Super Smash Bros. Brawl

Meta Knight (SSBB)/Floor attack (trip): Difference between revisions

 
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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:MetaKnightTripAttackSSBB.gif|thumb|400px|Hitbox visualization showing Meta Knight's trip attack.]]
==Overview==
==Overview==
Meta Knight [[slash]]es on either side of himself. His trip attack comes out relatively quickly and can be used to escape tight [[tech-chasing]] situations, but it is rather [[punish]]able if the opponent [[shield]]s or avoids it. It is one of Meta Knight's few attacks that do not have [[transcendent priority]].
Meta Knight [[slash]]es on either side of himself. His trip attack comes out relatively quickly and can be used to escape tight [[tech-chasing]] situations, but it is rather [[punish]]able if the opponent [[shield]]s or avoids it. It is one of Meta Knight's few attacks that do not have [[transcendent priority]].


==Hitboxes==
==Hitboxes==
{{technical data}}
{{BrawlHitboxTableHeader}}
==Timing==
{{HitboxTableTitle|Hit 1|24}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=0
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=270000
|ypos=300000
|zpos=-900000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=1
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=270000
|ypos=300000
|zpos=-660000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=2
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=228000
|ypos=300000
|zpos=-360000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=3
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=180000
|ypos=300000
|rawflags=00111010100000110000011001000010
}}
{{HitboxTableTitle|Hit 2|24}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=0
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=270000
|ypos=300000
|zpos=900000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=1
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=270000
|ypos=300000
|zpos=660000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=2
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=228000
|ypos=300000
|zpos=360000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|bn=3
|sd=1
|id=3
|damage=5%
|angle=361
|bk=60
|ks=50
|fkv=0
|r=180000
|ypos=300000
|rawflags=00111010100000110000011001000010
}}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
Line 12: Line 124:
|1-8
|1-8
|-
|-
!Back hit
!Hit 1
|19-20
|19-20
|-
|-
!Front hit
!Hit 3
|25-26
|25-26
|-
|-

Latest revision as of 15:52, June 4, 2024

Hitbox visualization showing Meta Knight's trip attack.

OverviewEdit

Meta Knight slashes on either side of himself. His trip attack comes out relatively quickly and can be used to escape tight tech-chasing situations, but it is rather punishable if the opponent shields or avoids it. It is one of Meta Knight's few attacks that do not have transcendent priority.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 5% 1   60 50 0 4.5 3 0.0 5.0 -15.0 1.0x 1.0x 0%               Slash  
1 0 5% 1   60 50 0 4.5 3 0.0 5.0 -11.0 1.0x 1.0x 0%               Slash  
2 0 5% 1   60 50 0 3.8 3 0.0 5.0 -6.0 1.0x 1.0x 0%               Slash  
3 0 5% 1   60 50 0 3.0 3 0.0 5.0 0.0 1.0x 1.0x 0%               Slash  
Hit 2
0 0 5% 1   60 50 0 4.5 3 0.0 5.0 15.0 1.0x 1.0x 0%               Slash  
1 0 5% 1   60 50 0 4.5 3 0.0 5.0 11.0 1.0x 1.0x 0%               Slash  
2 0 5% 1   60 50 0 3.8 3 0.0 5.0 6.0 1.0x 1.0x 0%               Slash  
3 0 5% 1   60 50 0 3.0 3 0.0 5.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Intangible 1-8
Hit 1 19-20
Hit 3 25-26
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible