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Min Min (SSBU)/Neutral attack/Hit 2: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHeader}} {{UltimateHitboxTableRow |id=0 |damage=2.0% |angle=60 |bk=30 |ks=20 |...") |
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Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MinMinJab2.gif|thumb|450px|Hitbox visualization showing Min Min's second jab.]] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=3.5 | |r=3.5 | ||
|bn=top | |bn=top | ||
Line 22: | Line 26: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+8''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=80 | |angle=80 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=4.0 | |r=4.0 | ||
|bn=top | |bn=top | ||
Line 40: | Line 47: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+8''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=93 | |angle=93 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=4.0 | |r=4.0 | ||
|bn=top | |bn=top | ||
Line 58: | Line 68: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+8''' frames | |||
|} | |} | ||
==Timing== | ==Timing== | ||
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed and released at least 3 times. Otherwise, it transitions into the third jab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|8-9 | |8-9 | ||
|- | |- | ||
! | !rowspan=3|Continuability!!Rapid jab | ||
| | |14 | ||
|- | |- | ||
!Interruptible | !Jab 3 (held on hit or tapped) | ||
|15-31 | |||
|- | |||
!Jab 3 (held without hitting) | |||
|18 | |||
|- | |||
!colspan=2|Interruptible | |||
|32 | |32 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|39 | |39 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableM}}{{FrameStrip|t=Lag|c=3|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=14|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=8}} | ||
|- | |||
!Rapid jab {{FrameStrip|t=Blank|c=13}}{{FrameStrip|t=Continuable|c=1}}{{FrameStrip|t=Blank|c=25}} | |||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=14}}{{FrameStrip|t=Continuable|c=17}}{{FrameStrip|t=Blank|c=8}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavMinMin|g=SSBU}} | {{MvSubNavMinMin|g=SSBU}} | ||
[[Category:Min Min (SSBU)]] | [[Category:Min Min (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 17:25, August 6, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed and released at least 3 times. Otherwise, it transitions into the third jab.
Hitboxes | 8-9 | |
---|---|---|
Continuability | Rapid jab | 14 |
Jab 3 (held on hit or tapped) | 15-31 | |
Jab 3 (held without hitting) | 18 | |
Interruptible | 32 | |
Animation length | 39 |
Hitboxes | ![]() |
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Rapid jab | ![]() |
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Jab 3 | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Continuable |
![]() ![]() Earliest continuable point |
![]() Interruptible |
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