Super Smash Bros. Brawl

Character Roll Call: Difference between revisions

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[[Image:Character roll call.jpg|thumb|right|200 px|The character panels appear after the trophy of the character the player completed the mode with disappears.]]
[[Image:Character roll call.jpg|thumb|right|200 px|The character panels appear after the trophy of the character the player completed the mode with disappears.]]
The '''Character Roll Call''' is a feature used in ''[[Super Smash Bros. Brawl]]'' based on the feature in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Ending Credits|ending credits]]. It is played after the successful completion of [[Classic Mode]] or [[All-Star Mode]]. The main idea is to shoot the panels of characters, [[Assist Trophies]], living [[items]] (i.e. [[Bob-omb]], [[Hothead]], [[Mr. Saturn]] and [[Sandbag]]), and [[trophy|trophies]] the player has collected. Once a panel is hit, it flips and coins disperse from the panel. At the end of the game, the total number of panels the player has hit is shown, followed by how many [[Coins (collectable)|coins]] the player has earned.


The '''Character Roll Call''' is an ending sequence used in ''[[Super Smash Bros. Brawl]]'' based on the shooting feature of ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[credits]]. It is played after the successful completion of [[Classic Mode]] or [[All-Star Mode]]. The main idea is to shoot the panels of characters, [[Assist Trophies]], character [[items]] (i.e. [[Bob-omb]], [[Hothead]], [[Mr. Saturn]] and [[Sandbag]]), and [[trophy|trophies]] the player has collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many [[Coins (collectable)|coins]] the player has earned.
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. While higher difficulty levels lead to more coins being won, the game itself does not have any unlockables.
 
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. No unlockables can be achieved with this feature. The higher the difficulty level, the more coins are earned per panel.


On record, no person has claimed to have struck every target on a full Character Roll Call in ''Brawl'' due to the sheer amount of trophies on-screen at one time.
On record, no person has claimed to have struck every target on a full Character Roll Call in ''Brawl'' due to the sheer amount of trophies on-screen at one time.


==Music==
==Music==
A different music track will play based on the character the player was using. These themes usually are themes from the end of a game or else a personal theme.
A different music track will play based on the character with whom the player just beat Classic or All-Star modes. These themes usually are themes from the end of a game or else a personal theme.


{|class="wikitable sortable"
*[[Mario (SSBB)|Mario]]: ''[[List of SSBB Music (Super Mario Bros. series)#Title/Ending (Super Mario World|Title / Ending (Super Mario World)]]''
!Character!!Music
*[[Luigi (SSBB)|Luigi]]: ''[[List of SSBB Music (Super Mario Bros. series)#Luigi's Mansion Theme|Luigi's Mansion Theme]]''
|-
*[[Peach (SSBB)|Peach]]: ''[[List of SSBB Music (Super Mario Bros. series)#Title/Ending (Super Mario World|Title / Ending (Super Mario World)]]''
|{{SSBB|Mario}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}}
*[[Bowser (SSBB)|Bowser]]: ''[[List of SSBB Music (Super Smash Bros. series)#Giga Bowser (Melee)|Giga Bowser (Melee)]]''
|-
*[[Yoshi (SSBB)|Yoshi]]: ''[[List of SSBB Music (Yoshi series)#Ending (Yoshi's Story)|Ending (Yoshi's Story)]]''
|{{SSBB|Luigi}}||{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}}
*[[Donkey Kong (SSBB)|Donkey Kong]]: ''[[List of SSBB Music (Donkey Kong series)#King K. Rool/Ship Deck 2|King K. Rool / Ship Deck 2]]''
|-
*[[Diddy Kong (SSBB)|Diddy Kong]]: ''[[List of SSBB Music (Donkey Kong series)#King K. Rool/Ship Deck 2|King K. Rool / Ship Deck 2]]''
|{{SSBB|Peach}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}}
*[[Captain Falcon (SSBB)|Captain Falcon]]: ''[[List of SSBB Music (F-Zero series)#Fire Field|Fire Field]]''
|-
*[[Link (SSBB)|Link]]: ''[[List of SSBB Music (The Legend of Zelda series)#Tal Tal Heights|Tal Tal Heights]]''
|{{SSBB|Bowser}}||{{SSBBMusicLink|Super Smash Bros.|Giga Bowser (Melee)}}
*[[Zelda (SSBB)|Zelda]]/[[Sheik (SSBB)|Sheik]]: ''[[List of SSBB Music (The Legend of Zelda series)#Ocarina of Time Medley|Ocarina of Time Medley]]''
|-
*[[Ganondorf (SSBB)|Ganondorf]]: ''[[List of SSBB Music (The Legend of Zelda series)#Gerudo Valley|Gerudo Valley]]''
|{{SSBB|Yoshi}}||{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}}
*[[Toon Link (SSBB)|Toon Link]]: ''[[List of SSBB Music (The Legend of Zelda series)#Village of the Blue Maiden|Village of the Blue Maiden]]''
|-
*[[Samus (SSBB)|Samus]]/[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: ''[[List of SSBB Music (Metroid series)#Ending (Metroid)|Ending (Metroid)]]''
|{{SSBB|Wario}}||{{SSBBMusicLink|WarioWare, Inc.|WarioWare, Inc. Medley}}
*[[Kirby (SSBB)|Kirby]]: ''[[List of SSBB Music (Kirby series)#Butter Building|Butter Building]]''
|-
*[[Meta Knight (SSBB)|Meta Knight]]: ''[[List of SSBB Music (Kirby series)#Meta Knight's Revenge|Meta Knight's Revenge]]''
|{{SSBB|Donkey Kong}}||{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}}
*[[King Dedede (SSBB)|King Dedede]]: ''[[List of SSBB Music (Kirby series)#King Dedede's Theme|King Dedede's Theme]]''
|-
*[[Lucas (SSBB)|Lucas]]: ''[[List of SSBB Music (EarthBound series)#Mother 3 Love Theme|Mother 3 Love Theme]]''
|{{SSBB|Diddy Kong}}||{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}}
*[[Ness (SSBB)|Ness]]: ''[[List of SSBB Music (EarthBound series)#Snowman|Snowman]]''
|-
*[[Ice Climbers (SSBB)|Ice Climbers]]: ''[[List of SSBB Music (Nintendo series)#Ice Climber|Ice Climber]]''
|{{SSBB|Link}}||{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}}
*[[Fox (SSBB)|Fox]]: ''[[List of SSBB Music (Star Fox series)#Main Theme (Star Fox)|Main Theme (Star Fox)]]''
|-
*[[Falco (SSBB)|Falco]]: ''[[List of SSBB Music (Star Fox series)#Main Theme (Star Fox 64)|Main Theme (Star Fox 64)]]''
|{{SSBB|Toon Link}}||{{SSBBMusicLink|The Legend of Zelda|Village of the Blue Maiden}}
*[[Wolf (SSBB)|Wolf]]: ''[[List of SSBB Music (Star Fox series)#Star Wolf|Star Wolf]]''
|-
*[[Pikachu (SSBB)|Pikachu]]: ''[[List of SSBB Music (Pokémon series)#Pokémon Center|Pokémon Center]]''
|{{SSBB|Zelda}}/{{SSBB|Sheik}}||{{SSBBMusicLink|The Legend of Zelda|Ocarina of Time Medley}}
*[[Pokémon Trainer (SSBB)|Pokémon Trainer]]: ''[[List of SSBB Music (Pokémon series)#Road to Viridian City (From Pallet Town/Pewter City)|Road to Viridian City (From Pallet Town / Pewter City)]]''
|-
*[[Lucario (SSBB)|Lucario]]: ''[[List of SSBB Music (Pokémon series)#Team Galactic Battle!|Team Galactic Battle!]]''
|{{SSBB|Ganondorf}}||{{SSBBMusicLink|The Legend of Zelda|Gerudo Valley}}
*[[Jigglypuff (SSBB)|Jigglypuff]]: ''[[List of SSBB Music (Pokémon series)#Road to Viridian City (From Pallet Town/Pewter City)|Road to Viridian City (From Pallet Town / Pewter City)]]''
|-
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]: ''[[List of SSBB Music (Nintendo series)#Flat Zone 2|Flat Zone 2]]''
|{{SSBB|Samus}}/{{SSBB|Zero Suit Samus}}||{{SSBBMusicLink|Metroid|Ending (Metroid)}}
*[[Ike (SSBB)|Ike]]: ''[[List of SSBB Music (Fire Emblem series)#Victory is Near|Victory is Near]]''
|-
*[[Marth (SSBB)|Marth]]: ''[[List of SSBB Music (Super Smash Bros. series)#Fire Emblem (Melee)|Fire Emblem (Melee)]]''
|{{SSBB|Kirby}}||{{SSBBMusicLink|Kirby|Butter Building}}
*[[Pit (SSBB)|Pit]]: ''[[List of SSBB Music (Kid Icarus series)#Title (Kid Icarus)|Title (Kid Icarus)]]''
|-
*[[Wario (SSBB)|Wario]]: ''[[List of SSBB Music (WarioWare, Inc. series)|WarioWare, Inc. Medley]]''
|{{SSBB|Meta Knight}}||{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}
*[[Olimar (SSBB)|Olimar]]: ''[[List of SSBB Music (Pikmin series)#Stage Clear/Title (Pikmin)|Stage Clear / Title (Pikmin)]]''
|-
*[[R.O.B. (SSBB)|R.O.B.]]: ''[[List of SSBB Music (Nintendo series)#Gyromite|Gyromite]]''
|{{SSBB|King Dedede}}||{{SSBBMusicLink|Kirby|King Dedede's Theme}}
*[[Snake (SSBB)|Snake]]: ''[[List of SSBB Music (Metal Gear series)#Calling to the Night|Calling to the Night]]''
|-
*[[Sonic (SSBB)|Sonic]]: ''[[List of SSBB Music (Sonic The Hedgehog series)#Seven Rings in Hand|Seven Rings in Hand]]''
|{{SSBB|Fox}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox)}}
|-
|{{SSBB|Falco}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}}
|-
|{{SSBB|Wolf}}||{{SSBBMusicLink|Star Fox|Star Wolf}}
|-
|{{SSBB|Pikachu}}||{{SSBBMusicLink|Pokémon|Pokémon Center}}
|-
|{{SSBB|Jigglypuff}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}
|-
|{{SSBB|Pokémon Trainer}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}}
|-
|{{SSBB|Lucario}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}
|-
|{{SSBB|Captain Falcon}}||{{SSBBMusicLink|F-Zero|Fire Field}}
|-
|{{SSBB|Ness}}||{{SSBBMusicLink|EarthBound|Snowman}}
|-
|{{SSBB|Lucas}}||{{SSBBMusicLink|EarthBound|Mother 3 Love Theme}}
|-
|{{SSBB|Ice Climbers}}||{{SSBBMusicLink|Nintendo|Ice Climber}}
|-
|{{SSBB|Marth}}||{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}}
|-
|{{SSBB|Ike}}||{{SSBBMusicLink|Fire Emblem|Victory is Near}}
|-
|{{SSBB|Mr. Game & Watch}}||{{SSBBMusicLink|Nintendo|Flat Zone 2}}
|-
|{{SSBB|Pit}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}}
|-
|{{SSBB|Olimar}}||{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}}
|-
|{{SSBB|R.O.B.}}||{{SSBBMusicLink|Nintendo|Gyromite}}
|-
|{{SSBB|Sonic}}||{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}}
|-
|{{SSBB|Snake}}||{{SSBBMusicLink|Metal Gear|Calling to the Night}}
|}


==External links==
==External links==
*[http://www.smashbros.com/en_uk/gamemode/various/various32.html Character Roll Call on the DOJO!!]
*[http://www.smashbros.com/en_uk/gamemode/various/various32.html Smash Bros. DOJO!! | Character Roll Call]
 
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Minigames]]
[[Category:Minigames]]

Revision as of 12:46, September 30, 2012

The character panels appear after the trophy of the character the player completed the mode with disappears.

The Character Roll Call is a feature used in Super Smash Bros. Brawl based on the feature in Super Smash Bros. and Super Smash Bros. Melee's ending credits. It is played after the successful completion of Classic Mode or All-Star Mode. The main idea is to shoot the panels of characters, Assist Trophies, living items (i.e. Bob-omb, Hothead, Mr. Saturn and Sandbag), and trophies the player has collected. Once a panel is hit, it flips and coins disperse from the panel. At the end of the game, the total number of panels the player has hit is shown, followed by how many coins the player has earned.

Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. While higher difficulty levels lead to more coins being won, the game itself does not have any unlockables.

On record, no person has claimed to have struck every target on a full Character Roll Call in Brawl due to the sheer amount of trophies on-screen at one time.

Music

A different music track will play based on the character with whom the player just beat Classic or All-Star modes. These themes usually are themes from the end of a game or else a personal theme.

External links