On-screen appearance: Difference between revisions

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* [[Mario (SSBB)|Mario]]: Same as in the original
* [[Mario (SSBB)|Mario]]: Same as in the original
* [[Meta Knight (SSBB)|Meta Knight]]: Uses cape to teleport
* [[Meta Knight (SSBB)|Meta Knight]]: Uses cape to teleport
* [[Pit (SSBB)|Pit]]: Rides down a light from Heaven
* [[Pit (SSBB)|Pit]]: Similar to Link's entrance in the original game; teleports onto the stage in a beam of light.
* [[Samus Aran (SSBB)|Samus Aran]]: Same as in the original
* [[Samus Aran (SSBB)|Samus Aran]]: Same as in the original
* [[Solid Snake (SSBB)|Solid Snake]]: Optical camouflage breaks up as he lands
* [[Solid Snake (SSBB)|Solid Snake]]: Optical camouflage breaks up as he lands

Revision as of 16:48, November 7, 2007

File:Mario Hop.jpg
Mario's On-Screen Appearance in Super Smash Bros. Brawl.

The On-Screen Appearance, also known as an intro or entrance, is a minor feature in both Super Smash Bros. and Super Smash Bros. Brawl. It was not present in Super Smash Bros. Melee. It includes a small animation unique for each character during the three second countdown before battle. It has no effect whatsoever on game play other than visually dramatic and comedic purposes.

Super Smash Bros.

Super Smash Bros. Brawl


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