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{{boss
{{boss
| name        = Porky
| name        = Porky
| image        = [[File:Mother3 Pokey.PNG]] [[File:Mecha-Porky.png]]
| image        = {{tabber|title1=Porky|content1=[[File:Mother3 Pokey.PNG|246px|class=sprite]]|title2=Mecha-Porky|content2=[[File:Mecha-Porky.png|74px|class=sprite]]}}
| caption      = [[File:EarthboundSymbol.svg|50px]]<br>Porky in his mech (left) and a Mecha-Porky (right), as seen in ''Mother 3''.
| caption      = [[File:EarthboundSymbol.svg|50px|class=invert-dark]]<br>Porky in his mech and a Mecha-Porky as seen in ''Mother 3''.
| boss        = ''[[Brawl]]''
| boss        = ''[[Brawl]]''
| universe    = {{uv|EarthBound}}
| universe    = {{uv|EarthBound}}
| location = [[The Ruined Zoo]]
|interwiki    = wikibound
|interwiki    = wikibound
|interwikiname = WikiBound
|interwikiname = WikiBound
|interwikipage = Porky Minch
|interwikipage = Porky Minch
}}
}}
'''Porky Minch''' ({{ja|ポーキー・ミンチ|Pōkī Minchi}}, ''Porky/Pokey Minch''), also known as '''Pokey Minch''', '''The Pig King''', or '''King P''', is a character who originated in ''{{b|EarthBound|game}}''. A self-centered and rotten brat, Porky falls under Giygas's influence and becomes a self-aggrandizing, sadistic monarch in [[Lucas]]'s homeland after retreating through time from [[Ness]] and his party.
'''Porky Minch''' ({{ja|ポーキー・ミンチ|Pōkī Minchi}}, ''Porky/Pokey Minch''), also known as '''Pokey Minch''', '''The Pig King''', or '''King P''', is a character who originated in ''{{b|EarthBound|game}}''. A self-centered and rotten brat, Porky becomes a self-aggrandizing, sadistic monarch in [[Lucas]]'s homeland after retreating through time from [[Ness]] and his party.


==Origin==
==Origin==
Porky Minch first appeared in ''{{b|EarthBound|game}}'' and was Ness's snooty neighbor. In the beginning of ''EarthBound'', Porky temporarily joined Ness' team to find his brother Picky. However, whenever the team encounters an enemy, the cowardly Porky doesn't fight. He later turns against Ness and becomes his enemy by joining the intergalactic destroyer Giygas. Towards the end of ''EarthBound'', Porky is fought alongside Giygas in a "Heavily Armored" machine. His attacks involve charging at Ness' party, tearing into them (probably with the machine's legs,) and unleashing a very stinky gas which lowers stats. After unleashing Giygas's true form, he flees from the scene by time traveling, leaving Ness and his companions to fight Giygas.
Porky Minch first appeared in ''{{b|EarthBound|game}}'' and was Ness's snooty neighbor. In the beginning of ''EarthBound'', Porky temporarily joined Ness' team to find his brother Picky. However, whenever the team encounters an enemy, the cowardly Porky doesn't fight. He later turns against Ness and becomes his enemy by joining the intergalactic destroyer Giygas. Towards the end of ''EarthBound'', Porky is fought alongside Giygas in a "Heavily Armored" machine. His attacks involve charging at Ness' party, tearing into them (probably with the machine's legs) and unleashing a very stinky gas which lowers stats. After unleashing Giygas's true form, he flees from the scene by time traveling, leaving Ness and his companions to fight Giygas.


Porky later appears in ''[[Mother 3]]'' as the main antagonist and leader of the Pigmask Army. He appears in a machine similar to the Heavily Armored Machine in ''EarthBound''. The attacks he does, however, are not specified (For example, "What did Porky do?") though they look like certain moves (such as Fassad's Bombs). In this game, he has ordered robots designed after him to be created, which are used in some of his attacks in ''Brawl''.
Porky later appears in ''[[Mother 3]]'' as the main antagonist and leader of the Pigmask Army. He appears in a machine similar to the Heavily Armored Machine in ''EarthBound''. The attacks he does, however, are not specified (For example, "What did Porky do?") though they look like certain moves (such as Fassad's Bombs). In this game, he has ordered robots designed after him to be created, which are used in some of his attacks in ''Brawl''.
{{clrl}}
{{clrl}}
==In ''[[Super Smash Bros. Melee]]''==
===As a background element===
[[File:PorkyHelicopter.png|thumb|Porky's indirect cameo in ''Melee''.]]
Porky's helicopter appears in [[Fourside]], referencing the time he stole the helicopter in ''EarthBound''.
{{clear}}


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
[[New Pork City]] is a [[stage]] in ''[[Super Smash Bros. Brawl]]''. Also, [[List of SSBB Music (EarthBound series)#Porky's Theme|Porky's Theme]] is, as the name implies, Porky's signature music piece in ''Brawl''.
[[New Pork City]] is a [[stage]] in ''[[Super Smash Bros. Brawl]]''. Also, {{SSBBMusicLink|EarthBound|Porky's Theme}} is, as the name implies, Porky's signature music piece in ''Brawl''.


===Role in [[The Subspace Emissary]]===
===Role in [[The Subspace Emissary]]===
[[File:Porky.jpg|thumb|Porky's art for ''Brawl''.]]
[[File:Porky.jpg|thumb|Porky's art for ''Brawl''.]]
As the third [[boss]] of the [[The Subspace Emissary]] and a general of the [[Subspace Army]], Porky sends [[Primid]]s to divert {{SSBB|Lucas}} before deploying his giant statue, The [[Pig King Statue]], that soon starts to hunt Lucas down. This statue is indestructible, [[OHKO]]ing at simple contact, so Lucas has no choice but to escape; the giant statue destroys containers, [[barrel]]s, [[Enemy|enemies]] and even metallic buildings. Lucas finally comes to a small water marsh, which seems to save him as the Pig King Statue sinks into it, but the Statue soon respawns. The Pig King Statue can even damage Lucas as it is respawning.
As the third [[boss]] of [[The Subspace Emissary]] and a member of the [[Subspace Army]], Porky sends [[Primid]]s to divert {{SSBB|Lucas}} before deploying his giant statue, The [[Pig King Statue]], that soon starts to hunt Lucas down. This statue is indestructible, so Lucas has no choice but to escape; the statue destroys containers, [[barrel]]s, [[enemies]] and even metallic buildings. Lucas finally comes to a small water marsh, which seems to save him as the Pig King Statue sinks into it, but the statue soon reappears. The Pig King Statue can even damage Lucas as it is respawning.


Lucas then stumbles after catching his foot in a grass knot, and just as the giant statue has him, {{SSBB|Ness}} appears and uses [[PK Thunder]] which causes the statue to tip over. The statue once again recovers and flies into the air, this time to crush Ness. However, Ness uses a [[PK Flash]] and the statue explodes, revealing Porky Minch himself (in his bed-mecha from ''Mother 3''), who immediately challenges Lucas and Ness.
Lucas then stumbles after catching his foot in a grass knot, and just as the statue has him, {{SSBB|Ness}} appears and uses [[PK Thunder]] which causes the statue to tip over. The statue once again recovers and flies into the air, this time to crush Ness. However, Ness uses a [[PK Flash]] and the statue explodes, revealing Porky Minch himself piloting his mecha from ''Mother 3'', who immediately challenges Lucas and Ness.


Porky Minch attacks by moving around and by using a variety of lasers, as well as small Porky-bot enemies. Porky moves by facing towards the screen, and walking side-to-side like a crab. Despite appearance, the player can actually step on the glass vial on top of Porky's Bed-Mecha and avoid some attacks, while other times, it leaves the player perfectly open to damage, but at this position, the player is capable of attacking the whole time standing up there. {{SSBB|Snake}} can plant [[Down smash|mines]] on Porky that will explode next time he attacks. However, most of the times the characters will slide off quickly. This can, however, cause the [[Earthquake Glitch]] to occur, defeating him quickly. The edge of Porky's cage is sloped, despite appearance. This can be held as strategic value, and fast-falling attacks ([[Aether]], [[Stone]], [[Final Cutter]]) can land on Porky, then slide off, out of range of his legs.
Porky Minch attacks by moving around and by using a variety of lasers, as well as small Porky-bot enemies. Porky moves by facing towards the screen and walking side-to-side like a crab. Despite its appearance, the player can actually step on the glass vial on top of Porky's Bed-Mecha and avoid some attacks, while other times it leaves the player perfectly open to damage; but at this position, the player is capable of attacking the whole time standing up there. {{SSBB|Snake}} can plant [[Down smash|mines]] on Porky that will explode next time he attacks. However, most of the time the characters will slide off quickly. This can, however, cause the [[Earthquake Glitch]] to occur, defeating him quickly. The edge of Porky's cage is sloped, despite its appearance. This can be held as strategic value, and fast-falling attacks (e.g. [[Aether]], [[Stone]], [[Final Cutter]]) can land on Porky then slide off, out of range of his legs.


Porky is eventually taken down, making his machine explode and fall into the background, twitching. His condition after the explosion is unknown. He is brought back by Tabuu to distract the heroes in [[The Great Maze]].
Porky is eventually taken down, making his machine explode and fall into the background, twitching. His condition after the explosion is unknown. He is brought back by [[Tabuu]] to distract the heroes in [[The Great Maze]].
 
====As a playable character====
:Main article: [[Porky (SSBB)]]
Like all ''Brawl'' bosses, Porky can be played as in [[Boss Battles]] through [[hacking]], which will assign debug controls to Player 3. His Rush Attack is absent, but everything else is intact.


====Moveset====
====Moveset====
Like all bosses Porky is controllable with hacks in [[Boss Battles Mode]]. The start button will, like all other bosses, self-destruct him. Several of its attacks (86%) can [[OHKO]] at least on the higher [[Difficulty|difficulties]], some even in [[Boss Battles]].
Like all bosses, Porky is controllable with hacks in [[Boss Battles Mode]]. The start button will, like all other bosses, self-destruct him.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Move !! Input !! Description !! Move Number
! Move !! Input !! Description !! Move Number
|-
|-
| Stabbing Flurry || A || Porky's walker does a flurry of stabs, inflicting extremely heavy damage if all blows land (over 160% on Intense [[difficulty]]). Even on Easy difficulty in [[Boss Battles]] the damage is very high (about 70%). The last hit alone has decent knockback, and on Very Hard (Intense in Boss Battles) most hits landing can lead to an [[OHKO]]. It is possible to [[DI]] out of it by approaching towards him and jumping above, although the attack can easily trap the player and inflict multiple hits. Some characters can [[crouch]] under this move. || 1
|Thrust Attack<br>({{ja|突き攻撃|Tsuki Kōgeki}})|| {{Button|GCN|A|s=32px}} || Porky's walker does a flurry of stabs, inflicting extremely heavy damage if all blows land (nearly 100% on Intense). The last hit alone has decent knockback, and on Very Hard (Intense in Boss Battles) most hits landing can lead to a KO. It is possible to [[DI]] out of it by approaching towards him and jumping above. Some characters can [[crouch]] under this move. || 1
|-
|-
| Jump || A^ || Porky's walker jumps up high and tries to land on the player. Its [[sweetspot]] can OHKO on Intense difficulty, while damage can reach 48%; however, it is rarely used and predictable. || 3
|Jump Press<br>({{ja|ジャンププレス|Janpu Puresu}})|| {{Button|GCN|A|s=32px}}+{{Button|GCN|D-Pad|U|s=32px}} || Porky's walker jumps up high and tries to land on the player. On Intense difficulty, damage can reach 34% while falling and 53% on landing; if the player is just above the ground when he lands, both hits can connect and easily KO. || 3
|-
|-
| Walk || < or > || Porky's walker walks around. Contact does minor damage (up to 22%) and decent knockback (KOing below 70% on Intense but quite over 100% on lower difficulties). Difficult to see coming (the walker speeds up a little and its eyes glow), but easily avoided by staying away or jumping over the mech. || 1
|Crab Walk<br>({{ja|カニ歩き|Kani Aruki}})|| {{Button|GCN|D-Pad|L|s=32px}}/{{Button|GCN|D-Pad|R|s=32px}} || Porky's walker walks around. Contact does minor damage (up to 18%) and very weak knockback (only KOing from center stage over 700%). It isn't very well telegraphed (the walker speeds up a little and its eyes glow), but easily avoided by staying away or jumping over the mech. || 1
|-
|-
| Energy Laser || B || Porky's walker creates a ball of energy, which shoots an extremely swift laser towards the player. In the air, it is a multi-hit attack and on the ground it is a powerful one-hit attack that does upwards of 50%. On the higher difficulties, it's fast enough to circle around for a second hit; on Intense it can even deal a third hit, inflicting up to 150% with every hit KOing below 50%. On this difficulty, both variants of the laser can OHKO in most if not all situations, while touching the sparkling sphere is always a guaranteed KO, even in Boss Battles, being close to the upper [[blast line]]. On Very Hard and lower difficulties this move cannot OHKO, since the beam will circle around a maximum of two times, while the character has still [[super armor]], also each hit will KO above 50% and deal less damage; however, it’s still a dreaded attack. It’s speed, unpredictable startup and power make it very dangerous, even more considering it is extremely difficult to avoid or [[shield]]. || 2
|Energy Ray<br>({{ja|エネルギー光線|Enerugī Kōsen}})|| {{Button|GCN|B|s=32px}} || Porky's walker creates a ball of energy, which shoots a laser towards the player. In the air, it is a multi-hit attack that rapidly (every 8 frames) deals damage (up to 17% on Intense). Sometimes on the ground, it is a powerful one-hit attack that does upwards of 58% on Intense, capable of KOing around 40%. Touching the ball of energy deals high damage as well (40% on Intense) but much less knockback than the powerful laser hit. If the player is on top of the walker as the laser is moving, they could potentially get hit multiple times by it before being KOd by the energy ball if they don't DI out in time. On higher difficulties, the laser moves faster, sometimes able to loop around and hit a second time. || 2
|-
|-
| Lightning || B^ || Porky's walker hovers up, and tries to attack the player with a lightning bolt. At low HP, he does this two or three times (depending on whether or not he's on turbo). It is an OHKO almost on every difficulty (but only on Very Hard and above in Boss Battles), while maximum damage is extremely high, from 40% to 120% (if multiple hits land). Standing on Porky will not dodge the attack, instead dealing a guaranteed KO regardless of difficulty, since the player is very close to the upper blast line. If Porky is at low health, doing enough damage to KO him will end the attack early (although his walker will land before entering the animation of his defeat). || 3
|Plasma Attack<br>({{ja|プラズマアタック|Purasuma Atakku}})|| {{Button|GCN|B|s=32px}}+{{Button|GCN|D-Pad|U|s=32px}} || Porky's walker hovers up, and tries to attack the player with a lightning bolt. On Intense the bolt deals 42%. At low HP, he does this two or three times. Standing on Porky will not dodge the attack, instead dealing 40% and weaker vertical knockback, but is still very dangerous since the player is very close to the upper blast line. || 3
|-
|-
| Porky Bots || Bv || Porky's walker sends out six Porky-Bots from ''Mother 3'' that try to self-destruct on the player, bursting at contact much like a [[Bombed]] (although they cannot throw their head). If they are attacked with a projectile, they [[trip]] and explode, inflicting up to 30%. The burst has OHKO power on Very Hard and above, but not in Boss Battles (KOing at about 20%). In Boss Battles, the robots can still deal damage to the player even after Porky himself has been defeated. || 2
|Porky Robo<br>({{ja|ポーキーロボ|Pōkī Robo}})|| {{Button|GCN|B|s=32px}}+{{Button|GCN|D-Pad|D|s=32px}} || Porky's walker sends out six Mecha-Porkies from ''Mother 3'' that try to self-destruct on the player. If they are attacked with a projectile, they [[trip]] and explode, inflicting up to 38%. The explosion doesn't have great KO power, being unable to KO until around 70% on Intense. In Boss Battles, the robots can still deal damage to the player even after Porky himself has been defeated. || 2
|-
|-
| Dash || Unusable || Porky's walker hops slightly before rapidly charging at the player and off-screen. Very swift and quite unpredictable, this attack is very powerful, dealing up to 58% and massive knockback. It OHKOs on Hard and above (Very Hard in Boss Battles), and even on the lower difficulties it can KO at very low percentages, especially if the player is close to the side blast lines. Jumping over the walker is advised over other methods of avoiding it but, if the player doesn't jump off in time, they will be carried past the side blast line, resulting in a guaranteed KO as well. || 1
|Rush Attack<br>({{ja|突進攻撃|Tosshin Kōgeki}})|| Unusable || Porky's walker hops slightly before rapidly charging at the player and off-screen. This attack is very powerful, dealing up to 54% and high knockback. It can KO at very low percentages, especially if the player is close to the side blast lines. Jumping over the walker is advised over other methods of avoiding it. || 1
|}
|}


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{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
|-
|-
!HP Values!!colspan=3|[[Image:EasyDifficulty.png|32px|link=Difficulty|Lowest difficulty]]!!colspan=3|[[Image:NormalDifficulty.png|32px|link=Difficulty|Below-middle difficulty]]!!colspan=3|[[Image:HardDifficulty.png|32px|link=Difficulty|Middle difficulty]]!!colspan=3|[[Image:VeryHardDifficulty.png|32px|link=Difficulty|Above-middle difficulty]]!!colspan=3|[[Image:IntenseDifficulty.png|32px|link=Difficulty|Highest difficulty]]
!HP Values!!colspan=3|[[File:EasyDifficulty.png|32px|link=Difficulty|Lowest difficulty]]!!colspan=3|[[File:NormalDifficulty.png|32px|link=Difficulty|Below-middle difficulty]]!!colspan=3|[[File:HardDifficulty.png|32px|link=Difficulty|Middle difficulty]]!!colspan=3|[[File:VeryHardDifficulty.png|32px|link=Difficulty|Above-middle difficulty]]!!colspan=3|[[File:IntenseDifficulty.png|32px|link=Difficulty|Highest difficulty]]
|-
|-
|The Ruined Zoo||colspan=3|312.5||colspan=3|362.5||colspan=3|400||colspan=3|462.5||colspan=3|525
|The Ruined Zoo||colspan=3|312.5||colspan=3|362.5||colspan=3|400||colspan=3|462.5||colspan=3|525
|-
|-
|The Great Maze||colspan=3|240.5||colspan=3|251.5||colspan=3|259||colspan=3|270.5||colspan=3|282.5
|The Great Maze||colspan=3|240.5||colspan=3|251.5||colspan=3|259||colspan=3|270.5||colspan=3|282.5
|-
|-style="font-weight:bold"
|'''Round'''||'''1-3'''||'''4-6'''||'''7-9'''||'''1-3'''||'''4-6'''||'''7-9'''||'''1-3'''||'''4-6'''||'''7-9'''||'''1-3'''||'''4-6'''||'''7-9'''||'''1-3'''||'''4-6'''||'''7-9'''
|Round||1-3||4-6||7-9||1-3||4-6||7-9||1-3||4-6||7-9||1-3||4-6||7-9||1-3||4-6||7-9
|-
|-
|Boss Battles||150.4||152.2||168||163||169||189||176.5||187||210||190||205||235.5||226||253||292.5
|Boss Battles||150.4||152.2||168||163||169||189||176.5||187||210||190||205||235.5||226||253||292.5
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{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
|-
|-
!'''Damage Taken'''!![[Image:EffectIcon(Normal).png|24px|link=Normal]]!![[Image:EffectIcon(Slash).png|24px|link=Slash]]!![[Image:EffectIcon(Electric).png|24px|link=Electric]]!![[Image:EffectIcon(Freezing).png|24px|link=Freezing]]!![[Image:EffectIcon(Flame).png|24px|link=Flame]]!![[Image:EffectIcon(Grass).png|24px|link=Grass]]!![[Image:EffectIcon(Water).png|24px|link=Water]]!![[Image:EffectIcon(Darkness).png|24px|link=Darkness]]!![[Image:EffectIcon(Aura).png|24px|link=Aura (effect)]]!![[Image:SpecialsDirect.png|24px|Specials: Direct|link=Specials: Direct]]!![[Image:SpecialsIndirect.png|24px|Specials: Indirect|link=Specials: Indirect]]
!Damage Taken!!{{EffectIcon|Normal|s=24}}!!{{EffectIcon|Slash|s=24}}!!{{EffectIcon|Electric|s=24}}!!{{EffectIcon|Freezing|s=24}}!!{{EffectIcon|Flame|s=24}}!!{{EffectIcon|Grass|s=24}}!!{{EffectIcon|Water|s=24}}!!{{EffectIcon|Darkness|s=24}}!!{{EffectIcon|Aura|s=24}}!![[File:SpecialsDirect.png|24px|Specials: Direct|link=Specials: Direct]]!![[File:SpecialsIndirect.png|24px|Specials: Indirect|link=Specials: Indirect]]
|-
|-
|The Ruined Zoo||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||style="background:#bfffbf"|×1.3||style="background:#bfffbf"|×1.3||×1.0||×1.0
|The Ruined Zoo||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||style="background:#bfffbf"|×1.3||style="background:#bfffbf"|×1.3||×1.0||×1.0
|-
|-
|The Great Maze /<br>Boss Battles||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||style="background:#bfffbf"|×1.3||style="background:#bfffbf"|×1.3||×1.0||style="background:#ffbfbf"|×0.75
|The Great Maze/<br>Boss Battles||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||×1.0||style="background:#bfffbf"|×1.3||style="background:#bfffbf"|×1.3||×1.0||style="background:#ffbfbf"|×0.75
|}
|}


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===Trophy===
===Trophy===
{{see also|List of SSBB trophies (EarthBound series)}}
{{see also|List of SSBB trophies (EarthBound series)}}
[[File:Porky - Brawl Trophy.png|thumb|left|100px|The Porky trophy from ''Brawl''.]]
{{Trophy
;Porky
|name=Porky
:''A self-centered, rotten brat who lives next door to Ness. As the events of the game progress, he's rapidly led astray and becomes Giygas's right-hand man. Afterward, he goes missing in time and then reappears in the Nowhere Islands of Mother 3. He leads the Pig Mask Army invasion but is eventually defeated by Lucas and friends.''
|image=Porky - Brawl Trophy.png
{{Trophy games|console1=SNES|game1=EarthBound ''(Japan and US Only)''|console2=GBA|game2=Mother 3 ''(Japan Only)''}}
|desc=A self-centered, rotten brat who lives next door to Ness. As the events of the game progress, he's rapidly led astray and becomes Giygas's right-hand man. Afterward, he goes missing in time and then reappears in the Nowhere Islands of Mother 3. He leads the Pig Mask Army invasion but is eventually defeated by Lucas and friends.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=EarthBound|console2=GBA|game2=Mother 3|release2=Japan Only}}
|gamelist-pal={{Trophy games|console1=SNES|game1=EarthBound|release1=Japan and US Only|console2=GBA|game2=Mother 3|release2=Japan Only}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


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! Game
! Game
! Effect
! Effect
! Characters
! Fighter(s)
|-
|-
| {{s|wikibound|Porky}}
| {{s|wikibound|Porky}}
| {{b|EarthBound|game}}
| {{b|EarthBound|game}}
| {{TypeIcon|PK}} Attack +15
| {{TypeIcon|PK}} Attack +15
| {{Head|Ness|g=SSBB|s=16px|l=Ness (SSBB)}}{{Head|Lucas|g=SSBB|s=16px|l=Lucas (SSBB)}}
| {{StickerHead|Ness|Lucas}}
|}
|}
{{StickerPicBox|Porky|EarthBound}}
{{StickerPicBox|Porky|EarthBound}}
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===Trophy===
===Trophy===
{{See also|List of SSB4 trophies (EarthBound series)}}
{{See also|List of SSB4 trophies (EarthBound series)}}
[[File:PorkyTrophyWiiU.png|thumb|left|100px|The Porky trophy from ''Wii U''.]]
{{Trophy
;Porky
|name=Porky
:{{Flag|ntsc}} ''Porky was just a chubby, selfish little boy in EarthBound. When he next appeared, in Mother 3, look what he'd become! We might need another two games just to explain how this occurred. Oh, Porky, what in Eagleland (or beyond?) happened to change you so?''
|image=PorkyTrophyWiiU.png
{{Flag|pal}} ''In EarthBound, Porky was just a chubby, selfish little boy. But by the time Mother 3 comes around... well, just look at what he's become. It would probably take another two full games just to explain how this remarkable transformation came to pass. Oh, Porky, where in the world did you go wrong...?''
|desc-ntsc=Porky was just a chubby, selfish little boy in EarthBound. When he next appeared, in Mother 3, look what he'd become! We might need another two games just to explain how this occurred. Oh, Porky, what in Eagleland (or beyond?) happened to change you so?
{{Trophy games|console1=SNES|game1=EarthBound ''(06/1995)''|console2=GBA|game2=Mother 3 ''(2006 -- JP)''}}
|desc-pal=In EarthBound, he was nothing more than a chubby, selfish little boy. But by the time Mother 3 comes around...well, just look at what he's become. It would probably take another two full games just to explain how this remarkable transformation came to pass. Oh, Porky, where in the world did you go wrong...?
|gamelist-ntsc={{Trophy games|console1=SNES|game1=EarthBound|release1=06/1995}}
|gamelist-pal={{Trophy games|console1=SFC|game1=EarthBound|release1=1994 (JP)|console2=GBA|game2=Mother 3|release2=2006 (JP)}}
|game=ssb4-wiiu
}}
{{clrl}}
{{clrl}}
==In ''[[Super Smash Bros. Ultimate]]''==
===As a background element===
[[File:PorkyHeliSSBU.png|thumb|left|Porky's indirect cameo in ''Ultimate''.]]
Returning stage [[Fourside]] again features a cameo from Porky's helicopter. The design of the helicopter was changed to more closely match its appearance in ''EarthBound'' compared to the ''Melee'' version.
{{clear}}


==Trivia==
==Trivia==
*Porky can damage the player after he has run out of HP.
*Porky can damage the player after he has run out of HP, though he cannot KO the player in this state, as the blastzones cease to exist once Porky's HP is fully depleted.
**If the player defeats Porky before he jumps, he will show the first part of his defeat animation, jump, and land, still inflicting damage. Then, he explodes and flies into the background.  
**If the player defeats Porky while he is performing his jumping or running attack, he will complete the attack before beginning his defeat animation.
**Additionally, any Porky-bots on-screen while Porky is KO'd retain their hitboxes.
**Additionally, any Porky-bots on-screen while Porky is KO'd remain active and can still hit the player with their explosions.
*Porky can be quickly defeated if {{SSBB|Kirby}} uses a well placed [[Stone]] on its top while it is walking or using Dash. If Kirby lands on the edge on the same side Porky's walker is walking towards and doesn't stop the attack, the stone will keep damaging Porky until he is defeated. This is the same effect that happens with the [[earthquake glitch]]. This technique could be very difficult to use but has a guaranteed effect regardless of how much HP Porky has (and so, regardless of the [[difficulty]]).
*Porky is the only boss in ''Brawl'' who never comes in contact with a character outside of his own series (excluding the [[Great Maze]]).
**This is contrary to [[Rayquaza]], who never interacts with any character from its own universe outside the Great Maze.  
*The sound effect heard when Porky is defeated is similar to the sound effect used for the Ultimate Chimera's roar in ''Mother 3''.
*The sound effect heard when Porky is defeated is similar to the sound effect used for the Ultimate Chimera's roar in ''Mother 3''.
*Porky is the only boss whose ''Brawl'' trophy is different than his official artwork.
*Porky is the only boss:
*Porky is the only boss to have a weakness to the darkness effect.
**whose ''Brawl'' trophy is different than his official artwork.
*Porky is the only boss to have different resistance values depending on the location and mode he is fought.
**to have a weakness to the [[darkness]] and [[aura]] attacks.
*Porky is currently the only boss in the ''Super Smash Bros.'' series to lack a Spirit in ''Ultimate''.
**to have different resistance values depending on the location and mode he is fought.
**While it is possible that the Absolutely Safe Capsule is meant to represent him (since he traps himself inside it at the end of ''Mother 3''), the Absolutely Safe Capsule has variant sprites depending on if it's empty or has Porky inside in ''Mother 3''; the sprite used as a spirit is the empty variant.
*Porky is the only boss in the ''Super Smash Bros.'' series to lack a spirit in ''Ultimate''; however, the Absolutely Safe Capsule which Porky seals himself inside at the end of ''Mother 3'' does appear as a spirit.
*Porky's bed-mech has been slightly redesigned, as it is much bigger and has a glass vial covering him, when it originally didn't in ''Mother 3''. Porky himself is also slightly smaller.


{{Background characters}}
{{SubspaceArmy}}
{{SubspaceArmy}}
{{Bosses}}
{{Bosses}}

Latest revision as of 22:58, August 5, 2024

Porky
Mother3 Pokey.PNG
Mecha-Porky.png

EarthboundSymbol.svg
Porky in his mech and a Mecha-Porky as seen in Mother 3.
A boss in Brawl
Universe EarthBound
Location The Ruined Zoo
Article on WikiBound Porky

Porky Minch (ポーキー・ミンチ, Porky/Pokey Minch), also known as Pokey Minch, The Pig King, or King P, is a character who originated in EarthBound. A self-centered and rotten brat, Porky becomes a self-aggrandizing, sadistic monarch in Lucas's homeland after retreating through time from Ness and his party.

Origin[edit]

Porky Minch first appeared in EarthBound and was Ness's snooty neighbor. In the beginning of EarthBound, Porky temporarily joined Ness' team to find his brother Picky. However, whenever the team encounters an enemy, the cowardly Porky doesn't fight. He later turns against Ness and becomes his enemy by joining the intergalactic destroyer Giygas. Towards the end of EarthBound, Porky is fought alongside Giygas in a "Heavily Armored" machine. His attacks involve charging at Ness' party, tearing into them (probably with the machine's legs) and unleashing a very stinky gas which lowers stats. After unleashing Giygas's true form, he flees from the scene by time traveling, leaving Ness and his companions to fight Giygas.

Porky later appears in Mother 3 as the main antagonist and leader of the Pigmask Army. He appears in a machine similar to the Heavily Armored Machine in EarthBound. The attacks he does, however, are not specified (For example, "What did Porky do?") though they look like certain moves (such as Fassad's Bombs). In this game, he has ordered robots designed after him to be created, which are used in some of his attacks in Brawl.

In Super Smash Bros. Brawl[edit]

New Pork City is a stage in Super Smash Bros. Brawl. Also, Porky's Theme is, as the name implies, Porky's signature music piece in Brawl.

Role in The Subspace Emissary[edit]

Porky's art for Brawl.

As the third boss of The Subspace Emissary and a member of the Subspace Army, Porky sends Primids to divert Lucas before deploying his giant statue, The Pig King Statue, that soon starts to hunt Lucas down. This statue is indestructible, so Lucas has no choice but to escape; the statue destroys containers, barrels, enemies and even metallic buildings. Lucas finally comes to a small water marsh, which seems to save him as the Pig King Statue sinks into it, but the statue soon reappears. The Pig King Statue can even damage Lucas as it is respawning.

Lucas then stumbles after catching his foot in a grass knot, and just as the statue has him, Ness appears and uses PK Thunder which causes the statue to tip over. The statue once again recovers and flies into the air, this time to crush Ness. However, Ness uses a PK Flash and the statue explodes, revealing Porky Minch himself piloting his mecha from Mother 3, who immediately challenges Lucas and Ness.

Porky Minch attacks by moving around and by using a variety of lasers, as well as small Porky-bot enemies. Porky moves by facing towards the screen and walking side-to-side like a crab. Despite its appearance, the player can actually step on the glass vial on top of Porky's Bed-Mecha and avoid some attacks, while other times it leaves the player perfectly open to damage; but at this position, the player is capable of attacking the whole time standing up there. Snake can plant mines on Porky that will explode next time he attacks. However, most of the time the characters will slide off quickly. This can, however, cause the Earthquake Glitch to occur, defeating him quickly. The edge of Porky's cage is sloped, despite its appearance. This can be held as strategic value, and fast-falling attacks (e.g. Aether, Stone, Final Cutter) can land on Porky then slide off, out of range of his legs.

Porky is eventually taken down, making his machine explode and fall into the background, twitching. His condition after the explosion is unknown. He is brought back by Tabuu to distract the heroes in The Great Maze.

As a playable character[edit]

Main article: Porky (SSBB)

Like all Brawl bosses, Porky can be played as in Boss Battles through hacking, which will assign debug controls to Player 3. His Rush Attack is absent, but everything else is intact.

Moveset[edit]

Like all bosses, Porky is controllable with hacks in Boss Battles Mode. The start button will, like all other bosses, self-destruct him.

Move Input Description Move Number
Thrust Attack
(突き攻撃)
A Porky's walker does a flurry of stabs, inflicting extremely heavy damage if all blows land (nearly 100% on Intense). The last hit alone has decent knockback, and on Very Hard (Intense in Boss Battles) most hits landing can lead to a KO. It is possible to DI out of it by approaching towards him and jumping above. Some characters can crouch under this move. 1
Jump Press
(ジャンププレス)
A+D-Pad Porky's walker jumps up high and tries to land on the player. On Intense difficulty, damage can reach 34% while falling and 53% on landing; if the player is just above the ground when he lands, both hits can connect and easily KO. 3
Crab Walk
(カニ歩き)
D-Pad/D-Pad Porky's walker walks around. Contact does minor damage (up to 18%) and very weak knockback (only KOing from center stage over 700%). It isn't very well telegraphed (the walker speeds up a little and its eyes glow), but easily avoided by staying away or jumping over the mech. 1
Energy Ray
(エネルギー光線)
B Porky's walker creates a ball of energy, which shoots a laser towards the player. In the air, it is a multi-hit attack that rapidly (every 8 frames) deals damage (up to 17% on Intense). Sometimes on the ground, it is a powerful one-hit attack that does upwards of 58% on Intense, capable of KOing around 40%. Touching the ball of energy deals high damage as well (40% on Intense) but much less knockback than the powerful laser hit. If the player is on top of the walker as the laser is moving, they could potentially get hit multiple times by it before being KOd by the energy ball if they don't DI out in time. On higher difficulties, the laser moves faster, sometimes able to loop around and hit a second time. 2
Plasma Attack
(プラズマアタック)
B+D-Pad Porky's walker hovers up, and tries to attack the player with a lightning bolt. On Intense the bolt deals 42%. At low HP, he does this two or three times. Standing on Porky will not dodge the attack, instead dealing 40% and weaker vertical knockback, but is still very dangerous since the player is very close to the upper blast line. 3
Porky Robo
(ポーキーロボ)
B+D-Pad Porky's walker sends out six Mecha-Porkies from Mother 3 that try to self-destruct on the player. If they are attacked with a projectile, they trip and explode, inflicting up to 38%. The explosion doesn't have great KO power, being unable to KO until around 70% on Intense. In Boss Battles, the robots can still deal damage to the player even after Porky himself has been defeated. 2
Rush Attack
(突進攻撃)
Unusable Porky's walker hops slightly before rapidly charging at the player and off-screen. This attack is very powerful, dealing up to 54% and high knockback. It can KO at very low percentages, especially if the player is close to the side blast lines. Jumping over the walker is advised over other methods of avoiding it. 1

HP and damage taken[edit]

HP Values Lowest difficulty Below-middle difficulty Middle difficulty Above-middle difficulty Highest difficulty
The Ruined Zoo 312.5 362.5 400 462.5 525
The Great Maze 240.5 251.5 259 270.5 282.5
Round 1-3 4-6 7-9 1-3 4-6 7-9 1-3 4-6 7-9 1-3 4-6 7-9 1-3 4-6 7-9
Boss Battles 150.4 152.2 168 163 169 189 176.5 187 210 190 205 235.5 226 253 292.5
Damage Taken Normal (effect) Slash (effect) Electric (effect) Freezing (effect) Flame (effect) Grass (effect) Water (effect) Darkness (effect) Aura (effect) Specials: Direct Specials: Indirect
The Ruined Zoo ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.3 ×1.3 ×1.0 ×1.0
The Great Maze/
Boss Battles
×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.3 ×1.3 ×1.0 ×0.75

Like all bosses in Brawl, Porky gains an additional ×0.6 damage resistance modifier when fought in co-op mode, effectively gaining 67% more health. This modifier is applied whenever the second player is in-game, and is no longer applied if the second player loses all their stocks.

Moveset gallery[edit]

Trophy[edit]

Porky's trophy in Brawl
Porky
A self-centered, rotten brat who lives next door to Ness. As the events of the game progress, he's rapidly led astray and becomes Giygas's right-hand man. Afterward, he goes missing in time and then reappears in the Nowhere Islands of Mother 3. He leads the Pig Mask Army invasion but is eventually defeated by Lucas and friends.
NTSC
SNES: EarthBound
GB Advance: Mother 3 (Japan Only)
PAL
SNES: EarthBound (Japan and US Only)
GB Advance: Mother 3 (Japan Only)

Sticker[edit]

Name Game Effect Fighter(s)
Porky EarthBound PK (type) Attack +15 Ness Lucas Ness (SSBB)Lucas (SSBB)
Brawl Sticker Porky (EarthBound).png
Porky
(EarthBound)

In Super Smash Bros. 4[edit]

Porky appeared as a smash tour item in Super Smash Bros. for Wii U and mentioned in the Porky Statue trophy in Super Smash Bros. for Nintendo 3DS.

In Smash Tour[edit]

Porky appears as a green Smash Tour item, once again in his Mother 3 mech. When selected, he allows the user to steal the effect of an item used by another player.

Trophy[edit]

Porky's trophy in Super Smash Bros. for Wii U
Porky
NTSC Porky was just a chubby, selfish little boy in EarthBound. When he next appeared, in Mother 3, look what he'd become! We might need another two games just to explain how this occurred. Oh, Porky, what in Eagleland (or beyond?) happened to change you so?
SNES: EarthBound (06/1995)
PAL In EarthBound, he was nothing more than a chubby, selfish little boy. But by the time Mother 3 comes around...well, just look at what he's become. It would probably take another two full games just to explain how this remarkable transformation came to pass. Oh, Porky, where in the world did you go wrong...?
Super Famicom: EarthBound (1994 (JP))
GB Advance: Mother 3 (2006 (JP))

Trivia[edit]

  • Porky can damage the player after he has run out of HP, though he cannot KO the player in this state, as the blastzones cease to exist once Porky's HP is fully depleted.
    • If the player defeats Porky while he is performing his jumping or running attack, he will complete the attack before beginning his defeat animation.
    • Additionally, any Porky-bots on-screen while Porky is KO'd remain active and can still hit the player with their explosions.
  • The sound effect heard when Porky is defeated is similar to the sound effect used for the Ultimate Chimera's roar in Mother 3.
  • Porky is the only boss:
    • whose Brawl trophy is different than his official artwork.
    • to have a weakness to the darkness and aura attacks.
    • to have different resistance values depending on the location and mode he is fought.
  • Porky is the only boss in the Super Smash Bros. series to lack a spirit in Ultimate; however, the Absolutely Safe Capsule which Porky seals himself inside at the end of Mother 3 does appear as a spirit.
  • Porky's bed-mech has been slightly redesigned, as it is much bigger and has a glass vial covering him, when it originally didn't in Mother 3. Porky himself is also slightly smaller.