Min Min (SSBU)/Forward smash: Difference between revisions
MasterBeeble (talk | contribs) m (→Update History) |
(→Dragon) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 8: | Line 8: | ||
*{{nerf|Forward smash's Dragon laser has less active frames.}} | *{{nerf|Forward smash's Dragon laser has less active frames.}} | ||
==Hitbox | ==Hitbox visualizations== | ||
{| class="wikitable" style="margin-center: auto; margin-center: 0px;" | {| class="wikitable" style="margin-center: auto; margin-center: 0px;" | ||
!!!Uncharged!!Charged!!Beam!!Beam detect | !!!Uncharged!!Charged!!Beam!!Beam detect | ||
Line 24: | Line 24: | ||
|[[File:MinMinSSpecialSmashRamram.gif|180px]]||[[File:MinMinSSpecialSmashChargedRamram.gif|180px]]||—||— | |[[File:MinMinSSpecialSmashRamram.gif|180px]]||[[File:MinMinSSpecialSmashChargedRamram.gif|180px]]||—||— | ||
|} | |} | ||
==Hitboxes== | ==Hitboxes== | ||
*All ARMs have their damage reduced by 0.7× if they bounce off solid terrain, which fully affects the [[knockback]] they deal. | |||
*The ARMs' hitboxes change if the move is charged for at least 17 frames. Additionally, unlike other [[smash attack]]s, it can only be held for up to 30 frames upon reaching full charge instead of 120 frames. | |||
===Dragon=== | ===Dragon=== | ||
The laser's damage is not affected by charging or the ARM bouncing off terrain. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Earliest| | {{HitboxTableTitle|Earliest hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 33: | Line 38: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks= | |ks=87 | ||
|fkv=0 | |fkv=0 | ||
|r=0.7 | |r=0.7 | ||
Line 47: | Line 53: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Early| | {{HitboxTableTitle|Early hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 53: | Line 59: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks= | |ks=87 | ||
|fkv=0 | |fkv=0 | ||
|r=2.9 | |r=2.9 | ||
Line 67: | Line 74: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 73: | Line 80: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks= | |ks=78 | ||
|fkv=0 | |fkv=0 | ||
|r=2.9 | |r=2.9 | ||
Line 81: | Line 89: | ||
|ypos=0.5 | |ypos=0.5 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0 | |ff=1.0 | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
Line 87: | Line 95: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Late| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 93: | Line 101: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks= | |ks=80 | ||
|fkv=0 | |fkv=0 | ||
|r=2.9 | |r=2.9 | ||
Line 107: | Line 116: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Earliest, | {{HitboxTableTitle|Earliest hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 113: | Line 122: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks= | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
|r=0.7 | |r=0.7 | ||
Line 127: | Line 137: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Early, | {{HitboxTableTitle|Early hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 133: | Line 143: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks= | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
|r=3.2 | |r=3.2 | ||
Line 147: | Line 158: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 153: | Line 164: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=70 | |ks=70 | ||
Line 167: | Line 179: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Late, | {{HitboxTableTitle|Late hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 173: | Line 185: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=70 | |ks=70 | ||
Line 187: | Line 200: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Laser| | {{HitboxTableTitle|Laser|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=7.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=70 | |ks=70 | ||
Line 208: | Line 222: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
}} | |||
{{HitboxTableTitle|Laser, charged|42}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=12.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=65 | |||
|ks=70 | |||
|fkv=0 | |||
|r=2.8 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=4.0 to 30.0 | |||
|ff=1.0 | |||
|type=Energy | |||
|effect=Flame | |||
|sfx=Fire | |||
|slvl=L | |||
|clang=f | |||
|rebound=f | |||
|direct=f | |||
}} | |||
|} | |||
{{UltimateGrabboxTableHeader}} | |||
{{HitboxTableTitle|Laser aiming detector|24}} | |||
{{UltimateGrabboxTableRow | |||
|id=0 | |||
|r=23.0 | |||
|bn=top | |||
|xpos=-30.0 | |||
|ypos=4.0 to -4.0 | |||
|zpos=0.0 | |||
}} | }} | ||
|} | |} | ||
=== | |||
===Dragon Plus=== | |||
The laser's damage is not affected by charging or the ARM bouncing off terrain. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Earliest| | {{HitboxTableTitle|Earliest hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|15.0}} | |damage={{ChargedSmashDmgSSBU|15.0}} | ||
|sd=- | |sd=-4.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=75 | |ks=75 | ||
Line 232: | Line 284: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Early| | {{HitboxTableTitle|Early hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|15.0}} | |damage={{ChargedSmashDmgSSBU|15.0}} | ||
|sd=- | |sd=-4.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=75 | |ks=75 | ||
Line 252: | Line 305: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|20.0}} | |damage={{ChargedSmashDmgSSBU|20.0}} | ||
|sd=- | |sd=-4.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=70 | |ks=70 | ||
Line 272: | Line 326: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Late| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|16.25}} | |damage={{ChargedSmashDmgSSBU|16.25}} | ||
|sd=- | |sd=-4.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks= | |ks=70 | ||
|fkv=0 | |fkv=0 | ||
|r=3.2 | |r=3.2 | ||
Line 292: | Line 347: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle|Laser| | {{HitboxTableTitle|Laser|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=12.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=65 | |bk=65 | ||
|ks=70 | |ks=70 | ||
Line 313: | Line 369: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
}} | |||
|} | |||
{{UltimateGrabboxTableHeader}} | |||
{{HitboxTableTitle|Laser aiming detector|24}} | |||
{{UltimateGrabboxTableRow | |||
|id=0 | |||
|r=23.0 | |||
|bn=top | |||
|xpos=-30.0 | |||
|ypos=4.0 to -4.0 | |||
|zpos=0.0 | |||
}} | }} | ||
|} | |} | ||
Line 318: | Line 386: | ||
===Megawatt=== | ===Megawatt=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Earliest| | {{HitboxTableTitle|Earliest hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 324: | Line 392: | ||
|sd=-6.0 | |sd=-6.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks= | |ks=77 | ||
|fkv=0 | |fkv=0 | ||
|r=0.7 | |r=0.7 | ||
Line 338: | Line 407: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Early | {{HitboxTableTitle|Early hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 344: | Line 413: | ||
|sd=-6.0 | |sd=-6.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks= | |ks=77 | ||
|fkv=0 | |fkv=0 | ||
|r=3.7 | |r=3.7 | ||
Line 358: | Line 428: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 364: | Line 434: | ||
|sd=-6.0 | |sd=-6.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks= | |ks=77 | ||
|fkv=0 | |||
|r=3.7 | |||
|bn=center | |||
|xpos=-1.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Hand | |||
|effect=Normal | |||
|sfx=Megawatt Punch | |||
|slvl=M | |||
}} | |||
{{HitboxTableTitle|Late hit|42}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSBU|19.0}} | |||
|sd=-6.0 | |||
|angle=45 | |||
|af=3 | |||
|bk=48 | |||
|ks=74 | |||
|fkv=0 | |fkv=0 | ||
|r=3.7 | |r=3.7 | ||
Line 378: | Line 470: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Earliest, | {{HitboxTableTitle|Earliest hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 384: | Line 476: | ||
|sd=-6.0 | |sd=-6.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=70 | |ks=70 | ||
Line 398: | Line 491: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Early | {{HitboxTableTitle|Early and late hits, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 404: | Line 497: | ||
|sd=-6.0 | |sd=-6.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=70 | |ks=70 | ||
Line 418: | Line 512: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 424: | Line 518: | ||
|sd=-6.0 | |sd=-6.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=48 | |bk=48 | ||
|ks=70 | |ks=70 | ||
Line 439: | Line 534: | ||
}} | }} | ||
|} | |} | ||
===Ramram=== | ===Ramram=== | ||
The ring's damage is not affected by charging or the ARM bouncing off terrain. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Earliest| | {{HitboxTableTitle|Earliest hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 447: | Line 544: | ||
|sd=-4.0 | |sd=-4.0 | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks= | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
|r=0.7 | |r=0.7 | ||
Line 461: | Line 559: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Early| | {{HitboxTableTitle|Early hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 467: | Line 565: | ||
|sd=-4.0 | |sd=-4.0 | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks= | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
|r=3.0 | |r=3.0 | ||
Line 481: | Line 580: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 487: | Line 586: | ||
|sd=-4.0 | |sd=-4.0 | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=67 | |ks=67 | ||
Line 501: | Line 601: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Ring| | {{HitboxTableTitle|Ring|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=2.5% | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=85 | |ks=85 | ||
Line 521: | Line 622: | ||
|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableTitle|Earliest, | {{HitboxTableTitle|Earliest hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 527: | Line 628: | ||
|sd=-4.0 | |sd=-4.0 | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=67 | |ks=67 | ||
Line 541: | Line 643: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Early, | {{HitboxTableTitle|Early hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 547: | Line 649: | ||
|sd=-4.0 | |sd=-4.0 | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=67 | |ks=67 | ||
Line 561: | Line 664: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 567: | Line 670: | ||
|sd=-4.0 | |sd=-4.0 | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=57 | |ks=57 | ||
Line 581: | Line 685: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Ring, | {{HitboxTableTitle|Ring, charged|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=4.0% | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=90 | |ks=90 | ||
Line 604: | Line 709: | ||
==Timing== | ==Timing== | ||
===Dragon/ | While attacking with an ARM, Min Min can attack with her other ARM either forward or backward, as well as aim the active ARM vertically as it extends. | ||
The duration of each ARM's attack depends on the time it takes Min Min to fully retract it, which is shorter the sooner it hits an opponent or solid surface, and has some additional lag if [[shield]]ed. The framestrips below show three timings: fully extended without hitting, hitting an opponent as soon as possible, and getting blocked by a shield as soon as possible. In the case of Ramram, hitting an opponent does not affect its timing, but hitting a shield or solid surface does, which also prevents it from shooting out the ring. | |||
===Dragon / Dragon Plus=== | |||
The Dragon ARM can shoot a laser by holding the attack button as it extends. It can still fire the laser upon hitting an opponent, but not if it is shielded or rebounds off a solid surface. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|8-9 | |8-9 | ||
|- | |- | ||
! | !Early hit | ||
|16 | |16, 17-19 | ||
|- | |- | ||
! | !Clean hit | ||
|20-24 | |20-24 | ||
|- | |- | ||
!Late | !Late hit | ||
|25-29 | |25-29 | ||
|- | |- | ||
!Earliest next ARM | !Earliest next ARM | ||
|17 | |17 | ||
|- | |- | ||
! | !Laser aiming detector (full, on hit) | ||
| | |32-39, 19-26 | ||
|- | |- | ||
! | !Laser hitbox (full, on hit) | ||
| | |40-49, 27-36 | ||
|- | |- | ||
! | !Ending portion (full, full w/laser, on hit, on hit w/laser, blocked) | ||
| | |47, 66, 28, 53, 33 | ||
|- | |- | ||
! | !Interruptible (full, full w/laser, on hit, on hit w/laser, blocked) | ||
| | |66, 85, 47, 72, 52 | ||
|- | |- | ||
! | !Animation length (full, full w/laser, on hit, on hit w/laser, blocked) | ||
|81 | |81, 100, 62, 87, 67 | ||
|} | |||
{{FrameStripStart}} | |||
!Full {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxChangeS|c=1}}{{FrameStrip|t=Hitbox|c=3|s=HitboxContinuableE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=17|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=19}} | |||
|- | |- | ||
!Interruptible | !rowspan=2|Full with laser {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxChangeS|c=1}}{{FrameStrip|t=Hitbox|c=3|s=HitboxContinuableE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Search|c=8}}{{FrameStrip|t=Lag|c=26|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}} | ||
| | |||
|- | |- | ||
{{FrameStrip|t=Blank|c=39|e=BlankPropS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxPropE}}{{FrameStrip|t=Blank|c=51}} | |||
|- | |- | ||
!On hit {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxContinuableS|c=1}}{{FrameStrip|t=Lag|c=11|s=LagContinuableE|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=38}} | |||
|- | |- | ||
| | !rowspan=2|On hit with laser {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxContinuableS|c=1}}{{FrameStrip|t=Lag|c=2|s=LagContinuableE}}{{FrameStrip|t=Search|c=8}}{{FrameStrip|t=Lag|c=26|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=13}} | ||
|- | |- | ||
{{FrameStrip|t=Blank|c=26|e=BlankPropS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxPropE}}{{FrameStrip|t=Blank|c=64}} | |||
|- | |- | ||
!Blocked {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxContinuableS|c=1}}{{FrameStrip|t=Lag|c=16|s=LagContinuableE|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=33}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Megawatt=== | ===Megawatt=== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 663: | Line 768: | ||
|8-9 | |8-9 | ||
|- | |- | ||
! | !Early hit | ||
|16 | |16, 17-19 | ||
|- | |- | ||
! | !Clean hit | ||
|20-31 | |20-31 | ||
|- | |- | ||
!Late | !Late hit | ||
|32-38 | |32-38 | ||
|- | |- | ||
Line 678: | Line 780: | ||
|17 | |17 | ||
|- | |- | ||
! | !Ending portion (full, on hit, blocked) | ||
| | |57, 20, 39 | ||
|- | |- | ||
! | !Interruptible (full, on hit, blocked) | ||
|58 | |76, 39, 58 | ||
|- | |- | ||
!Animation length (full, on hit, blocked) | |||
|91, 54, 73 | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
!Full {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxChangeS|c=1}}{{FrameStrip|t=Hitbox|c=3|s=HitboxContinuableE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=12|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}} | |||
|- | |- | ||
!On hit {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxContinuableS|c=1}}{{FrameStrip|t=Lag|c=3|s=LagContinuableE|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=37}} | |||
|- | |- | ||
!Blocked {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxContinuableS|c=1}}{{FrameStrip|t=Lag|c=22|s=LagContinuableE|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=18}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 701: | Line 803: | ||
|8-9 | |8-9 | ||
|- | |- | ||
! | !Early hit | ||
|16 | |16, 17-18 | ||
|- | |- | ||
! | !Clean hit | ||
|19-25 | |19-25 | ||
|- | |- | ||
!Ring | !Ring hitbox | ||
|26-35 | |26-35 | ||
|- | |- | ||
Line 716: | Line 815: | ||
|17 | |17 | ||
|- | |- | ||
! | !Ending portion (full, blocked) | ||
| | |39, 37 | ||
|- | |- | ||
! | !Interruptible (full, blocked) | ||
| | |58, 56 | ||
|- | |||
!Animation length (full, blocked) | |||
|73, 71 | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
!Full (ARM) {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxChangeS|c=1}}{{FrameStrip|t=Hitbox|c=2|s=HitboxContinuableE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=7|s=HitboxChangeE|e=HitboxPropS}}{{FrameStrip|t=Lag|c=13|s=LagPropE|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}} | |||
|- | |- | ||
!Full (ring) {{FrameStrip|t=Blank|c=25}}{{FrameStrip|t=Hitbox|c=10}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Blank|c=35}} | |||
|- | |||
!Blocked {{FrameStrip|t=Lag|c=8|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=HitboxContinuableS|c=1}}{{FrameStrip|t=Lag|c=20|s=LagContinuableE|e=LagStateS}}{{FrameStrip|t=Lag|c=19|s=LagStateE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=2}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y|earliestcontinuable=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y|earliestcontinuable=y|prop=y|state=y|search=y|interruptible=y}} | ||
{{MvSubNavMinMin|g=SSBU}} | {{MvSubNavMinMin|g=SSBU}} | ||
[[Category:Min Min (SSBU)]] | [[Category:Min Min (SSBU)]] | ||
[[Category:Forward smashes (SSBU)]] | [[Category:Forward smashes (SSBU)]] |
Latest revision as of 23:10, August 10, 2022
Update History[edit]
- Min Min cannot hold the forward smash charge as long after it is fully charged (120 frames → 30).
- Forward smash has less base knockback for the dragon's lasers while using Dragon ARM (70 → 65).
- The ARM has negative shield damage (0 (all) → -4 (Ramram)/-6 (Megawatt)/-3.5 (Dragon).
- Forward smash's Dragon laser has less active frames.
Hitbox visualizations[edit]
Uncharged | Charged | Beam | Beam detect | |
---|---|---|---|---|
Dragon | ||||
Power Dragon | — | |||
Megawatt | — | — | ||
Ramram | — | — |
Hitboxes[edit]
- All ARMs have their damage reduced by 0.7× if they bounce off solid terrain, which fully affects the knockback they deal.
- The ARMs' hitboxes change if the move is charged for at least 17 frames. Additionally, unlike other smash attacks, it can only be held for up to 30 frames upon reaching full charge instead of 120 frames.
Dragon[edit]
The laser's damage is not affected by charging or the ARM bouncing off terrain.
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Laser aiming detector | |||||||||||||||||||||||
0 | 23.0 | top | -30.0 | 4.0 to -4.0 | 0.0 |
Dragon Plus[edit]
The laser's damage is not affected by charging or the ARM bouncing off terrain.
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Laser aiming detector | |||||||||||||||||||||||
0 | 23.0 | top | -30.0 | 4.0 to -4.0 | 0.0 |
Megawatt[edit]
Ramram[edit]
The ring's damage is not affected by charging or the ARM bouncing off terrain.
Timing[edit]
While attacking with an ARM, Min Min can attack with her other ARM either forward or backward, as well as aim the active ARM vertically as it extends.
The duration of each ARM's attack depends on the time it takes Min Min to fully retract it, which is shorter the sooner it hits an opponent or solid surface, and has some additional lag if shielded. The framestrips below show three timings: fully extended without hitting, hitting an opponent as soon as possible, and getting blocked by a shield as soon as possible. In the case of Ramram, hitting an opponent does not affect its timing, but hitting a shield or solid surface does, which also prevents it from shooting out the ring.
Dragon / Dragon Plus[edit]
The Dragon ARM can shoot a laser by holding the attack button as it extends. It can still fire the laser upon hitting an opponent, but not if it is shielded or rebounds off a solid surface.
Charges between | 8-9 |
---|---|
Early hit | 16, 17-19 |
Clean hit | 20-24 |
Late hit | 25-29 |
Earliest next ARM | 17 |
Laser aiming detector (full, on hit) | 32-39, 19-26 |
Laser hitbox (full, on hit) | 40-49, 27-36 |
Ending portion (full, full w/laser, on hit, on hit w/laser, blocked) | 47, 66, 28, 53, 33 |
Interruptible (full, full w/laser, on hit, on hit w/laser, blocked) | 66, 85, 47, 72, 52 |
Animation length (full, full w/laser, on hit, on hit w/laser, blocked) | 81, 100, 62, 87, 67 |
Full | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Full with laser | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
On hit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
On hit with laser | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blocked |
Megawatt[edit]
Charges between | 8-9 |
---|---|
Early hit | 16, 17-19 |
Clean hit | 20-31 |
Late hit | 32-38 |
Earliest next ARM | 17 |
Ending portion (full, on hit, blocked) | 57, 20, 39 |
Interruptible (full, on hit, blocked) | 76, 39, 58 |
Animation length (full, on hit, blocked) | 91, 54, 73 |
Full | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
On hit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blocked |
Ramram[edit]
Charges between | 8-9 |
---|---|
Early hit | 16, 17-18 |
Clean hit | 19-25 |
Ring hitbox | 26-35 |
Earliest next ARM | 17 |
Ending portion (full, blocked) | 39, 37 |
Interruptible (full, blocked) | 58, 56 |
Animation length (full, blocked) | 73, 71 |
Full (ARM) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Full (ring) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blocked |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
State change |
Earliest continuable point |
Prop event |
Interruptible |
Searchbox |
|
- Hand attacks (SSBU)
- Normal attacks (SSBU)
- Attacks with penalized shield damage
- Energy attacks (SSBU)
- Flame attacks (SSBU)
- Attacks with hitboxes that cannot clang
- Indirect attacks
- Grabs (SSBU)
- Electric attacks (SSBU)
- Slash attacks (SSBU)
- Semi-spikes (SSBU)
- Weapon attacks (SSBU)
- Min Min (SSBU)
- Forward smashes (SSBU)