Windy Hill Zone: Difference between revisions
mNo edit summary |
m (Text replacement - "class=("?)invert\b([^-])" to "class=$1invert-dark$2") |
||
(14 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4-u=y| | {{ArticleIcons|ssb4-u=y|ssbu=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
|subtitle = ''[[wikipedia:Sonic Lost World|Sonic Lost World]]'' | |subtitle = ''[[wikipedia:Sonic Lost World|Sonic Lost World]]'' | ||
|name = Windy Hill Zone | |name = Windy Hill Zone | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Windy_Hill_Zone.png|300px]]|title2=Wii U|content2=[[File:Windy Hill press image.jpg|300px]]}} | ||
|caption = [[File:SonicSymbol.svg|50px]]<br>Windy Hill Zone as it appears in ''Smash''. | |caption = [[File:SonicSymbol.svg|50px|class=invert-dark]]<br>Windy Hill Zone as it appears in ''Smash''. | ||
|universe = {{uv|Sonic}} | |universe = {{uv|Sonic the Hedgehog}} | ||
|games = ''[[SSB4]]'' ([[ | |games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | ||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Presents | |cratetype = Presents | ||
Line 21: | Line 20: | ||
|interwikipage = | |interwikipage = | ||
}} | }} | ||
'''Windy Hill Zone''' | '''Windy Hill Zone''' ({{ja|ウインディヒル|Uindi Hiru}}, ''Windy Hill'') is a stage in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. The stage is set in the first Zone of ''{{s|wikipedia|Sonic Lost World}}'' of the same name. | ||
==Stage overview== | ==Stage overview== | ||
Line 29: | Line 28: | ||
===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
In ''Super Smash Bros for Wii U'', the [[Ω form]] is set on a completely flat version of the regular form's main platform, and the gravity is normal. Springs | In ''Super Smash Bros. for Wii U'', the [[Ω form]] is set on a completely flat version of the regular form's main platform, and the gravity is normal. Springs, soft platforms, the windmill, and the Animal Friends are also absent. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of wood logs that are unique to this form. | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of wood logs that are unique to this form. | ||
Line 39: | Line 38: | ||
==Origin== | ==Origin== | ||
[[File:WindyHillZoneSLW.png|left| | [[File:WindyHillZoneSLW.png|left|thumb|Windy Hill, as it originally appeared in ''Sonic Lost World''.]] | ||
Windy Hill | Windy Hill first appeared in the game ''Sonic Lost World''. Windy Hill is the first world in ''Sonic Lost World'' and is a lush grassy area full of plants and trees. It also contains checkerboard pattern soil, which is similar to how platforms were in the first Zone of ''Sonic the Hedgehog'', [[Green Hill Zone]]. The windmill from the level is also present. In ''Super Smash Bros. Ultimate'', the [[Battlefield form]] features three [[soft platform]]s that resemble the bridges made of logs that appear in Zone 2 of Windy Hill. | ||
Springs first appeared in ''Sonic the Hedgehog'' and were either colored red or yellow. They were usually used to allow the player to access higher parts of the levels, or, if the spring is sideways, to make the player run faster. Springs have appeared in numerous ''Sonic'' games since, but the design was changed in ''Sonic Adventure'' and has remained the same since. The new design features the spring being red and blue with a yellow star in the center. This design, however, first originated in ''Sonic the Hedgehog'' as the Bobbins (also known as "Bumpers") in Spring Yard Zone were designed similarly. In this stage, there are springs on each side and their design is based off of their appearance in ''Sonic Lost World''; however, there were no springs that were back-to-back in Windy Hill. | Springs first appeared in ''Sonic the Hedgehog'' and were either colored red or yellow. They were usually used to allow the player to access higher parts of the levels, or, if the spring is sideways, to make the player run faster. Springs have appeared in numerous ''Sonic'' games since, but the design was changed in ''Sonic Adventure'' and has remained the same since. The new design features the spring being red and blue with a yellow star in the center. This design, however, first originated in ''Sonic the Hedgehog'' as the Bobbins (also known as "Bumpers") in Spring Yard Zone were designed similarly. In this stage, there are springs on each side and their design is based off of their appearance in ''Sonic Lost World''; however, there were no springs that were back-to-back in Windy Hill. | ||
Line 50: | Line 49: | ||
This stage is banned from tournaments, due to its size, gravity effects, and the springs and windmill allowing for camping. | This stage is banned from tournaments, due to its size, gravity effects, and the springs and windmill allowing for camping. | ||
In ''Ultimate'', the [[Ω form]] and [[Battlefield form]] are also banned due to the grass being dense enough to hide traps set by {{SSBU|Snake}} and {{SSBU| | In ''Ultimate'', the [[Ω form]] and [[Battlefield form]] are also banned due to the grass being dense enough to hide traps set by {{SSBU|Snake}}, {{SSBU|Isabelle}}, and {{SSBU|Steve}}. | ||
==Gallery== | ==Gallery== | ||
Line 70: | Line 69: | ||
SSBUWebsiteBanjo&Kazooie4.jpg|{{SSBU|Banjo & Kazooie}} crouching next to {{SSBU|Duck Hunt}}, who is sniffing the ground. | SSBUWebsiteBanjo&Kazooie4.jpg|{{SSBU|Banjo & Kazooie}} crouching next to {{SSBU|Duck Hunt}}, who is sniffing the ground. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|ウインディヒル|Uindi Hiru}} | |||
|jaM=Windy Hill | |||
|en=Windy Hill Zone | |||
|fr=Zone Windy Hill | |||
|es=Zona Windy Hill | |||
|esM=Windy Hill Zone | |||
|de=Windy Hill Zone | |||
|it=Zona Windy Hill | |||
|itM=Windy Hill Zone | |||
|nl=Windy Hill Zone | |||
|ru={{rollover|Холмы ветров|Kholmy vetrov|?}} | |||
|ruM=Wind Hill | |||
|ko={{rollover|윈디 힐|Windi Hil|?}} | |||
|koM=Windy Hill | |||
|zh=Windy Hill Zone | |||
|pt=Zona Windy Hill | |||
|ptM=Windy Hill Zone | |||
}} | |||
==Trivia== | ==Trivia== | ||
Line 75: | Line 95: | ||
*Under extreme circumstances, it is possible to abuse the curved gravity of the stage to stay airborne indefinitely. For example, if [[Jigglypuff]] is equipped with two [[equipment|thistle/floaty jump]] badges and the gravity is set to light, then by pushing against the side walls of the stage, Jigglypuff will move upwards until the control stick is returned to the neutral position or it grabs the ledge. | *Under extreme circumstances, it is possible to abuse the curved gravity of the stage to stay airborne indefinitely. For example, if [[Jigglypuff]] is equipped with two [[equipment|thistle/floaty jump]] badges and the gravity is set to light, then by pushing against the side walls of the stage, Jigglypuff will move upwards until the control stick is returned to the neutral position or it grabs the ledge. | ||
*In ''Ultimate'', [[Marshadow]] cannot be summoned from a [[Poké Ball]] on this stage. | *In ''Ultimate'', [[Marshadow]] cannot be summoned from a [[Poké Ball]] on this stage. | ||
{{SSB4Stages}} | {{SSB4Stages}} |
Latest revision as of 13:24, May 20, 2024
Sonic Lost World Windy Hill Zone | |
---|---|
Windy Hill Zone as it appears in Smash. | |
Universe | Sonic the Hedgehog |
Appears in | SSB4 (Wii U) Ultimate |
Availability | Starter |
Crate type | Presents |
Maximum players | 8 |
Windy Hill Zone (ウインディヒル, Windy Hill) is a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. The stage is set in the first Zone of Sonic Lost World of the same name.
Stage overview[edit]
Windy Hill Zone consists of a large main platform, with three smaller platforms above, and a giant moving windmill on the right. The windmill acts as a surface, with platforms connected to each blade, and a portion of the windmill goes past the blast line. The windmill's rotation and speed will also occasionally change during the match.
The main platform consists of a point-like center of gravity; so jumping or getting launched upwards from the edge will cause the character to move diagonally. As the match plays, 2 double-sided springs occasionally appear at both sides of the bottom blast lines. Players who come in contact with a spring will be pushed a distance. When they spin around, they can KO fighters on the bottom and side blast lines (and if a fighter is fast enough, the upper blast line). Seven Animal friends (Flicky, Pecky, Picky, Pocky, Cucky, Ricky, and Rocky) from Sonic the Hedgehog can be seen in the background.
Ω forms and Battlefield form[edit]
In Super Smash Bros. for Wii U, the Ω form is set on a completely flat version of the regular form's main platform, and the gravity is normal. Springs, soft platforms, the windmill, and the Animal Friends are also absent.
In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to the Ω form in SSB4; however, the main platform is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are made of wood logs that are unique to this form.
Origin[edit]
Windy Hill first appeared in the game Sonic Lost World. Windy Hill is the first world in Sonic Lost World and is a lush grassy area full of plants and trees. It also contains checkerboard pattern soil, which is similar to how platforms were in the first Zone of Sonic the Hedgehog, Green Hill Zone. The windmill from the level is also present. In Super Smash Bros. Ultimate, the Battlefield form features three soft platforms that resemble the bridges made of logs that appear in Zone 2 of Windy Hill.
Springs first appeared in Sonic the Hedgehog and were either colored red or yellow. They were usually used to allow the player to access higher parts of the levels, or, if the spring is sideways, to make the player run faster. Springs have appeared in numerous Sonic games since, but the design was changed in Sonic Adventure and has remained the same since. The new design features the spring being red and blue with a yellow star in the center. This design, however, first originated in Sonic the Hedgehog as the Bobbins (also known as "Bumpers") in Spring Yard Zone were designed similarly. In this stage, there are springs on each side and their design is based off of their appearance in Sonic Lost World; however, there were no springs that were back-to-back in Windy Hill.
The animal friends are recurring characters in the series, having first appeared in Sonic the Hedgehog (with the exception of Flicky, who first appeared as the protagonist in the arcade game Flicky). They are used by Dr. Eggman, the series antagonist, as living power sources for his robots, and destroying one of these robots will free the animal inside. They also make an appearance in Sonic Lost World where they play the same role, but can additionally be collected to unlock new levels.
Tournament legality[edit]
This stage is banned from tournaments, due to its size, gravity effects, and the springs and windmill allowing for camping.
In Ultimate, the Ω form and Battlefield form are also banned due to the grass being dense enough to hide traps set by Snake, Isabelle, and Steve.
Gallery[edit]
Super Smash Bros. for Wii U[edit]
Super Smash Bros. Ultimate[edit]
Banjo & Kazooie crouching next to Duck Hunt, who is sniffing the ground.
Names in other languages[edit]
Trivia[edit]
- Characters can be Star and Screen KO'd diagonally on both this stage and Mario Galaxy.
- Under extreme circumstances, it is possible to abuse the curved gravity of the stage to stay airborne indefinitely. For example, if Jigglypuff is equipped with two thistle/floaty jump badges and the gravity is set to light, then by pushing against the side walls of the stage, Jigglypuff will move upwards until the control stick is returned to the neutral position or it grabs the ledge.
- In Ultimate, Marshadow cannot be summoned from a Poké Ball on this stage.
Sonic the Hedgehog universe | |
---|---|
Fighter | Sonic (SSBB · SSB4 · SSBU) |
Assist Trophies | Shadow · Knuckles |
Stages | Green Hill Zone · Windy Hill Zone |
Enemy | Eggrobo |
Other Characters | Tails |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |