Dark Samus (SSBU)/Grab aerial: Difference between revisions
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[[File:DarkSamusZAir.gif|thumb|480px|Hitbox visualization showing Dark Samus's grab aerial.]] | [[File:DarkSamusZAir.gif|thumb|480px|Hitbox visualization showing Dark Samus's grab aerial.]] | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{change|Created visual glitch where Dark Samus's tether grab beam would disconnect from her arm when performed in the air before landing.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{bugfix|Fixed tether beam glitch from 3.0.0.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | |||
*{{buff|Grab aerial deals more damage (1.5% → 2.5% (hit 1), 3% → 4% (hit 2)), and the second hit has a longer duration (frames 16-17 → 16-19).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 25: | Line 32: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 47: | Line 54: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
The [[tether recovery]] can be triggered on frames 2-4. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hit 1 | !Hit 1 | ||
Line 73: | Line 82: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |13 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Interruptible|c=5}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
{{MvSubNavDarkSamus|g=SSBU}} | {{MvSubNavDarkSamus|g=SSBU}} | ||
[[Category:Dark Samus (SSBU)]] | [[Category:Dark Samus (SSBU)]] | ||
[[Category:Grab aerials (SSBU)]] | [[Category:Grab aerials (SSBU)]] |
Latest revision as of 23:26, June 5, 2022
Overview[edit]
Update History[edit]
- Created visual glitch where Dark Samus's tether grab beam would disconnect from her arm when performed in the air before landing.
- Fixed tether beam glitch from 3.0.0.
- Grab aerial deals more damage (1.5% → 2.5% (hit 1), 3% → 4% (hit 2)), and the second hit has a longer duration (frames 16-17 → 16-19).
Hitboxes[edit]
Timing[edit]
Attack[edit]
The tether recovery can be triggered on frames 2-4.
Hit 1 | 8-15 |
---|---|
Hit 2 | 16-19 |
Interruptible | 60 |
Animation length | 59 |
Landing lag[edit]
Interruptible | 9 |
---|---|
Animation length | 13 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|