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Mii Gunner (SSBU)/Up throw: Difference between revisions
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Line 21: | Line 21: | ||
|fkv=2 | |fkv=2 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
Line 26: | Line 39: | ||
}} | }} | ||
|} | |} | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|First laser (clean)|50}} | {{HitboxTableTitle|First laser (clean)|50}} | ||
Line 46: | Line 60: | ||
|type=Energy | |type=Energy | ||
|effect=Normal | |effect=Normal | ||
|sfx=Mii Gunner | |sfx=Mii Gunner Blast | ||
|slvl=M | |slvl=M | ||
|clang=f | |clang=f | ||
Line 96: | Line 85: | ||
|type=Energy | |type=Energy | ||
|effect=Normal | |effect=Normal | ||
|sfx=Mii Gunner | |sfx=Mii Gunner Blast | ||
|slvl=M | |slvl=M | ||
|clang=f | |clang=f | ||
Line 127: | Line 91: | ||
|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableRowNote|The late hit for both lasers reduces the hitbox's damage to 3.0%.|42}} | |||
|} | |} | ||
Line 134: | Line 99: | ||
|1-7 | |1-7 | ||
|- | |- | ||
!Throw | !Throw release | ||
|7 | |7 | ||
|- | |- | ||
Line 150: | Line 115: | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
!First laser {{FrameStrip|t=Blank|c=17}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=22|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=15}} | |||
|- | |- | ||
!Second laser {{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=22|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=5}} | |||
|- | |- | ||
| | !rowspan=2|Mii Gunner {{FrameStrip|t=Lag|c=6|e=LagThrowS}}{{FrameStrip|t=Lag|c=11|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=10|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=24|s=LagPropE}}{{FrameStrip|t=Interruptible|c=5}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c=7}}{{FrameStrip|t=Vulnerable|c=49}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 02:10, July 29, 2022
Mii Gunner up throw hurtbox and hitbox visualization | ||||
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Overview[edit]
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 7.0% | ![]() |
Forward | 76 | 54 | 2 | 0.0× | ![]() |
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Break | 0 | 3.0% | ![]() |
Forward | 60 | 100 | 0 | 0.0× | ![]() |
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Timing[edit]
Invincibility | 1-7 |
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Throw release | 7 |
First laser (clean, late) | 18-19, 20-41 |
Second laser (clean, late) | 28-29, 30-51 |
Interruptible | 52 |
Animation length | 56 |
First laser | ![]() |
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Second laser | ![]() |
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Mii Gunner | ![]() |
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![]() Lag time |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Prop event |
![]() ![]() Throw point |
![]() Interruptible |
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