Ivysaur (SSBU)/Final Smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:IvysaurSolarBeam.gif|thumb| | [[File:IvysaurSolarBeam.gif|thumb|400px|Hitbox visualization showing Ivysaur's part of Triple Finish, Solar Beam.]] | ||
==Overview== | ==Overview== | ||
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Windbox| | {{HitboxTableTitle|Windbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|damage=0.0% | |damage=0.0% | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|blockable=f | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
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|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits| | {{HitboxTableTitle|Multihits|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|damage=0.2% | |damage=0.2% | ||
|angle=367 | |angle=367 | ||
|af=3 | |||
|blockable=f | |||
|bk=5 | |bk=5 | ||
|ks=100 | |ks=100 | ||
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|rehit=5 | |rehit=5 | ||
|damage=0.2% | |damage=0.2% | ||
|af=3 | |||
|blockable=f | |||
|angle=10 | |angle=10 | ||
|bk=5 | |bk=5 | ||
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|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableTitle|Final hit| | {{HitboxTableTitle|Final hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|af=3 | |||
|blockable=f | |||
}} | }} | ||
{{HitboxTableRowNote|Hitlag is disabled on the multihits and the final hit.| | {{HitboxTableRowNote|Hitlag is disabled on the multihits and the final hit.|50}} | ||
|} | |} | ||
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{{MvSubNavIvysaur|g=SSBU}} | {{MvSubNavIvysaur|g=SSBU}} | ||
[[Category:Ivysaur (SSBU)]] | [[Category:Ivysaur (SSBU)]] | ||
[[Category:Final | [[Category:Final Smashes (SSBU)]] |
Latest revision as of 09:58, January 25, 2022
Overview[edit]
Ivysaur fires a Solar Beam in front of itself from its bulb. Hurtboxes are disabled during the final smash, preventing anyone from hitting Ivysaur. Squirtle and Charizard join it and use Hydro Pump and Fire Blast respectively.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Windbox (deals knockback, but no damage) | 30-59 |
---|---|
Multihits | 60-229 |
Final hit | 231-239 |
Interruptible | 317 |
Animation length | 319 |
Lag time |
Hitbox |
Interruptible |
|