On-screen appearance: Difference between revisions

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==''Super Smash Bros. Brawl''==
==''Super Smash Bros. Brawl''==
* [[Bowser (SSBB)|Bowser]]: Appears in a blaze of fire.
* [[Bowser (SSBB)|Bowser]]: Appears in a blaze of fire.
* [[Captain Falcon (SSBB)|Captain Falcon]]: Jumps out of his F-Zero racer, the [[Blue Falcon]].
* [[Captain Falcon (SSBB)|Captain Falcon]]: Drives up in the [[Blue Falcon]], exits, and then the Blue Falcon races off.
* [[Diddy Kong (SSBB)|Diddy Kong]]: Breaks out of a DK barrel.
* [[Diddy Kong (SSBB)|Diddy Kong]]: Breaks out of a DK barrel.
* [[Donkey Kong (SSBB)|Donkey Kong]]: Breaks out of a DK barrel.
* [[Donkey Kong (SSBB)|Donkey Kong]]: Breaks out of a DK barrel.
* [[Fox McCloud (SSBB)|Fox McCloud]]: Ejects out of an [[Arwing]].
* [[Fox McCloud (SSBB)|Fox McCloud]]: Ejects out of an [[Arwing]].
* [[Falco Lombardi (SSBB)|Falco Lombardi]]: Ejects from an Arwing.
* [[Falco Lombardi (SSBB)|Falco Lombardi]]: Ejects from an [[Arwing]].
* [[Ice Climbers (SSBB)|Ice Climbers]]: Fly in dangling from the [[condor]] from ''[[Ice Climber (game)|Ice Climber]]''.
* [[Ice Climbers (SSBB)|Ice Climbers]]: Fly in dangling from the [[condor]] from ''[[Ice Climber (game)|Ice Climber]]''.
* [[Ike (SSBB)|Ike]]: Warps onto the stage using warp magic.
* [[Ike (SSBB)|Ike]]: Warps onto the stage using warp magic.
* [[Marth (SSBB)|Marth]] Warps onto the stage using warp magic.
* [[Marth (SSBB)|Marth]] Warps onto the stage using warp magic.
* [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]: He appears standing along side other G&W's in different poses.
* [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]: He appears standing along side other G&W's in different poses.
* [[Jigglypuff (SSBB)|Jigglypuff]]: Releases from a Poké Ball, then does a short, bouncy dance.
* [[King Dedede (SSBB)|King Dedede]]: Carried in on a platform by four Waddle Dees.
* [[King Dedede (SSBB)|King Dedede]]: Carried in on a platform by four Waddle Dees.
* [[Kirby (SSBB)|Kirby]]: Crashes from riding a [[Warp Star]].
* [[Kirby (SSBB)|Kirby]]: Crashes from riding a [[Warp Star]].
* [[Link (SSBB)|Link]]: Appears in a whirlwind like from the original ''[[The Legend of Zelda|Legend of Zelda]]''.  
* [[Link (SSBB)|Link]]: Appears in a whirlwind like from the original ''[[The Legend of Zelda|Legend of Zelda]]''.  
* [[Lucario (SSBB)|Lucario]]: Teleports on stage, floats for a second, gathers energy in his hands then lands.
* [[Lucas (SSBB)|Lucas]]: Rides in on [[Mr. Saturn]]'s coffee table.
* [[Lucas (SSBB)|Lucas]]: Rides in on [[Mr. Saturn]]'s coffee table.
* [[Luigi (SSBB)|Luigi]]: Jumps out of a Warp Pipe.
* [[Luigi (SSBB)|Luigi]]: Jumps out of a Warp Pipe.
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* [[Meta Knight (SSBB)|Meta Knight]]: Uses cape to teleport.
* [[Meta Knight (SSBB)|Meta Knight]]: Uses cape to teleport.
* [[Pikmin & Olimar (SSBB)|Pikmin & Olimar]]: Captain Olimar exits his ship accompanied by a few Pikmin.
* [[Pikmin & Olimar (SSBB)|Pikmin & Olimar]]: Captain Olimar exits his ship accompanied by a few Pikmin.
* [[Pikachu (SSBB)|Pikachu]]: Released from a Poké Ball, like in the original.
* [[Pikachu (SSBB)|Pikachu]]: Released from a Poké Ball, like in the original, and sparks from his cheeks.
* [[Pit (SSBB)|Pit]]: Flies down onto the stage from a beam of light.
* [[Pit (SSBB)|Pit]]: Flies down onto the stage from a beam of light.
* [[Peach (SSBB)|Peach]]: Appears spinning, then winks and poses with her parasol.
* [[Peach (SSBB)|Peach]]: Appears spinning, then winks and poses with her parasol.
* [[Pokémon Trainer (SSBB)|Pokémon Trainer]]: Throws out his first Pokémon.
* [[Samus Aran (SSBB)|Samus Aran]]: Arrives from a Metroid save port, like in the original.
* [[Samus Aran (SSBB)|Samus Aran]]: Arrives from a Metroid save port, like in the original.
* [[Solid Snake (SSBB)|Solid Snake]]: After making a free-fall invisible jump, his stealth camouflage breaks up due the landing impact.
* [[Solid Snake (SSBB)|Solid Snake]]: After making a free-fall invisible jump, his stealth camouflage breaks up due the landing impact.

Revision as of 18:40, February 2, 2008

File:Mario Hop.jpg
Mario's On-Screen Appearance in Super Smash Bros. Brawl.

The On-Screen Appearance, also known as an intro or entrance, is a minor feature in both Super Smash Bros. and Super Smash Bros. Brawl. It was not present in Super Smash Bros. Melee. It includes a small animation unique for each character entering the battle field during the three second countdown before battle. It has no effect whatsoever on game play other than visually dramatic and comedic purposes. Each entrance usually relates to that characters universe, such as Mario entering in through a warp pipe. The animation will randomly have all characters enter at once, or one at a time with a closeup of each.

Super Smash Bros.

Super Smash Bros. Melee

Unique character based entrances have been removed in Melee. Instead, all characters appear as trophies that "come to life" at the start of the match. The three-second countdown is also quicker and more streamlined.

Super Smash Bros. Brawl