Rosalina & Luma (SSBU)/Neutral attack/Hit 1: Difference between revisions
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'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | ||
*{{buff|Luma will be in front of Rosalina for the first hit of neutral attack when using it immediately after turning around.}} | *{{buff|Luma will be in front of Rosalina for the first hit of neutral attack when using it immediately after turning around.}} | ||
==Hitboxes== | ==Hitboxes== | ||
===Rosalina=== | ===Rosalina=== | ||
Line 36: | Line 37: | ||
|angle=180 | |angle=180 | ||
|af=3 | |af=3 | ||
|hitbits=Fighter | |hitbits=Fighter only | ||
|bk=20 | |bk=20 | ||
|ks=20 | |ks=20 | ||
Line 73: | Line 74: | ||
|'''+6''' frames | |'''+6''' frames | ||
|} | |} | ||
===Luma=== | ===Luma=== | ||
If Luma has been separated via [[Luma Shot]], the hitboxes have their damage multiplied by 1.5×, which is ignored for [[knockback]] calculation. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | ! Hitstun | ||
Line 101: | Line 104: | ||
|angle=180 | |angle=180 | ||
|af=3 | |af=3 | ||
|hitbits=Fighter | |hitbits=Fighter only | ||
|bk=25 | |bk=25 | ||
|ks=10 | |ks=10 | ||
Line 138: | Line 141: | ||
|'''+5''' frames | |'''+5''' frames | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Rosalina=== | ===Rosalina=== | ||
Line 144: | Line 148: | ||
|5 | |5 | ||
|- | |- | ||
! | !Continuability window | ||
|9 | |9-30 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 156: | Line 160: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=13}} | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=13}} | ||
|- | |||
{{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=22}}{{FrameStrip|t=Blank|c=3}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 163: | Line 169: | ||
|4 | |4 | ||
|- | |- | ||
! | !Continuability window | ||
|9 | |9-30 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 175: | Line 181: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=16}} | {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=16}} | ||
|- | |||
{{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=22}}{{FrameStrip|t=Blank|c=6}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavRosalina&Luma|g=SSBU}} | {{MvSubNavRosalina&Luma|g=SSBU}} | ||
[[Category:Rosalina & Luma (SSBU)]] | [[Category:Rosalina & Luma (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 20:59, July 27, 2022
Overview[edit]
Update History[edit]
- Luma will be in front of Rosalina for the first hit of neutral attack when using it immediately after turning around.
Hitboxes[edit]
Rosalina[edit]
Luma[edit]
If Luma has been separated via Luma Shot, the hitboxes have their damage multiplied by 1.5×, which is ignored for knockback calculation.
Timing[edit]
Rosalina[edit]
Hitboxes | 5 |
---|---|
Continuability window | 9-30 |
Interruptible | 21 |
Animation length | 33 |
Luma[edit]
Hitboxes | 4 |
---|---|
Continuability window | 9-30 |
Interruptible | 21 |
Animation length | 36 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|