Dark Samus (SSBU)/Edge attack: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Dark Samus's ledge attack. {{competitive expertise}} ==Overview== ==Hitboxes=...") |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:DarkSamusEdgeAttack.gif|thumb| | [[File:DarkSamusEdgeAttack.gif|thumb|350px|Hitbox visualization showing Dark Samus's ledge attack.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
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==Timing== | ==Timing== | ||
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility (1st grab) | ||
|1-27 | |1-27 | ||
|- | |||
!Intangibility (2nd grab) | |||
|1-22 | |||
|- | |||
!Intangibility (3rd grab) | |||
|1-13 | |||
|- | |- | ||
!Hitbox | !Hitbox | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=10}} | !Hitboxes {{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
!1st grab {{FrameStrip|t=Intangible|c=27}}{{FrameStrip|t=Vulnerable|c=38}} | |||
|- | |||
!2nd grab {{FrameStrip|t=Intangible|c=22}}{{FrameStrip|t=Vulnerable|c=43}} | |||
|- | |- | ||
{{FrameStrip|t=Intangible|c= | !3rd grab {{FrameStrip|t=Intangible|c=13}}{{FrameStrip|t=Vulnerable|c=52}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
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{{MvSubNavDarkSamus|g=SSBU}} | {{MvSubNavDarkSamus|g=SSBU}} | ||
[[Category:Dark Samus (SSBU)]] | [[Category:Dark Samus (SSBU)]] | ||
[[Category: | [[Category:Edge attacks (SSBU)]] |
Latest revision as of 08:50, June 1, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Intangibility (1st grab) | 1-27 |
---|---|
Intangibility (2nd grab) | 1-22 |
Intangibility (3rd grab) | 1-13 |
Hitbox | 25-27 |
Interruptible | 56 |
Animation length | 65 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2nd grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3rd grab |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|