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(New Page: {{ArticleIcons|ssbu=y}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|Incineroar forward tilt hitbox visualizations |- !↗ |300px |- !...) |
Mariogeek2 (talk | contribs) m (→Overview: Added links + minor improvements/grammatical fixes.) |
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==Overview== | ==Overview== | ||
A powerful thrust move that can be angled upwards or downwards with a [[semi-spike]] angle. It is Incineroar's slowest-available tilt attack, but compensates with its extreme [[KO]] power, being the single most powerful forward tilt in the game, and long range (even possessing a slight [[disjoint]]), as well as surprising safety. These attributes make it one of the most reliable combo finishers Incineroar has access to at the [[ledge]], most notably in his infamous {{mvsub|Incineroar|SSBU|down tilt}} to forward tilt KO confirm on opponents hanging at the ledge. | |||
Most notably if Incineroar is buffed with [[Incineroar (SSBU)/Down special|Revenge]], forward tilt is granted exceptional amounts of [[shield stun]], becoming as safe as +9 on shield, not only making this attack [[punish|unpunishable]] out of shield, but also giving Incineroar frame advantage over his opponent. | |||
Overall, this move acts as a low-risk, high-reward KO option with unusual amounts of range for Incineroar. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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|damage=13.0% | |damage=13.0% | ||
|angle=31 | |angle=31 | ||
|af=3 | |||
|bk=54 | |bk=54 | ||
|ks=85 | |ks=85 | ||
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|damage=12.0% | |damage=12.0% | ||
|angle=31 | |angle=31 | ||
|af=3 | |||
|bk=54 | |bk=54 | ||
|ks=85 | |ks=85 | ||
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|damage=12.0% | |damage=12.0% | ||
|angle=31 | |angle=31 | ||
|af=3 | |||
|bk=54 | |bk=54 | ||
|ks=85 | |ks=85 |
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