Super Smash Bros.

Captain Falcon (SSB)/Neutral attack/Hit 1: Difference between revisions

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(Created page with "{{ArticleIcons|ssb=y}} ==Hitboxes== {{SSB64HitboxTableHeader}} {{SSB64HitboxTableRow |id=0 |damage=2% |angle=361 |bk=0 |ks=80 |fkv=0 |r=90 |bn=9 |xpos=120 |effect=Normal |slv...")
 
m (Added hitbox visualization.)
 
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{{ArticleIcons|ssb=y}}
{{ArticleIcons|ssb=y}}
==Overview==
[[File:Captain Falcon Neutral Attack 1 Hitbox Image Smash 64.gif|thumb|The hitboxes of Captain Falcon's first jab.]]
{{competitive expertise}}


==Hitboxes==
==Hitboxes==
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{{SSB64HitboxTableRow
{{SSB64HitboxTableRow
|id=0
|id=0
|damage=2%
|damage=3%
|angle=361
|angle=361
|bk=0
|bk=0
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{{SSB64HitboxTableRow
{{SSB64HitboxTableRow
|id=1
|id=1
|damage=2%
|damage=3%
|angle=361
|angle=361
|bk=0
|bk=0
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{{SSB64HitboxTableRow
{{SSB64HitboxTableRow
|id=2
|id=2
|damage=2%
|damage=3%
|angle=361
|angle=361
|bk=0
|bk=0

Latest revision as of 22:12, December 2, 2024

Overview[edit]

The hitboxes of Captain Falcon's first jab.
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Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 3% 0 Sakurai angle 0 80 0 90 9 120 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch
1 0 3% 0 Sakurai angle 0 80 0 90 8 60 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch
2 0 3% 0 Sakurai angle 0 80 0 90 8 -60 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch

Timing[edit]

Hitboxes 5-8
Earliest continuable frame 9
Animation length 21
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(BlankContinuableS).pngFrameIcon(BlankContinuableE).png
Earliest continuable point