Pac-Man (SSB4)/Back aerial: Difference between revisions
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Baefeather (talk | contribs) m (Just gave it a bullet point so it looks nicer) |
Baefeather (talk | contribs) m (There's the last one) |
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=24}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=8}}{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c=5}} | {{FrameStrip|t=Autocancel|c=8}}{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c=5}} | ||
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{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|hitboxchange=y}} | ||
==Update history== | ==Update history== |
Revision as of 01:23, December 9, 2016
Overview
Pac-Man performs a dropkick, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to autocancel off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to punishes.
Hitboxes
Effect | Damage | Angle | Base knockback | Knockback scaling |
---|---|---|---|---|
Normal | 11.8% (early), 7% (late) | 10 (early), 7 (late) | 100 (early), 90 (late) |
Timing
Attack
Early hitboxes | 9-11 |
---|---|
Late hitboxes | 12-16 |
Autocancel | 1-8, 36-40 |
Animation length | 40 |
Landing lag
Animation length | 22 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Update history
Pac-Man's back aerial has only received one change in version 1.1.5, increasing its knockback growth.
- Back air knockback growth: 98 → 100
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