King Dedede (SSBU)/Forward throw: Difference between revisions
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=150 | |ks=150 | ||
Line 26: | Line 27: | ||
|ff=1.0 | |ff=1.0 | ||
|type=Hammer | |type=Hammer | ||
|effect= | |effect=Dedede | ||
|sfx=Dedede Hit | |sfx=Dedede Hit | ||
|slvl=L | |slvl=L | ||
Line 36: | Line 37: | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=150 | |ks=150 | ||
Line 46: | Line 48: | ||
|ff=1.0 | |ff=1.0 | ||
|type=Hammer | |type=Hammer | ||
|effect= | |effect=Dedede | ||
|sfx=Dedede Hit | |sfx=Dedede Hit | ||
|slvl=L | |slvl=L | ||
Line 56: | Line 58: | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=150 | |ks=150 | ||
Line 66: | Line 69: | ||
|ff=1.0 | |ff=1.0 | ||
|type=Hammer | |type=Hammer | ||
|effect= | |effect=Dedede | ||
|sfx=Dedede Hit | |sfx=Dedede Hit | ||
|slvl=L | |slvl=L | ||
Line 76: | Line 79: | ||
|damage=4.0% | |damage=4.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=150 | |ks=150 | ||
Line 86: | Line 90: | ||
|ff=1.0 | |ff=1.0 | ||
|type=Hammer | |type=Hammer | ||
|effect= | |effect=Dedede | ||
|sfx=Dedede Hit | |sfx=Dedede Hit | ||
|slvl=L | |slvl=L | ||
Line 104: | Line 108: | ||
|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None |
Latest revision as of 19:40, July 21, 2022
King Dedede forward throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview[edit]
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 6.0% | Forward | 70 | 80 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
Timing[edit]
Invincibility | 1-14 |
---|---|
Hitbox | 12-13 |
Throw Release | 14 |
Interruptible | 38 |
Animation length | 49 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|