Mii Gunner (SSBU)/Edge attack: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} File:MiiGunnerLedgeAttackSSBU.gif|thumb|450px|Hitbox visualization showing Mii Gunner's ledge attack. There are model scaling issues on Mii Gunner's...") |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MiiGunnerLedgeAttackSSBU.gif|thumb| | [[File:MiiGunnerLedgeAttackSSBU.gif|thumb|350px|Hitbox visualization showing Mii Gunner's ledge attack. There are model scaling issues on Mii Gunner's arm cannon.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Line 10: | Line 10: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
Line 29: | Line 30: | ||
==Timing== | ==Timing== | ||
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility (1st grab) | ||
|1-22 | |1-22 | ||
|- | |||
!Intangibility (2nd grab) | |||
|1-18 | |||
|- | |||
!Intangibility (3rd grab) | |||
|1-11 | |||
|- | |- | ||
!Hitbox | !Hitbox | ||
Line 45: | Line 53: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=33}} | !Hitboxes {{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=33}} | ||
|- | |||
!1st grab {{FrameStrip|t=Intangible|c=22}}{{FrameStrip|t=Vulnerable|c=33}} | |||
|- | |||
!2nd grab {{FrameStrip|t=Intangible|c=18}}{{FrameStrip|t=Vulnerable|c=37}} | |||
|- | |- | ||
{{FrameStrip|t=Intangible|c= | !3rd grab {{FrameStrip|t=Intangible|c=11}}{{FrameStrip|t=Vulnerable|c=44}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox | {{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox=y}} | ||
{{MvSubNavMiiGunner|g=SSBU}} | {{MvSubNavMiiGunner|g=SSBU}} | ||
[[Category:Mii Gunner (SSBU)]] | [[Category:Mii Gunner (SSBU)]] | ||
[[Category: | [[Category:Edge attacks (SSBU)]] |
Latest revision as of 01:15, July 29, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Intangibility (1st grab) | 1-22 |
---|---|
Intangibility (2nd grab) | 1-18 |
Intangibility (3rd grab) | 1-11 |
Hitbox | 20-22 |
Interruptible | 56 |
Animation length | 55 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
2nd grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
3rd grab |
Lag time |
Hitbox |
Vulnerable |
Intangible |
|