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Mushroom Kingdom (Adventure Mode): Difference between revisions

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==Origin==
==Origin==
[[File:1-1SMB.png|thumb|left|200px|Mushroom Kingdom contains a variety of elements from ''Super Mario Bros.'', some of which can be seen here in World 1-1.]]
[[File:1-1SMB.png|thumb|left|200px|Mushroom Kingdom contains a variety of elements from ''Super Mario Bros.'', some of which can be seen here in World 1-1.]]
In ''[[Super Mario Bros.]]'', Mario must move from the start of level on the left to the end of the level on right while going through obstacles, defeat enemies, and break blocks. The majority of the ''[[Mario (universe)|Mario]]'' games, including ''Super Mario Bros.'', take place in the [[supermariowiki:Mushroom Kingdom|Mushroom Kingdom]]. In ''Melee'', the first level of Adventure Mode is simply called Mushroom Kingdom. The goal of the level is the same as it is in ''Super Mario Bros.'' A common obstacle in ''Super Mario Bros.'' were green pipes. Some were just obstacles, but some could be used to transport Mario to a different area. In ''Melee'', there are some green pipes, but they are closed off; therefore, they cannot transport players through the stage. In ''[[supermariowiki:Super Mario Bros. 3|Super Mario Bros. 3]]'', there are some levels that feature horizontal pipes that act as platforms. Towards the end of the level in ''Melee'', there is a long pipe that acts as a platform. In some levels in ''Super Mario Bros.'', there are giant mushrooms that act as platforms. The giant mushrooms seen in the background of this level in ''Melee'' could be a reference to the giant mushrooms in ''Super Mario Bros.'' Also in the background of this level is a 1-hole golf course, which may be a reference to the [[supermariowiki:Mario Golf (series)|''Mario'' Golf]] games. Another thing that is in the background of this level in ''Melee'' is [[supermariowiki:Princess Peach's Castle|Princess Peach's Castle]] from ''{{s|supermariowiki|Super Mario 64}}''. When Mario reaches the end of the level in ''Super Mario Bros.'', he must jump and pull down a flag from a {{s|supermariowiki|Goal Pole}} in order to clear the level. In ''Melee'', there is a flag pole at the end of the level, but the player does not pull it down in order to clear the level.
[[Mushroom Kingdom (location)|Mushroom Kingdom]] is the main setting of {{uv|Mario}} games. This stage is an adaptation of several elements from 2D platforming ''Mario'' games such as ''[[Super Mario Bros.]]'': in such games, the goal is traversing levels, usually from left to right, while going through obstacles, defeat enemies, and break blocks.


A common enemy in ''Super Mario Bros.'' are [[supermariowiki:Goomba|Goombas]]. In order to defeat a Goomba, Mario must simply jump on it, but if a Goomba runs into Mario, he takes damage. In ''Melee'', Goombas appear as an enemy and do the same things as they did in ''Super Mario Bros.'' Another common enemy in ''Super Mario Bros.'' are [[supermariowiki:Koopa|Koopas]]. When Mario jumps on a Koopa, it retreats into its shell. Mario can then either bump or jump on the shell to cause it to slide along the ground and do damage to other enemies; however, if Mario waits too long the Koopa will come back out of its shell. There were also [[supermariowiki:Koopa Paratroopa|Koopa Paratroopa]] which were Koopas with wings. Paratroopas used their wings to either jump or float. If the Paratroopa is floating, green ones will move side to side, while red ones move up and down. If Mario jumps on a Paratroopa, it looses its wings and turns into a normal Koopa. In ''Melee'', Koopas and Koopa Paratroopas appear as enemies and act the same as they did in ''Super Mario Bros.'' [http://www.youtube.com/watch?v=_BZ0IB2aC1s]
Several elements from ''Mario'' levels are directly replicated in this stage: [[Brick Block]]s, purely decorative [[Warp Pipe|Pipe]]s (including a horizontal one, possibly inspired by ''[[Super Mario Bros. 3]]''), common enemies such as [[Goomba]]s, [[Koopa]]s and [[Koopa Paratroopa]]s, and the {{s|supermariowiki|Goal Pole}} at the end of levels, which Mario has to reach to clear the level itself.
 
The giant mushrooms in the background could be a reference to similar-looking platforms in the original ''Super Mario Bros.''. The background also features a 1-hole golf course, a possible reference to the [[supermariowiki:Mario Golf (series)|''Mario Golf'']] games, and [[Princess Peach's Castle]] from ''{{s|supermariowiki|Super Mario 64}}''.


{{Non-playable}}
{{Non-playable}}

Revision as of 07:49, November 20, 2016

This article is about the Adventure Mode level in Melee. For other uses, see Mushroom Kingdom (disambiguation).
Mushroom Kingdom
Mario encounters Green Koopa Troopas.
MarioSymbol(preBrawl).svg
Universe Mario
Appears in Melee
Availability Adventure Mode
Hacking
Tracks available Princess Peach's Castle
Super Mario Bros. 3 (Alternate)
Article on Super Mario Wiki Mushroom Kingdom

Mushroom Kingdom (sometimes also called Mushroom Kingdom III or Mushroom Kingdom Adventure) is the first stage of the Adventure Mode of Super Smash Bros. Melee. Its design is reminiscent of classic Mario platforming levels, complete with Goombas, Koopa Troopas, and Koopa Paratroopas. Like almost all stages of its type, Mushroom Kingdom is accessible in multi-player modes through the debug menu. The game will crash when the Yoshi team's area is entered, although there is a code that prevents the encounter.

Stage description

Near the beginning, the player must hop across a series of platforms in water. As swimming does not exist in Melee, falling into the water risks a KO as if falling through thin air. After this, the player enters an elevated platform where a team of 10 Yoshis must be defeated in an ambush to continue. After this, the player must cross a series of pipes and then reach the ending flag. As a reference to Super Mario Bros., the player must cross a flag in order to complete the level.

Origin

Mushroom Kingdom contains a variety of elements from Super Mario Bros., some of which can be seen here in World 1-1.

Mushroom Kingdom is the main setting of Mario games. This stage is an adaptation of several elements from 2D platforming Mario games such as Super Mario Bros.: in such games, the goal is traversing levels, usually from left to right, while going through obstacles, defeat enemies, and break blocks.

Several elements from Mario levels are directly replicated in this stage: Brick Blocks, purely decorative Pipes (including a horizontal one, possibly inspired by Super Mario Bros. 3), common enemies such as Goombas, Koopas and Koopa Paratroopas, and the Goal Pole at the end of levels, which Mario has to reach to clear the level itself.

The giant mushrooms in the background could be a reference to similar-looking platforms in the original Super Mario Bros.. The background also features a 1-hole golf course, a possible reference to the Mario Golf games, and Princess Peach's Castle from Super Mario 64.