Pikmin (species): Difference between revisions
m (Text replacement - "|right|thumb" to "|thumb") |
mNo edit summary |
||
(32 intermediate revisions by 22 users not shown) | |||
Line 4: | Line 4: | ||
|name = Pikmin | |name = Pikmin | ||
|image = [[File:Pikmin 3.png|300px|]] | |image = [[File:Pikmin 3.png|300px|]] | ||
|caption = [[File:PikminSymbol.svg|50px|class=invert]] | |caption = [[File:PikminSymbol.svg|50px|class=invert-dark]] | ||
Official artwork of seven types of Pikmin from ''{{s|pikipedia|Pikmin 3}}''. | Official artwork of seven types of Pikmin from ''{{s|pikipedia|Pikmin 3}}''. | ||
|universe = {{uv|Pikmin}} | |universe = {{uv|Pikmin}} | ||
|firstgame = ''{{iw|pikipedia|Pikmin|game}}'' (2001) | |firstgame = ''{{iw|pikipedia|Pikmin|game}}'' (2001) | ||
|lastappearance=''{{ | |lastappearance=''{{iw|mariowiki|WarioWare: Move It!}}'' (2023, cameo) | ||
|games = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|console = [[Nintendo GameCube]] | |console = [[Nintendo GameCube]] | ||
|species = Pikmin | |species = Pikmin | ||
|gender = | |gender = Unknown | ||
|homeworld = {{iw|pikipedia|PNF-404}} | |homeworld = {{iw|pikipedia|PNF-404}} | ||
|creator = | |creator = | ||
Line 21: | Line 21: | ||
|interwikipage= Pikmin family | |interwikipage= Pikmin family | ||
}} | }} | ||
'''Pikmin''' ({{ja|ピクミン|Pikumin}}, '' | '''Pikmin''' ({{ja|ピクミン|Pikumin}}, ''Pikmin'') are the titular species of the {{uv|Pikmin}} series. They come in multiple variants, including Red, Yellow, Blue, Purple, White, Rock, Winged, Ice, and Glow. Pikmin follow [[Captain Olimar]] and [[Alph]]'s command both in their home series and in their appearances in the ''{{b|Super Smash Bros.|series}}'' series. | ||
==Origin== | ==Origin== | ||
[[File:Pikmin army.jpg|thumb|left|250px|Captain Olimar with a full army of 100 Pikmin.]] | [[File:Pikmin army.jpg|thumb|left|250px|Captain Olimar with a full army of 100 Pikmin.]] | ||
Pikmin are humanoid, plant/animal hybrids that follow around [[Captain Olimar]]. Pikmin are bipedal and have a plant-like appendage on the top of their head which, under certain conditions, develops from a leaf | Pikmin are humanoid, plant/animal hybrids that follow around [[Captain Olimar]]. Pikmin are bipedal and have a plant-like appendage on the top of their head which, under certain conditions, develops from a leaf, a bud and finally, a flower. Each Pikmin has a specific ability, and up to 100 can wander {{iw|pikipedia|PNF-404}} and follow Olimar. Red, Yellow, and Blue Pikmin were introduced in ''Pikmin'', whereas three more variants were introduced in ''Pikmin 2'', and an additional two in ''Pikmin 3'' and ''Pikmin 4'', respectively. The game of a Pikmin type's first introduction corresponds to the color of its flower: the original Pikmin have white flowers, those from ''Pikmin 2'' have magenta flowers, those from ''Pikmin 3'' have lavender flowers, and those from ''Pikmin 4'' have yellow flowers. | ||
{{clrl}} | {{clrl}} | ||
While the exact specifics have changed in every game, these are the overall characteristics of each Pikmin type: | |||
The plant on an individual Pikmin's head indicates [[pikipedia:Maturity|how developed it is]]. A fully bloomed flower means a Pikmin is faster and more efficient at carrying objects than a Pikmin with just a leaf on its head. Pikmin develop from leaves into buds and then into flowers if left buried long enough absorbing nutrients from the soil; if a Pikmin drinks nectar, its leaf or bud will immediately develop into a flower. Pikmin can lose their flower and have it turned back into a leaf, either by enemy attacks that knock them down or by falling from a high place while carrying an object, among other things | *{{iw|pikipedia|Red Pikmin}} - Red Pikmin have more attack power than other Pikmin and an immunity to [[flame|fiery]] hazards, allowing them to defeat ignited enemies and carry burning pinecones. Red Pikmin have nose-like spines on their face. | ||
*{{iw|pikipedia|Yellow Pikmin}} - Yellow Pikmin have ear-like lamellae and a much lighter body, helping them fly higher than other Pikmin when thrown. They also have an immunity to [[electric]]al hazards and can carry electrical currents to create a circuit. In the original ''Pikmin'', they were the only type able to use {{iw|pikipedia|Bomb Rock}}s, but later games allowed all Pikmin to carry them - Yellow Pikmin were then granted a high digging speed to compensate. | |||
*{{iw|pikipedia|Blue Pikmin}} - Blue Pikmin are amphibious, breathing both air and water using a mouth modified with gills, allowing them to swim and carry objects through pools without drowning. By extension, they are immune to [[water]]y hazards and attacks. In ''Pikmin'' and ''Pikmin 2'', they could rescue other Pikmin that accidentally fall in the water. | |||
*{{iw|pikipedia|Purple Pikmin}} - Purple Pikmin are both ten times as heavy and ten times as strong at carrying objects as other Pikmin. Their weight gives them very slow movement speed, but also renders them immune to wind. They also have the highest attack power and emit a gravitational shockwave on impact when thrown that can stun, injure or even outright kill enemies. Purple Pikmin have hair-like protrusions on their head, and are both slightly taller and noticeably bulkier than other Pikmin. | |||
*{{iw|pikipedia|White Pikmin}} - White Pikmin have the fastest mobility out of all Pikmin and have large red eyes that allow them to see underground and detect buried treasure. White Pikmin are also poisonous, as they will damage enemies should they be eaten, and boast an immunity to poisonous hazards. Their attack power is subpar. | |||
*{{iw|pikipedia|Bulbmin}} - A parasitic form of Pikmin that has infected a [[Bulborb]]. The actual Pikmin is never seen and instead constantly live inside their host. They are immune to all elemental hazards, but are only found in certain {{iw|pikipedia|cave}}s, and cannot be taken to the surface. | |||
*{{iw|pikipedia|Rock Pikmin}} - Unlike other Pikmin, Rock Pikmin are shaped like irregular hunks of rock instead of having smooth, humanoid bodies. Their hardness gives them the highest attack power when thrown, allows them to crack crystalline objects when thrown, and renders them mostly immune to being crushed and impaled. However, they are unable to latch onto enemies, instead choosing to repeatedly ram into them, which greatly reduces their damage-per-second. | |||
*{{iw|pikipedia|Winged Pikmin}} - Winged Pikmin are pink and have both insectoid wings and large blue eyes. Their wings allow them to fly over hazardous terrain and ground-based attacks, as well as uproot certain plants from the ground and lift obstacles. They can also give easy chase to airborne enemies, but have the lowest attack power. | |||
*{{iw|pikipedia|Ice Pikmin}} - Ice Pikmin appear similar to Rock Pikmin, with bodies made of irregular chunks of ice. They can freeze enemies by attacking or being eaten by them; defeating a frozen enemy will shatter it and leave behind a drop of {{iw|pikipedia|nectar}} instead of a corpse. Throwing enough of them into a body of water will cause it to freeze over, allowing other types of Pikmin to cross safely, but they become embedded in the ice and cannot be used until they are retrieved, which will also thaw the ice. | |||
*{{iw|pikipedia|Glow Pikmin}} - A special species of Pikmin with glowing bodies and ghost-like tails instead of legs, Glow Pikmin are strictly nocturnal, appearing only in {{iw|pikipedia|night expeditions}}, but can be brought into caves in the daytime using {{iw|pikipedia|Glow Seed}}s. They are cultivated in {{iw|pikipedia|Lumiknolls}} instead of {{iw|pikipedia|Onion}}s or {{iw|pikipedia|Candypop Bud}}s like other Pikmin, are immune to all elemental hazards and can be charged up to coalesce into a large ball of energy that stuns enemies when thrown. | |||
The plant on an individual Pikmin's head indicates [[pikipedia:Maturity|how developed it is]]. A fully bloomed flower means a Pikmin is faster and more efficient at carrying objects than a Pikmin with just a leaf on its head. Pikmin develop from leaves into buds and then into flowers if left buried long enough absorbing nutrients from the soil; if a Pikmin drinks nectar, its leaf or bud will immediately develop into a flower. Pikmin can lose their flower and have it turned back into a leaf, either by enemy attacks that knock them down, or by falling from a high place while carrying an object, among other things. | |||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
Line 287: | Line 291: | ||
|- | |- | ||
| 817 || {{SpiritTableName|Swooping Snitchbug}} || ★ || 1 || Landing Lag ↓ || ''Pikmin'' Series | | 817 || {{SpiritTableName|Swooping Snitchbug}} || ★ || 1 || Landing Lag ↓ || ''Pikmin'' Series | ||
|- | |||
|1,517 || {{SpiritTableName|Oatchi}} || ★★★ || 1 || Shield Damage ↑ ||''Pikmin'' Series | |||
|} | |} | ||
Line 304: | Line 310: | ||
==Trivia== | ==Trivia== | ||
*Despite their trophies in ''Brawl'' and ''SSB4'' categorizing them as [[Fighter]]s, the Pikmin's spirits in ''Ultimate'' are not categorized as [[fighter spirit]]s. This is likely because they are part of Olimar's moveset, as opposed to being selectable fighters themselves. | *Despite their trophies in ''Brawl'' and ''SSB4'' categorizing them as [[Fighter]]s, the Pikmin's spirits in ''Ultimate'' are not categorized as [[fighter spirit]]s. This is likely because they are part of Olimar's moveset, as opposed to being selectable fighters themselves. | ||
Latest revision as of 17:35, September 7, 2024
Pikmin | |
---|---|
Official artwork of seven types of Pikmin from Pikmin 3. | |
Universe | Pikmin |
Debut | Pikmin (2001) |
Smash Bros. appearances | Brawl SSB4 Ultimate |
Most recent non-Smash appearance | WarioWare: Move It! (2023, cameo) |
Console/platform of origin | Nintendo GameCube |
Species | Pikmin |
Gender | Unknown |
Place of origin | PNF-404 |
Voice actor | Hajime Wakai Atsuko Asahi (Winged Pikmin) |
Article on Pikipedia | Pikmin family |
Pikmin (ピクミン, Pikmin) are the titular species of the Pikmin series. They come in multiple variants, including Red, Yellow, Blue, Purple, White, Rock, Winged, Ice, and Glow. Pikmin follow Captain Olimar and Alph's command both in their home series and in their appearances in the Super Smash Bros. series.
Origin[edit]
Pikmin are humanoid, plant/animal hybrids that follow around Captain Olimar. Pikmin are bipedal and have a plant-like appendage on the top of their head which, under certain conditions, develops from a leaf, a bud and finally, a flower. Each Pikmin has a specific ability, and up to 100 can wander PNF-404 and follow Olimar. Red, Yellow, and Blue Pikmin were introduced in Pikmin, whereas three more variants were introduced in Pikmin 2, and an additional two in Pikmin 3 and Pikmin 4, respectively. The game of a Pikmin type's first introduction corresponds to the color of its flower: the original Pikmin have white flowers, those from Pikmin 2 have magenta flowers, those from Pikmin 3 have lavender flowers, and those from Pikmin 4 have yellow flowers.
While the exact specifics have changed in every game, these are the overall characteristics of each Pikmin type:
- Red Pikmin - Red Pikmin have more attack power than other Pikmin and an immunity to fiery hazards, allowing them to defeat ignited enemies and carry burning pinecones. Red Pikmin have nose-like spines on their face.
- Yellow Pikmin - Yellow Pikmin have ear-like lamellae and a much lighter body, helping them fly higher than other Pikmin when thrown. They also have an immunity to electrical hazards and can carry electrical currents to create a circuit. In the original Pikmin, they were the only type able to use Bomb Rocks, but later games allowed all Pikmin to carry them - Yellow Pikmin were then granted a high digging speed to compensate.
- Blue Pikmin - Blue Pikmin are amphibious, breathing both air and water using a mouth modified with gills, allowing them to swim and carry objects through pools without drowning. By extension, they are immune to watery hazards and attacks. In Pikmin and Pikmin 2, they could rescue other Pikmin that accidentally fall in the water.
- Purple Pikmin - Purple Pikmin are both ten times as heavy and ten times as strong at carrying objects as other Pikmin. Their weight gives them very slow movement speed, but also renders them immune to wind. They also have the highest attack power and emit a gravitational shockwave on impact when thrown that can stun, injure or even outright kill enemies. Purple Pikmin have hair-like protrusions on their head, and are both slightly taller and noticeably bulkier than other Pikmin.
- White Pikmin - White Pikmin have the fastest mobility out of all Pikmin and have large red eyes that allow them to see underground and detect buried treasure. White Pikmin are also poisonous, as they will damage enemies should they be eaten, and boast an immunity to poisonous hazards. Their attack power is subpar.
- Bulbmin - A parasitic form of Pikmin that has infected a Bulborb. The actual Pikmin is never seen and instead constantly live inside their host. They are immune to all elemental hazards, but are only found in certain caves, and cannot be taken to the surface.
- Rock Pikmin - Unlike other Pikmin, Rock Pikmin are shaped like irregular hunks of rock instead of having smooth, humanoid bodies. Their hardness gives them the highest attack power when thrown, allows them to crack crystalline objects when thrown, and renders them mostly immune to being crushed and impaled. However, they are unable to latch onto enemies, instead choosing to repeatedly ram into them, which greatly reduces their damage-per-second.
- Winged Pikmin - Winged Pikmin are pink and have both insectoid wings and large blue eyes. Their wings allow them to fly over hazardous terrain and ground-based attacks, as well as uproot certain plants from the ground and lift obstacles. They can also give easy chase to airborne enemies, but have the lowest attack power.
- Ice Pikmin - Ice Pikmin appear similar to Rock Pikmin, with bodies made of irregular chunks of ice. They can freeze enemies by attacking or being eaten by them; defeating a frozen enemy will shatter it and leave behind a drop of nectar instead of a corpse. Throwing enough of them into a body of water will cause it to freeze over, allowing other types of Pikmin to cross safely, but they become embedded in the ice and cannot be used until they are retrieved, which will also thaw the ice.
- Glow Pikmin - A special species of Pikmin with glowing bodies and ghost-like tails instead of legs, Glow Pikmin are strictly nocturnal, appearing only in night expeditions, but can be brought into caves in the daytime using Glow Seeds. They are cultivated in Lumiknolls instead of Onions or Candypop Buds like other Pikmin, are immune to all elemental hazards and can be charged up to coalesce into a large ball of energy that stuns enemies when thrown.
The plant on an individual Pikmin's head indicates how developed it is. A fully bloomed flower means a Pikmin is faster and more efficient at carrying objects than a Pikmin with just a leaf on its head. Pikmin develop from leaves into buds and then into flowers if left buried long enough absorbing nutrients from the soil; if a Pikmin drinks nectar, its leaf or bud will immediately develop into a flower. Pikmin can lose their flower and have it turned back into a leaf, either by enemy attacks that knock them down, or by falling from a high place while carrying an object, among other things.
In Super Smash Bros. Melee[edit]
Pikmin makes a small cameo in Super Smash Bros. Melee in the form of two trophies: one about the Pikmin themselves and one about Captain Olimar with some Pikmin. (Pikmin was released right before Melee and was helped by it in promotional purposes.)
Trophy[edit]
The trophy specifically about the Pikmin is unlocked as one of the trophies that can be collected randomly in the Trophy Lottery.
- Pikmin
- These strange beings are part plant, part animal. They spend most of their time buried in the earth, but they will befriend whoever plucks them, as evidenced by their devotion to Captain Olimar. Each Pikmin has a leaf on its head that grows into a bud and finally a flower. Like a flower, the life of a Pikmin is both fragile and beautiful.
- Pikmin (12/01)
In Super Smash Bros. Brawl[edit]
As playable characters[edit]
In Super Smash Bros. Brawl, Pikmin are featured as part of Pikmin & Olimar, the playable collective of characters from the Pikmin universe. Pikmin follow Captain Olimar after Olimar plucks them. Each Pikmin has a specific ability, and up to six will follow Olimar in a single-file line.
- Red Pikmin - Possesses the strongest aerial attacks. Deals flame damage and is immune to fire attacks.
- Yellow Pikmin - Possesses slightly larger hitboxes than other Pikmin, though it is weaker, with only the White Pikmin being weaker in all attacks. Travels in slight arcs when thrown. Deals electric damage and is immune to electric attacks.
- Blue Pikmin - Higher health than other Pikmin, and possesses both the longest ranged grab and the most effective throws. The only Pikmin that can swim and is immune to water attacks.
- Purple Pikmin - Does not fly far when thrown, moves slowly, and possesses less range in its smash attacks and grab. Possesses the strongest smash attacks, and possesses the most powerful throw (its up throw) in Olimar's arsenal. Slams into enemies instead of latching on when thrown. About twice as much health as other Pikmin.
- White Pikmin - Quick and light. Can be thrown faster and farther, and when latched onto opponent, it deals three times as much damage compared to other Pikmin. It also possesses a more damaging pummel. Deals darkness damage. Has half the health of other Pikmin, often being killed in one hit, and possesses drastically weaker attacks than the other Pikmin.
Pikmin naturally develop from leaf to bud to flower every 20 seconds, but this is merely a visual aesthetic.
Trophies[edit]
- Red Pikmin
- A type of Pikmin--which are odd beings who grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.
- A type of Pikmin, which are odd beings that grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.
- : Pikmin
- : Pikmin 2
- Blue Pikmin
- A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Capt. Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.
- A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.
- : Pikmin
- : Pikmin 2
- Yellow Pikmin
- A type of Pikmin. Take a nutrient-rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when tossed by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.
- A type of Pikmin. Take a nutrient-rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when thrown by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.
- : Pikmin
- : Pikmin 2
- White Pikmin
- A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by tossing them into ivory candypop buds and violet candypop buds.
- A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by throwing them into ivory candypop buds and violet candypop buds.
- : Pikmin 2
- Purple Pikmin
- A type of Pikmin, much heavier and slower than other Pikmin. When thrown, they impact with such force that they may kill or stun enemies. They're also incredibly strong--one of them can carry an item that normally would require ten Pikmin. While they're more powerful fighters than their red cousins, their slow speed hampers their effectiveness.
- : Pikmin 2
Stickers[edit]
The following stickers are related to the Pikmin species.
Name | Game | Effect | Fighter(s) |
---|---|---|---|
Blue Pikmin | Pikmin | Attack +16 | |
Purple Pikmin | Pikmin 2 | +35 | |
Reclining Red Pikmin | Pikmin 2 | Attack +6 | |
Red Pikmin | Pikmin | Attack +11 | |
White Pikmin | Pikmin 2 | Attack +10 | |
Yellow Pikmin | Pikmin | Resistance +10 |
Blue Pikmin (Pikmin) |
Purple Pikmin (Pikmin 2) |
Reclining Red Pikmin (Pikmin 2) |
Red Pikmin (Pikmin) |
White Pikmin (Pikmin 2) |
Yellow Pikmin (Pikmin) |
In Super Smash Bros. 4[edit]
As playable characters[edit]
Olimar still uses the five Pikmin types as of Pikmin 2 in SSB4, and, unlike in Brawl, he can have only three out at a time. The Winged Pikmin from Pikmin 3 are used in Olimar's new up special move, in which they pick Olimar up and carry him around. Despite being originally planned for the game, Rock Pikmin are not integrated into Olimar or Alph's movesets. Pikmin will also appear in the Garden of Hope stage, fixing the broken elements of the stage.
Trophies[edit]
- Red Pikmin
- This Pikmin has a red body and a long, pointy nose. It was the first type of Pikmin Olimar ever met. In Smash Bros., they have the second highest attack power among the Pikmin. Like their fiery color suggests, they can attack with flames and withstand them.
- : Pikmin (12/2001)
- : Pikmin 2 (08/2004)
- Telling Red Pikmin apart from the other Pikmin is easy: these ones have long, pointy noses. Also, they're red. They're the very first kind of Pikmin Olimar finds on their planet, and their high attack power makes them very useful. In this game, they can deal powerful attacks, and they're very resistant to fire damage.
- : Pikmin (06/2002)
- : Pikmin 2 (10/2004)
- Blue Pikmin
- This blue Pikmin walks around with its mouth ajar. At home in the water, they're very helpful when objects are submerged and need retrieving. In Smash Bros., blue Pikmin have defense second only to purple Pikmin. They are also able to do more damage when thrown, so don't be shy about hurling them at foes.
- : Pikmin (12/2001)
- : Pikmin 2 (08/2004)
- The things that make blue Pikmin different from all the other Pikmin are that they have mouths and that they're pretty good swimmers. They're slightly hardier than most other Pikmin, and they do more damage when you throw them. So, as soon as you get one of these, make sure to throw it right at someone straight away!
- : Pikmin (06/2002)
- : Pikmin 2 (10/2004)
- Yellow Pikmin
- This yellow Pikmin is sporting some pointy things on its head. Maybe those are ears? Hmm... Anyway, yellow Pikmin are immune to electricity and are the lightest Pikmin in the Pikmin series. In Smash Bros., a thrown yellow Pikmin will fly through the air in a nice curve, zapping anyone it comes in contact with.
- : Pikmin (12/2001)
- : Pikmin 2 (08/2004)
- Yellow Pikmin have big, sharp ears and conduct electricity very well. These two facts are most likely unrelated. Olimar's side special can throw this Pikmin high into the air and cause electrical damage to all fighters who stray too close!
- : Pikmin (06/2002)
- : Pikmin 2 (10/2004)
- White Pikmin
- These tiny, white Pikmin have bright-red eyes. They are the fastest of the Pikmin, perfect for finding and retrieving hidden treasure. In Smash Bros., you can use them to poison your enemies. Since they can fly the farthest of any Pikmin when thrown, use them to poison enemies from afar.
- : Pikmin 2 (08/2004)
- : Pikmin 3 (08/2013)
- These small, fast-footed Pikmin are white with red eyes. That ominous look they have might give you the chills, and you'd be right to be scared – the little blighters are poisonous! In this game, they'll hang on to any enemy you throw them at and generously share their venom with them.
- : Pikmin 2 (10/2004)
- : Pikmin 3 (07/2013)
- Purple Pikmin
- These purple Pikmin are the strongest, but they're also slower and heavier. In Pikmin, they can be thrown at animals to stun them! In Smash Bros., they're great for attacking and launching, but they've got a pretty short reach. Get close to your foe to make these little ones truly effective!
- : Pikmin 2 (08/2004)
- : Pikmin 3 (08/2013)
- These purple Pikmin are much stronger than their colourful counterparts, but they're also slower and heavier. In Pikmin, they can be thrown at animals to stun them! In this game, they're good at both attacking and launching, but since they haven't got good reach, you'll need to get up close and personal with your foes first!
- : Pikmin 2 (10/2004)
- : Pikmin 3 (07/2013)
- Rock Pikmin
- These Pikmin are made of solid rock, so they can stand up to a lot of attacks and won't get hurt when they get stepped on. They specialize in body blows, dealing a lot of damage when thrown, and they can also break right through glass and crystal. They can't latch on to other creatures, though. But that's OK—nobody's perfect!
- : Pikmin 3 (08/2013)
- These Pikmin are made of solid rock, so they can stand up to a lot of attacks and don't get hurt when they get stepped on. They specialise in body blows, dealing a lot of damage when thrown, and they can also break right through glass and crystal. They can't latch on to other creatures, though. But that's OK – nobody's perfect!
- : Pikmin 3 (07/2013)
- Winged Pikmin
- These pink Pikmin have big, blue eyes and nice wings to help them fly. In Smash Bros., they show up to carry Olimar and friends through the air. However, how high and far they can fly is affected by how many friends they have to carry. More Pikmin will weigh them down.
- : Pikmin 3 (08/2013)
- This particular type of Pikmin has a pink body, blue eyes and...wings? Yep, they can fly, and in this game, they can even give Olimar a lift. The only thing is they'll get tired very easily, especially if they're carrying lots of other Pikmin at the same time. Go easy on them, OK?
- : Pikmin 3 (07/2013)
In Super Smash Bros. Ultimate[edit]
As playable characters[edit]
Olimar still uses all the Pikmin from Smash 4, with few major changes.
Spirits[edit]
Primary spirits[edit]
Support spirits[edit]
No. | Image | Name | Class | Cost | Ability | Series |
---|---|---|---|---|---|---|
802 | Brittany | ★★★ | 2 | Gravity-Change Immunity | Pikmin Series | |
803 | Red Pikmin | ★★ | 1 | Lava-Floor Resist | Pikmin Series | |
804 | Blue Pikmin | ★★ | 1 | Thrown Items ↑ | Pikmin Series | |
805 | Yellow Pikmin | ★★ | 2 | Energy Shot Attack/Resistance ↑ | Pikmin Series | |
806 | White Pikmin | ★★ | 1 | Poison Damage Reduced | Pikmin Series | |
808 | Winged Pikmin | ★ | 1 | Floaty Jumps | Pikmin Series | |
817 | Swooping Snitchbug | ★ | 1 | Landing Lag ↓ | Pikmin Series | |
1,517 | Oatchi | ★★★ | 1 | Shield Damage ↑ | Pikmin Series |
Names in other languages[edit]
Language | Name |
---|---|
Japanese | ピクミン, Pikmin |
English | Pikmin |
French | Pikmin |
German | Pikmin |
Spanish | Pikmin |
Italian | Pikmin |
Chinese | 皮克敏, Pikmin |
Korean | 피크민, Pikmin |
Dutch | Pikmin |
Russian | Пикмин |
Trivia[edit]
- Despite their trophies in Brawl and SSB4 categorizing them as Fighters, the Pikmin's spirits in Ultimate are not categorized as fighter spirits. This is likely because they are part of Olimar's moveset, as opposed to being selectable fighters themselves.
Pikmin universe | |
---|---|
Fighter | Olimar (SSBB · SSB4 · SSBU) (Pikmin) (Alph) |
Assist Trophy | Burrowing Snagret |
Stages | Distant Planet · Garden of Hope |
Item | Hocotate Bomb |
Enemies | Bulborb · Iridescent Glint Beetle |
Other | Hocotate Ship · Peckish Aristocrab · Pellet · Plasm Wraith · Yellow Wollywog |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |