Super Smash Bros. for Wii U

Flat Zone X: Difference between revisions

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'''Flat Zone X''' is an [[unlockable stage]] in {{forwiiu}}. Essentially, it is [[Flat Zone 2]] with the addition of one more possible transformation: the layout of [[Flat Zone]], based on ''Helmet''. The ''Helmet'' layout is essentially unchanged from its appearance in Flat Zone in ''Melee''; the other layouts are retained unchanged from Flat Zone 2.
'''Flat Zone X''' is an [[unlockable stage]] in {{forwiiu}}. Essentially, it is [[Flat Zone 2]] with the addition of one more possible transformation: the layout of [[Flat Zone]], based on ''Helmet''. The ''Helmet'' layout is essentially unchanged from its appearance in Flat Zone in ''Melee''; the other layouts are retained unchanged from Flat Zone 2.
== Stage transformations==
''See the articles on [[Flat Zone#Stage layout|Flat Zone]] and [[Flat Zone 2#Stage transformations|Flat Zone 2]] for further information.''
As Flat Zone X is a composite of Flat Zone and Flat Zone 2, all areas from both stages appear. These include Fire, Oil Panic, Lion, and Chef, from Flat Zone 2 and Helmet from Flat Zone. While most of these transformations are unchanged from prior installments, a construction worker now appears in the top right corner of Helmet to signify a stage change in a similar manner to the other transformations from Flat Zone 2.
==Origin==
''See the articles on [[Flat Zone#Origin|Flat Zone]] and [[Flat Zone 2#Origin|Flat Zone 2]] for further information.''
Flat Zone X is based on the Game & Watch series of handhelds released by [[Nintendo]] from 1980-1991. Game & Watch systems came with one game each and used an LCD screen to display images. The stage is based around the "Widescreen" layout, and each featured game on the stage except for one (Oil Panic) used this format when they were originally released. It should be noted that the transformations featured on this stage are based on some of the earliest Game & Watches released, with all being released in 1981 (with the exception of Oil Panic, which was released in 1982). While it did not receive its own transformation, Manhole is represented by the player character, who appears on the Fire and Helmet transformations to shuffle around platforms.
==See Also==
*[[Flat Zone]]
*[[Flat Zone 2]]


{{SSB4Stages}}
{{SSB4Stages}}

Revision as of 19:41, November 18, 2014

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Flat Zone X
Flat Zone X
File:Game&WatchSymbol.png
Universe Game & Watch
Appears in SSB4 (Wii U)
Availability Unlockable
Tracks available Flat Zone 2
Flat Zone

Flat Zone X is an unlockable stage in Super Smash Bros. for Wii U. Essentially, it is Flat Zone 2 with the addition of one more possible transformation: the layout of Flat Zone, based on Helmet. The Helmet layout is essentially unchanged from its appearance in Flat Zone in Melee; the other layouts are retained unchanged from Flat Zone 2.

Stage transformations

See the articles on Flat Zone and Flat Zone 2 for further information.

As Flat Zone X is a composite of Flat Zone and Flat Zone 2, all areas from both stages appear. These include Fire, Oil Panic, Lion, and Chef, from Flat Zone 2 and Helmet from Flat Zone. While most of these transformations are unchanged from prior installments, a construction worker now appears in the top right corner of Helmet to signify a stage change in a similar manner to the other transformations from Flat Zone 2.

Origin

See the articles on Flat Zone and Flat Zone 2 for further information.

Flat Zone X is based on the Game & Watch series of handhelds released by Nintendo from 1980-1991. Game & Watch systems came with one game each and used an LCD screen to display images. The stage is based around the "Widescreen" layout, and each featured game on the stage except for one (Oil Panic) used this format when they were originally released. It should be noted that the transformations featured on this stage are based on some of the earliest Game & Watches released, with all being released in 1981 (with the exception of Oil Panic, which was released in 1982). While it did not receive its own transformation, Manhole is represented by the player character, who appears on the Fire and Helmet transformations to shuffle around platforms.

See Also