Ridley (SSBU)/Neutral attack/Infinite
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Overview[edit]
Update History[edit]
- Rapid jab and its finisher have transcendent priority, preventing them from being canceled out by weak attacks.
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 2-3, 20-21 |
---|---|
Rapid jab | 4, 7, 10, 13, 16, 19 |
Finisher | 4-5 |
Interruptible | 46 |
Animation length | 45 |
Lag time |
Hitbox |
Loop point |
|