On-screen appearance: Difference between revisions

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==''Super Smash Bros. Brawl''==
==''Super Smash Bros. Brawl''==
* [[Bowser (SSBB)|Bowser]]: Appears, whilst on fire, then stomps to extinguish flames.
* [[Bowser (SSBB)|Bowser]]: Appears in a blaze of fire.
* [[Diddy Kong (SSBB)|Diddy Kong]]: Breaks out of a DK barrel.
* [[Diddy Kong (SSBB)|Diddy Kong]]: Breaks out of a DK barrel.
* [[Donkey Kong (SSBB)|Donkey Kong]]: Breaks out of a DK barrel.
* [[Donkey Kong (SSBB)|Donkey Kong]]: Breaks out of a DK barrel.
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* [[Mario (SSBB)|Mario]]: Jumps out of a Warp Pipe.
* [[Mario (SSBB)|Mario]]: Jumps out of a Warp Pipe.
* [[Meta Knight (SSBB)|Meta Knight]]: Uses cape to teleport.
* [[Meta Knight (SSBB)|Meta Knight]]: Uses cape to teleport.
* [[Olimar and Pikmin]]: Captain Olimar exits his ship accompanied by a few Pikmin.
* [[Pikachu (SSBB)|Pikachu]]: Released from a Poké Ball, like in the original.
* [[Pikachu (SSBB)|Pikachu]]: Released from a Poké Ball, like in the original.
* [[Pit (SSBB)|Pit]]: Flies down onto the stage from a beam of light.
* [[Pit (SSBB)|Pit]]: Flies down onto the stage from a beam of light.
* [[Peach (SSBB)|Peach]]: Appears spinning, then winks and poses with her parasol.
* [[Peach (SSBB)|Peach]]: Appears spinning, then winks and poses with her parasol.
* [[Samus Aran (SSBB)|Samus Aran]]: Arrives from a Metroid save port, like in the original.
* [[Samus Aran (SSBB)|Samus Aran]]: Arrives from a Metroid save port, like in the original.
* [[Solid Snake (SSBB)|Solid Snake]]: Making a free-fall invisible jump, his stealth camouflage breaks up due the landing impact.
* [[Solid Snake (SSBB)|Solid Snake]]: After making a free-fall invisible jump, his stealth camouflage breaks up due the landing impact.
* [[Sonic the Hedgehog (SSBB)|Sonic the Hedgehog]]: Jumps up onto the stage in a curled up ball.
* [[Sonic the Hedgehog (SSBB)|Sonic the Hedgehog]]: Jumps up onto the stage in a curled up ball.
* [[Toon Link (SSBB)|Toon Link]]: Appears in a stylized [[Wind Waker]] explosion.
* [[Toon Link (SSBB)|Toon Link]]: Appears in a stylized [[Wind Waker]] explosion.

Revision as of 14:50, February 2, 2008

File:Mario Hop.jpg
Mario's On-Screen Appearance in Super Smash Bros. Brawl.

The On-Screen Appearance, also known as an intro or entrance, is a minor feature in both Super Smash Bros. and Super Smash Bros. Brawl. It was not present in Super Smash Bros. Melee. It includes a small animation unique for each character entering the battle field during the three second countdown before battle. It has no effect whatsoever on game play other than visually dramatic and comedic purposes. Each entrance usually relates to that characters universe, such as Mario entering in through a warp pipe. The animation will randomly have all characters enter at once, or one at a time with a closeup of each.

Super Smash Bros.

Super Smash Bros. Melee

Unique character based entrances have been removed in Melee. Instead, all characters appear as trophies that "come to life" at the start of the match. The three-second countdown is also quicker and more streamlined.

Super Smash Bros. Brawl

External Links

Kirbys' Entrance (at 00:04)