Character Roll Call: Difference between revisions
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[[File:Character roll call.jpg|thumb | [[File:Character roll call.jpg|thumb|200 px|The character panels which come after the player's character trophy.]] | ||
The '''Character Roll Call''' ({{ja|キャラクターロール|Kyarakutā Rōru}}, ''Character Roll'') is an ending sequence used in ''[[Super Smash Bros. Brawl]]'' based on the shooting feature of ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[credits]]. However, unlike the previously mentioned credits, the Character Roll Call displays the character cast instead of the staff credits and voice actors. It is played after the successful completion of {{SSBB|Classic Mode}} or [[All-Star Mode]]. The main idea is to shoot the panels of [[character]]s, [[Assist Trophies]], character [[items]] (i.e. [[Bob-omb]], [[Hothead]], [[Mr. Saturn]] and [[Sandbag]]), Pokémon (which appear from [[Poké Ball]]) and [[trophy|trophies]] the player has unlocked or collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many [[Coins (collectable)|coins]] the player has earned. | The '''Character Roll Call''' ({{ja|キャラクターロール|Kyarakutā Rōru}}, ''Character Roll'') is an ending sequence used in ''[[Super Smash Bros. Brawl]]'' based on the shooting feature of ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[credits]]. However, unlike the previously mentioned credits, the Character Roll Call displays the character cast instead of the staff credits and voice actors. It is played after the successful completion of {{SSBB|Classic Mode}} or [[All-Star Mode]]. The main idea is to shoot the panels of [[character]]s, [[Assist Trophies]], character [[items]] (i.e. [[Bob-omb]], [[Hothead]], [[Mr. Saturn]] and [[Sandbag]]), Pokémon (which appear from [[Poké Ball]]) and [[trophy|trophies]] the player has unlocked or collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many [[Coins (collectable)|coins]] the player has earned. | ||
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|{{CharHead|Mario|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}} | |{{CharHead|Mario|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}} | ||
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|{{CharHead| | |{{CharHead|Luigi|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}} | ||
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|{{CharHead| | |{{CharHead|Peach|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}} | ||
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|{{CharHead|Bowser|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Giga Bowser (Melee)}} | |||
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|{{CharHead| | |{{CharHead|Donkey Kong|SSBB|hsize=20px}}||rowspan=2|{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}} | ||
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|{{CharHead| | |{{CharHead|Diddy Kong|SSBB|hsize=20px}} | ||
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|{{CharHead| | |{{CharHead|Yoshi|SSBB|hsize=20px}}||{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}} | ||
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|{{CharHead| | |{{CharHead|Wario|SSBB|hsize=20px}}||{{SSBBMusicLink|WarioWare, Inc.|WarioWare, Inc. Medley}} | ||
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|{{CharHead| | |{{CharHead|Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}} | ||
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|{{CharHead| | |{{CharHead|Zelda|SSBB|hsize=20px}}/{{CharHead|Sheik|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Ocarina of Time Medley}} | ||
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|{{CharHead| | |{{CharHead|Ganondorf|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Gerudo Valley}} | ||
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|{{CharHead| | |{{CharHead|Toon Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Village of the Blue Maiden}} | ||
|{{SSBBMusicLink| | |||
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|{{CharHead| | |{{CharHead|Samus|SSBB|hsize=20px}}/{{CharHead|Zero Suit Samus|SSBB|hsize=20px}}||{{SSBBMusicLink|Metroid|Ending (Metroid)}} | ||
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|{{CharHead|Pit|SSBB|hsize=20px}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}} | |{{CharHead|Pit|SSBB|hsize=20px}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}} | ||
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|{{CharHead| | |{{CharHead|Ice Climbers|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Ice Climber}} | ||
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|{{CharHead|R.O.B.|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Gyromite}} | |||
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|{{CharHead| | |{{CharHead|Kirby|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Butter Building}} | ||
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|{{CharHead| | |{{CharHead|Meta Knight|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Meta Knight's Revenge}} | ||
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|{{CharHead| | |{{CharHead|King Dedede|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|King Dedede's Theme}} | ||
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|{{CharHead| | |{{CharHead|Olimar|SSBB|hsize=20px}}||{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}} | ||
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|{{CharHead| | |{{CharHead|Fox|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox)}} | ||
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|{{CharHead| | |{{CharHead|Falco|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}} | ||
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|{{CharHead| | |{{CharHead|Wolf|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Star Wolf}} | ||
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|{{CharHead| | |{{CharHead|Captain Falcon|SSBB|hsize=20px}}||{{SSBBMusicLink|F-Zero|Fire Field}} | ||
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|{{CharHead| | |{{CharHead|Pikachu|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Pokémon Center}} | ||
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|{{CharHead| | |{{CharHead|Pokémon Trainer|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}} | ||
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|{{CharHead|Lucario|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}} | |{{CharHead|Lucario|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}} | ||
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|{{CharHead| | |{{CharHead|Jigglypuff|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}} | ||
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|{{CharHead| | |{{CharHead|Marth|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}} | ||
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|{{CharHead| | |{{CharHead|Ike|SSBB|hsize=20px}}||{{SSBBMusicLink|Fire Emblem|Victory is Near}} | ||
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|{{CharHead| | |{{CharHead|Ness|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Snowman}} | ||
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|{{CharHead| | |{{CharHead|Lucas|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Mother 3 Love Theme}} | ||
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|{{CharHead| | |{{CharHead|Mr. Game & Watch|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Flat Zone 2}} | ||
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|{{CharHead| | |{{CharHead|Snake|SSBB|hsize=20px}}||{{SSBBMusicLink|Metal Gear|Calling to the Night}} | ||
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|{{CharHead| | |{{CharHead|Sonic|SSBB|hsize=20px}}||{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}} | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*Despite being a character item, the [[Unira]] isn't listed within the Roll Call. | *Despite being a character item, the [[Unira]] isn't listed within the Roll Call. | ||
Latest revision as of 09:36, April 12, 2023
The Character Roll Call (キャラクターロール, Character Roll) is an ending sequence used in Super Smash Bros. Brawl based on the shooting feature of Super Smash Bros. and Super Smash Bros. Melee's credits. However, unlike the previously mentioned credits, the Character Roll Call displays the character cast instead of the staff credits and voice actors. It is played after the successful completion of Classic Mode or All-Star Mode. The main idea is to shoot the panels of characters, Assist Trophies, character items (i.e. Bob-omb, Hothead, Mr. Saturn and Sandbag), Pokémon (which appear from Poké Ball) and trophies the player has unlocked or collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many coins the player has earned.
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. No unlockables can be achieved with this feature. The higher the difficulty level, the more coins are earned per panel.
On record, no person has claimed to have struck every target on a full Character Roll Call in Brawl due to the sheer amount of trophies on-screen at one time.
Music[edit]
A different music track will play based on the character the player was using. These themes usually are themes from the end of a game or else a personal theme.
Trivia[edit]
- Despite being a character item, the Unira isn't listed within the Roll Call.