Super Smash Bros. 4

King Dedede (SSB4)/Side special/Default: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:KingDededeGordoToss.gif|thumb|270px|Hitbox visualization showing King Dedede's Gordo Throw.]]
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Gordo Throw}}
[[File:KingDededeGordoThrowSwing.gif|thumb|270px|Hitbox visualization showing King Dedede's Gordo Throw.]]
[[File:KingDededeGordoThrow.png|thumb|350px|Hitbox visualizations of the Gordo.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}
==Update history==
{{GameIcon|ssb4-3ds}} [[1.0.4]]
*{{nerf|All variations of Gordo Throw require 1% less damage to be reflected: 3% → 2%.}}
*{{nerf|All variations of Gordo Throw have had their hitbox sizes decreased by 0.4 units.}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Early hit|42}}
{{HitboxTableTitle|Clean hit|42}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
Line 32: Line 38:
|direct=f
|direct=f
}}
}}
{{HitboxTableTitle|Clean hit|42}}
{{HitboxTableTitle|Late hit|42}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
Line 57: Line 63:
|direct=f
|direct=f
}}
}}
{{HitboxTableTitle|Late hit|42}}
{{HitboxTableTitle|Later hit|42}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
Line 132: Line 138:
}}
}}
|}
|}


{{MvSubNavKingDedede|g=SSB4}}
{{MvSubNavKingDedede|g=SSB4}}
[[Category:King Dedede (SSB4)]]
[[Category:King Dedede (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Side special moves (SSB4)]]
[[Category:Side special moves (SSB4)]]

Latest revision as of 20:36, April 12, 2022

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Gordo Throw.
Hitbox visualization showing King Dedede's Gordo Throw.
Hitbox visualizations of the Gordo.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Update history[edit]

Super Smash Bros. for Nintendo 3DS 1.0.4

  • Nerf All variations of Gordo Throw require 1% less damage to be reflected: 3% → 2%.
  • Nerf All variations of Gordo Throw have had their hitbox sizes decreased by 0.4 units.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 14% 0 AngleIcon60.png 70 66 0 3.1 0 0.0 7.0 0.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png
Late hit
0 0 12.5% 0 AngleIcon60.png 70 66 0 2.9 0 0.0 7.0 0.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png
Later hit
0 0 11% 0 AngleIcon60.png 70 66 0 2.6 0 0.0 7.0 0.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png
Latest hit
0 0 9.5% 0 AngleIcon60.png 70 66 0 2.4 0 0.0 7.0 0.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png
Wall
0 0 10% 0 AngleIcon75.png 50 50 0 5.0 0 0.0 7.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png