Ridley (SSBU)/Down aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Protected "Ridley (SSBU)/Down aerial": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
(→Timing) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:RidleyDAir.gif|thumb| | [[File:RidleyDAir.gif|thumb|350px|Hitbox visualization showing Ridley's down aerial.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{buff|Ridley can grab the ledge earlier after using his down aerial.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 31: | Line 36: | ||
|ks=95 | |ks=95 | ||
|fkv=0 | |fkv=0 | ||
|r=8. | |r=8.0 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 42: | Line 47: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 64: | Line 69: | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
The move resets Ridley's horizontal momentum and first sets his vertical speed to 1 on frames 1-10, then sets it to -3.8 from frame 11 onward. Manual horizontal movement is also disabled during frames 1-54. [[Jostling]] is disabled during frames 7-40, and ledge grabs are enabled from both sides starting on frame 80. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
Line 92: | Line 98: | ||
===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | |||
|33 | |||
|- | |||
!Animation length | !Animation length | ||
| | |58 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=32}} | {{FrameStrip|t=Lag|c=32}}{{FrameStrip|t=Interruptible|c=26}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Latest revision as of 15:13, August 7, 2022
Overview[edit]
Update History[edit]
- Ridley can grab the ledge earlier after using his down aerial.
- Down aerial no longer has its downward movement disabled when used out of hitstun.
Hitboxes[edit]
Timing[edit]
Attack[edit]
The move resets Ridley's horizontal momentum and first sets his vertical speed to 1 on frames 1-10, then sets it to -3.8 from frame 11 onward. Manual horizontal movement is also disabled during frames 1-54. Jostling is disabled during frames 7-40, and ledge grabs are enabled from both sides starting on frame 80.
Initial autocancel | 1-3 |
---|---|
Clean hit | 11-18 |
Late hit | 19-40 |
Ending autocancel | 50- |
Interruptible | 56 |
Animation length | 79 |
Landing lag[edit]
Interruptible | 33 |
---|---|
Animation length | 58 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|