Super Smash Bros. Melee

Fox (SSBM)/Pummel: Difference between revisions

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(New Page: ==Hitboxes== {{MeleeHitboxTableHeader}} {{MeleeHitboxTableRow |id=0 |damage=3% |angle=80 |bk=0 |ks=100 |fkv=30 |r=1500 |bn=57 |effect=Normal |slvl=S |sfx=Punch | }} |} ==Timing== {|cla...)
 
m (Added {{image needed}} banner, comp. exp. banner, Overview section, & jpg of Fox performing it.)
 
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{{ArticleIcons|ssbm=y}}
{{image|Need hitbox visualization}}
[[File:PummelMelee.jpg|thumb|300px|Fox's pummel in ''Melee''.]]
==Overview==
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}
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|bk=0
|bk=0
|ks=100
|ks=100
|fkv=30
|fkv=134
|r=1500
|r=1500
|bn=57
|bn=57
|clang=f
|effect=Normal
|effect=Normal
|slvl=S
|slvl=S
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{{FrameIconLegend|lag=y|hitbox=y}}
{{FrameIconLegend|lag=y|hitbox=y}}
{{MvSubNavFox|g=SSBM}}
[[Category:Fox (SSBM)]]
[[Category:Pummels (SSBM)]]

Latest revision as of 18:48, December 14, 2024

ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: Need hitbox visualization
If you have a good image for this article, upload it here.
Fox's pummel in Melee.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 3% 0 AngleIcon80.png 0 100 134 5.859 57 0.0 0.0 0.0 HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch

Timing[edit]

Hitbox 4
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox