Min Min (SSBU)/Neutral attack/Hit 2: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
(→Timing) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=3.5 | |r=3.5 | ||
|bn=top | |bn=top | ||
Line 23: | Line 26: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+8''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=80 | |angle=80 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=4.0 | |r=4.0 | ||
|bn=top | |bn=top | ||
Line 41: | Line 47: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+8''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=93 | |angle=93 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=4.0 | |r=4.0 | ||
|bn=top | |bn=top | ||
Line 59: | Line 68: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+8''' frames | |||
|} | |} | ||
==Timing== | ==Timing== | ||
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed and released at least 3 times. Otherwise, it transitions into the third jab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|8-9 | |8-9 | ||
|- | |- | ||
! | !rowspan=3|Continuability!!Rapid jab | ||
| | |14 | ||
|- | |- | ||
!Interruptible | !Jab 3 (held on hit or tapped) | ||
|15-31 | |||
|- | |||
!Jab 3 (held without hitting) | |||
|18 | |||
|- | |||
!colspan=2|Interruptible | |||
|32 | |32 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|39 | |39 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableM}}{{FrameStrip|t=Lag|c=3|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=14|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=8}} | ||
|- | |||
!Rapid jab {{FrameStrip|t=Blank|c=13}}{{FrameStrip|t=Continuable|c=1}}{{FrameStrip|t=Blank|c=25}} | |||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=14}}{{FrameStrip|t=Continuable|c=17}}{{FrameStrip|t=Blank|c=8}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavMinMin|g=SSBU}} | {{MvSubNavMinMin|g=SSBU}} | ||
[[Category:Min Min (SSBU)]] | [[Category:Min Min (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 16:25, August 6, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed and released at least 3 times. Otherwise, it transitions into the third jab.
Hitboxes | 8-9 | |
---|---|---|
Continuability | Rapid jab | 14 |
Jab 3 (held on hit or tapped) | 15-31 | |
Jab 3 (held without hitting) | 18 | |
Interruptible | 32 | |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid jab | |||||||||||||||||||||||||||||||||||||||
Jab 3 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|