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R button: Difference between revisions

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The '''R button''' refers to the large, grey button on the top right corner of the [[GameCube]], [[Classic]], and [[Nintendo 64]] controllers. Its purpose in ''[[SSB]]'' is to grab opponents. It is used in ''[[SSBM]]'' and ''[[SSBB]]'' for defense techniques, such as [[shielding]], [[rolling]], and [[sidestep|sidestep dodging]], which is shared with the [[L button]]. [[File:IMAG0207.jpg|thumbnail|right|80px|The R button on the Gamecube controller (sorry for bad quality).]]
The '''R button''' refers to the large, grey button on the top right corner of the [[GameCube]], [[Classic]], and [[Nintendo 64]] controllers. Its purpose in ''[[SSB]]'' is to grab opponents. It is used in ''[[SSBM]]'' and ''[[SSBB]]'' for defense techniques, such as [[shielding]], [[rolling]], and [[sidestep|sidestep dodging]], which is shared with the [[L button]]. [[File:IMAG0207.jpg|thumbnail|right|80px|The R button on the Gamecube controller.]]
{{Controller}}
{{Controller}}
[[Category:Game Controls]]
[[Category:Game Controls]]

Revision as of 03:53, August 19, 2012

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The R button refers to the large, grey button on the top right corner of the GameCube, Classic, and Nintendo 64 controllers. Its purpose in SSB is to grab opponents. It is used in SSBM and SSBB for defense techniques, such as shielding, rolling, and sidestep dodging, which is shared with the L button.

File:IMAG0207.jpg
The R button on the Gamecube controller.