Snake (SSBB)/Dash attack: Difference between revisions
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m (undoing misguided parameter) |
Mariogeek2 (talk | contribs) (→Timing: Added DACUS & Boost grab window; boost grab data from https://dragdown.wiki/wiki/Glossary) |
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
[[File:SnakeDashAttackSSBB.gif|thumb|450px|Hitbox visualization showing Snake's dash attack.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Line 88: | Line 88: | ||
!Late hit | !Late hit | ||
|7-12 | |7-12 | ||
|- | |||
!Arms intangible | |||
|5-12 | |||
|- | |||
!DACUS window | |||
|3-8 | |||
|- | |||
!Boost grab window | |||
|2-3 | |||
|- | |- | ||
!Animation length | !Animation length | ||
Line 94: | Line 103: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=29}} | !Hitboxes {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=29}} | ||
|- | |||
!Arms {{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Intangible|c=8}}{{FrameStrip|t=Vulnerable|c=29}} | |||
|- | |||
!DACUS {{FrameStrip|t=Blank|c=2}}{{FrameStrip|t=Continuable|c=6}}{{FrameStrip|t=Blank|c=33}} | |||
|- | |||
!Boost grab {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=2}}{{FrameStrip|t=Blank|c=38}} | |||
|- | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y|continuable=y}} | ||
{{MvSubNavSnake|g=SSBB}} | {{MvSubNavSnake|g=SSBB}} | ||
[[Category:Snake (SSBB)]] | [[Category:Snake (SSBB)]] | ||
[[Category:Dash attacks (SSBB)]] | [[Category:Dash attacks (SSBB)]] |
Latest revision as of 19:03, December 29, 2024
Overview[edit]
Hitboxes[edit]
Timing[edit]
Clean hit | 5-6 |
---|---|
Late hit | 7-12 |
Arms intangible | 5-12 |
DACUS window | 3-8 |
Boost grab window | 2-3 |
Animation length | 41 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arms | |||||||||||||||||||||||||||||||||||||||||
DACUS | |||||||||||||||||||||||||||||||||||||||||
Boost grab |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Continuable |
|