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Unira: Difference between revisions

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{{Infobox Item
{{Infobox Item
| title        = Unira
| title        = Unira
| image        = [[Image:SSB4 Unira.jpg|250px]]
| image        = [[File:SSB4 Unira.jpg|250px]]
| caption      = {{symbol|other}}<br />Unira in {{forwiiu}}.
| caption      = {{symbol|other}}<br />Unira in {{forwiiu}}.
| series      = {{uv|Clu Clu Land}}
| series      = {{uv|Clu Clu Land}}
| item class  = Throwing/Trapping
| item class  = Throwing/Trapping
| game1 = Brawl
| game1       = Brawl
| game2 = SSB4
| game2       = SSB4
| game3        = Ultimate
| game3        = Ultimate
| requirements =
| requirements =
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==Origin==
==Origin==
[[File:UniraCluCluLand.png|left|thumb|150px|A Unira in ''Clu Clu Land'' (lower left).]]
[[File:UniraCluCluLand.png|left|thumb|150px|A Unira in ''Clu Clu Land'' (lower left).]]
Uniras made their first appearance in the game ''Clu Clu Land''. They are sea urchins that are stealing treasure from the underwater kingdom Clu Clu Land. They feature as enemies which damage [[Bubbles]] on contact; but they can be defeated by sending out sound waves to stun them, and then smashing them into a wall.
Uniras made their first appearance in the game ''Clu Clu Land'', where they were officially also known in English as Sea Urchins. They are sea urchins that are stealing treasure from the underwater kingdom Clu Clu Land. They feature as enemies which damage [[Bubbles]] on contact; but they can be defeated by sending out sound waves to stun them, and then smashing them into a wall.
{{clrl}}
{{clrl}}


==Operation==
==Overview==
The Unira spawns with its spikes retracted; in this state it is harmless and can be picked up and thrown. Upon touching a surface or an enemy a thrown Unira extends its spikes, either clinging to the hit surface or falling to the ground if it hit an enemy. An active Unira has a slight [[vacuum]] effect and deals 10% damage and moderate knockback on contact; this does not affect the thrower. Hitting an inactive Unira with a strong enough attack will also activate it, while weaker hits will just make it slide harmlessly on the ground.
The Unira spawns with its spikes retracted; in this state it is harmless and can be picked up and thrown. Upon touching a surface or an enemy a thrown Unira extends its spikes, either clinging to the hit surface or falling to the ground if it hit an enemy. An active Unira has a slight [[Pulling|vacuum]] effect and deals 10% damage and moderate knockback on contact; this does not affect the thrower. Hitting an inactive Unira with a strong enough attack will also activate it, while weaker hits will just make it slide harmlessly on the ground.


Hitting an active Unira hard enough makes it return to its inactive state; it can then be grabbed and thrown by any character. However, in ''Smash 4'', the Unira is much harder to make it safe to use.
Hitting an active Unira hard enough makes it return to its inactive state; it can then be grabbed and thrown by any character. However, in ''Smash 4'', the Unira is much harder to make it safe to use.
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| 12% || 12%
| 12% || 12%
|-
|-
!Up tilt throw  
!Up tilt throw
| 11% || 11%
| 11% || 11%
|-
|-
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| 10% || 10%
| 10% || 10%
|-
|-
!Down tilt throw  
!Down tilt throw
| 10% || 12%
| 10% || 12%
|-
|-
!Forward smash throw  
!Forward smash throw
| 13% || 13%
| 13% || 13%
|-
|-
!Up smash throw  
!Up smash throw
| 10% || 11~14%
| 10% || 11~14%
|-
|-
!Down smash throw  
!Down smash throw
| 11% || 16%
| 11% || 16%
|-
|-
Line 80: Line 80:


==Trophies==
==Trophies==
===''[[Super Smash Bros. Brawl]]''===
===In ''[[Super Smash Bros. Brawl]]''===
[[File:Unira Trophy.jpg|thumb|100px|left|The Unira trophy in ''Brawl'']]
{{Trophy
;Unira
|name=Unira
''In Clu Clu Land, the Unira hid gold ingots in an underwater maze, then tried to stop Bubbles from getting them. In Super Smash Bros. Brawl, you can attack an Unira to send it bouncing away. Any fighter it hits will go sprawling. If it hits a wall, it'll bounce back, and if you hit it with a powerful attack, it will transfer the attack to whomever it hits and launch them.''<br>
|image=Unira - Brawl Trophy.png
{{Trophy games|console1=NES|game1=Clu Clu Land}}
|desc=In Clu Clu Land, the Unira hid gold ingots in an underwater maze, then tried to stop Bubbles from getting them. In Super Smash Bros. Brawl, if you pick up an Unira and throw it, it will stick to the surface it lands on. Not only do its spines hurt, but it gently pulls in foes who stand near it. Once it's jabbed someone, Unira retracts its spines and can once again be picked up.
|gamelist={{Trophy games|console1=NES|game1=Clu Clu Land}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===''[[Super Smash Bros. 4]]''===
===In ''[[Super Smash Bros. 4]]''===
[[File:UniraTrophyWiiU.png|thumb|100px|left|The Unira trophy in ''for Wii U'']]
{{Trophy
[[File:UniraTrophy3DS.png|thumb|100px|right|The Unira trophy in ''for 3DS'']]
|name=Unira
;Unira
|image-3ds=UniraTrophy3DS.png
{{Flag|ntsc}} ''What a cute little creature! You just want to... Oh, wait—those spikes aren't just for show! Once thrown or attacked, its spikes extend out and hurt anyone but the character who threw it. Attacking it again can make the spikes retract, so you could even throw it back at the original owner.''
|image-wiiu=UniraTrophyWiiU.png
|desc-ntsc=What a cute little creature! You just want to... Oh, wait—those spikes aren't just for show! Once thrown or attacked, its spikes extend out and hurt anyone but the character who threw it. Attacking it again can make the spikes retract, so you could even throw it back at the original owner.
|desc-pal=This blue ball's looks can be deceiving! When you throw or attack it, sharp spikes burst out and turn it into a real prickly nuisance! If you're the one who triggered it, though, don't worry – you're safe. With that in mind, stick it to a wall or ceiling in a narrow spot to really do some damage!
|gamelist-ntsc={{Trophy games|console1=NES|game1=Clu Clu Land|release1=10/1985}}
|gamelist-pal={{Trophy games|console1=NES|game1=Clu Clu Land|release1=02/1987}}
}}
{{clrl}}


{{Flag|pal}} ''This blue ball's looks can be deceiving! When you throw or attack it, sharp spikes burst out and turn it into a real prickly nuisance! If you're the one who triggered it, though, don't worry - you're safe. With that in mind, stick it to a wall or ceiling in a narrow spot to really do some damage!''
==Spirits==
{{Trophy games|console1=NES|game1=Clu Clu Land (10/1985)}}
{|class="wikitable"
{{clear}}
 
==Spirit==
{| class="wikitable sortable"
|-
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
|-
| 1,122 || [[File:Unira Spirit.png|center|108x108px]] || Unira || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★ || 1 || Unira Equipped || ''Clu Clu Land'' Series
| 1,122 || {{SpiritTableName|Unira}} || {{SpiritType|Support}} || ★ || 1 || Unira Equipped || ''Clu Clu Land'' Series
|}
|}


In addition to the above, equipping the Pitch, Smoky Progg or Super Sea Snail Support Spirits will give the player a Unira at a start of a match.
In addition to the above, equipping the Pitch, Smoky Progg, or Super Sea Snail [[support spirit]]s will give the player a Unira at a start of their stock.


{| class="wikitable sortable"
{|class="wikitable sortable"
|-
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
|-
| 337 || [[File:Pitch.png|center|64x64px]] || Pitch || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★ || 1 || Unira Equipped || ''Kirby'' Series
| 337 || {{SpiritTableName|Pitch|size=64}} || {{SpiritType|Support}} || ★ || 1 || Unira Equipped || ''Kirby'' Series
|-
|-
| 816 || [[File:Smoky Progg Spirit.png|center|64x64px]] || Smoky Progg || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★ || 1 || Unira Equipped || ''Pikmin'' Series
| 816 || {{SpiritTableName|Smoky Progg|size=64}} || {{SpiritType|Support}} || ★ || 1 || Unira Equipped || ''Pikmin'' Series
|-
|-
| 1,049 || [[File:Super Sea Snail Spirit.png|center|64x64px]] || Super Sea Snail || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★ || 1 || Unira Equipped || ''Splatoon'' Series
| 1,049 || {{SpiritTableName|Super Sea Snail|size=64}} || {{SpiritType|Support}} || ★ || 1 || Unira Equipped || ''Splatoon'' Series
|}
|}
{{clrl}}
{{clrl}}
==Trivia==
[[File:Uniras black hole.JPG|thumb|The Unira spiking up after being set.]]
*In ''Brawl'' when a player makes a triangle out of 2 45<sup>o</sup> soft platform (side by side making a small triangle) and 2 platforms that holds the triangle (they can be any  platform as long they're straight) and if a Unira is placed inside, the opponent will begin to shake when above the triangle, even when he/she is sleeping. This is caused by Unira's vacuum move the opposing player left, then right, then left, and so on.
{{clear}}


==Gallery==
==Gallery==
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Unira.jpg|In ''Brawl''
Unira.jpg|In ''Brawl''
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ウニラ|Unira}}
|jaM=Unira
|en=Unira
|fr=Unira
|es=Unira
|de=Unira
|it=Pungifix
|nl=Unira
|ru={{rollover|Унира|Unira|?}}
|ruM=Unira
|ko={{rollover|우니라|Unira|?}}
|koM=Unira
|zh=Unira
}}
==Trivia==
[[File:Uniras black hole.JPG|thumb|The Unira spiking up after being set.]]
*In ''Brawl'' custom stages, if a player makes a triangle out of two 45° soft platforms (side by side, making a small triangle) on top of a surface and then a Unira is placed inside, the opponent will begin to shake when above the triangle, even when they are sleeping. This is caused by Unira's vacuum moving the opposing player left, then right, then left, etc.
{{clr}}


{{SSBBItems}}
{{SSBBItems}}
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[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Clu Clu Land universe]]
[[Category:Clu Clu Land universe]]
[[Category:Spirits]]

Latest revision as of 16:22, February 3, 2024

Unira
SSB4 Unira.jpg
SpecialStagesSymbol.svg
Unira in Super Smash Bros. for Wii U.
Universe Clu Clu Land
Appears in Brawl
SSB4
Ultimate
Item class Throwing/Trapping

An Unira (ウニラ, Unira) is an item that appears in Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate.

Origin[edit]

A Unira in Clu Clu Land (lower left).

Uniras made their first appearance in the game Clu Clu Land, where they were officially also known in English as Sea Urchins. They are sea urchins that are stealing treasure from the underwater kingdom Clu Clu Land. They feature as enemies which damage Bubbles on contact; but they can be defeated by sending out sound waves to stun them, and then smashing them into a wall.

Overview[edit]

The Unira spawns with its spikes retracted; in this state it is harmless and can be picked up and thrown. Upon touching a surface or an enemy a thrown Unira extends its spikes, either clinging to the hit surface or falling to the ground if it hit an enemy. An active Unira has a slight vacuum effect and deals 10% damage and moderate knockback on contact; this does not affect the thrower. Hitting an inactive Unira with a strong enough attack will also activate it, while weaker hits will just make it slide harmlessly on the ground.

Hitting an active Unira hard enough makes it return to its inactive state; it can then be grabbed and thrown by any character. However, in Smash 4, the Unira is much harder to make it safe to use.

Damage[edit]

Action Brawl SSB4
Throw 10% 10%
Dash attack throw 12% 12%
Up tilt throw 11% 11%
Forward tilt throw 10% 10%
Down tilt throw 10% 12%
Forward smash throw 13% 13%
Up smash throw 10% 11~14%
Down smash throw 11% 16%
Air throw 13% 10%
Air Drop 11% 2~11%
Air forward tilt throw 12% 10%
Air up tilt throw 11% 10%
Air down tilt throw 11% 11%
Air forward smash throw 10% 10%
Air up smash throw 11% 10%
Air down smash throw 11% 11%

Trophies[edit]

In Super Smash Bros. Brawl[edit]

Unira's trophy in Brawl
Unira
In Clu Clu Land, the Unira hid gold ingots in an underwater maze, then tried to stop Bubbles from getting them. In Super Smash Bros. Brawl, if you pick up an Unira and throw it, it will stick to the surface it lands on. Not only do its spines hurt, but it gently pulls in foes who stand near it. Once it's jabbed someone, Unira retracts its spines and can once again be picked up.
NES: Clu Clu Land

In Super Smash Bros. 4[edit]

Unira's trophy in Super Smash Bros. for Wii U
Unira
NTSC What a cute little creature! You just want to... Oh, wait—those spikes aren't just for show! Once thrown or attacked, its spikes extend out and hurt anyone but the character who threw it. Attacking it again can make the spikes retract, so you could even throw it back at the original owner.
NES: Clu Clu Land (10/1985)
PAL This blue ball's looks can be deceiving! When you throw or attack it, sharp spikes burst out and turn it into a real prickly nuisance! If you're the one who triggered it, though, don't worry – you're safe. With that in mind, stick it to a wall or ceiling in a narrow spot to really do some damage!
NES: Clu Clu Land (02/1987)

Spirits[edit]

No. Image Name Type Class Cost Ability Series
1,122
SSBU spirit Unira.png
Unira
Support
1 Unira Equipped Clu Clu Land Series

In addition to the above, equipping the Pitch, Smoky Progg, or Super Sea Snail support spirits will give the player a Unira at a start of their stock.

No. Image Name Type Class Cost Ability Series
337
SSBU spirit Pitch.png
Pitch
Support
1 Unira Equipped Kirby Series
816
SSBU spirit Smoky Progg.png
Smoky Progg
Support
1 Unira Equipped Pikmin Series
1,049
from the game's files
Super Sea Snail
Support
1 Unira Equipped Splatoon Series

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese ウニラ Unira
UK English Unira
France French Unira
Germany German Unira
Spain Spanish Unira
Italy Italian Pungifix
China Chinese Unira
South Korea Korean 우니라 Unira
Netherlands Dutch Unira
Russia Russian Унира Unira

Trivia[edit]

The Unira spiking up after being set.
  • In Brawl custom stages, if a player makes a triangle out of two 45° soft platforms (side by side, making a small triangle) on top of a surface and then a Unira is placed inside, the opponent will begin to shake when above the triangle, even when they are sleeping. This is caused by Unira's vacuum moving the opposing player left, then right, then left, etc.