Donkey Kong (SSB4)/Forward smash: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | |||
Donkey Kong claps his hands together in front of him. The attack deals slightly more damage when the opponent is hit by the hitbox on the hands rather than on the arms. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 53: | Line 54: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|14-15 | |14-15 | ||
|- | |- | ||
! | !Hitboxes | ||
|22-23 | |22-23 | ||
|- | |- | ||
!Arms and head intangible | !Arms and head intangible | ||
|20-26 | |20-26 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |54 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|Hitboxes {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=31 | |Hitboxes {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=31}} | ||
|- | |- | ||
|Arms and head {{FrameStrip|t=Vulnerable|c=19}}{{FrameStrip|t=Intangible|c=7}}{{FrameStrip|t=Vulnerable|c= | |Arms and head {{FrameStrip|t=Vulnerable|c=19}}{{FrameStrip|t=Intangible|c=7}}{{FrameStrip|t=Vulnerable|c=28}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|charge=y|vulnerable=y|intangible | {{FrameIconLegend|lag=y|hitbox=y|charge=y|vulnerable=y|intangible=y}} | ||
{{MvSubNavDonkeyKong|g=SSB4}} | {{MvSubNavDonkeyKong|g=SSB4}} | ||
[[Category:Donkey Kong (SSB4)]] | [[Category:Donkey Kong (SSB4)]] | ||
[[Category:Forward smashes (SSB4)]] | [[Category:Forward smashes (SSB4)]] |
Latest revision as of 19:55, April 12, 2022
Overview[edit]
Donkey Kong claps his hands together in front of him. The attack deals slightly more damage when the opponent is hit by the hitbox on the hands rather than on the arms.
Hitboxes[edit]
Timing[edit]
Charges between | 14-15 |
---|---|
Hitboxes | 22-23 |
Arms and head intangible | 20-26 |
Animation length | 54 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arms and head |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
|