Pac-Man (SSB4)/Back aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Baefeather (talk | contribs) m (→Hitboxes) |
Baefeather (talk | contribs) m (I copied the page format off of Marth's forward air, and forgot to change a couple of things) |
||
Line 22: | Line 22: | ||
|12-16 | |12-16 | ||
|- | |- | ||
! | !Autocancel | ||
|36 | |1-8, 36-41 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |41 | ||
|} | |} | ||
Revision as of 19:16, December 6, 2016
Overview
Pac-Man does a dropkick, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to autocancel off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to punishes.
Hitboxes
Effect | Damage | Angle | Base knockback | Knockback scaling |
---|---|---|---|---|
Normal | 11.8% (early), 7% (late) | 10 (early), 7 (late) | 100 (early), 90 (late) |
Timing
Attack
Early hitboxes | 9-11 |
---|---|
Late hitboxes | 12-16 |
Autocancel | 1-8, 36-41 |
Animation length | 41 |
Landing lag
Animation length | 22 |
---|
Lag time |
Hitbox |
Autocancel |
Update history
Pac-Man's back aerial has only received one change in version 1.1.5, increasing its knockback growth.
Back air knockback growth: 98 → 100
|