Ridley (SSBU)/Back throw
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Ridley back throw hurtbox visualization | ||||
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Overview[edit]
Ridley tosses the opponent backward with an underhanded swing. Compare to his forward throw, it deals more damage and has more base knockback but less knockback growth, making it more effective at setting up an edgeguard. At very high percents at the ledge, it can KO around the same percents as forward throw.
Ridley Back Throw KO%s on Final Destination VS Mario w/Optimal DI | ||
---|---|---|
Circumstance | Kill% | Stick angle |
At the ledge | 231.78% | 159° |
At the ledge (max rage) | 193.66% | 159° |
Center | 317.26% | 203° |
Center (max rage) | 271.36% | 203° |
Throw Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 11.0% | Forward | 70 | 48 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
Timing[edit]
Invincibility | 1-18 |
---|---|
Turnaround | 18 |
Throw release | 18 |
Interruptible | 46 |
Animation length | 63 |
Lag time |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|