Ken (SSBU)/Command input/Command input 2: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:KenOosotoMawashiGeri.gif|thumb|300px|Hitbox visualization showing Ken's | [[File:KenOosotoMawashiGeri.gif|thumb|300px|Hitbox visualization showing Ken's second command input, Oosoto Mawashi Geri, when tapped.]] | ||
[[File:KenOosotoMawashiGeriHeld.gif|thumb|300px|Hitbox visualization showing Ken's | [[File:KenOosotoMawashiGeriHeld.gif|thumb|300px|Hitbox visualization showing Ken's second command input, Oosoto Mawashi Geri, when held.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Ken's second command input move is the '''[[Oosoto Mawashi Geri]]'''. It is performed on the ground with a half-circle input (← ↙ ↓ ↘ →) alongside the attack button; by holding the button, it can also be followed up by Inazuma Kick. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
!Shieldstun | !Shieldstun | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Oosoto Mawashi Geri|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 40: | Line 18: | ||
|ks=103 | |ks=103 | ||
|fkv=0 | |fkv=0 | ||
|r=4. | |r=4.5 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos= | |ypos=16.0 to 11.0 | ||
|zpos= | |zpos=15.0 to 6.4 | ||
|ff=1.5 | |ff=1.5 | ||
|type=Foot | |type=Foot | ||
Line 52: | Line 30: | ||
}} | }} | ||
|— | |— | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Inazuma Kick followup|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 58: | Line 36: | ||
|sd=5.0 | |sd=5.0 | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=80 | |ks=80 | ||
|fkv=0 | |fkv=0 | ||
|r=3. | |r=3.0 | ||
|bn= | |bn=kneer | ||
|xpos=6.3 to 2.0 | |xpos=6.3 to 2.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
Line 72: | Line 51: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
| | |1.25× | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Canceling into a Final Smash is only possible upon hitting an opponent and after [[hitlag]] is over. | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Lower leg intangible | ||
|9-10 | |9-10 | ||
|- | |- | ||
! | !Oosoto Mawashi Geri | ||
|9-10 | |9-10 | ||
|- | |- | ||
!Interruptible | !Inazuma Kick transition | ||
|33 | |10 | ||
|- | |||
!Inazuma Kick | |||
|17-19 | |||
|- | |||
!Final Smash cancel window (tapped, held) | |||
|9-10, 9-19 | |||
|- | |||
!Interruptible (tapped, held) | |||
|33, 49 | |||
|- | |- | ||
!Animation length | !Animation length (tapped, held) | ||
|39 | |39, 48 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c= | !Hitboxes (tapped) {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=1|e=HitboxContinuableS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxContinuableE}}{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=7}}{{FrameStrip|t=Blank|c=9}} | ||
|- | |- | ||
{{FrameStrip|t= | !FS cancel (tapped) {{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=2}}{{FrameStrip|t=Blank|c=38}} | ||
|- | |- | ||
! | !Hitboxes (held) {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=1|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=7|s=HitboxContinuableE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}} | ||
| | |||
|- | |- | ||
! | !FS cancel (held) {{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=11}}{{FrameStrip|t=Blank|c=29}} | ||
| | |||
|- | |- | ||
! | !Lower leg {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Intangible|c=2}}{{FrameStrip|t=Vulnerable|c=38}} | ||
| | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|vulnerable=y|intangible=y|interruptible=y}} | |||
| | |||
|} | |||
==Trivia== | |||
*Oddly enough, the Inazuma Kick is considered a {{b|hand|type}}-type attack. | |||
{{MvSubNavKen|g=SSBU}} | {{MvSubNavKen|g=SSBU}} | ||
[[Category:Ken (SSBU)]] | [[Category:Ken (SSBU)]] | ||
[[Category:Special moves (SSBU)]] | [[Category:Special moves (SSBU)]] |
Latest revision as of 19:50, August 1, 2022
Overview[edit]
Ken's second command input move is the Oosoto Mawashi Geri. It is performed on the ground with a half-circle input (← ↙ ↓ ↘ →) alongside the attack button; by holding the button, it can also be followed up by Inazuma Kick.
Hitboxes[edit]
Timing[edit]
Canceling into a Final Smash is only possible upon hitting an opponent and after hitlag is over.
Lower leg intangible | 9-10 |
---|---|
Oosoto Mawashi Geri | 9-10 |
Inazuma Kick transition | 10 |
Inazuma Kick | 17-19 |
Final Smash cancel window (tapped, held) | 9-10, 9-19 |
Interruptible (tapped, held) | 33, 49 |
Animation length (tapped, held) | 39, 48 |
Hitboxes (tapped) | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FS cancel (tapped) | ||||||||||||||||||||||||||||||||||||||||||||||||
Hitboxes (held) | ||||||||||||||||||||||||||||||||||||||||||||||||
FS cancel (held) | ||||||||||||||||||||||||||||||||||||||||||||||||
Lower leg |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Continuable |
Earliest continuable point |
Interruptible |
Trivia[edit]
- Oddly enough, the Inazuma Kick is considered a hand-type attack.
|