Wii Fit Trainer (SSBU)/Neutral special: Difference between revisions
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(Updated update history and hitbox tables, added hitbox images and timing section) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:WFT Sun Charged. | [[File:WFT Sun Charged.gif|thumb|400px|Hitbox visualization showing Wii Fit Trainer's neutral special, Sun Salutation, at maximum charge.]] | ||
[[File:WFT Sun Uncharged. | [[File:WFT Sun Uncharged.gif|thumb|400px|Hitbox visualization showing Wii Fit Trainer's neutral special, Sun Salutation, at minimum charge.]] | ||
==Update History== | ==Update History== | ||
Line 12: | Line 12: | ||
===Charging Windbox=== | ===Charging Windbox=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Minimum Charge|50}} | |||
{{HitboxTableTitle|Minimum Charge| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=0.0% | |damage=0.0% | ||
|angle=50 | |angle=50 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=130 | |ks=130 | ||
Line 30: | Line 28: | ||
|sdi=0.8 | |sdi=0.8 | ||
|ff=0.0 | |ff=0.0 | ||
|clang= | |clang=f | ||
|rebound= | |rebound=f | ||
|sfx=None | |sfx=None | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|rehit=7 | |||
|absorbable=t | |||
|flinchless=t | |||
}} | }} | ||
{{HitboxTableTitle|Maximum Charge|50}} | |||
{{HitboxTableTitle|Maximum Charge| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=0.0% | |damage=0.0% | ||
|angle=50 | |angle=50 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=130 | |ks=130 | ||
Line 57: | Line 53: | ||
|sdi=0.8 | |sdi=0.8 | ||
|ff=0.0 | |ff=0.0 | ||
|clang= | |clang=f | ||
|rebound= | |rebound=f | ||
|sfx=None | |sfx=None | ||
|slvl= | |slvl=M | ||
|direct=f | |direct=f | ||
|rehit=7 | |||
|absorbable=t | |||
|flinchless=t | |||
}} | }} | ||
|} | |} | ||
===Projectile=== | ===Projectile=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Minimum Charge| | {{HitboxTableTitle|Minimum Charge|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 76: | Line 71: | ||
|sd=-2.5 | |sd=-2.5 | ||
|damage=5.0% | |damage=5.0% | ||
|af=1 | |||
|angle=50 | |angle=50 | ||
|bk=30 | |bk=30 | ||
Line 85: | Line 81: | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|type=Energy | |type=Energy | ||
|effect=Solar | |effect=Solar | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
|absorbable=t | |||
}} | }} | ||
{{HitboxTableTitle|Maximum Charge| | {{HitboxTableTitle|Maximum Charge|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 105: | Line 96: | ||
|damage=21.0% | |damage=21.0% | ||
|angle=50 | |angle=50 | ||
|af=1 | |||
|bk=38 | |bk=38 | ||
|ks=64 | |ks=64 | ||
Line 113: | Line 105: | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|type=Energy | |type=Energy | ||
|effect=Solar | |effect=Solar | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
|absorbable=t | |||
}} | }} | ||
|} | |} | ||
Line 132: | Line 119: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitbox | !Hitbox | ||
|21- | |21-90 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 142: | Line 129: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Hitbox|c=70}} | ||
|- | |- | ||
{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=36|s=LagPropE}}{{FrameStrip|t=Interruptible|c=3}}{{FrameStrip|t=Blank|c=31}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 19:53, January 23, 2022
Update History[edit]
- Sun Salutation deals less shield damage both when uncharged (-2.5) and charged (-5.3).
- Fully charged Sun Salutation deals more knockback (30 base/63 scaling → 38/64).
Hitboxes[edit]
Charging Windbox[edit]
Projectile[edit]
Timing[edit]
Frame data for Sun Salutation is not affected by the level of charge the move has. From the charging animation, the projectile's hitbox becomes active on frame 4.
Hitbox | 21-90 |
---|---|
Interruptible | 57 |
Animation length | 59 |
Lag time |
Charge interval |
Hitbox |
Prop event |
Interruptible |
|