Link (SSBU)/Up special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Daniel1204 (talk | contribs) m (Added disambiguation.) |
|||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Spin Attack}} | {{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Spin Attack}} | ||
[[File:LinkUSpecialGroundedSSBU.gif|thumb| | [[File:LinkUSpecialGroundedSSBU.gif|thumb|350px|Hitbox visualization showing Link's up special, Spin Attack, when grounded.]] | ||
[[File:LinkUSpecialAerialSSBU.gif|thumb| | [[File:LinkUSpecialAerialSSBU.gif|thumb|350px|Hitbox visualization showing Link's up special, Spin Attack, when aerial.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{bugfix|Spin Attack's autolink angle knockback has been reduced, no longer launching opponents at an unusual high speed if the move fails to connect.}} | |||
{{clr}} | |||
==Hitboxes== | ==Hitboxes== | ||
===Grounded=== | ===Grounded=== | ||
The hitboxes' damage can be multiplied by up to 1.6× depending on the move's charge, for a maximum of 22.4% with the clean hit. More specifically, the damage multiplier is equal to <code>1 + 0.6 * (charge frames / 60)</code>. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 69: | Line 74: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Mid hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 130: | Line 135: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 191: | Line 196: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Latest hit| | {{HitboxTableTitle|Latest hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 249: | Line 254: | ||
===Aerial=== | ===Aerial=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Front hit 1| | {{HitboxTableTitle|Front hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4.0% | |damage=4.0% | ||
|af=3 | |||
|angle=367 | |angle=367 | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=107 | |fkv=107 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
Line 271: | Line 278: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Back hit 1| | {{HitboxTableTitle|Back hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=145 | |angle=145 | ||
|af=4 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 293: | Line 301: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Front hit 2| | {{HitboxTableTitle|Front hit 2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=367 | |angle=367 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=107 | |fkv=107 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
Line 315: | Line 325: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Back hit 2| | {{HitboxTableTitle|Back hit 2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=145 | |angle=145 | ||
|af=4 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 337: | Line 348: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Front hit 3| | {{HitboxTableTitle|Front hit 3|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=83 | |angle=83 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=71 | |fkv=71 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
Line 359: | Line 372: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Back hit 3| | {{HitboxTableTitle|Back hit 3|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=150 | |angle=150 | ||
|af=4 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 381: | Line 395: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Front hit 4| | {{HitboxTableTitle|Front hit 4|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=69 | |angle=69 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=62 | |fkv=62 | ||
|setweight=t | |||
|r=7.0 | |r=7.0 | ||
|bn=top | |bn=top | ||
Line 403: | Line 419: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Back hit 4| | {{HitboxTableTitle|Back hit 4|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=160 | |angle=160 | ||
|af=4 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 425: | Line 442: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Front hit 5 (early)| | {{HitboxTableRowNote|All back hits use a [[position vector]] with offsets [10, 20] for 10 frames.|50}} | ||
{{HitboxTableTitle|Front hit 5 (early)|50}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=200 | |ks=200 | ||
Line 447: | Line 466: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Front hit 5 (mid)| | {{HitboxTableTitle|Front hit 5 (mid)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=200 | |ks=200 | ||
Line 469: | Line 489: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Front hit 5 (late)| | {{HitboxTableTitle|Front hit 5 (late)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=200 | |ks=200 | ||
Line 492: | Line 513: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== | ||
Line 498: | Line 520: | ||
|3-4 | |3-4 | ||
|- | |- | ||
! | !Clean and mid hits (from release) | ||
|7-8, 9-13 | |7-8, 9-13 (4-5, 6-10) | ||
|- | |- | ||
! | !Late and latest hits (from release) | ||
| | |14-23, 24-39 (11-20, 21-36) | ||
|- | |- | ||
!Interruptible (from release) | !Interruptible (from release) | ||
|74 | |77 (74) | ||
|- | |- | ||
!Animation length (from release) | !Animation length (from release) | ||
|91 | |94 (91) | ||
|} | |} | ||
Line 514: | Line 536: | ||
{{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=37}}{{FrameStrip|t=Interruptible|c=18}} | {{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=37}}{{FrameStrip|t=Interruptible|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Aerial=== | ===Aerial=== | ||
The move enables ledge grabs from the front starting on frame 15, and from behind starting on frame 34. [[Jostling]] is also disabled during frames 26-49. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Front hits 1-4 | !Front hits 1-4 | ||
Line 531: | Line 555: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}} | {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}} | ||
{{FrameStripEnd}} | |||
===Landing=== | |||
{|class="wikitable" | |||
!Interruptible | |||
|31 | |||
|- | |||
!Animation length | |||
|32 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=2}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
==Parameters== | |||
===Grounded=== | |||
{|class="wikitable" | |||
!Maximum charge time | |||
|60 frames | |||
|- | |||
!Maximum charge damage multiplier | |||
|1.6 | |||
|} | |||
===Aerial=== | |||
The ending attributes apply on frame 48 of the move. | |||
{|class="wikitable" | |||
!Initial vertical speed | |||
|2.4 | |||
|- | |||
![[Gravity]] multiplier | |||
|0.55 | |||
|- | |||
!Additional [[air acceleration]] | |||
|0.22 (rising)<br>0.01 (ending)<br>0.025 (helpless) | |||
|- | |||
![[Air speed]] multiplier | |||
|0.5 (rising)<br>0.909 (helpless) | |||
|- | |||
!Air speed on ending | |||
|0.8 | |||
|- | |||
!Landing lag | |||
|30 frames | |||
|} | |||
{{MvSubNavLink|g=SSBU}} | {{MvSubNavLink|g=SSBU}} | ||
[[Category:Link (SSBU)]] | [[Category:Link (SSBU)]] | ||
[[Category:Up special moves (SSBU)]] | [[Category:Up special moves (SSBU)]] |
Latest revision as of 00:44, July 11, 2022
Overview[edit]
Update History[edit]
- Spin Attack's autolink angle knockback has been reduced, no longer launching opponents at an unusual high speed if the move fails to connect.
Hitboxes[edit]
Grounded[edit]
The hitboxes' damage can be multiplied by up to 1.6× depending on the move's charge, for a maximum of 22.4% with the clean hit. More specifically, the damage multiplier is equal to 1 + 0.6 * (charge frames / 60)
.
Aerial[edit]
ID | Part | Rehit rate | Damage | SD | Angle | Angle type | BK | KS | FKV | Set weight | Radius | Bone | Offset | H× | SDI× | T% | Clang | Rebound | Effect | Type | G | A | Sound | Direct | Hit bits | Hit part | Blockable | Reflectable | Absorbable | Flinchless | No GFX | Heedless | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Front hit 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 4.0% | 0 | Forward | 0 | 100 | 107 | 6.0 | top | 0.0 | 10.0 | 14.5 to 8.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Back hit 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
1 | 0 | 0 | 2.0% | 0 | Backward | 0 | 100 | 95 | 5.0 | top | 0.0 | 11.5 to 11.0 | -12.0 to -9.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Front hit 2 | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 2.0% | 0 | Forward | 0 | 100 | 107 | 6.0 | top | 0.0 | 6.0 to 7.5 | 15.0 to 8.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Back hit 2 | |||||||||||||||||||||||||||||||||||||||||||||||||
1 | 0 | 0 | 2.0% | 0 | Backward | 0 | 100 | 95 | 5.0 | top | 0.0 | 11.5 to 11.0 | -12.5 to -9.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Front hit 3 | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 2.0% | 0 | Forward | 0 | 100 | 71 | 6.0 | top | 0.0 | 10.0 to 10.5 | 15.0 to 8.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Back hit 3 | |||||||||||||||||||||||||||||||||||||||||||||||||
1 | 0 | 0 | 2.0% | 0 | Backward | 0 | 100 | 95 | 5.0 | sword2 | 2.0 to 5.5 | 0.0 | 0.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Front hit 4 | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 2.0% | 0 | Forward | 0 | 100 | 62 | 7.0 | top | 0.0 | 14.0 to 12.5 | 12.5 to 8.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Back hit 4 | |||||||||||||||||||||||||||||||||||||||||||||||||
1 | 0 | 0 | 2.0% | 0 | Backward | 0 | 100 | 95 | 5.0 | sword2 | 2.0 to 5.5 | 0.0 | 0.0 | 1.0× | 0.3× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
All back hits use a position vector with offsets [10, 20] for 10 frames. | |||||||||||||||||||||||||||||||||||||||||||||||||
Front hit 5 (early) | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 4.0% | 0 | Forward | 30 | 200 | 0 | 7.5 | top | 0.0 | 7.5 to 9.5 | 14.0 to 7.5 | 2.0× | 1.0× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Front hit 5 (mid) | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 4.0% | 0 | Forward | 30 | 200 | 0 | 7.5 | top | 0.0 | 13.0 to 12.5 | 15.5 to 7.5 | 2.0× | 1.0× | 0% | Slash | All | All | ||||||||||||||||||||||||||||||
Front hit 5 (late) | |||||||||||||||||||||||||||||||||||||||||||||||||
0 | 0 | 0 | 4.0% | 0 | Forward | 30 | 200 | 0 | 7.5 | top | 0.0 | 19.0 to 14.0 | 12.5 to 7.5 | 2.0× | 1.0× | 0% | Slash | All | All |
Timing[edit]
Grounded[edit]
Charges between | 3-4 |
---|---|
Clean and mid hits (from release) | 7-8, 9-13 (4-5, 6-10) |
Late and latest hits (from release) | 14-23, 24-39 (11-20, 21-36) |
Interruptible (from release) | 77 (74) |
Animation length (from release) | 94 (91) |
Aerial[edit]
The move enables ledge grabs from the front starting on frame 15, and from behind starting on frame 34. Jostling is also disabled during frames 26-49.
Front hits 1-4 | 8-9, 16-17, 22-23, 31-32 |
---|---|
Back hits | 12-13, 19-20, 26-27, 38-39 |
Final hit (early, mid, late) | 47, 48, 49 |
Animation length | 91 |
Landing[edit]
Interruptible | 31 |
---|---|
Animation length | 32 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Parameters[edit]
Grounded[edit]
Maximum charge time | 60 frames |
---|---|
Maximum charge damage multiplier | 1.6 |
Aerial[edit]
The ending attributes apply on frame 48 of the move.
Initial vertical speed | 2.4 |
---|---|
Gravity multiplier | 0.55 |
Additional air acceleration | 0.22 (rising) 0.01 (ending) 0.025 (helpless) |
Air speed multiplier | 0.5 (rising) 0.909 (helpless) |
Air speed on ending | 0.8 |
Landing lag | 30 frames |
|