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{{ArticleIcons|ssbb=y|ssb4-u=y}}
{{ArticleIcons|ssbb=y|ssb4-u=y|ssbu=y}}
{{art-supermariowiki|Sidestepper}}
{{Infobox Character General
'''Sidesteppers''' ({{ja|サイドステッパー|Saidosteppā}}, ''Sidestepper'') are crab-like creatures that first appeared in the arcade game ''{{h2|Mario (universe)|Mario Bros.}}''.
|name=Sidestepper
|image=[[File:Sidestepper MB.png|200px]]
|caption=[[File:MarioSymbol.svg|50px|class=invert]]
Official artwork of a Sidestepper from ''{{iw|mariowiki|Mario Bros.}}''
|universe={{uv|Mario}}
|firstgame=''{{iw|mariowiki|Mario Bros.|game}}'' (1983)
|games=''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance=''{{s|mariowiki|WarioWare: Move It!}}'' (2023, cameo)
|console= Arcade
|interwiki    = supermariowiki
|interwikiname = Super Mario Wiki
|interwikipage = Sidestepper
}}
'''Sidesteppers''' ({{ja|サイドステッパー|Saidosteppā}}, ''Sidestepper'') are [[enemies]] from the original ''{{h2|Mario (universe)|Mario Bros.}}'' game.
 
==Origin==
[[File:Red and Blue Sidesteppers.png|thumb|left|Red and Blue Sidesteppers.]]
Sidesteppers, along with [[Shellcreeper]]s and [[Freezie]]s, made their debut in ''{{iw|mariowiki|Mario Bros.|game}}''. They are crab-like creatures that are known for their speed and appearing in numbers.
 
Sidesteppers emerge from the pipes on the upper portion of the stages and move from one side to the other. They can be defeated either by being hit from below or being turned upside-down by the [[POW Block]], after which they can be kicked off-screen. Sidesteppers, however, are resilient, as the player would need to hit them from below twice; however, they become faster if they are hit only once.
 
If the Sidesteppers are not defeated while flipped upside down, they flip upright and become irritable, after which they change color and move faster.
 
Sidesteppers also appear in the ''{{iw|mariowiki|Mario Kart|series}}'' series as obstacles in certain courses.
{{clrl}}


==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
Sidesteppers appear in the Mario Bros. stage, acting as a stage hazard and potential throwing weapons. Unlike the players' characters, who will be KO'd if they walk too far off the stage, Sidesteppers (and Shellcreepers) reappear on the other side of the screen and continue moving. Contact with a Sidestepper causes massive horizontal knockback, almost always KO'ing the person hit by the Sidestepper. Sidesteppers can be flipped over in the same way as in the original game, once again taking two hits from underneath. In addition, the Sidestepper can be attacked like a regular enemy, but this is more dangerous, and they still require two hits to flip over. As before, they move faster after the second hit, making them more dangerous.
===As a stage hazard===
[[File:MB1.jpg|thumb|left|A Sidestepper (right) and a [[Shellcreeper]].]]
Sidesteppers appear as a stage element in the [[Mario Bros.]] stage. They are stage hazards, but they can be attacked or hit by the stage's POW Block, at which point they flip upside down and become throwable items. As items they can also be hit to send them flying: weak attacks like jabs or {{SSBB|Fox}}'s {{b|Blaster|Fox}} launching them a short distance and strong attacks will launch them very far.
 
Sidesteppers like the other enemies in the stage, cause very large horizontal knockback, whether or not they are thrown. Due to the odd shape and low ceilings of the stage, throwing these enemies is the easiest way of defeating opponents, as there is not enough vertical knockback for them to [[tech]] on the ceilings. A flipped-over Sidestepper can be eaten by [[Munchlax]].


A fallen Sidestepper can be picked up and thrown at other players, once again causing usually lethal knockback on contact. This is the primary method of scoring KO's on the Mario Bros. stage. If you do not interact with an upside-down Sidestepper for a certain amount of time, it will jump back on its feet, change color, and move even faster.  
Similar to their behavior in the original game, each time a Sidestepper is left on its back for long enough, it will get up again, will change color (from red to blue to purple), and move faster. Different colored Sidesteppers don't have any differences when hit or when used as an item.
[[File:Sidesteppers - Brawl Trophy.png|thumb|150px|The Sidestepper trophy in ''Brawl''.]]
{{clrl}}
===Trophy Info===
''Crabby enemies taken on by Mario and Luigi. One bump from below wouldn't flip them over, but rather anger them so they moved faster. These pests had to be bumped twice before they could be upended and kicked off the stage. If left alone after being turned upside down, or if there was one left, their speed would increase. They went by the basic name of "crabs" in Japan.''
{{Trophy games|console1=none|game1=Mario Bros.|console2=GBA|game2=Super Mario Advance}}
{{clear}}


==In ''Super Smash Bros. for Wii U''==
===Trophy===
Sidesteppers are available as a red item in [[Smash Tour]]. If activated prior to the start of a battle, the user will have the speed of their sideways dodges increased for the duration of that battle.
{{Trophy
[[File:SidesteppersTrophyWiiU.png|thumb|150px|The Sidestepper trophy in ''for Wii U''.]]
|name=Sidesteppers
===Trophy Info===
|image=Sidesteppers - Brawl Trophy.png
{{Flag|ntsc}} ''Can you guess how this crab-like enemy moves? The name might give you a clue. But Mario could be in for a surprise when he punches one from below--instead of flipping over, it starts sidestepping even faster! Oh, Mario, did you make it angry? Don't worry--a second punch should calm it down...or at least knock it on its head.''
|desc=Crabby enemies taken on by Mario and Luigi. One bump from below wouldn't flip them over, but rather anger them so they moved faster. These pests had to be bumped twice before they could be upended and kicked off the stage. If left alone after being turned upside down, or if there was one left, their speed would increase. They went by the basic name of "crabs" in Japan.
|gamelist={{Trophy games|console1=NES|game1=Mario Bros.|console2=GBA|game2=Super Mario Advance}}
|game=Brawl
}}
{{clrl}}


{{Flag|pal}} ''Any guesses for how this crab-like enemy moves? The name might give you a clue. Mario could be in for a surprise when he punches one from below - instead of flipping over, it starts sidestepping even faster! Oh, Mario, did you make it angry? Don't worry - a second punch should calm it down...or at least knock it on its head.''
===Sticker===
{{Trophy games|console1=none|game1=Mario Bros. (1983)|console2=GBA|game2=Super Mario Advance (06/2001)}}
{| class="wikitable"
{{clear}}
! Name
! Game
! Effect
! Characters
|-
| Sidestepper
| [[Mario (universe)#Mario Bros.|Mario Bros]]
| {{SortKey|AttackLeg+008}}{{TypeIcon|Foot|l=Leg}} Attack +8
| {{SortKey|All characters}}{{AllChars|SSBB|s=16}}
|}
{{StickerPicBox|Sidestepper|Mario Bros.}}
{{clrl}}


==Origin==
==In {{forwiiu}}==
[[File:Red and Blue Sidesteppers.png|thumb|left|Red and Blue Sidesteppers.]]
===In [[Smash Tour]]===
Sidesteppers, along with [[Shellcreepers]], first appeared in the arcade game ''[[supermariowiki:Mario Bros. (game)|Mario Bros.]]'' as enemies of [[Mario]] and [[Luigi]]. They would emerge from the pipes on the upper portion of the stages and move from one side to the other. They were the fastest enemies in the game, making them dangerous in large numbers. They were also the most resilient enemies; the player(s) would have to hit a Sidestepper from underneath (by jumping into the platform the Sidestepper is walking on) twice to flip them over, and thus, they were difficult to clear out. Even worse, after a Sidestepper is hit once, it moves even faster.
[[File:SidesteppersSmashTour.png|50px|thumb|left|Item in Smash Tour]]
Sidesteppers appear as a red trophy item. When used, the player's fighter will have the speed of their sideways dodges increased for the duration of that battle.
{{clrl}}
 
===Trophy===
The Sidesteppers trophy appears as part of the ''Mario Bros.'' {{h1|Trophy Box|Mario Bros.}}.
{{Trophy
|name=Sidesteppers
|image=SidesteppersTrophyWiiU.png
|desc-ntsc=Can you guess how this crab-like enemy moves? The name might give you a clue. But Mario could be in for a surprise when he punches one from below—instead of flipping over, it starts sidestepping even faster! Oh, Mario, did you make it angry? Don't worry—a second punch should calm it down...or at least knock it on its head.
|desc-pal=Any guesses for how this crab-like enemy moves? The name might give you a clue. Mario could be in for a surprise when he punches one from below – instead of flipping over, it starts sidestepping even faster! Oh, Mario, did you make it angry? Don't worry – a second punch should calm it down...or at least knock it on its head.
|gamelist-ntsc={{Trophy games|console1=Arcade|game1=Mario Bros.|release1=1983|console2=GBA|game2=Super Mario Advance|release2=06/2001}}
|gamelist-pal={{Trophy games|console1=Arcade|game1=Mario Bros.|release1=09/1986|console2=GBA|game2=Super Mario Advance|release2=06/2001}}
|game=ssb4-wiiu
}}
{{clrl}}
 
==In ''Super Smash Bros. Ultimate''==
===As a stage hazard===
Sidesteppers return as a stage hazard in the returning [[Mario Bros.]] stage. Their behavior when walking around is unchanged, however how [[knockback]] affects them has been changed. In ''Brawl'' any attack was able to flip a Sidestepper and launch them, now they receive knockback similar to characters and need some amount of knockback to flip. This prevents things like {{SSBU|Fox}}'s Blaster or {{SSBU|Bayonetta}}'s [[Bullet Arts]] from protecting themselves from Sidesteppers or having a low-commitment method of launching them at opponents. Low knockback attacks like {{SSBU|Falco}}'s {{b|Blaster|Falco}} can still flip them, but they will need to be picked up and thrown or hit with a stronger attack to be of any offensive use.
 
===Spirit===
The Sidestepper also appears as a Novice-class [[support spirit]].
 
In [[Adventure Mode: World of Light]], the Sidestepper is presumably one of the countless spirits captured by [[Galeem]] during his takeover of the universe. The Sidestepper's spirit is located in the 8-bit maze section of [[The Light Realm]].
 
The Sidestepper's Spirit Battle uses an army of {{SSBU|Mr. Game & Watch}} puppet fighters and is fought on he Mario Bros. stage. During the battle, after defeating the first three red Mr. Game & Watch puppet fighters, four blue Mr. Game & Watch puppet fighters appear with increased move speed, referencing how the Sidesteppers can turn blue and increase their speed when damaged. The last four red Mr. Game & Watch puppet fighters also appear and deals damage by dashing into the player's fighter, referencing the angered Sidesteppers attack by dashing into the player.
 
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
| 113 || {{SpiritTableName|Sidestepper}} || {{SpiritType|Support}} || ★ || 1 || Trade-Off Speed ↑ || ''Mario Bros.'' Series
|}
{{clrl}}


Sidesteppers also appear in the [[supermariowiki:Mario Kart (series)|''Mario Kart'' series]] as obstacles in certain courses.
==Names in other languages==
[[File:MB1.jpg|thumb|A Sidestepper (right) and a [[Shellcreeper]].]]
{{langtable
|ja={{ja|サイドステッパー|Saidosuteppā}}, ''Sidestepper''
|en=Sidestepper
|fr=Zarbipas
|es_es=Cangrejo
|es_la=Flancogrejo
|de=Krabbe
|it=Granchio
|nl=Sidestepper
|ru={{rollover|Бокоход|Bokokhod|?}}
|ko={{rollover|게님|Genim|?}}
|zh=Sidestepper
}}


{{Smash Tour}}
{{Smash Tour}}
[[Category:Mario universe]]
{{Stage hazards}}
{{Mario universe}}
[[Category:Stage hazards]]
[[Category:Stage hazards]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Smash Tour items]]
[[Category:Stickers]]
[[Category:Spirits]]

Revision as of 06:35, November 3, 2023

Sidestepper
Sidestepper MB.png
MarioSymbol.svg

Official artwork of a Sidestepper from Mario Bros.

Universe Mario
Debut Mario Bros. (1983)
Smash Bros. appearances Brawl
SSB4
Ultimate
Most recent non-Smash appearance WarioWare: Move It! (2023, cameo)
Console/platform of origin Arcade
Article on Super Mario Wiki Sidestepper

Sidesteppers (サイドステッパー, Sidestepper) are enemies from the original Mario Bros. game.

Origin

Red and Blue Sidesteppers.

Sidesteppers, along with Shellcreepers and Freezies, made their debut in Mario Bros.. They are crab-like creatures that are known for their speed and appearing in numbers.

Sidesteppers emerge from the pipes on the upper portion of the stages and move from one side to the other. They can be defeated either by being hit from below or being turned upside-down by the POW Block, after which they can be kicked off-screen. Sidesteppers, however, are resilient, as the player would need to hit them from below twice; however, they become faster if they are hit only once.

If the Sidesteppers are not defeated while flipped upside down, they flip upright and become irritable, after which they change color and move faster.

Sidesteppers also appear in the Mario Kart series as obstacles in certain courses.

In Super Smash Bros. Brawl

As a stage hazard

A Sidestepper (right) and a Shellcreeper.

Sidesteppers appear as a stage element in the Mario Bros. stage. They are stage hazards, but they can be attacked or hit by the stage's POW Block, at which point they flip upside down and become throwable items. As items they can also be hit to send them flying: weak attacks like jabs or Fox's Blaster launching them a short distance and strong attacks will launch them very far.

Sidesteppers like the other enemies in the stage, cause very large horizontal knockback, whether or not they are thrown. Due to the odd shape and low ceilings of the stage, throwing these enemies is the easiest way of defeating opponents, as there is not enough vertical knockback for them to tech on the ceilings. A flipped-over Sidestepper can be eaten by Munchlax.

Similar to their behavior in the original game, each time a Sidestepper is left on its back for long enough, it will get up again, will change color (from red to blue to purple), and move faster. Different colored Sidesteppers don't have any differences when hit or when used as an item.

Trophy

Sidesteppers's trophy in Brawl
Sidesteppers
Crabby enemies taken on by Mario and Luigi. One bump from below wouldn't flip them over, but rather anger them so they moved faster. These pests had to be bumped twice before they could be upended and kicked off the stage. If left alone after being turned upside down, or if there was one left, their speed would increase. They went by the basic name of "crabs" in Japan.
NES: Mario Bros.
GB Advance: Super Mario Advance

Sticker

Name Game Effect Characters
Sidestepper Mario Bros AttackLeg+008Foot (type) Attack +8 All charactersRandomHeadSSBB.png
Brawl Sticker Sidestepper (Mario Bros.).png
Sidestepper
(Mario Bros.)

In Super Smash Bros. for Wii U

In Smash Tour

Item in Smash Tour

Sidesteppers appear as a red trophy item. When used, the player's fighter will have the speed of their sideways dodges increased for the duration of that battle.

Trophy

The Sidesteppers trophy appears as part of the Mario Bros. Trophy Box.

Sidesteppers's trophy in Super Smash Bros. for Wii U
Sidesteppers
NTSC Can you guess how this crab-like enemy moves? The name might give you a clue. But Mario could be in for a surprise when he punches one from below—instead of flipping over, it starts sidestepping even faster! Oh, Mario, did you make it angry? Don't worry—a second punch should calm it down...or at least knock it on its head.
Arcade: Mario Bros. (1983)
GB Advance: Super Mario Advance (06/2001)
PAL Any guesses for how this crab-like enemy moves? The name might give you a clue. Mario could be in for a surprise when he punches one from below – instead of flipping over, it starts sidestepping even faster! Oh, Mario, did you make it angry? Don't worry – a second punch should calm it down...or at least knock it on its head.
Arcade: Mario Bros. (09/1986)
GB Advance: Super Mario Advance (06/2001)

In Super Smash Bros. Ultimate

As a stage hazard

Sidesteppers return as a stage hazard in the returning Mario Bros. stage. Their behavior when walking around is unchanged, however how knockback affects them has been changed. In Brawl any attack was able to flip a Sidestepper and launch them, now they receive knockback similar to characters and need some amount of knockback to flip. This prevents things like Fox's Blaster or Bayonetta's Bullet Arts from protecting themselves from Sidesteppers or having a low-commitment method of launching them at opponents. Low knockback attacks like Falco's Blaster can still flip them, but they will need to be picked up and thrown or hit with a stronger attack to be of any offensive use.

Spirit

The Sidestepper also appears as a Novice-class support spirit.

In Adventure Mode: World of Light, the Sidestepper is presumably one of the countless spirits captured by Galeem during his takeover of the universe. The Sidestepper's spirit is located in the 8-bit maze section of The Light Realm.

The Sidestepper's Spirit Battle uses an army of Mr. Game & Watch puppet fighters and is fought on he Mario Bros. stage. During the battle, after defeating the first three red Mr. Game & Watch puppet fighters, four blue Mr. Game & Watch puppet fighters appear with increased move speed, referencing how the Sidesteppers can turn blue and increase their speed when damaged. The last four red Mr. Game & Watch puppet fighters also appear and deals damage by dashing into the player's fighter, referencing the angered Sidesteppers attack by dashing into the player.

No. Image Name Type Class Cost Ability Series
113
SSBU spirit Sidestepper.png
Sidestepper
Support
1 Trade-Off Speed ↑ Mario Bros. Series

Names in other languages

Language Name
Japan Japanese サイドステッパー, Sidestepper
UK English Sidestepper
France French Zarbipas
Germany German Krabbe
Spain Spanish (PAL) Cangrejo
Mexico Spanish (NTSC) Flancogrejo
Italy Italian Granchio
China Chinese Sidestepper
South Korea Korean 게님
Netherlands Dutch Sidestepper
Russia Russian Бокоход