Character Roll Call: Difference between revisions
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[[Image:Character roll call.jpg|thumb|right|200 px|The character panels appear after the trophy of the character the player completed the mode with disappears.]] | [[Image:Character roll call.jpg|thumb|right|200 px|The character panels appear after the trophy of the character the player completed the mode with disappears.]] | ||
The '''Character Roll Call''' is a feature used in ''[[Super Smash Bros. Brawl]]'' based on the feature in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Ending Credits|ending credits]]. It is played after the successful completion of [[Classic Mode]] or [[All-Star Mode]]. The main idea is to shoot the panels of characters, [[Assist Trophies]], living [[items]] (i.e. [[Bob-omb]], [[Hothead]], [[Mr. Saturn]] and [[Sandbag]]), and [[trophy|trophies]] the player has collected. Once a panel is hit, it flips and coins disperse from the panel. At the end of the game, the total number of panels the player has hit is shown, followed by how many [[Coins (collectable)|coins]] the player has earned. | |||
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. While higher difficulty levels lead to more coins being won, the game itself does not have any unlockables. | |||
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. | |||
On record, no person has claimed to have struck every target on a full Character Roll Call in ''Brawl'' due to the sheer amount of trophies on-screen at one time. | On record, no person has claimed to have struck every target on a full Character Roll Call in ''Brawl'' due to the sheer amount of trophies on-screen at one time. | ||
==Music== | ==Music== | ||
A different music track will play based on the character the player | A different music track will play based on the character with whom the player just beat Classic or All-Star modes. These themes usually are themes from the end of a game or else a personal theme. | ||
*[[Mario (SSBB)|Mario]]: ''[[List of SSBB Music (Super Mario Bros. series)#Title/Ending (Super Mario World|Title / Ending (Super Mario World)]]'' | |||
*[[Luigi (SSBB)|Luigi]]: ''[[List of SSBB Music (Super Mario Bros. series)#Luigi's Mansion Theme|Luigi's Mansion Theme]]'' | |||
*[[Peach (SSBB)|Peach]]: ''[[List of SSBB Music (Super Mario Bros. series)#Title/Ending (Super Mario World|Title / Ending (Super Mario World)]]'' | |||
*[[Bowser (SSBB)|Bowser]]: ''[[List of SSBB Music (Super Smash Bros. series)#Giga Bowser (Melee)|Giga Bowser (Melee)]]'' | |||
*[[Yoshi (SSBB)|Yoshi]]: ''[[List of SSBB Music (Yoshi series)#Ending (Yoshi's Story)|Ending (Yoshi's Story)]]'' | |||
*[[Donkey Kong (SSBB)|Donkey Kong]]: ''[[List of SSBB Music (Donkey Kong series)#King K. Rool/Ship Deck 2|King K. Rool / Ship Deck 2]]'' | |||
*[[Diddy Kong (SSBB)|Diddy Kong]]: ''[[List of SSBB Music (Donkey Kong series)#King K. Rool/Ship Deck 2|King K. Rool / Ship Deck 2]]'' | |||
*[[Captain Falcon (SSBB)|Captain Falcon]]: ''[[List of SSBB Music (F-Zero series)#Fire Field|Fire Field]]'' | |||
*[[Link (SSBB)|Link]]: ''[[List of SSBB Music (The Legend of Zelda series)#Tal Tal Heights|Tal Tal Heights]]'' | |||
*[[Zelda (SSBB)|Zelda]]/[[Sheik (SSBB)|Sheik]]: ''[[List of SSBB Music (The Legend of Zelda series)#Ocarina of Time Medley|Ocarina of Time Medley]]'' | |||
| | *[[Ganondorf (SSBB)|Ganondorf]]: ''[[List of SSBB Music (The Legend of Zelda series)#Gerudo Valley|Gerudo Valley]]'' | ||
*[[Toon Link (SSBB)|Toon Link]]: ''[[List of SSBB Music (The Legend of Zelda series)#Village of the Blue Maiden|Village of the Blue Maiden]]'' | |||
*[[Samus (SSBB)|Samus]]/[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: ''[[List of SSBB Music (Metroid series)#Ending (Metroid)|Ending (Metroid)]]'' | |||
*[[Kirby (SSBB)|Kirby]]: ''[[List of SSBB Music (Kirby series)#Butter Building|Butter Building]]'' | |||
*[[Meta Knight (SSBB)|Meta Knight]]: ''[[List of SSBB Music (Kirby series)#Meta Knight's Revenge|Meta Knight's Revenge]]'' | |||
*[[King Dedede (SSBB)|King Dedede]]: ''[[List of SSBB Music (Kirby series)#King Dedede's Theme|King Dedede's Theme]]'' | |||
*[[Lucas (SSBB)|Lucas]]: ''[[List of SSBB Music (EarthBound series)#Mother 3 Love Theme|Mother 3 Love Theme]]'' | |||
*[[Ness (SSBB)|Ness]]: ''[[List of SSBB Music (EarthBound series)#Snowman|Snowman]]'' | |||
|- | *[[Ice Climbers (SSBB)|Ice Climbers]]: ''[[List of SSBB Music (Nintendo series)#Ice Climber|Ice Climber]]'' | ||
*[[Fox (SSBB)|Fox]]: ''[[List of SSBB Music (Star Fox series)#Main Theme (Star Fox)|Main Theme (Star Fox)]]'' | |||
*[[Falco (SSBB)|Falco]]: ''[[List of SSBB Music (Star Fox series)#Main Theme (Star Fox 64)|Main Theme (Star Fox 64)]]'' | |||
*[[Wolf (SSBB)|Wolf]]: ''[[List of SSBB Music (Star Fox series)#Star Wolf|Star Wolf]]'' | |||
*[[Pikachu (SSBB)|Pikachu]]: ''[[List of SSBB Music (Pokémon series)#Pokémon Center|Pokémon Center]]'' | |||
*[[Pokémon Trainer (SSBB)|Pokémon Trainer]]: ''[[List of SSBB Music (Pokémon series)#Road to Viridian City (From Pallet Town/Pewter City)|Road to Viridian City (From Pallet Town / Pewter City)]]'' | |||
*[[Lucario (SSBB)|Lucario]]: ''[[List of SSBB Music (Pokémon series)#Team Galactic Battle!|Team Galactic Battle!]]'' | |||
*[[Jigglypuff (SSBB)|Jigglypuff]]: ''[[List of SSBB Music (Pokémon series)#Road to Viridian City (From Pallet Town/Pewter City)|Road to Viridian City (From Pallet Town / Pewter City)]]'' | |||
| | *[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]: ''[[List of SSBB Music (Nintendo series)#Flat Zone 2|Flat Zone 2]]'' | ||
*[[Ike (SSBB)|Ike]]: ''[[List of SSBB Music (Fire Emblem series)#Victory is Near|Victory is Near]]'' | |||
*[[Marth (SSBB)|Marth]]: ''[[List of SSBB Music (Super Smash Bros. series)#Fire Emblem (Melee)|Fire Emblem (Melee)]]'' | |||
*[[Pit (SSBB)|Pit]]: ''[[List of SSBB Music (Kid Icarus series)#Title (Kid Icarus)|Title (Kid Icarus)]]'' | |||
*[[Wario (SSBB)|Wario]]: ''[[List of SSBB Music (WarioWare, Inc. series)|WarioWare, Inc. Medley]]'' | |||
*[[Olimar (SSBB)|Olimar]]: ''[[List of SSBB Music (Pikmin series)#Stage Clear/Title (Pikmin)|Stage Clear / Title (Pikmin)]]'' | |||
*[[R.O.B. (SSBB)|R.O.B.]]: ''[[List of SSBB Music (Nintendo series)#Gyromite|Gyromite]]'' | |||
*[[Snake (SSBB)|Snake]]: ''[[List of SSBB Music (Metal Gear series)#Calling to the Night|Calling to the Night]]'' | |||
| | *[[Sonic (SSBB)|Sonic]]: ''[[List of SSBB Music (Sonic The Hedgehog series)#Seven Rings in Hand|Seven Rings in Hand]]'' | ||
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==External links== | ==External links== | ||
*[http://www.smashbros.com/en_uk/gamemode/various/various32.html Character Roll Call | *[http://www.smashbros.com/en_uk/gamemode/various/various32.html Smash Bros. DOJO!! | Character Roll Call] | ||
[[Category:Super Smash Bros. Brawl]] | [[Category:Super Smash Bros. Brawl]] | ||
[[Category:Minigames]] | [[Category:Minigames]] |
Revision as of 12:46, September 30, 2012
The Character Roll Call is a feature used in Super Smash Bros. Brawl based on the feature in Super Smash Bros. and Super Smash Bros. Melee's ending credits. It is played after the successful completion of Classic Mode or All-Star Mode. The main idea is to shoot the panels of characters, Assist Trophies, living items (i.e. Bob-omb, Hothead, Mr. Saturn and Sandbag), and trophies the player has collected. Once a panel is hit, it flips and coins disperse from the panel. At the end of the game, the total number of panels the player has hit is shown, followed by how many coins the player has earned.
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. While higher difficulty levels lead to more coins being won, the game itself does not have any unlockables.
On record, no person has claimed to have struck every target on a full Character Roll Call in Brawl due to the sheer amount of trophies on-screen at one time.
Music
A different music track will play based on the character with whom the player just beat Classic or All-Star modes. These themes usually are themes from the end of a game or else a personal theme.
- Mario: Title / Ending (Super Mario World)
- Luigi: Luigi's Mansion Theme
- Peach: Title / Ending (Super Mario World)
- Bowser: Giga Bowser (Melee)
- Yoshi: Ending (Yoshi's Story)
- Donkey Kong: King K. Rool / Ship Deck 2
- Diddy Kong: King K. Rool / Ship Deck 2
- Captain Falcon: Fire Field
- Link: Tal Tal Heights
- Zelda/Sheik: Ocarina of Time Medley
- Ganondorf: Gerudo Valley
- Toon Link: Village of the Blue Maiden
- Samus/Zero Suit Samus: Ending (Metroid)
- Kirby: Butter Building
- Meta Knight: Meta Knight's Revenge
- King Dedede: King Dedede's Theme
- Lucas: Mother 3 Love Theme
- Ness: Snowman
- Ice Climbers: Ice Climber
- Fox: Main Theme (Star Fox)
- Falco: Main Theme (Star Fox 64)
- Wolf: Star Wolf
- Pikachu: Pokémon Center
- Pokémon Trainer: Road to Viridian City (From Pallet Town / Pewter City)
- Lucario: Team Galactic Battle!
- Jigglypuff: Road to Viridian City (From Pallet Town / Pewter City)
- Mr. Game & Watch: Flat Zone 2
- Ike: Victory is Near
- Marth: Fire Emblem (Melee)
- Pit: Title (Kid Icarus)
- Wario: WarioWare, Inc. Medley
- Olimar: Stage Clear / Title (Pikmin)
- R.O.B.: Gyromite
- Snake: Calling to the Night
- Sonic: Seven Rings in Hand