
- The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments.
- Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
- Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
- Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon. However, Froakie's final evolution, Greninja, appears as a playable character.
- Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
- Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
- Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
- Prior to Ultimate, it is possible for multiple of the same Pokémon to appear at the same time in Training Mode, which cannot happen in normal battles.
- Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the Pokémon games.
- Ultimate is the first game where no Pokémon from the previous game were removed.
- Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
- Some Poké Ball Pokémon cannot appear in a Pokémon stage that features said Pokémon in the background in Ultimate. For example, Palkia cannot be summoned in Spear Pillar. Despite having Moltres appear in the background of Saffron City, Moltres can still be summoned there.
- Brawl is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from Melee.
- Generation VII is the most recent generation represented in the series to have any Pokémon appear as Poké Ball Pokémon in the game it was first represented in, due to Pokémon Sword and Shield and Pokémon Scarlet and Violet releasing after the initial launch of the game, and their representation being added later in the form of spirits.
External links[edit]
References[edit]
Items in Super Smash Bros. (64) | |
---|---|
Normal | Beam Sword · Bob-omb · Bumper · Fan · Fire Flower · Green Shell · Hammer · Heart Container · Home-Run Bat · Maxim Tomato · Motion-Sensor Bomb · Poké Ball · Ray Gun · Red Shell · Star Rod · Starman |
Containers | Barrel · Capsule · Crate · Egg |
Items in Super Smash Bros. Melee | |
---|---|
Normal | Barrel Cannon · Beam Sword · Bob-omb · Bunny Hood · Cloaking Device · Fan · Fire Flower · Flipper · Food · Freezie · Green Shell · Hammer · Heart Container · Home-Run Bat · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Parasol · Poison Mushroom · Poké Ball · Ray Gun · Red Shell · Screw Attack · Star Rod · Starman · Super Mushroom · Super Scope · Warp Star |
Containers | Barrel · Capsule · Crate · Egg · Party Ball |
Other | Smash Coins |
Items in Super Smash Bros. Brawl | |
---|---|
Normal | Assist Trophy · Banana Peel · Beam Sword · Blast Box · Bob-omb · Bumper · Bunny Hood · Cracker Launcher · Deku Nut · Dragoon · Fan · Fire Flower · Food · Franklin Badge · Freezie · Golden Hammer · Gooey Bomb · Green Shell · Hammer · Heart Container · Home-Run Bat · Hothead · Lightning Bolt · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Pitfall · Poison Mushroom · Poké Ball · Ray Gun · Screw Attack · Smart Bomb · Smash Ball · Smoke Ball · Soccer Ball · Spring · Star Rod · Starman · Super Mushroom · Super Scope · Superspicy Curry · Team Healer · Timer · Unira · Warp Star |
Containers | Barrel · Capsule · Crate · Party Ball · Sandbag · Rolling Crates |
The Subspace Emissary |
Key · Stock Ball · Trophy Stand |
Collectibles | CD · Coins · Sticker · Trophy |
Other | Smash Coins and Bills |