Super Smash Bros. Melee

Peach (SSBM)/Spot dodge: Difference between revisions

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m (→‎Timing: Item/glide toss window from https://smashboards.com/threads/royal-academy-finishing-school-peach-frame-data-application-thread.431376/#post-21131027)
(Lol I got spot dodge & air dodge confused.)
Tag: Manual revert
 
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Line 8: Line 8:
!Intangible
!Intangible
|2-18
|2-18
|-
!Glide toss window
|2-4
|-
|-
!Animation length
!Animation length
Line 17: Line 14:


{{FrameStripStart}}
{{FrameStripStart}}
!Intangibility {{FrameStrip|t=Vulnerable|c=1}}{{FrameStrip|t=Intangible|c=17}}{{FrameStrip|t=Vulnerable|c=9}}
{{FrameStrip|t=Vulnerable|c=1}}{{FrameStrip|t=Intangible|c=17}}{{FrameStrip|t=Vulnerable|c=9}}
|-
!Glide throw {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=3}}{{FrameStrip|t=Blank|c=23}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|vulnerable=y|intangible=y|continuable=y}}
{{FrameIconLegend|vulnerable=y|intangible=y}}


{{MvSubNavPeach|g=SSBM}}
{{MvSubNavPeach|g=SSBM}}
[[Category:Peach (SSBM)]]
[[Category:Peach (SSBM)]]
[[Category:Dodges (SSBM)]]
[[Category:Dodges (SSBM)]]

Latest revision as of 14:25, December 18, 2024

Hurtbox visualization showing Peach's spot dodge.

Overview[edit]

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You can discuss this issue on the talk page or edit this page to improve it.

Timing[edit]

Intangible 2-18
Animation length 27
FrameIcon(Vulnerable).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Intangible).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png
Legend (1 square = 1 frame)
FrameIcon(Vulnerable).png
Vulnerable
Intangibility
Intangible