Ken (SSBU)/Neutral attack/Hit 2: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Ken's second jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHeader}}...) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Neutral attack 1 and 2 can be canceled into a special move for a longer amount of time.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 9: | Line 13: | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 27: | Line 32: | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=25 | |ks=25 | ||
Line 42: | Line 48: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Canceling into a special move or Final Smash is only possible upon hitting an opponent and after [[hitlag]] is over. The move can also only transition into the third jab if it hits an opponent. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|3-4 | |3-4 | ||
|- | |- | ||
! | !Jab 3 continuability window | ||
|6 | |6-24 | ||
|- | |||
!Special cancel window | |||
|3-12 | |||
|- | |||
!Final Smash cancel window | |||
|3-4 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 58: | Line 72: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=22|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=11}} | !Hitboxes {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=22|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=11}} | ||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Continuable|c=19}}{{FrameStrip|t=Blank|c=14}} | |||
|- | |||
!Special cancel {{FrameStrip|t=Blank|c=2}}{{FrameStrip|t=Continuable|c=10}}{{FrameStrip|t=Blank|c=26}} | |||
|- | |||
!FS cancel {{FrameStrip|t=Blank|c=2}}{{FrameStrip|t=Continuable|c=2}}{{FrameStrip|t=Blank|c=34}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavKen|g=SSBU}} | {{MvSubNavKen|g=SSBU}} | ||
[[Category:Ken (SSBU)]] | [[Category:Ken (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 16:51, August 1, 2022
Overview[edit]
Update History[edit]
- Neutral attack 1 and 2 can be canceled into a special move for a longer amount of time.
Hitboxes[edit]
Timing[edit]
Canceling into a special move or Final Smash is only possible upon hitting an opponent and after hitlag is over. The move can also only transition into the third jab if it hits an opponent.
Hitboxes | 3-4 |
---|---|
Jab 3 continuability window | 6-24 |
Special cancel window | 3-12 |
Final Smash cancel window | 3-4 |
Interruptible | 28 |
Animation length | 38 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Jab 3 | ||||||||||||||||||||||||||||||||||||||
Special cancel | ||||||||||||||||||||||||||||||||||||||
FS cancel |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|